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Feedback comments for LD51
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| Timestamp | Since previous | Game | Substain's comment | |
|---|---|---|---|---|
| Oct 4 15:59:18 | Suicidal Minions | ♥ 1 | Cool entry :) its refreshing to comfort/cheer the minions up. The difficulty was nice, although the multi-jump in level 3 kind of made it more easy than level 2 for me^^ | |
| Oct 4 16:36:10 | 36m 52s | Frantic Belt | ♥ 2 | this is nice, I restarted it a few times to check how to connect the different parts/conveyor belts correctly. Although its a 'simple' idea, it is pretty challenging with the time limit especially if you try to plan ahead for the next stage :) |
| Oct 4 18:23:33 | 1h 47m | Ten Secs To Pack! | ♥ 3 | Simple, but well done. Once I've got the idea, it was pretty fast, and I had no problems to keep it up. An improvement could be to add difficulty by needing to combine items/put them in the boxes in the right order or have different shaped boxes. Great entry :) |
| Oct 4 18:32:11 | 8m 38s | Coronga Strike | ♥ 4 | Seems to be working now. The idea is nice, you switch between being chased and being the hunter. Couldnt find more life after the first 2 rounds or so, so I only got to 22540 pts. |
| Oct 4 18:48:34 | 16m 23s | Sally's Scribbles | ♥ 2 | very nice :) it was already pointed out that you can draw anything, but its still a great game! if you would record the strokes, maybe you could take the vector angle and even the curve strength into account - just a thougth, not sure if that would work. All in all, a great entry! :) |
| Oct 5 07:37:14 | 12h 48m | Borgorder | ♥ 0 | Interesting idea! I couldnt figure out how to send the drinks to the plating (maybe because of the missing drinks), and scoring does not seem to work (yet). Had a lot of black patties 😄 The graphics are pretty nice, the sounds fit as well. |
| Oct 5 09:05:58 | 1h 28m | Moo Moo Care | ♥ 1 | wow, pretty stressful but its a nice idea :) |
| Oct 5 09:14:33 | 8m 35s | Geometry Wave | ♥ 1 | made it to 24 seconds :) its a fun little game that makes you want to survive as long as possible - nice! |
| Oct 5 09:26:15 | 11m 42s | Web-Cleaner | ♥ 3 | nice! its getting harder and harder to keep up, but the vibe is nice. Also I should stop smoking every 10 seconds |
| Oct 5 09:37:37 | 11m 22s | Exorcist Patrol | ♥ 2 | Very cool game mechanics! Love the way you need to coordinate both types of spells, being able to rearrange and try it again makes it even better. Only wish there were more levels. |
| Oct 5 09:59:19 | 21m 42s | Area 51 | ♥ 3 | Made it to the end! The colliders in the last level seem to be messed up. Cool entry though, its challenging to find the computers and avoid getting killed, too. |
| Oct 5 10:28:20 | 29m 01s | Insecures | ♥ 1 | Wow, this is a good coordination exercise ;) |
| Oct 5 10:36:16 | 7m 56s | Tank Plus | ♥ 4 | interesting concept, it also means that you only have a limited amount of space to evade. it would be cool to have the movement randomized |
| Oct 5 10:58:45 | 22m 29s | Police Arrive Every 10 Seconds | ♥ 1 | This is nice, I just wish you could continue where you left of cracking the safes :) |
| Oct 5 11:52:38 | 53m 53s | Spooky Doctor | ♥ 1 | Cool idea, but its really hard to keep track with all the diseases, despite having the book to look up. Feels pretty polished, and the art is nice too! |
| Oct 5 12:32:29 | 39m 51s | Do it slowly | ♥ 1 | fast-paced action - the controls are difficult to master, but it fits the style of the game |
| Oct 5 12:41:10 | 8m 41s | Survives on time island | ♥ 2 | Cool to see you wrote the engine yourself. Did not last very long though, in the end I had trouble finding a water source :o |
