Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → Kelvination
Feedback comments for LD48
Kelvination's games and stats for all events →
| Timestamp | Since previous | Game | Kelvination's comment | |
|---|---|---|---|---|
| Apr 27 16:00:50 | The Whole Game | ♥ 2 | Interesting game, the drill moved way too slow for me though, it was very frustrating just waiting to make it to the hole. Enjoyed the art and overall theme though! | |
| Apr 27 16:04:44 | 3m 54s | Ronin Blade | ♥ 1 | Cool game, nice arcadey music and pixel graphics. It was fun dashing around with the sword, and the enemies felt balanced. Overall great job! |
| Apr 27 16:15:19 | 10m 35s | Holey Hell | ♥ 2 | Awesome game. It took me a second to understand what was happening, but I think that's exactly what a good game should have. Such a unique concept, and the trippy colors were perfectly contrasting each other to make each level feel different. Not too easy, not too difficult. Best game I've tried so far, great job!! |
| Apr 27 18:44:26 | 2h 29m | The Limbo Runner | ♥ 1 | Awesome game! I do wish that I could change the keybind for the limbo though, it would be nice to be able to click my mouse button instead of the space bar. But great art and animations, and the voice acting was great too. Overall really good job! |
| Apr 27 18:57:42 | 13m 16s | Insomnia | ♥ 1 | I like the art style of this game a lot, it's very minimalistic with great color schemes. I ran into an issue though on the "deepest level of sleep" (I think i might have fallen through the map or something). The gameplay wasn't super engaging, but the visuals made up for it. Solid game overall! Also, I love the title screen, that's a great way to make a menu. |
| Apr 27 19:06:14 | 8m 32s | A Psychic's Interview | ♥ 1 | A bit strange, but the narration is pretty nice. I got a little confused though when the red guy started attacking me, didn't really know what to do. Cool concept though! |
| Apr 27 19:20:26 | 14m 12s | Depth of Death | ♥ 1 | Cool game, I enjoyed the art style, felt like a good ol' N64 Goldeneye game. But the overall game play wasn't super exciting in my opinion. I don't think that adding health to enemies makes them harder to kill, just more tedious than anything. I would much rather fight 50 enemies that take 1 shot to kill, than fight 1 enemy that takes 50 shots to kill. But the level design and the environment around it were great. Good job! |
| Apr 27 19:32:34 | 12m 08s | Underworld Postal Service | ♥ 2 | This game is really fun! It's paced well, and definitely stressful when you have a bunch of mail that needs to be delivered. It forced me to come up with a strategy to get them all out as fast as possible. And I love the level design with the ladders going to different levels to make it even more difficult to get to where you're going. AND it quite literally fits the theme of going deeper and deeper. Just amazing all around. Everything about this game was awesome, great job! |
| Apr 27 19:59:36 | 27m 02s | Hungry Jungle | ♥ 1 | I really enjoyed the controls for this game, though it would be nice to have a better highlight of which character you are selecting / have selected. And I got to the end of level 18 and it said something like "You've reached the end, or have you?" And then I couldn't get through the door, and there was nothing else on the level, so I didn't know what to do and gave up after about 5 minutes of walking around aimlessly on that level. Overall a fun game though, good job! |
| Apr 27 20:11:27 | 11m 51s | Payday | ♥ 1 | Awesome game! I really like the art direction, everything sticks to the art style. And it's a cool adaptation of the theme, going deeper and deeper in debt. The animations were a bit wonky but that's understandable for a game jam. And it would be nice to have a health bar or something, but those are really just minor things. Overall great job, great game! |
| Apr 27 20:15:45 | 4m 18s | Dimensions | ♥ 2 | Cool concept, really short but a really innovative idea. Enjoyed the music and the art too. Well done. |
| Apr 27 20:24:21 | 8m 36s | Chicken Robot on Mars | ♥ 2 | Cool little game, similar to the binding of isaac, but with the falling added to it. As many others have said, the falling is a bit too fast. But thankfully you made the respawns instant so you can get right back in the action. Literally making the falling speed maybe 10-15% slower and this game would be great! |
| Apr 27 20:30:44 | 6m 23s | Deeper into Carnage | ♥ 2 | ... Interesting game to say the least ... It was pretty fun, the movement felt a bit crazy, and I was constantly ramping off of boxes and flying around. It definitely needs a crosshair and some sort of feedback when you hit an enemy. It felt like my bullets weren't doing anything most of the time. Funny game though, you have quite the imagination... |
| Apr 27 20:47:33 | 16m 49s | Deeper in space | ♥ 0 | Great game, fast paced and fun to control the character. It's a bit slow to ramp up the difficulty though, maybe it could introduce more enemies (or harder ones) sooner. Great job though! |
