Foon → Ludum Dare Explorer → LD51 → Feedback comment stats → Sohei
Feedback comments for LD51
Sohei's games and stats for all events →
| Timestamp | Since previous | Game | Sohei's comment | |
|---|---|---|---|---|
| Oct 3 22:45:21 | Make Haste, Detective! | ♥ 0 | I couldn't run a game. It crashes. Error module: StackHash_5932 | |
| Oct 4 10:28:20 | 11h 42m | Pocko | ♥ 2 | Overall this is a decent game. Pocko is cute and adorable character. Game pushes you to make quick decisions, which is good for dynamics. On level 5 game crashes. Flow could be better, if the color of the text and flags would've been more contrast. As an artist I love the bushes. ) |
| Oct 4 11:26:23 | 58m 03s | Rush Hour | ♥ 1 | This is a fun game to play! Enjoyable. We had a similar idea, but at the end decided to stick to the space theme. IMHO, the receipt sheet could've been bigger. And the mouse controller definitely is not quick enough for the process. I have plugged graphic tablet to keep up with the game pace. |
| Oct 4 11:39:15 | 12m 52s | ForgeBoard | ♥ 1 | The concept is innovative. And the controls are fun to play with. I feel big potential in the game. Very excited about the music and blacksmith sounds. The mood is excellent. In the browser version the game sometimes freezes on my laptop. |
| Oct 4 12:02:48 | 23m 33s | TicTacCat | ♥ 1 | This game is hard to master, but fun to play. The music is intense, a feel of a battle is pretty exciting. Symbols on cat teeth is a smart move. Restart button doesn't work properly. |
| Oct 4 12:33:00 | 30m 12s | Train Trader | ♥ 3 | The idea is really interesting. Please, continue developing a game. A better graphics and a better ui could pull more out of the concept. The road map made this game deep and put a scope for a long play. |
| Oct 4 13:58:48 | 1h 25m | Regular Railway | ♥ 3 | Very good puzzle game. It's impossible to think out a good rout on the go, so thank you for putting a pause option. I make a screenshot of the layout and draw a smart scheme later in the graphic editor. Making proper loops gives satisfaction. So far this is the longest play, throughout the whole game jam. Very deep and interesting challenge. My brain is happy. |
| Oct 4 20:12:33 | 6h 13m | GovdaJ | ♥ 5 | The game gave me the impression that this is your first project ever. Congratulations for having it finished. It's a big step on the long road of a game developer. The project is playable, yet I've got the feeling that you didn't make all the planned features. As a pixel artist, I feel bad looking at the inconsistency of the art. Different scale for various sprites is a redline you shouldn't cross. |
| Oct 4 20:25:54 | 13m 21s | 10 Second Defence | ♥ 1 | The balance is broken. I couldn't find a to progress in the game. |
| Oct 4 20:38:38 | 12m 44s | Biorganic | ♥ 2 | The art has potential. The gameplay is strange. You just walk around and put towers on unknown condition. After a while the game fell into infinite loop of upgrade choices. Unfinished project. Please, try to finish all the planned features to show the potential it contained. |
| Oct 4 20:47:54 | 9m 16s | The Hellchemist | ♥ 4 | Thanks for a 3D entry in this jam. The game feels mean with unpredictable terrain movement. Making precise hits is a struggle with the bullet physics. Really like the yellow ball-dude. |
| Oct 4 21:09:28 | 21m 34s | Accelerato | ♥ 3 | The game is designed for high resolutions and don't work well with my 1366x768 laptop. I love the game theme and the gameplay. Mouse in a tuxedo looks adorable. Good potential for further upgrades. |
| Oct 4 21:19:01 | 9m 33s | Sonar | ♥ 5 | I have nothing more to add. All cons and pros have been mentioned. This is a great game from a great team. I'm amazed, interested, moody, enjoying, struggling, thinking and having fun. Good job! |