| Oct 6 06:08:23 | 17h 27m | Tiledom | ♥ 1 | Nice entry, would love to see this with more tile options / resources. |
| Oct 6 06:39:17 | 30m 54s | EVERY TIME YOU BLINK | ♥ 2 | Nice mix between puzzle solving and storytelling :) You've incorporated the theme very well too. |
| Oct 6 07:31:15 | 51m 58s | Accelerato | ♥ 2 | Even with the key lookup its difficult to pull of due to non-english layouts (Y<->Z switched) and unforgiving traps/enemies. Also found out you can sometimes keep jumping after touching collectibles. Spend way too much trying to beat the first level, but only got a score of 79 (not sure how close I was). All in all, great concept, nice visual style and a cool level design :) |
| Oct 6 09:19:12 | 1h 47m | Groceries Please! | ♥ 1 | wow, very nice game :) I feel like you really had a well-defined scope and you did a good job on balancing it! |
| Oct 6 10:04:14 | 45m 02s | Light and Dark | ♥ 1 | cool concept, and theres quite some different mechanics in there. Nice! |
| Oct 6 10:37:32 | 33m 18s | The Artist | ♥ 1 | this is one of the more interesting uses of the theme - the idea that your cards change if you are not fast enough is nice. The game could be slightly more balanced (it seems easy once you figure it out) |
| Oct 6 13:25:19 | 2h 47m | Dichotomy | ♥ 1 | Very nice idea! The traps are pretty annoying together with the dropping framerate, and I had some issues with time freeze and the repeated movement. Other than that, its a really cool entry, nice visuals and a unique concept |
| Oct 6 13:46:42 | 21m 23s | KILLING TIME: The Dimensional RPG | ♥ 3 | you put a lot of interesting attacks in there, the time component is cool too! Can you actually run out of time in the end fight? |
| Oct 6 13:59:29 | 12m 47s | Motel 88' | ♥ 3 | Not sure if I made it to the end (at the second time gas flowing in). Great job on the visuals and atmosphere, I'd really like to see how this turns out! |
| Oct 6 16:46:55 | 2h 47m | Trashpunk | ♥ 1 | fun game! there seems to be a bug where occasionally everything is cleared but you still don't win the run. Cool mechanics though! |
| Oct 6 19:44:42 | 2h 57m | 10 Second Mixtape | ♥ 3 | Awesome game! Only a few sounds were kind of annoying sometimes. But I really had a lot of cool bandmates! |
| Oct 6 21:24:23 | 1h 39m | Lighthouse | ♥ 1 | nice mood! could have been a bit longer, but the premise is refreshing and its a great setting :) |
| Oct 7 07:52:19 | 10h 27m | Beat Survivor | ♥ 2 | Nice concept and good implementation. The final boss seemed a bit too easy. Still, I really enjoyed this one! |
| Oct 7 08:44:28 | 52m 09s | Downpour | ♥ 3 | Cute game! Pretty well implemented for a jam, balanced gameplay and the adaptive audio is great too! |
| Oct 7 08:58:35 | 14m 07s | ALYOEP | ♥ 2 | Very nice concept, the adaptive audio is pretty nice and it works surprisingly well. It would be cool if it a bit more difficult, I could play 2 players and just sit there in the middle while occasionally picking up powerups. Overall a great entry! |
| Oct 7 09:18:58 | 20m 23s | KAIROS, Battle for Seconds | ♥ 3 | Very cool! especially that you did not actually use real seconds, but still implemented the theme! Good job! |
| Oct 7 12:08:00 | 2h 49m | ☕️ OverBrewed ! | ♥ 4 | played it in 2-player mode. Great vibe, it takes a bit to get used to it and I wish there was a progression in there (earn money to get upgrades like milk). Nice entry! |
| Oct 7 12:17:55 | 9m 55s | The Dawn | ♥ 1 | The game has got a good action vibe to it, though it was a bit chaotic and I had problems with my mouse inverted (probably from turning more then 90° up/downwards). The 10 seconds timer fits the theme pretty good, would be nice if the enemies would hurt you though :) |
