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| Timestamp | Since previous | Game | mdotedot's comment | |
|---|---|---|---|---|
| Apr 15 07:25:08 | Bugs VS Bugs | ♥ 2 | After three attempts there is no spawning of any sommoned creatures. I attempted to mimmick your screenshots, but 'my' bugs don't appear. I like the music allthough you opted out of the compo for it :D . An in-game instruction or tutorial would be helpfull. I like the mood and unfortunately I can't seem to get in some kind of real game flow. | |
| Apr 15 07:34:36 | 9m 28s | Etsa Djavul | ♥ 1 | You really should put instructions in the game. The position of the first level on the left hand bottom screen is a position that is not often selected to start your game. Is that intentional? Because I didn't read the instructions I had to go out of it to get the hint on solving number three. I've stopped after level 6 since I had the urge to cheat and create screendumps to solve the next one. Really nice concept! I like the mood with the scraping sound. job well done |
| Apr 15 07:41:53 | 7m 17s | Brew Some Unique & Appetizing Potions! | ♥ 2 | Very well done. I would llike to have a hint in game for the rightmouse click to clear the item. I dig the art style! I rated it highly! The music is not repetatitive enough to enjoy. The only critique I have would be to slowly increase the target number of items to 'collect' You start by collecting 6. Why not start with 3 and ramp up the requirement for each level. But again: very well made entry. I enjoyed it. |
| Apr 15 07:46:57 | 5m 04s | Summoning of Qasimar | ♥ 3 | Unfortunately I'm to dumb for this game. It would have helped if I understood the symbols. Also, I'm not a native english speaker so I rarely did understand the grimoire. I really liked the modd, graphics and audio. |
| Apr 15 07:51:36 | 4m 39s | Slimemancer | ♥ 1 | Ha ha .. you had a similar take on summoning elements as my idea! So that of course is a very good thing .. ha ha ha .. I would have liked a kick-animation. Also I didn't at first understood that you had to select the button above the slime to get it to do something. But after that I had a blast. Good entry, well done. |
| Apr 15 07:57:30 | 5m 54s | Summoning Bot | ♥ 0 | Good that you posted another link to your game because the main one errored out. I suck at fast paste games so I didn't complete all of them with 100%. The rabbits pushed me to a spot I couldn't escape from. I like the graphics . Some kind of music would really be fitting here to get a mood going on. But I really understand all the pressure and work that needs to be done in 48 hours. So job well done! |
| Apr 15 08:03:24 | 5m 54s | The Great Witch | ♥ 1 | Well Done! The only critique I have is that the inidicator of the 'grab' action could be filled a little bit when you are near the object. I didn't realize that you had to keep the Action key pressed. Also the 'eat' items could be near the bot at first. Because I first thought that I had to feed him the enemies to bring them to hime :D ha ha ha :D The graphics and audio give a nice but not too frantic mood. That is really fitting. You should be proud! |
| Apr 15 08:13:16 | 9m 52s | The Great Chicken Sacrifice | ♥ 1 | Unfortanetely the sound does not seem to work. Nice, polished well made game! Humor scores high with me. Awesome game mechanic on the spawning of the eggs. Job well done! |
| Apr 15 08:19:51 | 6m 35s | My First Summoning | ♥ 1 | Boy that are way too many instructions for the first level. Maybe there is only one level?Sorry, I'm not in the mood to replay the game as I occupied the middle section where I needed to put the skull on page 5. The speaking voice is nice and made me smile. The music is upbeat and gave a nice mood to not make life as scarry as it could have been with those summoning creatures that I'm playing all day 🆔 |
| Apr 15 08:34:33 | 14m 42s | Unsummoner's Saga: Disaster in the Village | ♥ 2 | You really help the player along the way of the journey. There was a knock knock at the beginning but further there was no sound. / audio. I see that you opted out of the sound which would really set a mood going on. Otherwise, Well done. A bit too much text for m.e. personally |
| Apr 15 08:38:59 | 4m 26s | Spelling Spells | ♥ 1 | Ah nice a typing game. I like instructions in game and not to read the description. Also I understood the question that I need to type in all the colored words that had the same color. So I starting typing out all blue ones but later discovered that you need the color of the monster ... well after 5 attempts I finally slayed some of them. Like the mood and the audio together with the graphics. Very well done! Thank you for making this to be enjoyed! |
| Apr 15 08:42:56 | 3m 57s | Cultist's Cookbook | ♥ 0 | unfortunately the keyboard controls don't match the requested action. For instance A key moves to the left and does not interact. Therefore I couldn't do any real thing. That is too bad because the art style, music made for a solid mood that I would have enjoyed more. Nice animations on the things that I did see. |
| Apr 15 08:48:35 | 5m 39s | Some Men | ♥ 0 | Sorry but I'm too dumb to get it to work. I fill up the summon by pressing the QWE things and I move with A and S. I like the art style and I miss the audio :D and hopefully some other players might be able to figure it out. |
| Apr 15 09:04:20 | 15m 45s | Fill the Void | ♥ 1 | Bouncy (ice) cubes in the void .. hmm .. I did pretty well I think. I didn't get killed by the daemons. Would be nice if the block below the buttons are the color of the character. I keep hitting R which isn't red :D I like the fact that even when the ingredients are leaving the bowl the correct entry is still accepted by the customer ha ha ha |
| Apr 15 09:10:54 | 6m 34s | Hordz of Wrath | ♥ 1 | Wow .. that is way too much to handle for my kind of game-playing-character-control person. I can manage to get a 100 on one item and not on all of the other items. Too much key pressing for m.e. sorry. Hopefully some other hero can finish the quest. I like the fluid controls even thouh i can control them ... Job well done. |
