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Feedback comments for LD58
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| Timestamp | Since previous | Game | grid96's comment | |
|---|---|---|---|---|
| Oct 6 16:11:36 | What We Carry | ♥ 0 | Nice little game! Also the background graphic has a very nice style. I was having some issues with some icons not rendering though, but I think it showed all the important ones. Was the little funny how the revolver was called a shotgun and took 2 spaces, while the rifle was only one space xD Also felt kinda like it was ment for the themes scavage and depths ;) | |
| Oct 6 16:47:31 | 35m 55s | The Gem Hoarder | ♥ 1 | I really like the music, very chill and not getting annoying even after a while! :) |
| Oct 8 16:52:04 | 48h 04m | Pure soul | ♥ 1 | I really liked the smoothness and how everything was animated. Really made it feel much less static and more polished! |
| Oct 8 17:06:34 | 14m 30s | 1100 Dots | ♥ 1 | Very unique idea and true to the theme! Was actually quite satisfying to mess around with and I like the color feedback the game gives you. |
| Oct 8 17:14:58 | 8m 24s | I don't care who the IRS sends | ♥ 1 | This was quite stressful xD took me a while to figure out the necessarily defense. I think it would have been nice if just hovering over the PC would have generated the money :) |
| Oct 8 17:38:33 | 23m 35s | Black Hollector | ♥ 1 | Amazing sound effects! :D Also very unique idea and relaxing background music. Wish there would have been even more levels :) |
| Oct 8 18:05:08 | 26m 35s | What's Left to Keep? | ♥ 1 | Wow, amazing graphics and atmosphere! I just wish the music player would have been before the transcribe so I could have listened to it during playthrough :) It really reminded me of an app called Seen, where you would also be part of a chat and type out scripted messages, makes it quite immersive! |
| Oct 8 18:27:05 | 21m 57s | Private Inequity | ♥ 2 | First I didn't understand what was happening.. then I thought I figured it out.. then I went bankrupt.. definitely a very unique idea teaching you how to run a business, until you realize that you have no idea on how to run a business xD |
| Oct 8 18:43:53 | 16m 48s | Fluster Fencing | ♥ 1 | Very interesting idea. At first I wasn't sure which fluster meter I had to push but then is made sense that there was always one fitting answer. I just wish each character had its own lines, but overall good job for a jam! |
| Oct 8 18:59:44 | 15m 51s | Keeper of Artifacts | ♥ 1 | I love the way you made the menu also card based, very unique idea! It took me a while to find that the round icons are some sort of cost I have to pay to play them. I couldn't quite figure out what to do with the gold ring though, did I miss something there? Overall a nice entry :) |
| Oct 8 19:39:38 | 39m 54s | RunicForce | ♥ 1 | Wow, that's really a lot of content for one weekend! Also a lot of pixelarts you squeeze in that time frame. Everything looks very nice and polished! Good Job! |
| Oct 8 19:59:18 | 19m 40s | Crumbs | ♥ 3 | This was really fun to play with eye tracking! :D It got me on the color switch though xD Very creative idea and perfectly matching the theme! I really want those emotional support cookies though.. |
| Oct 8 20:37:22 | 38m 04s | Hop, Skip, Jump | ♥ 1 | Great entry as usual! xD simple but well implemented mechanic. Thank you for also adding the undo function! |
| Oct 8 20:43:57 | 6m 35s | Outward | ♥ 1 | I love the art style, the sound effects and bounciness of everything! Also the controls are simple by beautiful. Really polished entry! :D |
| Oct 8 21:04:58 | 21m 01s | TRASH-OUT | ♥ 1 | Very good game and cool interpretation of the theme. Feeling good that I did something for the environment today! :) |
| Oct 9 18:03:48 | 20h 58m | Human Coin Chicken Flower | ♥ 3 | Very interesting concept, but it seems like my behavior doesn't change anything for the Bot. It doesn't matter if I take as much as possible in the beginning and then return stuff when there was just one left or if I just wait for the last seconds and then quickly take what's left. Are the Bots actions depending on what you do or what is in the middle or is it just random? |
| Oct 9 18:17:22 | 13m 34s | Criss Cross Catacombs | ♥ 0 | Scabble with a twist, I like it! |
