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| Timestamp | Since previous | Game | mdotedot's comment | |
|---|---|---|---|---|
| Oct 6 03:43:50 | Veggies Clash | ♥ 1 | Well done. At first I had difficulty with the controls, but when I entered full screen I could navigate. The spacebar (select) is a bit tricky as well so I went with the mouse control for aiming at the cards. Sometimes the text overlaps when giving information. Music was descent. I like the characters and the cards. Good job on drawing them! Good vibes overall! Good Job! | |
| Oct 6 03:50:07 | 6m 17s | Star fleet Telescop | ♥ 2 | That is different! A kind of a stats game. You have a lot going on and a lot to discover. I am afraid I don't have the timespan to invest in this. And that is kind of bad since it looks promissing to collect all them stars and name them and get in the hall of fame for collecting the most interesting stars. |
| Oct 6 03:52:11 | 2m 04s | Trade Up! | ♥ 1 | I get an index out of bounds from Godot. |
| Oct 6 04:02:55 | 10m 44s | Grid Commander | ♥ 3 | This looks lovely. Unfortunately I do not seem to get the stacking to work. The items from 1 to 6 aren't disappearing from the left. I have only the Circle things to control. The ! and the navigational circle arrows in the game. I had to skip a lot since there was no more space on items 1 to 6. |
| Oct 6 15:56:17 | 11h 53m | Swarm Surge | ♥ 1 | Collecting the friends was cool. I played this far longer than I had anticipated. It was kind of nice to guide my friends to the correct strategic spot. Well done! |
| Oct 6 16:01:44 | 5m 27s | TRASH-OUT | ♥ 1 | This was really nice. The music is great! I had fun dragging the tire and I experimented with dropping stuff outside of the area to be punished. Good game design! Well done! |
| Oct 6 16:06:56 | 5m 12s | HUNTBORN | ♥ 1 | Well done publishing an entry. I couldn't find a way to turn the sound on so I did not hear anything. But you have audio rating enabled. Maybe it is my computer. I'm on linux running firefox. |
| Oct 6 16:17:07 | 10m 11s | Fend Shui | ♥ 3 | Ha Ha .. a game about guitars and not having audio :D .. There are a lot of things on the todolist. Could use some gradual leveling up. I liked the drop mechanic to not just allow to drop anywhere! I learned some guitar names :D Well done. |
| Oct 6 16:23:13 | 6m 06s | Underwater Salvage | ♥ 1 | Without upgrades there is only one dive possible before running out of time. So I grabbed the most I could carry. I liked the different things that have different weights and stuff. I liked the ambient sound. Congratulations in publishing a game! |
| Oct 6 16:32:06 | 8m 53s | Collector's Curse | ♥ 1 | Good Game! Love it. But collecting was not really what was needed : You crushed !!! :D .. But you nailed all the other aspects of the entry! Well done |
| Oct 6 16:37:42 | 5m 36s | Invasive Spectral Projectiles | ♥ 1 | Very early on I saw your progress images on the LD page. Art is great. Audio is on par. But matching the theme is a bit of a stretch to be honest. And I suck at these kind of games so I did not get too far. You commented on this yourself. So maybe make a bit of a leveling up and smoother, gradual learning curve. Because there is lot to enjoy but it is sad when someone rage-quits :D Overall well done! |
| Oct 6 16:42:50 | 5m 08s | Collecting Cube | ♥ 2 | The mouse movement for the camera was way too fast and I had difficulty orienting myself. It was a bit hard to estimate the input needed to do double/triple jumps. But I manage to get some colection. Congratualtions on submitting a game. |
| Oct 6 16:48:45 | 5m 55s | Little Solar Panel's Trial | ♥ 1 | Took a little to find how to rotate to make the house smile ! I kept on seeing the owner throwing me in the trash .. Humor points :D One of the first different takes on the collecting theme! Compliments! |