| Apr 15 09:13:55 | 3m 01s | Power Summoning | ♥ 0 | unfortunately the screen is cut off and i only see part of it which makes controlling anything really hard. That is too bad because what I did see was nice. The indicators of the keyboard controls where there but not something I think moves on the bottom?!?! Hope you can fix it so that I can retry ... |
| Apr 15 09:16:19 | 2m 24s | Necro Jam | ♥ 1 | Fun little entry. I didn't manage to get far due to the obstacles that break my path. But I really like the spinning effect on the summoning spell. Well done. |
| Apr 15 09:21:17 | 4m 58s | Invocation | ♥ 1 | Ah I love almost all of this. Which really bothers me is that the background are pictures. You could have done without any background and keep the same art style. Which is AWESOME !! I really dig everything about the mood by the character designs the text the music. All of it. So graphics are score a tiny less than it could have. Very, very well made and it made me smile. My girlfriend was saying to me : are you playing a sex game just from that one image.. Again, thank you for making this. Well done. |
| Apr 15 09:30:25 | 9m 08s | Nose Deep In A Book | ♥ 3 | Wow .. too bad that there is way too many things to remember and goig on. But overall I pretty much liked everything : the art style, the wide-spreaded incantor the moaning the telephone, the books with confusing scribbles the effect on the summoning-wheel. Excellent mate! Well done! |
| Apr 15 09:40:34 | 10m 09s | The Blinding of Isaac | ♥ 0 | The game is so beautifull but missing instructions. I got awsd but no other key seems to interact with anything. That is too bad because I really like the concept, the art style, the mood. Which I at least scored, but if anyone can tell me what the action key is? And if I'm supposed to push something, the eye character has reverse moveability that I'm not accustomed to. |
| Apr 15 09:46:18 | 5m 44s | Summoner's Dilemma | ♥ 1 | Well made entry. Especially the character controller and multiple space bar interactions. Clever. Too bad for the lack of sound which could have helped for the mood. Again, nice concept and execution of the drag/drop mechanism. You don't see that implemented too much and! |
| Apr 15 10:19:14 | 32m 56s | Super Pal Summoner! | ♥ 2 | nice polished game. The drop could me more forgiving making a better assumption on where you place the object. Got RSI from dragging and dropping. Maybe i will give it a go on mobile. Thanks for making this and good luck. |
| Apr 15 10:52:12 | 32m 58s | Devilish Delivery | ♥ 2 | Nice entry .. good leveling up .. good in-game instructions. Well made !! Sometimes it feels a bit uncontrollable. could be just m.e. Overall nice graphics, good style, good concept and especially I like the gradual increasing of difficulty using the power-ups along the way to keep things balanced. Good job! |
| Apr 15 11:15:22 | 23m 10s | On The Line | ♥ 2 | Realy nice concept. I enjoyed playing this. I would have kept the summon-signs on board longer to figure out a move. And maybe delete them when x sides are matching. But it is certainly a very nice mechanic you have got here. Compliments. |
| Apr 15 11:39:42 | 24m 20s | Race to Kaiju | ♥ 2 | I like the music and the effects. I kept on placing ships and they interacted but I didn't got the ' feel ' that I was using a strategy and I didn't understand the stategy .. Maybe I was doing it right, but I didn't got the feedback that I was doing fine. I really like the red indicator that you can't place boats somewhere. Good job! |
| Apr 15 11:59:54 | 20m 12s | Mana Tactics | ♥ 3 | ah .. too bad that it isn't actual multiplayer .. i love multiplayer games .. i started another session but it was it's own. Maybe you can put the players a bit closer .. a lot of moves. I like the switching between the players. well done! |
| Apr 15 12:10:26 | 10m 32s | Delvecologist | ♥ 2 | A bit hard to come up with a good strategy .. tried the first three rooms and didn't get them all :( .. I like the graphics and the remove sommon and placement mechanics. Well done. |
| Apr 15 12:22:28 | 12m 02s | Summoner substitute | ♥ 0 | thank you for the itch page .. I could play and had a good time spawning the chickens .. but the next incantation is a bit much ... where does the eye come from?! Also those bloody chickens move way too fast to grab some of them feathers. But I had a good time. Like the consitency of the art style and love the drop/take items and place them at different spots .. well made game! |
| Apr 15 12:53:53 | 31m 25s | The apprentice | ♥ 1 | Like it a lot. But felt a bit disapointed that when I went again it started with the tutorial again. I thought that there was maybe something on the main screen I have missed so I restarted it. Nice effects and good tutorial!!! What @meepster says : love to see if it was expanded on. But we all know how limited the time is since programming / art is taking wayyyyyy longer than assumed in your head! Job wel done and thank you for the experience. |
| Apr 15 13:02:19 | 8m 26s | The sumoner | ♥ 2 | Wow that was really fun to play. you balanced it perfectly. I could go for 5 minutes and my healthbar was still green. I thought that I had some some other walls next to the area I was but I couldn't get to it. At first I thought I had to shoot something but when there was automatic summoning I really digged the ' avoid the hord ' game. And I was amazed how well you balanced the speed of the enemies and the risk-reward mechanism to score points. I missed the score on the screen, but I kept my eye on the minutes without death. Thank you for making this. I enjoyed it. |
| Apr 15 13:39:38 | 37m 19s | Life of a skeleton | ♥ 2 | great balance between the funny dialog and typing mechanism .. could not care less about the timer.. i would keep doing this, even if the dialog is repeated :D |
| Apr 15 14:02:43 | 23m 05s | TERRIBLE TILES | ♥ 0 | it would be nice to see 'the next' set to really strategies. I feel it is more like a random luck kind of move.. could be that I couldn't figure out the information on screen. Really dig the art style. Well done. |