Age of Research by ping78 2024-04-23T07:36:17Z
The gameplay is quite polished and well balanced, being a traditional tower defense combined with a unique take on the research of exotic material samples (needs a unit to move around and deploy harvesting units). The functions of units were not apparent to me at first — it became clear when I revisited the description, but the description did not make sense before I started the game, so I suppose this could need a bit more polish. Other than that, the entire experience is pretty solid with the in-game introduction. The map is unexpectedly large, so maybe some easier navigation method could be helpful to the player.
The theme might not be explored to its full potential (the RTS genre already possesses this 'summoning' aspect), but this is already very complete and impressive as a Compo entry.
I also like how you use euphemism on the naming of units, sounds pretty like some sarcasm on civilisation's unlimited exploitation…