The More You Make by TerraCottaFrog 2017-12-10T19:30:39Z
Really nice take on the theme! Theres no way you can get used to the game over sound! :D Very well done!
Foon → Ludum Dare Explorer → Users → Hooraygil
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 40 | The more you have, the worse it is | 👥 | Free to Play | jam | 263 | 3.75 | 3.54 | 3.74 | 3.84 | 3.34 | 3.17 | 4.27 |
Really nice take on the theme! Theres no way you can get used to the game over sound! :D Very well done!
The sounds were a little bit to high pitched for my taste, but after that whats left is a pretty funny short game.
I couldn't really figure out what my upgrades would do but i guess they're always good to have!
Sup Sebastian! I am really enjoying your Youtube content and that's what has driven me towards participating in my first Ludum Dare ! (Thanks for that!)
Now to your game: I could easily see myself gaming this on mobile every now and then in the bus or subway. I like the aesthetics of the game, with the small chromatic aberration that is added like a vignette. There are some bugs that were mentioned before for example when the ball is bouncing really fast and justs goes through the solid materials, but hey thats unity physics right.
cheers
This was very fun to play! I don't really see the theme behind it, but it's really fun to punch those fans! Bluessom put on a tough fight but after all she was just no competition for my jazzy fingers! 10/10 audio! Really nice
pep idea dna visualpen in thipen game I really like!
I love cats! This game made so much fun, i got really hectic and tried my best but in the end I lost my house! :(
Nice using of the Theme, I found the controlls kinda odd, but that could be because I have a qwertz keyboard layout!
I really like the idea and ethe exectuion of the glitches! Fun quick plattformer and those horzontal stretches are really punishing! :D
This won't work on an dk 2 i assume?
Wow! What a punishing game. I played it for about 30 mins now and was not able to finish it, but it's just so addictive! I first played the web version and downloaded the original ludum dare version afterwards, mostly because I couldn't believe how you were able to put out such a polished game in such a short time (and for ratings of course)! ;P I found the dodge mechanic to be more punishing than helpful most of the time because it restricts you in one direction. When I killed that machine gun guy the first time I though "nice that one dropped a weapon" and was kind of dissapointed :P but other than that a really nice game, will definitely come back to finish it!
I also had some hard times playing it on windows because of the forced windowed mode, but I see you got that allready fixed! thanks for the great game!
All the balls in the world couldn't help me finish level 4! This really threw me back to the old windows flipper game. I really like the concept with more than an usual amount of flippers, but I guess you got the theme wrong! It's more awesome the more flippers you have!
At first I didn't even know what to do so I just explored the mall and all its kind customers and workers. Then this Coffee dude talks to me and I suddenly have a real purpose! It kinda got me that I just stole the carrott :D I tried to be so fair and checkout but it was not possible!
Anyways I really like the voiceActing and Atmosphere that was created with the assets. Too bad it was so short and I don't even know what to say about the ending!
Good Job
Really charming graphics! That particle effect while driving! :D
Where are the goddamn cereals?!?? In all seriousness this was fun especially with the sounds from the calls and those announcements!
Really fun game! It looks, feels and sounds really good! The animation when the kid's missed you and just fell to the ground made me chuckel everytime! I also liked how you can use the bounce you get some times to make up some time! well done
I had a "Petterson and Findus" game (don't know if it's a thing in english speaking countrys) when I was a kid, where one of the mini games was exactly this! The difference was you had to collect them in some sort of bag and not frie those eggs right away!
Anyways it's simple and it's so much fun, thanks for bringing back of memories and this game! :-)
You can play [our game here](https://ldjam.com/events/ludum-dare/40/free-to-play) if you want to!
Beautiful game! A little minus for flash and the fact it get's repititive really fast! But I enjoyed every second of it! :D
My best score was 85% I think!
really good work!
Nice little game! Sometimes i clicked on the buy button but nothing happened, I thought this was because I shouldn't buy tanks :p but I don't know. My Best : Unbenannt.PNG
Simple and fun!
5/5 Mood nice and unsettling
What a funny game! I would've wished that the heat lamp was moved with the keyboard (arrow keys or something). But other than that I had so much fun playing it. It really fitted the theme well, at the beginning I was like "meh those two mobs" but just a few second later it was more like "ERMAHGERD I have to click on all those eggs :D"
Thanks for this fun little game!
All game I was wondering where the theme hides. Great twist!
I really like these kinds of games the only thing that cut me off a bit was the missing hit indicator on the boss! Took me some time to figure out where to hit him.
WoW! Our squating character would have fitted perfectly into this little game I think! :D
Really cool visuals and the audio matching with the dancefloor is a very good idea and sets the mood just right! In my opinion it was kinda lacking some sort of challenge, as I was hitting every body to the ground and they started attacking me I thought it would be over, but my girl just stood up everytime she fell. I Really like the idea in one of the other comments to implement some sort of dodge skill, that would be pretty cool and fit the overall "fast paced" theme. The fight vs the techno dancing queen was very fluent in regards of the animations and abilities but again I felt to strong as she was kicking my ass really hard but didn't punish me in any may.
But maybe thats just because im the real techno dance queen!
Thanks for this beautiful game :-)
Haha thanks! That was the whole intention of those ads! ;)
Thanks for your feedback guys and girls! Yeah we had some issues with colliders not working correctly in our way. If you mean that you just fell through the ground : no that's not supposed to happen! D: You are right with the bootsad @robinhoodpt apparently there got a script somehow missing.
Glad you enjoyed it!
I added an downloadlink for the game on windows!
Yes that was a Problem we were aware of. We actually had lots of other background sprites but the fact that we used randoms to generate the level it quickly became a mass of undefinable sprites. So we decided to add just some backgroundsprites.
The impossible jumps is another thing thats adressed to the randomness of the game, but if you're lucky and there is an Ad spawn you can basically get any jump! ;)
thanks for playing!
The Ads also go away when you jump on them! Theres one window where we messed up the ability to click it away, so in that particular case you have to jump on to it to remove it! Thanks for the feedback
Thanks @kleinzach ! we are actually thinking to take this mechanic in a new plattformer, that's not necessarily connected to this theme!
Thanks to your Feedback @gelisam yes in hindsight we would/should have added lot's of other stuff like telling the players that they have to collect 100.000 points to get the reward! :p I'm also not very happy with the jumping mechanic, thats mostly because we couldn't get the sweetspot for the jumpvalues and had some problems with disabling the colliders to be able to jump through the plattforms from the downside. Anyways I can't see the problem with the spacebar as it should work just like you say, when holding spacebar the charakter will perform "bunnyjumps" (just tried it myself).
I think we will upload a "fixed" Version when we find the time and try to implement most of the Feedback!
Thanks to all
@wizebin @psychedelia : Thanks! We had a one hit one death mechanic in the game but it felt to punishing q: so we added the life counter in kinda last second! :D Thanks for the Feedback.
I really enjoyed the few minutes I played this game, the gameplay feels really smooth and I got some kind of tunnelvision the more enemys spawned!
I would love to "kill" enemy bullets though so there's a way to get out if cornered by enemys shooting!
Really curious about this projekt! I'm at work so will leave a comment to get back later! :-)
What an awesome game!
The pure epicness you feel, when the beat starts at the start is undescribeable :D. I really love the artstyle, the colors perfectly match and the animations area adorable. The interactions with the dog are kinda punishing, but i guess thats what they're for. The sword attack felt a little bit weak for the animation, and some kind of hit confirmation would've been nice, but after all we really loved this game!!
Really cool idea and game. I would love to have known where the enemys spawn, to get a better feel of the chess aspect. But the polish and execution was really nice.