| Oct 9 18:37:16 | 19m 54s | Marbles' Counter | ♥ 1 | Very fun little game! Unfortunately I don't know my score since I clicked in the last second but I think it was around 100. I liked the design of the marbles and that they were relatively easy to distinguish. |
| Oct 9 18:54:42 | 17m 26s | Can you give me a hand gesture? | ♥ 1 | Very cool idea and implementation! I took the longest for the fist xD |
| Oct 9 19:10:59 | 16m 17s | Flight Terminal Assistant | ♥ 1 | At first I read Fight Chooser and was confused on what the letters stood for xD |
| Oct 9 19:58:57 | 47m 58s | Trade Up! | ♥ 1 | At first I didn't know what to think of it, playing the easiest level, but then I switch to the hardest one and wow, did that feel challenging! I think it took me like half an hour to finally beat it. Amazing work! I think there is a typo in the How to play though, since it says that you are cards have to cost less than the houses ;) Were you inspired by some existing card game, or did you come up with the scoring of the cards and trade up mechanic all by yourself? |
| Oct 9 20:04:12 | 5m 15s | Notebook Flight | ♥ 1 | Very cool mechanic and visual style! Wish there would have been more levels, cause I really like the idea :) |
| Oct 12 19:18:44 | 71h 14m | Frame it | ♥ 1 | Very nice drawings and music! Would have loved to have this kind of art in my game too :D |
| Oct 12 19:53:37 | 34m 53s | Clockwork Collector | ♥ 1 | Very cool puzzle game! Love the art style and whole theme. Also the font and colors give it a very polished look :) |
| Oct 12 20:46:21 | 52m 44s | The Candelabra | ♥ 1 | what a lit game ;) Interesting and unique approach, well done! |
| Oct 13 21:52:50 | 25h 06m | Tax Collector | ♥ 1 | nice game, but what do I need to do about the bumpy ride? |
| Oct 15 20:56:20 | 47h 03m | Gun Nut | ♥ 1 | A very American game! xD I liked the interpretation of the theme and simple but clean graphics |
| Oct 15 21:09:07 | 12m 47s | Clean That Garbage! | ♥ 0 | Wow, very cool game idea and awesome implementation! I also like the graphics very much, just wish it also had 8 bit music and sounds :) |
| Oct 15 21:27:30 | 18m 23s | Clean Line | ♥ 0 | This game looks awesome and feels so polished! Only the track placement felt quite tedious. Why are the tracks limited at all though when you can pick them back up while you go? All in all a very cool entry though! :) |
| Oct 15 21:44:51 | 17m 21s | Predincament | ♥ 1 | I love the cute visuals and overall design of the UI. I like the colorful aesthetic and smoothness of everthing. I just couldn't figure out how to find the yellow and orange bug, are the hidden? |
| Oct 15 21:51:26 | 6m 35s | Ludum TCG | ♥ 2 | I love the idea of making a TCG! Just struggled with the controls quite a bit :) |
| Oct 15 21:59:05 | 7m 39s | Petals | ♥ 1 | The effects are so satisfying! I loved to just click spam an to get the most out of the sound effects and screen shake xD |
| Oct 15 22:06:54 | 7m 49s | Fatal Morgana | ♥ 1 | The silhouettes look really nice and I love the color palette you chose. On my first play through I ran out of water cause the trees weren't spawning fast enough, but it worked out on the second one. Nice interpretation of the theme :) |
| Oct 15 22:15:46 | 8m 52s | Wizard collector | ♥ 0 | I liked the cute little wizard! Would have been nice to have some different non-rectangular shapes too :) how can you move a piece that fell over? |
| Oct 16 18:27:54 | 20h 12m | Gimme Drive | ♥ 1 | Absolutely amazing puzzle game! I love everything about it! Would be really cool if you'd expand it and make it an app :) |
| Oct 16 18:50:00 | 22m 06s | Patch-flip Scout Camp | ♥ 1 | I absolutely love this game! Collecting badges in a scout camp and playing with them is a great idea! It was quite satisfying stacking up the values but was quite easy due to that. Would have left to keep playing after the ending :) |
| Oct 16 19:01:21 | 11m 21s | At midnight I will take your soul | ♥ 0 | Took me some time to figure out that I couldn't just send multiple people to the same rocks or church. They just ended up collecting nothing then. Is there an area in which you can put people to collect or can there always just be one person? Interesting concept and unique game though! |
| Oct 16 19:12:33 | 11m 12s | Toybox | ♥ 1 | Very cool minigame! Was really satisfying to catch! Didn't quite figure out how to tell how well I'm doing, like what my current score is and how many attempts I have left. Overall very good entry though! :) |
