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sinemual

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TimestampSince previousGamesinemual's comment
Apr 20 04:06:54 Simon Says ♥ 1 I was hoping for some kind of ending! It's pretty tough to play. It fits the jam theme perfectly. Great job!
Apr 20 04:20:53 13m 59s ESCAPE_OS ♥ 1 At first, I thought I wouldn't be able to figure it out because there was so much information, but it turned out not to be that hard to understand. What a cool game idea! Although I felt the signal mechanics weren't implemented very intuitively. If you were to expand the systems and add a storyline, I could totally see this as a game on Steam. Great work!
Apr 20 04:53:49 32m 56s LoS: Linked ♥ 1 The controls and collisions are frustrating. I wouldn’t be writing this if I hadn’t played it and liked it. Unfortunately, I couldn’t finish it—I ran out of patience. Great game! It fits the jam theme 100%! P.S. At first, I didn’t even realize which end of the machine was the front and which was the back, lol.
Apr 20 05:27:49 34m 00s Monolith ♥ 1 The sound of pressing the spacebar is recorded during the jump, hahaha? The weapon reload is awesome! Awesome shooter—there are really a lot of levels, and I had to go back for a spare part because I didn’t read the objectives carefully. Great job! P.S. Your Steam game looks amazing too!
Apr 20 05:34:47 6m 58s Multiplayer Signal ♥ 1 The third level is already really tough! The multiplayer works on its own, by the way. The controls feel a bit unfamiliar—I'm tempted to switch to the arrow keys. But it's a cool idea!
Apr 20 05:54:06 19m 19s Social Signal ♥ 0 Great graphics and music! The gameplay concept is simple, but it’s hard to figure out what’s expected of me. I only made it through the first level =(
Apr 20 09:06:50 3h 12m DO THE THING! ♥ 2 The game is a real treat for the senses—visually, aurally, and in terms of its tactile feel. The alien swears and reacts in such a cute and charismatic way. I’m curious how you pulled that off =) But as for the puzzle gameplay, I almost quit in frustration, hahaha!
Apr 20 09:37:41 30m 51s White noise ♥ 1 A nice, atmospheric little game! The key layout on the terminal seemed a bit odd (not three keys per row). I really liked the sound design! Great work!
Apr 21 03:43:09 18h 05m The Hive of Queen Bee-Atrice ♥ 1 BZZZZ!
Apr 21 03:55:47 12m 38s swpr ♥ 1 What a cool idea to reimagine the classic Minesweeper game! Great job!
Apr 21 04:14:29 18m 42s Singing Space CEOs ♥ 0 What a unique idea! I think I get the idea—you have to align the tracks to create a loop. But I couldn't quite pull it off; the recording time isn't long enough for a full loop.
Apr 21 04:38:31 24m 02s transmission.nil ♥ 1 The game looks solid—everything's in its place! But it's missing some fun and player choice, I guess. It was like going to work =)
Apr 21 04:46:48 8m 17s Gridlock ♥ 1 Such a stressful game with such calm music! Nice try, interesting idea!
Apr 21 04:55:47 8m 59s Warning From Deep Space ♥ 2 A great execution of an interesting idea!
Apr 21 05:07:16 11m 29s Bulletproof Broadcast ♥ 1 What an original idea! The theme, graphics, and music all go together perfectly. The shooting and killing mechanics are incredibly satisfying! Great job! On the downside, it lags a bit. And for the source code, there’s no link to the source files.
Apr 21 05:24:33 17m 17s what's the signal ♥ 1 That's a lot of work for such a short time! Really cool—I'm hooked! Like others mentioned, it's missing background music, and I'm not quite sure what the signal has to do with it, aside from the title. The bosses could be cell towers or something like that.
Apr 21 05:30:20 5m 47s 1000ms ♥ 3 What a unique idea! I'm not usually a fan of platformers, but I was curious to see how the mechanics would work (especially the slight delay), and I'm impressed! Great job!
Apr 21 05:57:02 26m 42s Soul Beat ♥ 2 A truly immersive gaming experience! It’s so atmospheric! The music, visuals, and gameplay all complement each other perfectly!
