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Oddly Shaped Pixels

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TimestampSince previousGameOddly Shaped Pixels's comment
Dec 19 13:36:00 Let them in Really nice aesthetics and music. <br/>The concept is not really original but it fits the theme perfectly. <br/> <br/>What I missed the most is some feedback on the inputs and scoring. Besides, it gets boring quite fast and I guess you could use some combo mechanics to spice it up a bit. <br/> <br/>Nice entry overall!
Dec 19 13:47:00 11m 00s Concierge A really interesting concept, although I'm not a big fan of the trial/error mechanic. For me the non playable is too much in comparison of the playable time.
Dec 19 13:54:00 7m 00s Don't Stop Me Not a huge fan of the concept but I like the details like the parallax and the general asethetics. <br/> <br/>I didn't see the "close window" action as really useful, as when you're standing inside the house, you have less probability to get shot anyway. <br/> <br/>And I guess the sfx and music could serve the mood a bit better. <br/> <br/>Nice entry anyway!
Dec 19 14:00:00 6m 00s Live to Die Again Nice Nuclear Throne vibe but I guess it could use some more feedback especially regarding HP and ammo, like more info on the character maybe. <br/>The music is too present for my taste but apart from that, a solid entry.
Dec 19 14:08:00 8m 00s Handle With Care The quality is amazing!! <br/>I love the concept and the execution, it's really well done, fits the theme and it's a lot of fun to play! <br/>Congrats on the music to! <br/> <br/>The best entry I've played so far!
Dec 19 14:13:00 5m 00s One Room One Bomb One Minute The base idea is interesting and you've managed quite a lot in few time. <br/>I guess you could iterate on the bombometer mechanic to make it a bit more interesting, like a radial scan pulse slowly reloading for example. <br/> <br/>Cool entry anyway.
Dec 19 14:28:00 15m 00s One Room - 30 minutes earlier I had to play a few times to understand how the game worked. I guess the instructions could be a bit clearer. <br/> <br/>I really like the aesthetics and the concept, plus it has multiple endings and it gives the game a great replay value. <br/> <br/>I'm sure that when you had sound feedback, the whole gameplay will be a lot more intuitive. Ah, and also, for the dialogs, I guess it's always better to have a portrait of the person speaking (and a left/right alternance), it's always easier to understand what's happening and make it less painful to read :) <br/> <br/>A really good entry, congrats!
Dec 19 14:34:00 6m 00s I'm no shut-in I was not hoping such a good narrative and well written dialogues. I like your take on the theme and the idea is really promising! <br/> <br/>A great entry, congrats!
Dec 19 14:40:00 6m 00s Lost in pandation Really neat entry as always, super polished. <br/>I found it a bit hard but the mechanics are really cool, I like the Lost planet (the first one) vibe. <br/>I found the controls a bit confusing at first but I guess I'm not used to jump with the up key :) <br/>Really great entry!
Dec 19 14:51:00 11m 00s Walkie Talkie Impressive, as always. <br/>The only remark I would have made has already been taken in account by the postcompo so, congrats on that too :)
Dec 20 16:18:00 25h 27m ONE really spooky ROOM Really nice effort. <br/>The game could really use some better and stronger feedback but for your first game, that's a good start. <br/>Keep up the good work!
Dec 20 16:20:00 2m 00s Orb Room Nice little game, there are some good ideas and, I don't know why, but it reminds me of the first Portal game.
Dec 20 16:29:00 9m 00s Begging and Gambling It doesn't really fit the theme and it could use some other mini games. <br/>I didn't see the point of sleeping except make the player wait a bit more in order to go to work again. <br/>But I like that you spent time building a context around the one mini game.
Dec 20 16:32:00 3m 00s Botanic Balcony As I don't have any VR device, I'll only comment based on what I saw in the playthrough. <br/>It seems really polished and has a lot of content for just 72 hours. I also really like the mood, really soothing
Dec 20 16:53:00 21m 00s Maggie's Grinning Soul Amazing polish and execution, the game is immersive right away and the writing is pretty good. <br/>One of the best entries I've played, congrats!
Dec 20 17:03:00 10m 00s NPPTF - Nuclear Power Plant Training Facility Interesting concept, reminds me of Keep talking and nobody explodes a bit, except that you're on your own.
Dec 20 17:07:00 4m 00s One room Ninja Sadly, the controls and physics are not precise enough for a game solely based on platforming. <br/>But I like the idea of the level building up piece by piece after showing it to you entirely at first, and there are some nice level design ideas. Keep up the good work!
