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Feedback comments for LD36
Oddly Shaped Pixels's games and stats for all events →
| Timestamp | Since previous | Game | Oddly Shaped Pixels's comment |
|---|---|---|---|
| Sep 1 10:15:00 | Yggdrasil | Cool mechanics and nice level design. <br/>I guess the physics could be less floaty, it'd sure help the controls. I also had a bug with the checkpoints, not respawning to the last one. <br/>But besides taht, a really solid entry, congrats! | |
| Sep 1 10:19:00 | 4m 00s | Rush of Tapes | Love the concept and the vibe :) |
| Sep 1 10:27:00 | 8m 00s | Write Only | Nice concept ans execution, I really like the behavior of the enemy, almost feels like A.I-like. <br/>Teh game could use a better difficulty progression of course and enemy bullets could be another color because it's really hard to dodge when in a shootout with all those grey pixels flying around. <br/>Besides that, a cool entry overall :) |
| Sep 1 10:49:00 | 22m 00s | cognizance | Impressive as always... I still don't understand how you can come with such a perfect level design that explores so creatively all your mechanics' facets in just 2 days. Talent, simply :) |
| Sep 1 11:17:00 | 28m 00s | Explojan Horse | Sooo great, the concept is just perfect, the execution flawless: great pixelart, great feedback, cool mechanics. <br/>The best arcade game I've played in this LD, congrats!! |
| Sep 1 11:43:00 | 26m 00s | Cave Man's Sky | Really fun, and super extra good gamefeel. The scoring system is a nice addition because without it, the jump was a bit pointless. Great job! |
| Sep 1 11:45:00 | 2m 00s | Kill me now | Really like the writing and how the situation and the mechanics tightly fit together, like only whispering to the one character next to you or exchanging the objects. Really great, congrats!!! :D |