FoonLudum Dare ExplorerLD37 → There Is No Room

There Is No Room

By rttstudio

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CategoryRankScoreCount
Theme2073.83
Graphics2093.44
Mood3293.06
Fun3403.12
Humor3812.13
Audio3872.47
Innovation4762.65
Overall4852.94
Coolness119936

Comments

serious-table 2016-12-12 04:10

Personally enjoyed it, though not a fan of the movement speed; made dodging projectiles pretty much random.

No real indication on when you're getting hit, so I'd find myself dying suddenly and not understanding why.

Would have liked more control over what walls were being removed when I spawned a wave; had an instance where one block was removed, and another where 3 blocks were removed, but were separated from me and those blocks by another wall. Something more like "all blocks within this radius" would have worked better I think.

All in all, though, I thought it was well done! Crisp and clean look, with a satisfying weapon sound.

raconteurnick 2016-12-13 17:31

Really well done! The UI is really tastefully executed and the room expanding was an interesting mechanic. I'd be interested in seeing this expanded into a larger game for sure. Smooth, crisp, and clean, like the other reviewer said - well done for such a short timeframe.

heartofthefall 2016-12-13 17:42

the rooms expanding was a nice touch for getting around the boring old one room theme, loved the cute pixel zombies

mpe3us 2016-12-13 17:43

Interesting game with nice graphics. And as Serious Table already mentioned, the movement speed feels to slow, or the enemy projeticles are too fast, making dodging projectiles random. Otherwise, really like the mood and artstyle :)

freyby 2016-12-13 18:02

Hardcore game with nice looking graphics, but it's too hard without medkits spawning around (or I just didn't noticed them), also zombie bullets (or what are these) are too fast to dodge them, I think if you could destroy fast zombie bullets like the slow ones, it would be way more possible to complete more than 2 waves. Oh and btw this gun sound is really are badass ;)

nikteddy92 2016-12-13 18:03

Nice idea. I like the ammounition mechanic!
Well done!

tartlegames 2016-12-14 00:58

I liked it. The controls are good and everything runs smooth. And it's fun! I survived at least 6 waves once. As the room expands is there and ending or an escape at some point?

rttstudio 2016-12-14 03:36

The map does have an end, if you reach you can just get out and run to infinity, I just hoped no one would get there ahah.

ploy 2016-12-14 17:51

A good game but, sadly, not unique =(

WARNING about shock content is unnecessary :D

madjackmcmad 2016-12-15 16:09

Not sure what the NSFW warning was all about. Not a bad entry, too bad you only but 16 hours in on it. Also space bar to restart level is cruel :D

edeter 2016-12-15 19:47

Well made.

yami-no-tenshi 2016-12-15 19:55

The shoot feeling is quite nice, but the game is pretty hard since you can't really evade, so you get shot quite easily ^^'

jupiter_hadley 2016-12-16 18:39

Very good start! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/5DzNI6J29PY

jpdev 2016-12-16 22:01

It gets really hard.
I also notices that some of the shots bug out and kind of float around instead of going straight forward.

oddly-shaped-pixels 2016-12-29 17:31

Nice little entry, fun to play.
Imho, you should make the player moves faster, maybe add a roll (with invicibility frames), and put more feedback on enemies death and shooting (screenshake).