Dec 20 17:15:00 8m 00s Orb Protector Reminds me of the golden era of my Amstrad CPC 6128 :) <br/> <br/>The idea is interesting and I like how wave after wave, you start exploring the cave. <br/> <br/>Great mood!
Dec 20 17:20:00 5m 00s Parts and Labor Really addicting and I like all the small details, like the parts being deflected by the guy on the ladder, the inverted controls when you're hit on the head. <br/> <br/>It reminds me of the dual screen game and watch games like oil panic :)
Dec 20 17:42:00 22m 00s Cranky Adventure Nice polish on the aesthetics, and quite addictive gameplay, you had me smashed my space bar :)
Dec 20 18:01:00 19m 00s Ilirium Orb Really polished, I liked the mechanics, it's pretty intuitive and the controls work well. <br/>The music is really nice too, congrats for your great entry!
Dec 21 11:39:00 17h 38m One Room At A Time Great little game, I like the simple but efficient mechanics and how you build up on that.
Dec 21 13:53:00 2h 14m Spellbound Nice little entry, special kudos for the music!
Dec 21 13:58:00 5m 00s Cardinal Cell Amazing idea, I didn't expect to get so hooked up. <br/>One of the best entries I've played so far!
Dec 21 14:02:00 4m 00s FUNRiDE! Super fun little game, I really like the mood and music!
Dec 21 14:05:00 3m 00s Wub Dub Dodge Fun one to play, the controls are pretty responsive. <br/>You should build on that and try to improve the feedback and make more gameplay variations, like power up, combos, random stuffs.
Dec 21 14:07:00 2m 00s The Painted Lady Super cool mood, the music is fantastic and your pixel art great as always. <br/>A small interactive experience, really good for what it is, congrats :D
Dec 21 15:39:00 1h 32m Good Impression Neat little game, really polished and the music is top notch! <br/> <br/>If I had one critic, it will be on the physics: the controls are a bit floaty with the damp time of the run, and having the pickable items as "strong" colliders makes it a bit difficult to move when the room is full. <br/> <br/>But anyway, great game!
Dec 21 15:42:00 3m 00s Karate Basketball Awesome work, the audio is great! <br/> <br/>Could be great if you could swith players too.
Dec 21 15:48:00 6m 00s Room 007 Great concept and neat execution. <br/>The whistle sound is a bit too much lo-fi for me and goes against the cleaniness of the rest but apart from that, a super entry!
Dec 21 16:07:00 19m 00s The One Room Experiment Nice little game, I guess it could you more feedback (especially audio) but other that that, a great idea. I like how the claw is used for everything.
Dec 21 16:18:00 11m 00s TISIC IZIEB Impressive gamedesign, nice progression, astonishing aesthetics. <br/>I can totally picture this as a game like Monument Valley, just add a nice narrative around it.
Dec 21 16:35:00 17m 00s Tangent Okay, that's the best game I've played. <br/>Simple mechanics, great level design and kishoten ketsu. <br/> <br/>The mood and music are amazing, it reminds me of Fez. <br/> <br/>Congratulations!
Dec 22 16:49:00 24h 14m Pixel Artist Simulator Great art and message, good work!
Dec 22 16:55:00 6m 00s 13 jellyfish Great concept, super polished! <br/>I just don't see why hiding the buttons and icon when the deck is full, it makes the ensemble more tedious. <br/>But great game nonetheless!
Dec 22 17:24:00 29m 00s one rooms Impressive! You had me hooked up till the end. <br/>That's so much content for 72 hours and the writing is very good. <br/>Maybe the best game I've played so far!
Dec 22 17:31:00 7m 00s Rummet I guess that's a bit to much for me, but you've captured the essence of a real escape the room game: turning everything upside down, and that is FUN! :D
Dec 22 17:46:00 15m 00s Ludum Dare: The Game Really cool idea and implementation, I like how it's easy to play but hard to master. <br/>Nice simulation, good work!
Dec 22 17:50:00 4m 00s Obelisk That's some strange mood! <br/>I really like the gameplay (I was hearing Scorpion's "Come here!!" every time I used the hook), but I think the game is lacking feedback, I didn't get when I got hurt or what my health was. <br/>A neat entry nonetheless, congrats!
Dec 29 11:32:00 161h 42m Death Dash Great little game, really tight controls and cool level design. <br/>If I had a complaint, I'll the say that you could add another key for jumping (space, z) because all in one hand ends up hurting a bit. Ah, and also a bit more screenshake and feedback when you die :D <br/>Great entry!
Dec 29 11:39:00 7m 00s Horror Rush Saga Impressive polish on all aspects, I really like the randomness of the whole thing. Pretty clever and nicely done, congrats!