| Oct 6 17:02:52 | 14m 07s | Marbles' Counter | ♥ 1 | I just love these kinds of games. But the timer is way too harsh. There could be two modes : 1 without a timer and you score more points how fast you collect them and 2nd mode where you have the timer. You can also make the timer increase when you succeed. I had a level (i guess random) to find 5 marbles. A bit harsh and it was after almost 2 minutes of satisfying collecting. The idea that it is random is that you sometimes have to find 1 match and sometimes 3 etc... But again, I like these kinds of games. Well done and congratulations on publishig a game. |
| Oct 6 17:09:06 | 6m 14s | Human Coin Chicken Flower | ♥ 1 | That was a nice twist. I love the 'collecting' angle, ha ha poor villagers. It took me a few times to figure the strategy out. I was taking and not giving back :D Good job! |
| Oct 6 17:17:27 | 8m 21s | Underpaid | ♥ 0 | Ha Ha I remember being better in school than this!!! The best points were made from far far way using the wall as a bouncing off point! When I tried the angle and it appeared to be in it overshoot or bounced away. Good entry! I love the cluttered room and messing with all the furniture! |
| Oct 6 17:26:24 | 8m 57s | Bibli-otter-phy | ♥ 0 | A little bit too much going on. I had trouble collecting with the keys it was almost luck. The library was not really necessary in my opinion. I like the swimming mechanic and I felt the world below had more charm. Congratulations in publishing a game! |
| Oct 6 17:35:30 | 9m 06s | Collecthrow | ♥ 1 | Great fun. I had a joy picking up from the others. Played for longer than I thought I would which is a good sign. As for most of the unity games I needed to play in full screen otherwise the controls get weird. Overall well done and congratulations on publishing a game. |
| Oct 6 17:49:30 | 14m 00s | Grand Collector | ♥ 1 | Well done. I got some old MSX vibes going on. Thank you for making this game! |
| Oct 6 17:53:44 | 4m 14s | Key Master | ♥ 1 | Wow this is good! Very polished. It took me 20 seconds to realize I had to match the keys.The only thing that could have made this a better entry was that kind of simple tutorial and maybe a bit of a soundtrack. But I totally understand the huge undertaking it is to make something this good! The mood and gameplay and art are great! |
| Oct 6 17:58:55 | 5m 11s | Mid-Sized Monsters | ♥ 2 | Looks good overall but does fit a different theme better. Nice mechanic though! |
| Oct 6 18:16:29 | 17m 34s | What is to be done? | ♥ 1 | Nice graphics, but a bit of a stretch on the theme. And I got confused with the controls during 'using' and navigating. But I'm bad at these multi-input games. I rather use one kind : mouse OR keyboard not the AND :D |
| Oct 6 18:22:45 | 6m 16s | Clean Line | ♥ 1 | Great entry! I love these kinds of games!! Although this can benefit in a bit of a small tutorial or at least starting with an even simpeler level. I dig the mechanic and overall game play! Job well done! |
| Oct 6 18:34:22 | 11m 37s | Patent Troll | ♥ 1 | That is something different. I am more of a mechanic kind of gamer and I don't like text so much but I liked the idea of the pixel mechanic! Well done! |
| Oct 6 18:41:59 | 7m 37s | Pure soul | ♥ 1 | as it stand it is a nice game but I didn't quite dig the theme-implementation. It took me some time (and I read now from others) to get the drag. The mood and atmosphere are well done! |
| Oct 6 18:52:31 | 10m 32s | The Crossing | ♥ 0 | Thank you for making this game. Cool concept! A bit stretched on theme-matching but again thank you for the twist on the mechanic! I love it when simple, yet uniquely mechanics can give joy! |
| Oct 6 19:02:47 | 10m 16s | Treasure Thrower | ♥ 1 | Nice one, the sound is a bit repetative. I rather was collecting stuff than throwing it away again! But I like the atmosphere you went for ! |
| Oct 7 04:00:23 | 8h 57m | Greedy Collector | ♥ 1 | A simple but nice game. Dash gets you into more trouble. This is the type of game where I would need a little more health instead of insta death :D Well done in publishing! |
| Oct 7 18:50:42 | 14h 50m | Plant Pack | ♥ 2 | Nice one. Good mood .. ha ha ha ' do not open ' with those eyes i would not dare to open it !!! Job well done |
