Hover Burner by TimBeaudet 2017-12-10T15:50:09Z
So, interesting racing game you have there, nothing really new beside the velocity changes. Mechanic wise, steering and moving feels good, didn't really use the space bar alot, as it felt a bit desnecessary. Game design wise, some things should have been teached or explained better in-game. Like I didn't understood where I could get more fuel till one of the bots got into the pitstop, as it just looks like a normal road, when you're in the pitstop while tanking you should add some kind of indicator to say that when you're done you can click a arrow or something, cause that was something I dind't understood immediately either. More velocity = less fuel is something I only understood as I read the description after playing, as it didn't feel like that the cause of having more/less fuel made the hover go faster/slower. The spacebar, dunno what it really did beside using fuel and making the other hovers go slower. Art wise is alright, nothing really special, but not bad either. Music wise was alright, sfx could have been set a bit less loud. UI way, you should have added some kind of pause menu into the game instead of directly going back to main menu when clicking the esc key.
I enjoyed the couple of minutes I played the game for, and I understand the hard work needed to create something like this!. :smiley: Our team also worked hard to create a game for the jam. You can check it out [here](https://ldjam.com/events/ludum-dare/40/jazzy-beats)! :whale: