Packing and Unpacking by nusan 2023-10-06T10:27:12Z
Cute little game, enjoyed playing it. Really liked that you had to place your own shelfs/hangers in the later levels.
Foon → Ludum Dare Explorer → Users → NickFleming_
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Traincidents | jam | 190 | 3.90 | 4.09 | 3.92 | 4.07 | 3.32 | 4.47 | 3.50 | |
| 2025 | 58 | Collector | 👥 | UNEARTHING | jam | 353 | 3.57 | 3.30 | 3.05 | 3.37 | 3.68 | 3.55 | 2.65 | 4.12 |
| 2024 | 56 | Tiny Creatures | 👥 | Cell Automata DESTROYS Liberal Minds (4K, Ultra-HD) | unfinished | |||||||||
| 2024 | 55 | Summoning | 👥 | Footlong Flight | jam | 572 | 3.57 | 3.44 | 3.35 | 3.46 | 3.57 | 3.37 | 3.70 | 3.61 |
| 2023 | 54 | Limited Space | 👥 | A Living Place in Limited Space | jam | 259 | 3.87 | 3.77 | 3.45 | 4.11 | 3.71 | 3.76 | 3.20 | 3.60 |
Cute little game, enjoyed playing it. Really liked that you had to place your own shelfs/hangers in the later levels.
Great game, enjoyed it a lot. I managed to last for 1040s before it got out of hand, too many mice, not enough space for housing and food/water production, even with everything at max. Which led to homelessness and crime and a game over.
I liked the game concept, and I could see where the theme of limiting space through the use of barricades is supposed to come in. That said, I felt that placing barricades was not really necessary, because you could generally run past zombies easily. So the main difficulty was in finding the randomly placed keys and exit. The fastest I got after several runs was one with 26s, but most took over a minute.
Nice game, although it took me a bit to get used to the gameplay mechanics. Overall rather challenging, mainly due to the high asteroid density and also spotting the white asteroids on the background proved difficult at times. Managed to get a high score of 65 after a couple of tries
Decent game, although I never managed to evade the asteroid. It came up rather quickly the first couple times. The mentioned button or lever didn't help me, as the lever did nothing and I couldn't find any button. Overall I liked the concept though, but it could use a bit more fine-tuning.
Fun game, some of the levels were quite challenging. It generally took a couple tries to figure out what to do and then to actually do it without dying.
Good game, but quite difficult. I found the most difficult part was that your character would speed up as long as you don't bump into something, which results in the character reaching the right side of the screen and dying, even if you manage to dodge the spikes and the rocket. The highest score I got was around 13k points before losing my last life.
Nice little space shooter, love these kind of 2D space games. I liked it a lot, although I found the steering a bit too strong for my preference. Slowing down was a bit difficult and I ended up drifting off the map a few times without managing to get back before dying. A short explanation of the symbols would have helped, it took me a while to realize that the ? meant salvage.
Nice game, loved the idea of being able to jump higher/lower depending on what I had collected.
I liked it overall, though the controls were a bit challenging and the asteroids quite unforgiving :D I managed to eventually get a highscore of 110, in a game where the asteroids mostly bunched up in a cluster in the center, and I could fly/drift around to collect some points.
Interesting. Not quite my usual kind of game, but an experience none the less.
Very fun, just a bit too short (unlike the snake, which got a bit too long...) Not sure about all the weapons, not all of them seemed to work equally well, e.g., the homing launcher didn't do anything for me, and laser felt a bit weak. Mostly used cluster and hellfire spreads, plus healing and shields. Shortening the snake when crossing itself was a very fun thing, even if it felt frustrating in the moment.
Liked it a lot, although I kept dying on the third floor, not realizing I had to wait for him to throw the grenade. Definitely a cool concept, and on theme with the hand signals. Good job!
Very fun, took me a few tries for some of the levels (especially first cathedral level and then of course the final level). I didn't notice the cage until the very last level, where it really came in handy. Only downside was the repetitive audio when placing criers... Overall a great game!
Nice game, cozy atmosphere (as much as there can be in the vacuum of space :D). The electricity puzzles were not so intuitive for me, as I wasn't sure which ones would combine or not. Overall an interesting game :)
Neat little game, although I couldn't really figure out how to make sure the cars go to where I wanted them to. I could tell that there went quite a bit of thought into making it all happen, and the details with being able to see where each car wanted to go was nice.