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SSStormy

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TimestampSince previousGameSSStormy's comment
Apr 19 19:33:46 Sheep it alive! ♥ 1 Got to 55. It's well done!
Apr 19 19:39:33 5m 47s VillageQuake ♥ 3 Hard to figure out which buildings I need to click on.
Apr 19 19:50:59 11m 26s Hearty Dose ♥ 1 Pretty well done across the board! My High-score is 50. I ran across some unfair situations in which I was essentially guaranteed to hit the wrong bubble with the mirror when trying to hit the correct one.
Apr 19 19:59:01 8m 02s Myrion Station ♥ 1 I didn't see the point of the mazes and eventually ended up running out of oxygen :(. There seemed to be something to the game but I couldn't find out what it was :(
Apr 19 20:03:20 4m 19s Dog Feeder ♥ 1 Neat. I was going to say that there should have been a button for restarting but then I read the description. It's probably best to describe the controls within the game...
Apr 19 20:20:16 16m 56s Kill the undead - keep her alive (for as long as you can) ♥ 0 The lighting and visuals are relatively nice. The camera, shooting and movement felt like they were fighting against me the entire time.
Apr 19 20:34:39 14m 23s This Website Will Self-destruct (dot) com ♥ 1 Super cute, I love it.
Apr 19 20:51:07 16m 28s Ludum Dare 46 Entry: Tree Sim ♥ 2 Solid visuals and tree growth! Wasn't quite sure how the various paramaters affected growth patterns. Here's one I thought was pretty: photo
Apr 19 20:59:40 8m 33s up in the sky ♥ 1 Solid. Had fun. Was happy to see that there were some physics puzzles in the middle :) I wish I could have fullscreened it as I found my cursor going outside the bounds quite frequently :(.
Apr 19 21:53:14 53m 34s The Game of our Lives ♥ 1 This is exactly what I needed right now. The sentiment that the game shares is something I mesh with a lot and has influenced my decisions during this jam. I am glad you made this. Thank you & stay safe <3
Apr 19 22:15:18 22m 04s dry dry ♥ 0 Neat and simple. I like the look. The audio for the lightning was a bit disorienting. Stopped at 100 as there seemed to be no progression past that :(
Apr 20 01:08:36 2h 53m DITAZURE ♥ 0 Creepy atmosphere! There seem to be some bugs with the high-score persisting after deaths however so I cannot share mine :(.
Apr 20 01:11:22 2m 46s Soul Survivor ♥ 0 Neat! The pixel look is on-point. I couldn't find any stones to gather however :(.
Apr 20 01:19:19 7m 57s Lighthouse Keeper and the Shadow Pirates ♥ 1 Super polished game, love it. Both the art and the sound are on point. When it comes to gameplay, I felt that the progression was either slow or lacking. Felt a bit weird to get to the treasure drops only a while in. What if they came sooner? I found myself using the lighthouse to proper my shots A LOT, even it I didn't have to do so. It felt fun and more interesting than just using the basic attack. Oh and is this mechanic a reference to The Three-Body Problem 🙂 ? At the end I think I used the lighthouse too much such that it broke down by itself. I got a high score of 10k. Overall pretty damn good for compo!
Apr 20 01:27:25 8m 06s Keep cats alive! ♥ 2 I played it on the HTML5 version. Great sounds, albeit the instrument seemed to be a too washed out by the sounds of the ocean which is a bit of a shame. I think the volume of the string instrument could be higher as it's got a nice melody. I wasn't actually able to gather any cats! The interface just repeatedly opened and close :(
Apr 20 01:37:25 10m 00s Angry Aphid ♥ 0 Very simple and sturdy! Was a bit unsure if there was an ending so had to quit out awhile after the stem reached the top of the screen.
Apr 20 01:47:20 9m 55s Keep Your Rage Alive! ♥ 2 The iteration of ideas in the levels was pretty nice. I ended up crashing due to an `index out of bounds` during the level where you scroll :(
Apr 20 01:51:02 3m 42s Not Clowning Around! ♥ 1 Solid art and a wonky sound track. Pretty neat. I felt like I was fighting the cannon to get it to shoot where I wanted it to at the velocity I wanted it to. It didn't feel right. I got a hit nonetheless!
