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Running Out of Space
Running Out of Space
By jason-higerd
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.55 | 11 | |
| Fun | | 3.44 | 11 | |
| Innovation | | 2.88 | 11 | |
| Theme | | 4.44 | 11 | |
| Humor | | 2.91 | 8 | |
| Mood | | 3.21 | 9 | |
Comments
Hey I just wanna say your son did a pretty good job, especially for a game made entirely in SNAP. Gameplay is cool, but I wish there was some info that told us how to play at the main menu. Not bad really, maybe speed up the player movement so the game doesn't feel slow.
I think this was very well done. Good composition of sound effects, and it's a clever twist on Bomberman. A shorter countdown (half?) and a higher punishment for getting blasted would make it more frantic.
tbeakl
2018-08-13 19:22
Great to see a game made in Snap, that is this good.
Great job! If he likes snap, check out stencyl. Same type of programming elements but can build to iOS and Android as well as html5.
Big fan of classic bomberman, it's interesting to see gameplay vs. environment. This is a good starting point, I hope Jason had fun and wants to continue to develop your game developing skills. It's always rewarding to see the fruits of your labor!
@rexpeppers I'm trying to nudge him towards a non-visual programming language. He's got Python experience, for example, but he abandoned it after discovering how terrible the bundled graphics APIs are. He wants to learn Unity next but I didn't think it was a good idea to throw him into that in a jam context.
sammy6
2018-08-15 22:22
nice game! It was neat seeing sort of an arcade style bomberman, rather than competetitive, and it fits the theme really well! It ramps up in difficulty because the blocks spawn faster over time.
skytiger
2018-08-16 00:10
Cute and well done. I thought the bomb power upgrades weren't doing anything for a while and realized its just a scaling up rather than the classic Bomberman style length increase. Movement speed upgrades would be awesome but a good entry!
The game performed pretty sluggishly in my browser, but it was workable. A clever use of the theme, and I was pleased to see the variety of powerups. I hope your son had fun making it and gets the 20 ratings needed to see how well he did. (Gotta rate them games to get there though.)