Foon → Ludum Dare Explorer → Users → MAXLIN
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | SignalWeaver | jam | 3.50 | 4.00 | 4.00 | 3.50 | 3.00 | 1.00 | 1.00 | 3.00 | ||
| 2024 | 55 | Summoning | 👥 | Summoning Survivor | jam | 984 | 3.19 | 3.01 | 3.08 | 3.66 | 3.16 | 2.70 | 3.03 | |
| 2023 | 53 | Delivery | 👥 | Backpack Odyssey | jam | 4.00 | 4.00 | 4.00 | 3.50 | |||||
| 2023 | 52 | Harvest | 👥 | Hi!Waste Tomato | jam | 270 | 3.68 | 3.31 | 3.73 | 3.65 | 4.00 | 3.42 | 3.10 | 3.76 |
Really fun game. I like the music and pixel art. It took me a little while to figure out input causing what effects.
I am sorry for resending so many comments. I don't know how to remove them
I like player sprite animations, Super smooth. It looks a bit strange when the aiming direction is opposite of moving direction, But still a cool game. I like the shooting performance too, wish there are some enemy to shoot for. Maybe some ants carrying resources.
Very well-made pixel art and music. Nice jump feeling. The distinction between enemies that can be absorbed and those that cannot is not so clear for me. And I can understand the door that takes time to open is restrictions on running through entire level, but I can't handle the three strong enemies rush to me when I just start play, even if I get the end as encouraged way. What if when you get undetected through the whole level, then the attack won't happen?
I really like the shotgun! And the art and music. Cool game!
I really enjoy the puzzle. Btw when you introduce the pink tile to the game, the rule seems change totally. You can use really small number of commands to pass the final level, only one line then you can pass. It feels like the potential of this game is endless.
Nice game. I like the music. I don't know why when I pressed "SPACE" to dash, the game will crash. Every Times. And when the bandit touches me, the game crashed too. Maybe it could be my problem? the Audio when I pass one level is a little big. If you solve the crashed problem, I will back enjoy you game. Participated alone is really difficult, you did a great job. PSCX)FP(42A0$~(D{}B3QZ8.png
lovely game! I like the art. when I first saw it, I was impressed.
Fun to play. It would be nice if there were some sound effects, The attack range and enemy movement patterns make me confused. Once I have moved out of the screen, it is very difficult to come back.
you link can't open. Looks it interesting from the introduction.
I like the atmosphere, it's a slow to warm-up game. As the game go forward, I am increasingly attracted to it. Really good. Here comes a small problem, when I am driving the motor, it looks blurred, I'm not sure if this is an intentional effect, if not, maybe put the move code in FixUpdated() may solve problem.
Didn't realize could scroll until after reading the comment, I like the story background.
If you can't play it in embed window, you can click the link in the post to play.
@fromage I agree with you. At the beginning I envisioned making a survival-building game where the wind brings resources, and you collect it by doing the same things. In that way, you may not only just stand in somewhere, but also need to build something or do something else. This way you can do much more. But to complete it, we chose to make a puzzle game. I've also thought a lot about ways to improve it over the last few days, maybe introduce "Round" to limit the distance a player can move or allows players to place Robot directly in the level as if they were playing chess... In conclusion, the direction is to reduce useless actions, to speed up the game, and to avoid randomly try. Thank you for your comments! That's help a lot!
I like it, well done, very cool game. My favorite cards are bomb and beam, really fun to play!
Fun game. I like the jelly-like bouncy effect of the character. Move is a little bit too slippery.
Beautiful tiny game. Cool music. The move way of character is a bit annoying——it only rotates and one step merely cover one grid. So you are very easy to drop from the top. Sometimes I will get pushed in the wall and can't move. When the character stuck in the wall, you can't get out of it until water cover you
I like the pixel art, especially the shooting effect. The music also fit your game well. Very fun to play!
很容易就触发了三个坏结局。在多次尝试中,5年后的丰收一直是我的期待,但丰收到来之后,却让我的希望破灭了。简单、直白、动人的故事。 我们要夺回劳动果实,让思想冲破牢笼!
Classic. I like the pixel art.
I like the art, music and the atmosphere. Summoning something by player move inputs is really creative, especially in very limit space.
I like this Strategy-based chess game! It makes me to think how to defeat the AI. Quite Amazing!
Really cool game. I like the idea of summoning world back!