| Apr 27 20:54:01 | 6m 28s | Alien Abyss | ♥ 2 | What a beautiful game! Really awesome art work and game feel. The only problem I found is that the enemies were way too few and far between. But seriously awesome art work and the music was cool too. Great job! |
| Apr 27 20:59:06 | 5m 05s | Deeper n' Dipper | ♥ 1 | Very interesting game. The controls were slightly weird, having to use enter on the dialog when my hand is on WASD and the other hand is on my mouse. And it definitely needs some bullet animations, I couldn't see where I was shooting. Cool game though, awesome job! |
| Apr 28 12:24:15 | 15h 25m | Into the Dark | ♥ 2 | Really nice artwork, and cool idea for a game. Unfortunately, as others have said, it is way too dark to see anything. It makes sense that you want the player to be isolated, but I literally couldn't see a thing at times, and I was just walking around aimlessly without knowing where I was going. Good job though! |
| Apr 28 12:32:00 | 7m 45s | Tom's Twist | ♥ 2 | I enjoyed this game, it was a nice little story with a funny twist at the end. It was a bit hard to find the mailbox clue without hints, but the movement was great and it was fun to jump around. And I enjoyed your low poly art style. Great job! |
| Apr 28 12:49:51 | 17m 51s | Hellscape | ♥ 1 | This game was super fun! High speed, mechanical gameplay. The level generation is excellent, there were always spots for me to hide and use line of sight to my advantage. There were a couple times that I fell too far on the side view levels and couldn't reach the doorway, but that was easily solved with a quick reset. The only 2 real issues I found were that the character is way too tall on the top down levels making it sometimes literally impossible to dodge the bullets flying at you, and if you are up against the wall, you can't shoot away from it because of the wonky gun rotation. Overall, it definitely needs some polishing, but the game mechanics were great and this was one of the most fun games I've played in this jam! Awesome job! |
| Apr 28 12:59:06 | 9m 15s | Super Deep Olympic Diver | ♥ 2 | Awesome game, really great artwork and animations, and game feel overall. I liked the WASD thing at the beginning, and the underwater part felt really good. Dolphins are always great too. Overall really nice job! |
| Apr 28 13:02:48 | 3m 42s | shaftception | ♥ 2 | Cool game! I enjoyed the WASD part, it's a nice little twist. And it's a short track, easy to memorize what's coming next. I got down to 27.33 seconds. Great artwork and level design, fun mechanics, great game! |
| Apr 28 20:19:04 | 7h 16m | Down Under | ♥ 2 | Simply amazing game. I sat and played it for 2 hours straight. Got all the way to depth 1000 ... and then I fell indefinitely afterward lol. And I know you didn't make the music but it was a really great choice, I was jamming to it the whole time I was playing. The only criticism I can give is that you need more than 1000 depth, or at least start limiting the amount of green rocks exponentially to give it sort of a soft depth limit. Really, really great job though, I had a great time playing this game! |
| Apr 28 20:32:50 | 13m 46s | Help! I'm trapped in an arcade factory! | ♥ 0 | Really cool concept, it was a bit frustrating to play in the 3d world, and things moved really slowly in general. But the whole idea behind the game is great, and I enjoyed the music and artwork too! |
| Apr 28 20:56:39 | 23m 49s | Bunny Bunny Dig Dig | ♥ 0 | Awesome game, I'm absolutely blown away that you managed to make this in 72 hours. Beautiful art, lively music, awesome gameplay, and great progression. All around amazing. |
| Apr 29 15:30:26 | 18h 33m | Moonless Pit | ♥ 0 | Solid game, I agree with @kornel and @dominium11, it definitely feels like a good mobile game. The sounds and graphics are great, the movement feels nice and smooth, it just needs some score to tie it all together. |
| Apr 29 15:36:11 | 5m 45s | The circuit | ♥ 2 | Really unique game, I enjoyed it a lot! I wish you had time to make more levels, but the core game design is really fun to play. |
| Apr 29 15:52:22 | 16m 11s | To The Core | ♥ 2 | Fun game, the engine cooling is a nice twist on idle games. I would have liked to see maybe a diagram/map of how deep I've drilled instead of just the numbers, and the final drill upgrade jumps way too much from like 2000 to 50000, which made that last stretch a bit boring while I just waited for the money to come in. Overall great game though, really relaxing and entertaining. |
| May 11 16:05:53 | 288h 13m | Touchdown | ♥ 2 | Really great game! Man that quarterback has one heck of an arm. Awesome graphics, great piano music in the background, and the difficulty was perfect. It was hard enough to really challenge me, while also easy enough that it was frustrating when I messed up because I knew it was my own fault. Really cool and unique concept, really just great game overall. Well done! P.S. This is the first game that I've given all 5 stars on! |