Apr 22 04:24:13 22h 27m Dignal ♥ 1 Great music and voice acting! Enjoyable gameplay!
Apr 22 04:39:39 15m 26s Expanding Horizons ♥ 1 Great idea and nice music! As mentioned above, it’s awesome how you’ve combined idle/incremental gameplay with the dynamic mechanics of the planets’ movement! It’s a great solution for a game jam—the time-acceleration feature is essential for idle games, and while it was definitely necessary here, I’d add it to regular idle games too. It makes my head spin a little at high speeds, haha!
Apr 22 04:46:57 7m 18s While You Were Here ♥ 1 A beautiful and enjoyable game!
Apr 22 05:39:40 52m 43s Link the Shrink ♥ 1 This is such a relaxing and addictive game! I reached a population of 123 on my third try. Sometimes luck plays a big role. Anyway, I hope they add more cards and bring the game to Steam!
Apr 22 05:58:10 18m 30s Jim's Quest for Birthday present ♥ 2 This is a really cool game! Great job! The only thing is, I wish it were a little shorter.
Apr 23 03:29:52 21h 31m Aye Aye, Can't See! ♥ 2 This is just wow! To pull this off in 48 hours! It’s a full-fledged game—just post it on Reddit to get some upvotes and upload it to Steam. =) The sound, graphics, and gameplay are all top-notch. This could be developed into something on par with *Space Rangers* or *Ex Machina*, complete with quests, various ships, and a living, breathing world. I’ll definitely be back to play this!
Apr 23 03:38:17 8m 25s Remote Tactical Wars ♥ 1 Such a cool, unique mechanic! I think if the signal spread out across the cells instead of just as a wave, it would be a little easier to get into the rhythm. It turned out really well—the VFX and sound are amazing!
Apr 23 04:22:08 43m 51s BitMaker ♥ 2 Impressive! I can't believe how you manage to create such complex (in terms of development and game design) awesome games in just 48 hours! It's both very simple and very complex at the same time! The only feature missing was the ability to move a group of nodes across the board, but of course, that's not what this game is about. Great work!
Apr 23 04:27:58 5m 50s Free wristband (lots of work) ♥ 1 The feeling of moving through the crowd is really well done! The 2D main character looks a bit out of place because everything else is in 3D. But overall, great work!
Apr 23 04:31:52 3m 54s Mixed Signals (using DOD) ♥ 1 A nice little game! The technical description of the development process is impressive!
Apr 23 04:42:10 10m 18s Nest, this is Pilgrim ♥ 1 Great graphics and soundtrack! The gameplay isn't really my thing, but it feels really satisfying to tap and switch things around!
Apr 23 04:47:15 5m 05s CODE RGB ♥ 1 What a great little game! I thought it was pretty challenging. Kudos for the music, haha!
Apr 23 04:50:24 3m 09s Hooked ♥ 3 A brilliant game! The mechanics are addictive, and there are so many interesting gameplay mechanics! Fishing in radioactive waters—the hook alone sounds intriguing! “What will we catch this time?” I'm a little confused about the theme—I guess “radio” refers to the signal?
Apr 23 11:25:51 6h 35m 1100 Fish ♥ 2 This game is awesome! The color palette is really well chosen—everything goes together perfectly. The sound effects really add to the atmosphere, too. Great job!
Apr 24 05:14:06 17h 48m Wave Rider ♥ 1 Good game! Unusual idea!
Apr 24 05:17:55 3m 49s Signimal ♥ 1 Haha, such cute graphics! The game is simple, but the idea is so charming that I can't wait to see what happens next! Like!
Apr 26 04:27:57 47h 10m Fight By Wire ♥ 1 That's a nice little idea! If there were arrows instead of the T's lying on their sides, it would be a bit clearer at the start what's going on. And for some reason, the screen isn't rendering right for me—it doesn't fit.
Apr 26 04:46:27 18m 30s STAY ON AIR ♥ 0 Awesome game! As far as I can tell, there are several maps—it’s cool how well this was put together, especially considering the jam’s time constraints. On the downside: the black round indicator on a black background. Here’s an idea: instead of progress bars, use tactile sliders to enhance immersion. Great work!
