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Feedback comments for LD50
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| Timestamp | Since previous | Game | digitaldude555's comment | |
|---|---|---|---|---|
| Apr 5 09:51:21 | Populus Romanus | ♥ 2 | Made it 7 years at the most, love the art, would make a good sandbox to construct a city. Gameplay fit the theme well, but I didnt really feel like I figured the game out even though I played it 4 times, I was just placing buildings next to citizens with lowest bar. Relaxing music fits the game though. Good job. | |
| Apr 5 10:00:26 | 9m 05s | The Beast Within | ♥ 3 | Oh this game is great fits the theme perfectly, love the art and animations, music is alright. You created a great mood, it feels like an old 50s monster movie. Replayed it a few times but never got more than 3 days, I like how every playthrough you can try a different strategy and just when I thought the game had no humor I saw the lego trap animations, 5/5 humor. |
| Apr 5 10:19:29 | 19m 03s | Off with the show! | ♥ 2 | Wow you created a song just for the game, thats great. Gameplay was a bit confusing I managed to combine some stuff but there was never any indication for what I was currently combining so I was just mindlessly clicking after a while, definitely could use work on more visual feedback to the player. Visually the font was a bit plain, and the 3D model wasnt too good but I liked the room. Fits the theme. |
| Apr 5 10:30:53 | 11m 24s | Jacob Cassidy in: Case Crimson Midnight | ♥ 3 | I would love to shoot as I move as well lol, it got really really hard, Love the art and music though, sets the perfect mode for the game. Its a bit too hard though, the fit with the theme is too loose I feel, but overall its a pretty good game. |
| Apr 5 10:48:47 | 17m 54s | Apo K'Lypse IV | ♥ 4 | First off love the music, gives a sense of urgency and sets the mood, gameplay is decent, except the upgrade menu when you click to see what you are upgrading you already bought it, should be mouse over also it gets too hard way to quickly and buying second jump is critical to actually getting anywhere, but the gameplay was pretty fun I tried half a dozen times to beat it. The art isnt good, I like all the heat effects though. Fits the theme decent although I wonder can you prevent the inevitable by fixing the ship. Good job guys. |
| Apr 5 11:10:41 | 21m 54s | Dinosurvivor | ♥ 1 | Love the art, music does not fit the game at all. Gameplay is simple but fun, it seems that the asteroids do nothing to the planet so there is no point in shooting the asteroids you can just dodge, I made it around 5 minutes, good job. |
| Apr 5 11:32:24 | 21m 43s | Burning Spirit | ♥ 5 | Wait the tree had animals next to it, did they die? noooo. Wow the art is magnificent, love the music too, visually its one of the best in the jam, but the game has some problems, its too fast paced for a card battle, seems there is no strategy involved just collect water cards and attack the flames, and sometimes its hard to drag the cards into the slot. Fits the theme well though. |
| Apr 5 12:00:37 | 28m 13s | Desert Defense | ♥ 3 | I got 17 minutes 51 seconds awesome game very fun, I thought at first man this game is too simple but then the upgrades came and new enemies, even at minute 15 the enemies were still changing, just a really good game, I enjoyed playing it. Only critique I'd say it doesnt really do anything with the theme. |
| Apr 5 12:13:51 | 13m 14s | The Last Savior | ♥ 3 | Web version is slow for me, but I got the desktop version and that seemed to fix everything. graphics were fantastic and the music really fits in well with the game, doesn't do anything unique with the theme. Gameplay is fun but its a bit too simple for me. Anyway great job guys. |
| Apr 5 12:19:36 | 5m 45s | CigBan | ♥ 3 | Love the graphics and his funny walk cycle, its a pretty unique game, I'd agree with the others that it gets a bit repetitive though. My favorite part is the sound design. Good job. |