| Oct 7 18:54:35 | 3m 53s | Demon Scalper Blues | ♥ 1 | Top notch on the humor! The game is just fine but matching the theme is a bit of a stretch. But good execution overall nonetheless |
| Oct 7 19:03:51 | 9m 16s | Fluff 'n Roll | ♥ 1 | Unfortunately with firefox the mouse was too quick to actually really play the game. I love it that you made a colorblind option! Not all people keep that in mind while creating art. To think about it I'm a bit shamed myself that I didn't think about this in the latest entry myself! Good Job and thank you for your work! |
| Oct 7 19:10:11 | 6m 20s | Stamp Collector | ♥ 1 | This idea was the first thing I thought of, but I decided to collect something else :D Nice art and mechanic of the cutting and sponge really are nice and made me smile. Unfortunately the game became a little tedious. But then again it might be a good reflection of how it feels to actually collect stamps... ha ha ha .. good job and great execution! |
| Oct 7 19:29:32 | 19m 21s | 1 of 8,031,810,176 | ♥ 1 | Great sense of humor. From the start I had a smile on my face and after I did the 27th I tried 10 minutes to walk to the right and try to find the magic key to speed things up .. ha ha ha .. Very, very well done. I like almost everything from the title to the shadow :D :D Well Done! |
| Oct 7 19:39:06 | 9m 34s | KeyboardCollector | ♥ 1 | Very good game! Excellent! The in-ldja.com-run didn't work. But runing the itch.io page did work. Cool mechanic and good design. Very well made and you prove that with simple graphics and a great little audio with lots of mechanic idea's you can make a really enjoyable experience! My compliments! |
| Oct 8 16:26:41 | 20h 47m | Chicken Heist | ♥ 0 | The first levels were great and I thought : what a nice progression.. then on the third or fourth : incredible hard! ... that is such a shame, because I had a good time until I got frustrated by the farmer! |
| Oct 8 16:33:55 | 7m 14s | Gem Goblin | ♥ 1 | Ha ha .. I was trying to out run everything until I found the way to dig through walls. And I later saw that you mentioned that in text ... Would be beneficial to put that on screen or maybe even a little tutorial. I liked the auto shooter .. or you could have just made the enemies to follow the ' regular ' path and don't cross over the digged parts .. that could/would have given an extra depth of the game without too much code! An other thing what would have given extra dynamic is to make smaller ' quests ' .. first collect 10 things and then GOOD JOB screen to get the next 10 .. but these are just little things. You made a good, solid game! Congratulations. |
| Oct 8 16:43:57 | 10m 02s | Death or Taxes | ♥ 1 | I love the falling of the house!!! Very nice effect! and cool idea and good execution. Ow I liked grabbing those money |
| Oct 8 17:00:45 | 16m 48s | Fruits? | ♥ 1 | Cool combinations and nice game. Thank you for creating this! Congratulations on your entry! |
| Oct 8 18:41:25 | 1h 40m | I don't care who the IRS sends | ♥ 1 | ha ha ha .. a bit intense for my skills .. but I dig the game and flow ! Job well done! |
| Oct 8 18:55:00 | 13m 35s | snake-collector | ♥ 1 | When I saw your snake-screenshot I HAD to test it since I did a mini-game with the same mechanic. BUT yours is so much better! At one time I thought that I had a bug but then realized it was the head I could use in 3D .. What a great idea and well executed. Hitting a wall gives now different strategy options. Very clever! Thank you for creating and sharing this! Great work! |
| Oct 8 19:13:34 | 18m 34s | Lepidopterology Extreme | ♥ 0 | Ah Another game about butterflies! Similar minds :D Game is nice. Unfortunately the catching of the butterflies does not feel empowering. Maybe a larger hitbox or something like that and an animation or indication together with some sound or effect would help! But congratulation on the publishing! |
| Oct 9 03:53:54 | 8h 40m | Coin Collector | ♥ 1 | As a non-US resident I learned something about the currency. Thank you for creating this game. |