Dec 29 11:44:00 5m 00s Hotel California 2: Electric Boogaloo Cool entry and a lot of work and effort for just 72 hours, impressive. <br/>It'd be great to have a bit more feedback on how the rooms are occupied. Also, I ended up playing on fast forward and it was still to much to wait :/ <br/>Aside of that, great entry!
Dec 29 11:58:00 14m 00s Subway Taxi Really cool idea and design. <br/>I guess it could be less penalizing to fall in a hole and the game could use a bit more feedback (highlight maybe) when you can pick up or drop off somebody. <br/>But great little game anyway!
Dec 29 12:11:00 13m 00s You shall not pass! A cool base idea and a decent production but I guess you should add more and better feedback. Watch 'The art of screenshake', it should give you lots of ideas.
Dec 29 12:45:00 34m 00s One Room - One Job A simple and nice idea. <br/>Too bad the game doesnt have audio,I guess it could user a little bit more feedbacl to the player's actions.
Dec 29 12:48:00 3m 00s Elephant in "The Room" Funny idea, and the music is top notch. <br/>But I thinkg the game is missing feedback a lot, on player's actions and also on your roomates' detection ability (range, when they spot you...) <br/>.
Dec 29 12:53:00 5m 00s the room So cooool, great minimalist concept, perfect execution. The narrative is a neat plus, really impressed by your work. <br/>It kinda reminded me of Braid's levels where going right makes time goes forward and left backwards. <br/>Congratulations, that's one of the best entry I've played1
Dec 29 13:04:00 11m 00s Simulated Man I feel so dumb no being able to escape :DD <br/>Great game, cool humor, nice concept, superb work!
Dec 29 15:47:00 2h 43m BullyBully Classroom Really great entry, super polished. <br/>Not my type of game but I can see all the ard work. <br/>My only complaint is that I found the dialogue system a bit confusing and didn't get who was who or against who.
Dec 29 15:59:00 12m 00s Sonder Great use of the theme and superb game design. <br/>I like how the narrative and the rules are tightly connected. <br/>Great entry!
Dec 29 16:05:00 6m 00s Rotate the room! Really cool concept. <br/>Sadly the controls are too odd for me to be able to enjoy the game. You should try some grab and rotate mouse controls, it should probably do the trick. <br/>I also think that the physics could be a bit less floaty.
Dec 29 16:16:00 11m 00s Flag Runner Great game, tight controls and clever use of the theme. <br/>I think that sometimes, the collision with what kills you when going offscreen should be a bit more permissive because it makes the rules harder to understand. <br/>The dificulty curve is a bit odd too and the tricky platforming levels are not really necessay imho. <br/>Great game anyway!
Dec 29 16:24:00 8m 00s Stain This Planet With Cosmic Prism Really cute game, I find the mechanics simple yet interesting to play with. You had me hooked up, and that's rare! Really great work!
Dec 29 16:36:00 12m 00s Spooky Ghost Room the fact that it's procedural is impressive, giving the time. But I'm not really a fan of the mechanics, just roaming a maze with reduced visibility is not really interesting or fun for me. But it's a good basis and with more time you could make something out of it!
Dec 29 16:37:00 1m 00s ants. That's promising for a first try. <br/>There's not much to say as there isn't much content but I really like the music, found it funny :D
Dec 29 16:54:00 17m 00s Alone The atmosphere is great but I'm missing the point, I don't get why moving is so slow.
Dec 29 17:00:00 6m 00s Chrome Room Nice idea and execution. The sound design is amazing, it makes you want to play more. <br/>The concept is fun but after several levels, I felt it was more based on luck and trial/error than real skill. Some rebounds felt really off too. <br/>But anyway, a great entry, nice work!
Dec 29 17:05:00 5m 00s Nightmares That's a great start! The aesthetics and mood are really well done, I like the design of the enemies. <br/>I think the cooldown time of the arm is not necessary, you should be able to aim right after having thrown a stone, it makes the game difficult without any purpose.
Dec 29 17:13:00 8m 00s Harmless Titan Great aesthetics and super fun to play! <br/>I'm not sure I fully understand the rules but the fun wins anyway :D
Dec 29 17:20:00 7m 00s This room leads to happiness Fun to play but a bit too punishing imho, you could use some more feedback when an enemy aproaches you or you're next to some spikes. <br/>But for a first game, that's really some good work!
Dec 29 17:28:00 8m 00s You're tearing me apart Interesting idea and fun to play, nice take on the theme too. <br/>Left click didn't seem to do anything, maybe you could use a bit more feedback (sounds for instance) on the player's actions
Dec 29 17:31:00 3m 00s There Is No Room Nice little entry, fun to play. <br/>Imho, you should make the player moves faster, maybe add a roll (with invicibility frames), and put more feedback on enemies death and shooting (screenshake).