| Oct 4 21:36:11 | 17m 10s | Just 10 More Seconds | ♥ 1 | Just10MoreSeconds_crash_report.jpg I couldn't make it work on Windows 8.1 |
| Oct 4 21:47:24 | 11m 13s | Speed Barber | ♥ 2 | I don't really like the art style, but the idea is brilliant. Best theme implementation so far. I had tons of fun shaving peoples beards. |
| Oct 4 21:57:16 | 9m 52s | Fog Forest | ♥ 1 | Gamedev technologies are yet to be opened in this entry. |
| Oct 4 22:03:50 | 6m 34s | Forgetful Despot | ♥ 1 | Too bad you've deleted the link. The screenshot is promising and appeal to my liking. |
| Oct 4 22:13:41 | 9m 51s | Da Bomb! | ♥ 2 | I thought that doctor in your team could heal other teammates. Expected that different characters would fight differently. The theme is interesting though. |
| Oct 4 22:23:32 | 9m 51s | Miller's Palm | ♥ 1 | Veery dark and depressing theme. My mental health is disturbed. You are a master of horror atmosphere. |
| Oct 4 22:34:42 | 11m 10s | Love is Legal: Speed Dating For Criminals | ♥ 1 | Interesting theme. I'm amazed how people come up with such unthinkable ideas. This game has potential, had fun playing it. Love the art, btw! ) |
| Oct 5 11:35:45 | 13h 01m | CATS AND COFFEE | ♥ 2 | As a pixel artist I give you the highest score for the graphics. The starting screen sets the mood perfectly. Surprisingly, it was very easy to remember the order while handling escaping cats. Much appreciation for the tutorial section. So much work for my understanding. I feel loved. |
| Oct 5 11:47:18 | 11m 33s | Demon King Wizard's Hat Escape | ♥ 1 | Rincewind is this your hat? )) |
| Oct 5 11:54:33 | 7m 15s | Demons, bullets and new rules | ♥ 2 | The dynamics in this game is top tier. I had tons of fun firing explosive bullets everywhere. I feel a bit down that I can't download a standalone executable. Definitely would add this entry to my GameJam collection. I'd pay money to play such game if you ever decide to make it a to a bigger project. |
| Oct 5 12:20:14 | 25m 41s | Six Shots Per Minuteman | ♥ 1 | Yep. This project is worth playing to the end. Reloading is long, but there's so much running to do in the meanwhile. Chasing squads are so scary and dangerous. Even if they're armed only with the muskets. Like! |
| Oct 5 15:23:39 | 3h 03m | Cure Casimir | ♥ 1 | Fluent controls is a necessity for this type of game. Casimir doesn't jump when I want him to jump and get stuck in all kind of places. Platform jumping was a struggle with controls. The character is very cute though, I feel the urge to to cure him. |
| Oct 5 15:29:50 | 6m 11s | Every 10 seconds something something | ♥ 1 | Yes, the Pacman vibe is strong in this project. I like how situations comes from bad to worse every 10 seconds. Those enemies gets me cornered no matter how hard I try to survive. ) Good challange |
| Oct 5 15:35:09 | 5m 19s | King of the Ring | ♥ 1 | This is very fun idea. Spamming 'I' button leads to easy winning. Perhaps some kind of cooldown mechanics could be used to make a bigger variety of situations. |
| Oct 5 15:46:37 | 11m 28s | Ten Second Survivors | ♥ 1 | Addicting gameplay. Each play feels differently. Great entry, I'll keep it my library. |
| Oct 5 16:01:21 | 14m 44s | Space Field | ♥ 3 | Didn't really get the point why you need to move anywhere. Just sitting on the planet and shooting all around is enough to succeed. Things becomes boring after the 50th wave. For a 72 hour challenge this is a solid entry. Great visuals! I think you have big potential to upgrade the gameplay later. |
| Oct 5 16:07:33 | 6m 12s | You've been Thunderstruck | ♥ 1 | Those huge ogres are scary! |
| Oct 5 16:15:00 | 7m 27s | VÖLUSPÁ : Twilight of the Gods | ♥ 2 | I couldn't beet the game. The easiest puzzle is connecting puzzle. Others are just impossible to beat in 10 seconds limit. Very hardcore. Nice visuals though! Respect to the artist. Sound effects are nice too. |