| Oct 7 18:24:25 | 6h 06m | Shattering Star | ♥ 3 | nice idea. Wish the game was longer :) |
| Oct 7 18:31:28 | 7m 03s | Shutter Chaos | ♥ 2 | fun, refreshing idea! I only encountered two different poses (4 with mirrored ones), are there more? |
| Oct 7 18:42:53 | 11m 25s | Toot-al Darkness | ♥ 1 | I love that you fart when the situation becomes tense :) |
| Oct 7 18:59:11 | 16m 18s | Alien Abductor | ♥ 1 | What a unique idea. Seems like earth is going nowhere today 😈 |
| Oct 7 19:05:52 | 6m 41s | Blast Shifter | ♥ 2 | short but a really cool showcase of switching between 2d and 3d :) |
| Oct 7 19:18:36 | 12m 44s | Cook'n'Slash! | ♥ 2 | what an interesting mix of genres. Feel like the slashes could use better feedback, but the 10 seconds cooking idea is good :) |
| Oct 7 19:32:52 | 14m 16s | Empty Hands | ♥ 1 | Very nice presentation, it was only sometimes not clear to me when to click (because it did some things automatically). Also the buildup was nice :) |
| Oct 7 19:47:51 | 14m 59s | No Time To Dark | ♥ 2 | 1. *jumps over gap* 2. *realizes he didn't touch the ground all the time* 3. *falls* the mechanic is great, though. Could not find out how to win the 4th (?) level, but maybe that was the end. Keep it up! |
| Oct 7 20:01:18 | 13m 27s | Lights Out | ♥ 1 | great idea, cool use of the mechanic too! You did a good job on the level layout, too. |
| Oct 7 20:07:10 | 5m 52s | Robo-soaker | ♥ 1 | I'd like to know the story behind this one 😆 |
| Oct 7 20:22:41 | 15m 31s | Fast Food In10sifies | ♥ 1 | I like the uplifting music and the gameplay, even though its "just" arranging burgers. Also, I'm hungry again now. |
| Oct 7 20:29:40 | 6m 59s | ROAD TXTR | ♥ 3 | the premise is pretty fun, and also scary (as is the street layout). Liked the start screen! I noticed that the framerate + music speed sometimes had hiccups, but maybe thats just me. |
| Oct 8 08:15:33 | 11h 45m | Quad PD | ♥ 2 | Great to finaly be able do something against pedestrians not wearing seatbelts! Hint: for hard mode, go upside down. Nice game, its really fun to chase the criminals! |
| Oct 8 08:26:31 | 10m 58s | That Time My Dog Got Space Hiccups | ♥ 1 | the level switching idea is very cool! 👍 |
| Oct 8 08:38:37 | 12m 06s | Rayna Runs | ♥ 1 | Cool idea there! Sadly, the camera takes too long to adjust and I couldn't reach some of the platforms in level 2 (tried keyboard and controller). I like the soundtrack and the sfx style though :) |
| Oct 8 08:44:44 | 6m 07s | Two beers and a glass of wine | ♥ 2 | Wow, 50 bars in level 3... that escalated quickly. This is a unique idea though, although I wish the UI was slightly more helpful and less conceiling. |
| Oct 8 08:55:45 | 11m 01s | Ruins | ♥ 1 | Note: having a controller plugged in caused some movement issues for me. Unplugging fixed it. The idea is pretty nice, didn't see any other gravity inverting mechanic this LD yet. Especially in Level 3 though, I died a few times not knowing why. Still, you did quite a good job on the graphics and level design! |
| Oct 9 11:38:46 | 26h 43m | Space Hourglass | ♥ 1 | Survived 38 Beats! Great concept, and you've got a nice soundtrack there :) The only issue I found was that its not clear why the workers move slowly sometimes. Is it something with the movement direction? |
| Oct 9 12:38:38 | 59m 52s | Gagaku | ♥ 2 | Its cool to create your very own bullet hell. Maybe it could be improved with an additional constraint (e.g. lose health if the bullets hit the heart)? |
| Oct 9 12:51:54 | 13m 16s | bot.copy() | ♥ 2 | I really like the concept, pretty nice to plan ahead and then see everything work out! More levels/bots would have been cool :) |