| Apr 5 12:55:29 | 35m 53s | Push, Rethink, Undo, Repeat | ♥ 4 | Pretty good game, nice take on the theme and I liked how the puzzles were randomized I didnt want to do the same puzzles every time. Love the dramatic music too. Not much to criticize here. |
| Apr 5 13:12:09 | 16m 40s | Flooded Caves | ♥ 2 | Really fun game, and most unique take on the theme so far. |
| Apr 5 13:15:24 | 3m 15s | Highrail to hell | ♥ 2 | Really love the graphics and the polish on the game, especially love the sound effects, something was weird with the music though. Gameplay was fun but it was too short and the theme is very loosely implemented here. Good job. |
| Apr 5 13:19:39 | 4m 15s | Avagiance | ♥ 2 | The best thing here is the graphics, gameplay is hard no matter how many times I tried I couldnt get past stage 1, I think there should be some feedback to hitting things and it could have used sound, Overall good effort. |
| Apr 5 13:48:29 | 28m 50s | Owl Knight | ♥ 5 | A lot of care went into the graphics, looks really good, like the ambient music, game was a bit too simple, maybe have more challenging platforming. Doesnt really do anything creative with the theme but the art and sound make for a good mood. Good job. |
| Apr 5 14:59:07 | 1h 10m | Running Late | ♥ 2 | I really enjoy the atmosphere of the game, the music and the film reel sound effect go well together, art is decent, maybe make the ui more presentable, game was pretty funny too. And one of the more interesting takes on the theme I've seen so far. Good job. |
| Apr 5 16:02:31 | 1h 03m | Flood Tower | ♥ 3 | Decent game, I like the music and character design but there wasnt much to the gameplay, it would be cool if the tower had physics. Good job. |
| Apr 5 16:37:33 | 35m 02s | Reaching Home | ♥ 2 | Best ending, I like the fire spread effect and the lighting is so good. Gameplay was stressful but to be expected, although it doesnt really fit the theme nothing was inevitable here. Anyway Good job. |
| Apr 5 16:57:45 | 20m 12s | Atlantis | ♥ 2 | That was pretty cool, I didnt realize you could zoom in til 10 minutes in lol, I like the look of the island, the water would have been nice to have some effects on it but time constraints, gameplay was nice just needs some balancing. Overall good job on the game. |
| Apr 5 17:08:36 | 10m 51s | The 13th Colony | ♥ 2 | Very nice, the sound design fits an alien world, I like the different creatures and biomes in place, impressive what you guys have done in 3 days, only critique is the gameplay started to feel like a chore after a while. Otherwise a great game and good take on the theme. |
| Apr 5 17:16:21 | 7m 45s | Battery Low | ♥ 6 | You made me sad for a rover robot, amazing, the whole game, probably the most polished graphics and sound I've seen in the jam. |
| Apr 5 17:29:32 | 13m 11s | overRUN | ♥ 2 | Like the lighting and sound effects, graphics are very simple but clean and polished. I didnt realize the zombies would be so fast chasing civilians so a few died, I think the game can be expanded with some map variation, more levels. Good stuff. |
| Apr 5 18:32:03 | 1h 02m | I Will Not Die. | ♥ 2 | Webbuild is broken, go to player settings, publishing settings, and check fallback decompression. |
| Apr 5 19:42:33 | 1h 10m | Aster Defense | ♥ 5 | Wow that rotating earth is beautiful and the UI looks great too though it blocks you seeing the asteroids, gameplay needs balancing the turrets are overpowered, doesnt seem like earths demise is inevitable with these guys around. |
| Apr 5 20:08:39 | 26m 06s | 12 Hours | ♥ 2 | Wow that ending...Like the art of the room, gameplay there isnt much to it, not sure if you had the time but could have found a way to expand on it, it didnt feel responsive clicking the terminal. |
| Apr 6 15:32:31 | 19h 23m | Shoal | ♥ 5 | Great game, fits the theme so well. Graphics were good and I liked the relaxing sound effects. I didn't use the split mechanic too much though it didn't seem necessary. Well done. |
