FoonLudum Dare ExplorerLD51 → Cure Casimir

Cure Casimir

By bender-biber

View on ldjam.com

CategoryRankScoreCount
Overall9333.1633
Fun10402.8233
Innovation10672.6933
Theme8413.3833
Graphics6423.5433
Audio4163.4333
Humor3903.2032
Mood9473.0131

Comments

slush 2022-10-03 22:15

Nice level design

sliphtrex 2022-10-03 22:36

I like the texture and character design of Casimir. I've been wanting to try out Godot, it seems cool. I hope the little guy feels better in time for Cure Casimir II. :laughing:

yani 2022-10-03 22:45

What a cutie pie! I like the levels and the character feel like a plushy toy. And the way he sneezes right after the jump sound hahaha. Sometimes I was just jumping and waiting for him to sneeze just to hear that combination. Anyway, everyone probably feels related to the sleepy characted during the Jam :grin:

goddoesplaydice 2022-10-03 23:37

Cute character :)

organicpencil 2022-10-04 00:10

That cloud level kicked my butt

joedev 2022-10-04 23:35

Casamir is both cute and terrifying :joy: I love his human teeth :eyes: And a cute sneeze! I think the early levels might need to space the pickups further apart to add a bit of challenge. But a good entry, well done!

amarokczukay 2022-10-05 11:59

the camera was a bit buggy for me, but the design is good and cute. it gave me a PS1 game vibe :D

izhvaryag 2022-10-05 12:04

Good job! But a lot of bugs

sohei 2022-10-05 15:23

Fluent controls is a necessity for this type of game. Casimir doesn't jump when I want him to jump and get stuck in all kind of places. Platform jumping was a struggle with controls. The character is very cute though, I feel the urge to to cure him.

bender-biber 2022-10-05 17:56

@sohei Hmm interesting I did not now there where actuall places where you could get stuck.

Just had to start a Mario game to see his jump animation. He really has no *start jump* animation. I shortend casimirs animation quite a bit during the jam but I guess i should just remove it.

Getting controls for this type of game feel good is propably something I should not try during a Jam..

makhan 2022-10-06 03:21

Really cool game design by incorporating the sneezing every ten seconds even when it was a bit frustrating in a fun way. The sneezing audio was really quirky and laughed almost every time it happened, so props on that. After many attempts on the 3rd level I had to quit as it was unachievable for me, but overall I would say that this was a really fun game.

shaolin-dave 2022-10-07 20:08

- Couldn't get the pill so first think I tried was jumping up the wall, wound up walking right off the edge of the world. looks like it's a trick you can cheese a good portion of the game with. - I get that the sneeze plays into the theme of the game, but losing control constantly is a bit annoying. Maybe if he sneezed while moving, it wouldn't distract from the game so much. - The character is well made, but it's a green character on green grass so he doesn't stand out much. If he were red or purple, the colors would complement each other much better. - The cloud level doesn't have much of a sense of scale or movement. More scenery would help.

bender-biber 2022-10-07 20:44

@shaolin-dave thanks for the detailed feedback. The idea with sneezing is good.

I already started recreating the complete movement system but it would be much more than a Bugfix.

The contrast with the world is really a problem but I would recreate the complete Leveldesign if I continue working on it.

tigerfinch 2022-10-08 22:09

I enjoyed this a lot - the sneezing was very cute :)

mandy858 2022-10-08 22:58

I tried to grab the first pill too but never worked xD Glad to see I wasn't alone xD. I hateeeeee so much his sneeze. Miss so much jumps because of that -_-. Overall, great game. Kind of the same platforms, but love the graphics, the character is so cute (and so slow lol). Good job!

dileriuml 2022-10-08 23:06

Controls are a bit annoying: jumping is not immediate. But the character and concept are very funny! Overall - good job!

roka-josh 2022-10-09 12:08

Fun character design and I like the overall concept. If you were to take this further I would recommend changing how the sneeze affects movement because I ran into the situation with the moving platforms of being ready to jump before a sneeze stops me and the platform is out of range by the time I can move again. Apart from some small tweaks to the movement though, great job!

mikropiru 2022-10-10 07:29

Looks really nice and cute! The controls feel a bit "off", making timing my jumps hard. But I played the HTML5 version, so it might be related to that. A nice entry overall, good job!

steve7411 2022-10-14 10:27

The controls took some getting used to, and the sneezes seemed happened at times that prevented me from making platform cycles more often than not, but it's a fun platformer in the end. I also like the character design

hunttis 2022-10-16 06:08

Nice entry! The character was pretty cute and the game was understandable from the get go.

It was a little annoying that you lost control of the character when the sneeze happened, I missed timed jumps because of that and the cycles were kind of long.

Don't give up on godot though, it's a really good engine to make little games with!

knipsch 2022-10-21 16:20

Great job on the animation for the main character. I also really liked that Casimir was fully voice acted. It would have been nice to have a little more warning for when he sneezed so I could time jumps around it. Nice job overall!