| Oct 5 16:16:56 | 1m 56s | Zombie Rush 3: Escalation | ♥ 1 | I couldn't launch on my old lil laptop. 8'-( |
| Oct 5 16:27:16 | 10m 20s | AllegroRPG | ♥ 2 | Nice mix of turn-based rpg and the 10 second theme. Surprisingly it plays smoothly. Controls seemed to become an obstacle at the first glance, but they are not. You can operate three person squad pretty quickly and precisely. This is a fun game. Good fob! I like the pixel art graphics, splendid minimalism. |
| Oct 5 19:25:40 | 2h 58m | 10 Seconds Arcanoid | ♥ 2 | Endless arcanoid without any possibility to lose. If you can't lose, this is not a game, imho. It's a sandbox, or a meditation tool. I lack score. I lack dramatic consequences for losing a ball. Ball physics is also strange. The ball can move reaaaallly slow, which feels strange. Nice graphics! |
| Oct 5 19:30:14 | 4m 34s | Sandcastles | ♥ 2 | A game for the meditation. I feel relaxed and resting. |
| Oct 6 08:39:05 | 13h 08m | GHST-PRTCL | ♥ 1 | Good challange. Flexibility of actions gives control over the game. I feel satisfaction when I snipe the correct ghost out of the group. Good job! |
| Oct 6 09:04:56 | 25m 51s | This Metal Heart Still Beats | ♥ 1 | It was hard to understand the concept for a non-programmer. The hardest thing is getting the scope of coordinates. I assume the gameplay supposed that player has to build large graphs with complex logic. I ended up making a short command branch and just change coordinates every tick. This is not fun. |
| Oct 6 09:20:43 | 15m 47s | Chromo Trigger | ♥ 5 | Inconsistent graphics breaks the immersion for me. Though I respect the monster designs and sprites very much. Lol, the voice acting is cool! Overall, this is a fun game to play with consistent game mechanics. Switching between characters felt natural. |
| Oct 7 10:59:23 | 25h 38m | Area 51 | ♥ 2 | This game has some bugs, like crushing when pressing E before 3 sec limit. The cursor in the main screen is not centered. You expect to point on the button with the white dot, but the active zone is on the upper border. Pixel characters are nice, but bullets needs more contrast. They are not visible against the background. The best thing in the game is the sound that warns you about the low time counter. Nice entry! With some polishing it will become a good game. |
| Oct 7 11:06:55 | 7m 32s | Supply & Command | ♥ 2 | Quite unique entry. The challenge is strong, but fun. Sound fx is really extraordinary and the visuals match the mood. I love explosions. Great game! |
| Oct 7 11:12:40 | 5m 45s | Void Well | ♥ 1 | Controls are a bit stiff, but overall this is a very fun game to play. Solid entry, that is well made all-around. |
| Oct 7 11:30:24 | 17m 44s | Lil Trash Friend | ♥ 3 | The game is very funny! Little racoon is so adorable. Great visuals and solid gameplay. Thanks for participating, you've done a great job in 72 hours. I'll keep this entry in my GameJam library. |
| Oct 11 12:25:08 | 96h 54m | Cookin Bash 10 | ♥ 1 | Yep, this is a fun game to play. A bit plain graphics but everything is understandable and creates perfect mood for the restaurant theme. A bit harder challenge would profit the game. The main obstacle it the learning curve, and once you get it - it's an instant win. |
| Oct 11 15:08:25 | 2h 43m | Clockwork Owl | ♥ 0 | Amazing concept, but boring gameplay. My finger is tired after 5 minutes of spam-clicking. Respect for collision model. |
| Oct 11 15:16:34 | 8m 09s | The Internship | ♥ 1 | Amazing visual style and very good sound design. Gameplay is a bit dull. And I don't like current animations. Overall the game has big potential if it wasn't for 72 hour limit. |