Apr 20 01:57:13 6m 11s LD46 - Keep it alive ♥ 1 I seem to have misunderstood something and died from an oxygen overdose. Neat game nonetheless!
Apr 20 02:13:38 16m 25s Morituri Combonaturi ♥ 1 The aesthetic is on point! I did end up sort of finding a spot that generated a solid combo and kept clicking my mouse without moving it.
Apr 20 02:55:43 42m 05s Let's stick together ♥ 1 The gameplay looks rather interesting. The only problem I have with the game is that the level design seems to just take off and completely forget that I may not quite understand all the nuances of the game mechanics! Other than that. The art and sounds are solid. I don't see why you wish to not be rated on the art & sound ;)
Apr 20 03:03:54 8m 11s it (alone) ♥ 1 Pretty neat! The level design is on point! A few times through it all I wish I could have fast-forwarded time as I knew that the guy would have reached the goal.
Apr 20 03:07:51 3m 57s Earth Defense ♥ 1 Solid art! Where can I buy some of these jets and buildings for cheap 👀 I ended up buying a bunch of jets from the get-go and later on spamming buildings.
Apr 20 03:23:30 15m 39s Confluence ♥ 1 Creepy, atmosphere! I ended up not defending the CPU and instead trying to find the battery things around the world. The sound for when your ship hits a wall doesn't seem to communicate that doing so makes you take damage :(
Apr 20 03:27:08 3m 38s Fire ♥ 0 Pretty straight forward and simple! Could have used some SFX.
Apr 20 12:42:56 9h 15m Lich Clicker ♥ 3 Pretty neat! The art and sound and voice acting are on point. I did end up accidentally clicking through the story prompts without reading them as I didn't expect them while clicking on the souls :(
Apr 20 12:43:38 42s Hacking is Probably Not Like This ♥ 0 Solid overall polish and mood! I wasn't quite a fan of the puzzles per-se as they didn't quite seem like puzzles :(.
Apr 20 12:44:31 53s 50 Shades of Pray ♥ 2 Cute art and pretty silly. I didn't quite understand if there was an end to it so I quit out early :(
Apr 20 12:45:28 57s Coronary Flypass ♥ 2 *Niiiceeeee* Solid stuff overall! I feel that the art was a bit lacking but can't put my finger on what it was exactly. Controlling the drone was challenging and nicely designed!
Apr 20 12:46:16 48s Flower Defense ♥ 1 Art, animations and mood are on point! The gameplay felt lacking however, the sword fighting got repetitive and uninteresting rather quickly :(.
Apr 20 12:48:02 1m 46s Hungry Flames ♥ 1 (I played the web version) Neat idea! The progression kept things somewhat interesting, but I did think that it was a tad too slow for me. I felt as if the art was inconsistent which felt a bit uncomfortable to look at :(
Apr 20 12:57:36 9m 34s Satisfy'n: Keep the Love Alive ♥ 1 Pretty nice progression! I think I got both the secrets :). The one thing that stood out for me as being a bit sore was the music. It was funky, but didn't feel coherent or interesting.
Apr 20 13:01:58 4m 22s Zero ♥ 3 Really solid art and animations! My major gripes would have to do with the game and level design: I wasn't quite sure why the people were attacking me. I also felt a bit odd to visit houses and see nothing interesting or worthwhil in almost all of them. Am I missing something? I also didn't seem to have time to react to the bullets in hopes of moving out of their way :(. Other than that, some sound effects would have been nice to hear :).
Apr 20 13:07:03 5m 05s 🍄 Saki 🍄 ♥ 1 The art is pretty interesting, I liked it! Pretty good atmosphere coming from the mixture of background audio and visuals. The SFX felt a bit out of place however. I was a bit frusturated that I couldn't move around screens with the arrow keys. It felt counterintuitive to not be able to pick up logs while there were mushrooms around :(.
