Foon → Ludum Dare Explorer → LD51 → Feedback comment stats → Harmadillo
Feedback comments for LD51
Harmadillo's games and stats for all events →
| Timestamp | Since previous | Game | Harmadillo's comment | |
|---|---|---|---|---|
| Oct 6 16:23:44 | Nuke Yourself to Alpha Centauri! | ♥ 0 | Good game. The steering worked in the opposite direction to what I expected but I felt I had it working and the plate coating/swapping as well. I was unsure what to do with the damage/fire on the schematic side. Would also have liked an indication on the game over screen of why the rocket failed. | |
| Oct 6 16:39:59 | 16m 15s | Sergeant "Giles de la Turret" | ♥ 1 | Fun game. I found determining the correct target point to hit an enemy nicely challenging. Would have preferred a slower build in the number of enemies. The number felt overwhelming rather quickly. |
| Oct 6 16:56:12 | 16m 13s | The Little Bot That Could | ♥ 1 | Nice game. Graphics nice and clear. Particularly like the little animations on the robot. I spent a lot off time trying to get to a cog that was out of reach before I realised I had missed the corridor heading down. |
| Oct 6 17:13:51 | 17m 39s | 10 Frame Adventure | ♥ 0 | The level editor is very impressive. The graphics are basic but clear and easy to read. The game needs more levels but I can understand the limited time was spent on the level editor. |
| Oct 6 17:42:05 | 28m 14s | Robot | ♥ 1 | Interesting game. Setting the action queue for your robot was good but having the options felt limited, especially the 1 move in each direction. The execution of the actions and the turn order could be made clearer. |
| Oct 6 18:08:11 | 26m 06s | Venge Of Mari | ♥ 1 | Interesting game. The music and sound effects are great. Controlling the robot was a little frustrating, attacking against the men and when you could/couldn't move through scenery. |
| Oct 6 18:27:58 | 19m 47s | BackToSchool | ♥ 2 | Good game. Teddy went quiet on me a couple of time which made for a sudden death. |
| Oct 6 18:38:40 | 10m 42s | The Cult of the Ancient One | ♥ 0 | Interesting game. I'm not sure I got the controls correct. Especially moving people between the locations as i would have liked. |
| Oct 7 17:07:16 | 22h 28m | Your Little World | ♥ 1 | Good game. I had a self sustaining ravenous horde by the end. Some visual indication of the flow of resource would be good. I didn't understand how it worked the comments. I assume the different creature colours is just cosmetic. |
| Oct 7 17:17:23 | 10m 07s | Chinese restaurant kitchen | ♥ 0 | Nice game. Took me a few goes to work out the required sequence. The controls were a bit fiddly. Where you had to click was sometimes quite specific and not always clear/intuitive. |
| Oct 7 17:45:33 | 28m 10s | ROSWELL AREA ███████ WASTE DISPOSAL, INC. | ♥ 0 | Nice game. The trial and error of building different layouts and combinations was a lot of fun. |
| Oct 7 18:00:00 | 14m 27s | Tormenting Idol | ♥ 1 | I liked the 2 phase dynamic, sort of moving between searching and running away. There was a lot of sudden deaths. |
| Oct 7 19:06:44 | 1h 06m | ergo | ♥ 0 | Nice game. The puzzles were simple(in design, not to solve) but very nicely done. The menu art and mood was great. |
| Oct 7 19:19:39 | 12m 55s | Chronoblink | ♥ 0 | Fun game. The teleport mechanic/controls was much easier to pick up than I expected, even if I'm still pretty bad at it. |
| Oct 8 13:44:41 | 18h 25m | Time Invaders | ♥ 1 | Fun game. Enjoyed the music and it fitted well with the game. |
| Oct 8 13:59:31 | 14m 50s | Ten Snailconds | ♥ 1 | Excellent game. Great animations, especially the snail when it bumps into enemies. I liked the enemies not killing you just slowing you down. |
| Oct 8 14:14:27 | 14m 56s | The Curse of Household Chaos | ♥ 1 | The art is great. Makes it clear what everything is and requirements for each fix. The difficulty seemed to spike around 15 spells remaining and you were in the hands of the RNG gods. |
| Oct 8 14:26:51 | 12m 24s | DUNGEON I/O | ♥ 1 | Took me a few rounds to get the hang of it. Mostly remembering how maths worked and realising the timer was counting up. From there it was lots of fun. |
| Oct 11 20:31:41 | 78h 04m | 10 Second Pizza Delivery | ♥ 1 | Nice game. The variety of the levels and mechanics worked really well. On a couple of levels my brain kept thinking the black box with the instruction text were bits of the level(walls etc). I would have liked a level selector so i could go back and try to get the stars I missed. |