| Oct 16 19:23:20 | 10m 47s | The UUG | ♥ 1 | I liked the idea and overall aesthetics of the game. I can understand that a jam can be energy draining though and make you start doubting your work in the process. Hope you are back on the next one with something you are satisfied with more. Still a solid entry for a weekend! :) |
| Oct 16 19:41:39 | 18m 19s | Monsters in Jars | ♥ 1 | Very nice pocket monster game! It felt quite intuitive and the effects were described accurately. I liked that you also implemented and mechanic far swapping out monsters even though I just ran into that option once. Very strong entry! :) |
| Oct 16 20:05:56 | 24m 17s | Rock Collector | ♥ 2 | Screenshot 2025-10-16 220120.png I think there is still some duplication issue :D To reproduce, take a stone you have in the bottom and drag it up out of the box. It won't visually show that it's getting dragged, but when you release, the stone will be slotted in the next slot while there is still an invisible copy of it in the first slot :) Very fun little game though! Kinda reminded me of my own entry, looking for rares and figuring out how to get the most points out of it ;) What's the most points you can get for a stone? |
| Oct 17 19:28:17 | 23h 22m | Pile | ♥ 1 | Interesting concept! Most of the time it felt like you have to dig your way through though, but of the level with the small balls was quite some fun just to shoot through :) |
| Oct 17 19:52:00 | 23m 43s | Idle Badger | ♥ 1 | Wow, this was a journey! I didn't expect this to turn in some kind of horror game. Amazing work! No other game drew me in that much yet :) |
| Oct 17 20:14:48 | 22m 48s | Collect It | ♥ 1 | Interesting idea, at first I thought it's minesweepers and then memory. Felt quite pressuring having such a large board motivating you to go as fast as you can and not score optimal points. Maybe a smaller board would have been better. Solid entry though! :) |
| Oct 17 20:30:35 | 15m 47s | Taxbear of Haybrunn | ♥ 1 | Took me a while to realize that I shouldn't just rob the people of everything they have xD Made it to 1380$ with some good RNG. Would be nice if there were always the same total value of items in a run through to make it more comparable :) |
| Oct 17 20:45:42 | 15m 07s | Sherd | ♥ 1 | 268s with eye tracking xD Very cool idea and implementation! Worked very well and wasn't too frustrating :) |
| Oct 17 21:03:03 | 17m 21s | CollectorAndLakes | ♥ 1 | At first I was a bit overwhelmed due to the very technical look of it and the long instructions. But then I got the hang of it quite quickly and it was pretty enjoyable. Got quite lucky on finding the last 2 lakes completely ranndomly xD very cool game mechanic, I'm loving it! :) Screenshot 2025-10-17 225940.png |
| Oct 17 21:26:04 | 23m 01s | Grid Commander | ♥ 1 | Wow, this game was really challenging but I made it! On easy atleast xD I still didn't understand some of the icons on the cards, but figured out the walking ones soon enough. Was sometimes quiet tricky to get to a specific row or collumn but the world border helped with that. Good work! |
| Oct 17 21:42:55 | 16m 51s | Paper Fishing | ♥ 1 | Very neat little game! I love the art and sound design. Everything fits really well together. Very nice entry :) |
| Oct 17 22:39:14 | 56m 19s | Loaded Dice | ♥ 0 | Very cool game, really enjoyed it! I loved that you made a tutorial that tells you everthing you need to know :) |
| Oct 17 22:52:22 | 13m 08s | Seven-Day Bargain | ♥ 1 | Very polished and unique graphics, loved the style of it! Just wish there would have been an incentive to get worse coins, since it seemed to be best just taking gold and silver for a mix of 3 or 3 gold/silver. But I also chose the coffee so I guess I know now where all my gold came from xD |
| Oct 17 23:05:18 | 12m 56s | Please don't touch my collection | ♥ 1 | This project is so unique! I loved how is you integrated your friends collection into this, very creative idea. Even though I did struggle on the puzzle part quite a bit. I can't figure out what the hints want to tell me. I removed all bottom openers that aren't fixed. Do I need to also use some that are already lying on the ground? Oh, nvm, I did figure it out now. Actually really nice puzzle when you know that there is definitely a solution! :D |