Dec 29 17:39:00 8m 00s Hypercell Really nice aesthetics and music. It could use a bit more sound feedback but apart from that, that's a cool little game you made here, congrats.
Dec 29 17:43:00 4m 00s Smallest Dungeon Really polished, the visual style is amazing and the idea interesting. <br/>I dont find the music particulary fitting the game but that's my opinion :) <br/>A nice and fun game, congratulations from an other Renaud :D
Dec 29 17:49:00 6m 00s One Night You have cool ideas there but I think the controls are ruining it. You're mixing too much keys, and locking (not moving) to attack is a bit frustrating (but maybe intentional). Melee attacks didn't seem to have any effect too. <br/>The music is quite cool also, nice kob on that!
Dec 29 17:54:00 5m 00s Yuletide Bouquet It'd make a really cool screen saver! :D <br/>Not really a game but I like the "play outside of it" thing.
Dec 30 08:34:00 14h 40m Banira Shio Great idea and execution, I love the aesthetics. <br/>I got some weird jittering camera movements when I was heading to the ceiling. Ah, and also, as a "flight simulator", I was expecting an inverted Y behavior, maybe you could add the option. <br/>Great game!
Dec 30 08:38:00 4m 00s Cancelled Refuge Impressive amount of work! Everything is perfect, the graphics, the sounds, the controls. The retro vibe is spot on! Really well done!
Dec 30 08:45:00 7m 00s Monolith Really great work! I love the mixed style and the music. <br/>Controls were tight but jumping from one platform to another was sometimes hard, mainly because the character's shadow seemed to pop out. <br/>You could use some extra feedback on enemies, and I think the bfxr-lioke sound for jumping and landing are a bit to harsh. <br/>But apart from that, super entry, I had fun with it!
Dec 30 08:53:00 8m 00s 1 biT Strike Simple but very effective idea and well executed, even if I can't see the relation with the theme. Your music is super cool too!
Dec 30 08:59:00 6m 00s Sweet Dreams That's a really innovative idea, and I love the art and the music. But the game is a bit too harsh in its actual state. Not really clear at first, especially because of the keyboard mapping, a bit weird. I guess you could use a bit more feedback also on the player's actions and to reinforce the tension.
Dec 30 09:04:00 5m 00s Termite Wars As already mentioned, if you do the tutorial, the game doesn't work later. <br/>Cool concept and frantic action, it'd be a blast in multiplayer.
Dec 30 09:07:00 3m 00s Nick Cage Adventure Quest for the One room That's a really good basis, I like the retro feeling. <br/>If you already have the procedural generation working, now you can expand with combat and exploration mechanics, that'd make a great game. <br/>On the side: the sound for opening a door is a bit annoying :D
Dec 30 09:11:00 4m 00s Moving Out Fun idea although it's quite difficult, too bad there isn't more to explore.
Dec 30 09:15:00 4m 00s Room One I like the overal aesthetics but I can't seem to play: I open th computer and can't exit. Too bad, I liked the Fallout vibe of it :D
Jan 1 18:52:00 57h 37m Hikikomori Cool concept but I dont know if it' a bug or intended, but when the dad enters,I can't click on anything. <br/>Keep up the good work!
Jan 1 18:57:00 5m 00s Networking™ Really cool idea and with almost no production, no asset, you manage to convey a strong message. <br/>Nicely done!
Jan 1 19:02:00 5m 00s Exit The Room Update 1.1 Your game proves that even with no art or sound, the cookie clicker mechanics works! Not so sure about the patience once but that's a good effort for your first participation, keep up the good work!
Jan 1 19:12:00 10m 00s Life.exe Couldn't find the 7 digits number but I got really addicted by the game. Really well written also, the right kind of humour, nice job for your first participation, keep up the good work!
Jan 1 19:19:00 7m 00s JamBear Impressive ambiance and graphics, it reminds me of Towerfall. <br/>But man that jump mechanic is killing your game, the jump height is not adapted for your level design. You should also use way more feedback, especially when you're hit by enemies. <br/>You got a great basis, just tweak the controls a bit and you could have a cool little game in your hands!
Jan 1 19:37:00 18m 00s Tree House Quest Sooo polished and tons of content. <br/>I really enoyed playing it and I'm not a big fan of turn by turn combat but it was quite easy. <br/>The art is amazing, that's a superb entry, congrats!