Apr 26 04:55:24 8m 57s Last Frequency ♥ 2 The graphics and the way the player's onboarding is integrated into the gameplay are really impressive! Great job!
Apr 26 05:03:39 8m 15s Signal Path ♥ 2 The graphics and sound effects are really nice! It gave me a bit of a nostalgic feeling because, if you leave out the “Morse code” feature, the game is exactly like the computer science class I had in 6th grade!
Apr 26 05:26:29 22m 50s Cadence of Glob ♥ 3 As soon as I saw the ball, I thought there should be a counter for tapping it. I started tapping away and didn't notice, but then Rick asked me to tap it 30 times, and I realized you guys are geniuses! Great graphics, really funny emojis, and I loved the aliens’ design too—not the default green guys (like in my game, hehe)! The soundtrack for the rhythm game is really good too!
Apr 26 05:39:27 12m 58s Little Mina: Behind the Screen ♥ 0 Great story and graphics! You can walk right through the TVs without glass—I don't know if that's intentional or not, but there's nothing interesting behind them. If you don't press E in the first room to exit the collider, the E button won't appear later.
Apr 26 05:52:13 12m 46s Lights of the Living Dead ♥ 4 Great comic and cover! The graphics and music are great, but the controls are something else. I get the idea that we’re an octopus, which explains the unusual keys, but I’m not sure if it’s worth it =) They could have made an easy mode with mouse clicks or something like that. Major props for the physics—not everyone would have gone for that!
Apr 26 06:03:35 11m 22s Plume Tactics ♥ 1 Great idea! It all looks like a little finished game! Kudos!
Apr 26 06:11:54 8m 19s UPLiNK Defender ♥ 2 Great game! There are a few minor issues with the UI and the information provided, but overall it feels very cohesive!
Apr 26 06:28:12 16m 18s Alpine ♥ 1 Impressive! Art, music, animations! There are short dialogues and a narrative! A simple puzzle-platformer—great! The zipline at the end is a great game design choice!
Apr 26 06:58:56 30m 44s Chromawalk ♥ 1 That's a great idea!
Apr 26 07:41:08 42m 12s Incoming ♥ 2 Great sound design! Interesting gameplay, and there's plenty of variety in the scenarios—that's a real feat in such a short time! The color palette is gorgeous! Definitely a thumbs-up!
Apr 26 07:54:48 13m 40s Signal King ♥ 1 What a great idea—and what a great execution! The game feels polished without feeling overworked!
Apr 26 08:10:46 15m 58s Dicebound ♥ 1 Just replace the text on the dice with icons, add a few mechanics, tweak the meta a bit, and it’s ready for release on Steam! The concept hasn’t really been fleshed out yet.
Apr 26 08:28:04 17m 18s Goobers ♥ 3 Great idea! Cute graphics! The music fits perfectly! If there were a hole instead of the initial puddle, the gameplay would probably be more fun. And if there were oil instead of mud—which would actually make everyone go faster—it would be a completely different game, haha!
Apr 30 03:45:57 91h 17m Sci-Null Runner ♥ 0 Original gameplay idea! The music is awesome!
Apr 30 03:58:23 12m 26s Fire Support Survivors ♥ 3 Awesome gameplay concept! The art and sound are great, too. It's not entirely clear what to do at first, but once you get the hang of it, it's a lot of fun!
Apr 30 04:03:37 5m 14s SIGBLAST ♥ 1 Great idea! The art and music are amazing! It's like a jam-packed FEZ for a retro console =)
Apr 30 04:10:12 6m 35s Coherence ♥ 1 I liked that there’s a story—even if it’s simple—and an intro! The gameplay isn’t really my thing, but I played through a couple of levels; the idea of relaying a signal from point to point is pretty cool!
May 7 06:10:10 169h 59m 🗦◎🗧 ♥ 0 That moment when you realize the power of minimalism! Great job!
May 7 06:32:50 22m 40s Hadopelagia ♥ 0 Great sound design! I kind of understood the controls and that the goal is to find a certain place, but the lack of a map and directions makes navigating back and forth a bit frustrating. In any case, it's a great project and fits the theme well!