| Apr 6 15:47:55 | 15m 24s | EMBEJEAL | ♥ 1 | Love the graphics and the screen transition effect, the sound effects are good. The background music is quite bad and climbing is very frustrating I used jumping to get everywhere. Good take on the theme though gives a sense of urgency to the platforming. |
| Apr 11 13:22:11 | 117h 34m | Protect The Light | ♥ 2 | Probably the most thorough tutorial of any game I rated so far, like the run animation and the sound of the bow, music is relaxing though gameplay isn't. It was a bit too hard for me. I couldn't finish it. Good job. |
| Apr 11 13:28:19 | 6m 08s | Berserk | ♥ 2 | I laughed when I realize the table counted as an enemy, like others have said the sword attack needs to be more responsive, I just spammed attack constantly. |
| Apr 11 13:33:13 | 4m 54s | Cursed Ronin | ♥ 2 | Wow the art is really amazing, love the animations, game is very unfinished though, but I remember my first jam game lol. |
| Apr 11 13:44:14 | 11m 01s | Shotgun King: the Final Checkmate | ♥ 3 | Insane amount of polish, fantastic game, cant wrap my head around just one guy doing graphics, game design and coding this in 72 hours. Well done. |
| Apr 11 13:58:23 | 14m 09s | Predestination | ♥ 2 | Wall jumping was a lot better than I feared it would be, love the little ghosts that pop up after you die spawned enough for a haunted house after a while, I would recommend resetting to checkpoint a lot faster after dying in a game with a lot of deaths. Good work. |
| Apr 11 14:17:37 | 19m 14s | You Will Die | ♥ 2 | Nice graphics on everything except the textboxes, could have used a nice font. More responsiveness needed in terms of hitting enemies and getting hit I noticed my live go down but the goblins were too far away to touch me. Good luck on getting 20 ratings you guys should probably start rating some games only 10 days left. |
| Apr 11 14:31:20 | 13m 43s | Choboro | ♥ 3 | Certainly very creative and interesting approach to the theme, and it has a good polish. Screenshot (2833).png |
| Apr 11 14:49:34 | 18m 14s | KEEP THE POWER | ♥ 2 | Wow that's a powerful ending and a powerful message. |
| Apr 11 15:27:39 | 38m 05s | the pond | ♥ 1 | That was relaxing, reminds me of the first stages of spore, but how is it connected to the theme? |
| Apr 11 16:24:56 | 57m 17s | Stuck In The Hypertext | ♥ 2 | Innovation in a point and click game is hard to do, but this was pretty unique. Good use of the theme. Could have expanded on the puzzles a bit but tough to do with 72 hours. |
| Apr 11 17:00:48 | 35m 52s | Loop | ♥ 3 | Decent game but I was able to cheeze it with spamming space bar and keeping the circle in one place getting 2nd place with 63secs, maybe have points scored based on amount of loops made? Otherwise good effort and I like the audio track. |
| Apr 11 21:40:41 | 4h 39m | Heat Death | ♥ 2 | So simple but so much fun, like the variety in the asteroids, played it a few times and got 65 seconds as my time, could have used a few atari era sounds but sound is always last priority for a compo game. Well done, great stuff. |
| Apr 11 21:48:55 | 8m 14s | Cthulhu Survivors | ♥ 1 | Love the lighting effects especially when the mist passes a torch, gameplay was fun for a while but it was missing some depth to it, something else to keep you engaged with the game but not sure what I'd add. Good effort. I scored 8316. |
| Apr 11 22:05:36 | 16m 41s | Delay The Asteroid | ♥ 1 | Congrats on your first jam guys, this is just the beginning of your game dev journey. I have to be honest though, it needs work, maybe juggle multiple asteroids around, as it stands now this game has no challenge to it. Still you followed the theme well. With my rating you will get the 20 you need. |
| Apr 11 22:36:23 | 30m 47s | Die higher. | ♥ 2 | 451M for me congrats on the 20 ratings, decent game, the fall faster move seemed to make me die quicker so I didnt use it much. |