Jan 1 19:43:00 6m 00s Bar Brawl Cool idea, I like to watch the fights and consequences of my actions BUT: <br/>- the rules of who likes who are not clearly defined <br/>- you should zoom in because it's hard to distinguish the different etnies with the actual scale <br/>- once the brawl starts, player should be able to fast forward <br/> <br/>A cool idea and good execution, you should just work on the randomness of it. Good job anyway!
Jan 2 10:15:00 14h 32m THE ROOM Super fun mini game! <br/>At first I was a bit confused by the view or the objective, but then it snaps :D
Jan 2 10:23:00 8m 00s The Dash Club I love it! I don't have anything to say, it's just perfect, a cool concept, a great execution, impressive ! <br/>(Oh yes, just one little tiny thing: if there could be some audio feedback on the music like in GuitarHero when you're doing bad or great, that'd be icin on the cake!)
Jan 2 10:28:00 5m 00s Conștiență Nice little narrative game. I guess you could improve the colliders and some objects that are highlighted and don't trigger anything (the chair) but apart from that, great game. And that's your first time, congratulations!
Jan 2 10:34:00 6m 00s sit down Surprisingly fun but a bit too random for my taste. And the bigger the room (the more tables and students), the more random it gets :D <br/>But you got a cool idea, and I'm sure adding gameplay variations you could get a really addicting game! <br/>Nice work :D
Jan 2 10:49:00 15m 00s Roomba Rampage The game I had the more fun with. <br/>Just impressive, the game design is perfect, really cool grinding/upgrades mechanics, really gives the player a good feeling of progression. <br/>Superb entry, 5 stars!
Jan 2 11:00:00 11m 00s Post Mail Package Mail Room Office That's a great little game but there are 2 things that bother me: <br/>- I can't seem to understand the rule to make the arrows go in the direction I want. It looks totally random and I have to click a bunch of time to make it looked the way I want <br/>- the sound is horrid!!! Please change it, unless you actually want the player to experience the postal syndrome :D <br/> <br/>Apart form that, cool puzzle game!
Jan 2 11:08:00 8m 00s Sneaking and Squeaking Cool little game and surprinsigly addictive. <br/>The boy's narrative is a nice touch. Too bad the checkpoint are not really well put, you should put one after the vent part.
Jan 2 11:12:00 4m 00s Childroom For a first entry, that's really decent. <br/>You 've got a lot of content and I like all the gameplay variations from one level to another. <br/>Keep up the good work!
Jan 2 11:17:00 5m 00s Witching Morning Impressive art!! There's really a good mood here, well done. <br/>I think the collisions with what is interactable should be improved, and I don't see the point of using the mouse just for one mini game if the rest of the game doesnt use it. <br/>Apart from that, nice little game, congrats!
Jan 2 11:22:00 5m 00s Arena 3000 That's a cool little game, for 48 hours it's really decent. <br/>I love the fence sfx :D <br/>I guess the game could gain quite a bit if you could fire and walk in different directions.
Jan 2 11:27:00 5m 00s E-Cracs A cool little game, remins me of Super Crate Box in a way. <br/>It's a bit hard too :D <br/>I guess if the platforms were one-way it'd help the controls a bit. <br/>Anyway, you've got a new basis to experiment with more guns, explosions and so on!
Jan 2 11:42:00 15m 00s Cloud Chaser I really love the mood, the aesthetics and the sound. <br/>Once you get the controls, it's pretty fun to move around, but you should exlpain how to pick up and deliver things because that's not obvious at all :)
Jan 2 11:48:00 6m 00s In One Fell Swoop Super fun little game. <br/>The idea is simple but the excution brilliant, you've put the right amount of feedback and I like the little details like the boundaries bouncing, the cute SFX. <br/>Super polished, great work!
Jan 2 11:53:00 5m 00s Neon no Nakama Impressive mood and music, it's goregous. <br/>I just find the maze mechanic pretty tedious, especially with such slow movements. If you could spped them up a bit, I guess the game should gain a lot.
Jan 2 12:00:00 7m 00s Voyage Cool narrative experience, I really like th writing and the point of view twist at the end, it's well done!
Jan 2 12:06:00 6m 00s One room, one life Superb mood and work onf the SFX. <br/>Sadly the gaemplay isn't obivous and it's quite strange that all the tools and the stuffs are without gravity and the player is. It makes it really difficult to catch anything.
Jan 2 12:13:00 7m 00s OneRoomGuild.org The concept is so coool, and the twitter feed is super fun and a nice touch. <br/>I really like the idea, now I found myself waiting a bit too much for the adventurers to gather stuffs, maybe it could be improve. <br/>The most innovative game I've played, well done!