| Oct 11 20:42:10 | 10m 29s | FF:10 | ♥ 0 | That was frustrating and difficult and fun. Thought the concept was very well executed. I did swear at it when I read "Hard Mode: On". :) |
| Oct 11 21:02:26 | 20m 16s | Lizard Chef | ♥ 0 | The controls take some getting used to. The infinite time starting level was helpful. The art was good, particularly the meals created. |
| Oct 11 21:17:06 | 14m 40s | Chain Destruction | ♥ 1 | Nice game. I liked the simple controls and the timed explosions. Would have liked more agency in creating the chain explosions rather than hoping try drift by at the right time. Maybe some gravity or something to pull the enemies towards you. |
| Oct 16 10:44:22 | 109h 27m | One Minute Away | ♥ 1 | Great game. The background ticking clock in the background and the slowing down as time progressed really fitted well. I noticed the one special effect which was the screen rotating. My biggest frustration was the keyboard layout, I couldn't get jump and punch to feel nice together. But i did finish the game so only a minor frustration. |
| Oct 16 11:00:45 | 16m 23s | They hate each other ! | ♥ 1 | nice game. The cat and dog designs are very good. It did become repetitive, some form or progression or a score to chase would be good. |
| Oct 16 11:17:57 | 17m 12s | TchouTchou: the game | ♥ 1 | Nice game. Took a while to work out the mechanics with loading the train for consumers and suppliers. When the destination for a train is locked in also a bit unclear. Overall a lot of fun. |
| Oct 16 17:11:48 | 5h 53m | it could be worse | ♥ 1 | The minimalist blocky design worked well and I though gave the world a bleak look that matched the increasing negative affects. Controls were nice and smooth, fun game. |
| Oct 16 17:28:51 | 17m 03s | Tank Factory | ♥ 1 | Was interesting to try the different tank builds and see what difference they made. Picking up the loot was difficult if you go blast heavy in the design, push me more to speed shot upgrades. |
| Oct 16 17:39:43 | 10m 52s | Alapai | ♥ 1 | Nice variety of levels with different challenges. A couple did seem like I need to have achieved upgrades(or maybe specific upgrades) to have a chance at. I got shot by a lot of arrows. |
| Oct 17 18:52:57 | 25h 13m | 10 seconds ware | ♥ 0 | I agree that having to restart from the beginning was very frustrating. I found the first try on a level I was working out the new mechanic and the ah-ha moment when I worked the level was over shadowed by realising I would have to repeat 3 earlier levels before I could try again. The levels I did play were interesting and with the 10 second time limit often still challenging even after "figuring" the level out. Graphically and mechanically a good can and often fun to play. |
| Oct 17 19:59:57 | 1h 07m | The Lure of Treasure Whisper Island | ♥ 1 | I did not find any treasures. But it was later in the day when I realised there was more than one to find. The ice/warmer seem inconsistent at times, I had it change when I had not moved. Voice acting was good. I listen to him mostly say warmer until the sun set and there was enough variety that it did not become annoying. |
| Oct 18 17:17:29 | 21h 17m | 10 seconds to Spock you | ♥ 1 | I am conflicted about the movement speed. It felt slow with the 10 second limit to catch an enemy but it did mean a lot of "I've almost caught you" then "No! now your chasing me". Which I think made it more fun. Sometimes the enemies where a bit sparsely populated. |
| Oct 18 17:41:10 | 23m 41s | Viam in tenebris | ♥ 0 | Excellent game. As has been said above, I spent a lot of time standing still waiting for the maze to change rather than solving it. Got to level 17 but ran into some invisible walls. Was not sure if that was a bug or a feature. The graphic, sound and mood of the game are all really well done. |
| Oct 18 17:54:51 | 13m 41s | Pablo's piñata party | ♥ 0 | Nice game. I liked the art style and the chill music. |
| Oct 18 20:52:12 | 2h 57m | Memento Mori | ♥ 0 | Took a little while to understand the movement controls. The theme of collecting memories and layout changing with your thoughts works well. Collected all the clues on my second play through but game kept going, no end screen. |