Apr 20 13:15:00 7m 57s Just Fishing ♥ 1 I ended up playing the peaceful mode, it was rather relaxing! The sound queues are on point and let me know what's happening pretty well. The gameplay was pretty relaxing as well. However the fishing rod felt a bit awkward and stiff to control at times :(. The white stuff in the ocean felt a bit weird. It seemed to obstruct my view of where the fish were for no interesting reason thus it felt a bit out of a place. Other than that, pretty neat!
Apr 20 14:05:13 50m 13s Efi ♥ 4 Overall superb! Loved the music. The controls were on point (albeit I cannot verbalize at any point in time which button will make the bird go in which direction which I think is interesting). I do wonder how the game would play if you could use the mouse to control the guy! Capture.PNG
Apr 20 14:19:54 14m 41s ADRENA-LINE ♥ 1 Solid as always! My high score was 28. I was a bit disappointed to not see any iteration of the core. Nonetheless, this is neat variation on the core sliding-puzzely-thing!
Apr 20 14:46:59 27m 05s Tumble Baby ♥ 3 The baby got stuck in a wall during one of the later levels :(. The progression is solid! It kept me on my toes and was interesting. Overall pretty nice :)
Apr 20 14:59:42 12m 43s Tiny Fragments ♥ 2 Beat it! Pretty neat thinky puzzler :) I wonder what sort of puzzles would be possible if, say, the clicked buttons would become unclicked once you walk over them. Also shame to see that there weren't any situations wherein I had to figure out WHEN I had to get a key instead of it being the first thing I always got. Other than that, I enjoyed the game! Good work!
Apr 20 15:04:12 4m 30s jumpgolf ♥ 0 Big Bennett Foddy vibe from this one. The golfing felt satisfying, however it wasn't exactly interesting. Sure there was variation in the walls and the level design, but fundamentally doing the golfing wasn't intriguing in any way :(. Neat game other than that!
Apr 20 15:14:28 10m 16s Embers ♥ 0 Super polished! I did end up simply exploring and seeing what I can find. Feeding the fire just wasn't fun at all. The concept of having only one item that you can hold and use while exploring a world was neat and I think there's something to it!
Apr 20 15:26:33 12m 05s The Beat Keeper ♥ 2 Didn't quite see a point in simply not just spamming left and right over and over again :(. The art is neat however!
Apr 20 16:26:24 59m 51s Ribbiton ♥ 1 Art and audio are alright! I had some issues with the gameplay however. It was incredibly stiff to see that the enemies died a second or two after you actually killed them. I'm also unsure if it's even possible to dodge them. I ended up holding down sprint and navigating the mazes instead of going through combat. Capture.PNG
Apr 20 16:31:36 5m 12s Sci-Fi Lumber ♥ 1 Capture.PNG Pretty neat. I like the duality between resource gathering and defense that emerges. I did end up being unable sustain circle production so I got overwhelmed :(.
Apr 20 16:48:14 16m 38s The Ludum Dare Flame 🔥 ♥ 1 Pretty neat! I love the simple aesthetic. Haven't seen an online game in a jam before so this is pretty interesting!
Apr 20 20:46:07 3h 57m Spooble: A Search Engine Story ♥ 1 Unsure if I got the intended idea, but it reminded me of how dependant on search engines we are nowadays. That and how much information we divulge to them about our lives. Great game! My only gripe would be the interaction method. Typing random letters in wasn't very fun or interesting :(
Apr 20 20:54:18 8m 11s Battery Panic ♥ 2 Got up to level 18 without rotating. I didn't realize you could rotate up until reading the controls section after playing the game! Best to communicate the controls in the game :). Other than that, pretty solid art, music. The gameplay wasn't particularly captivating but it did get a bit interesting as everything sped up. At that point I had to develop a new strategy for dealing with the speed!
Apr 20 22:20:13 1h 25m It Lives ♥ 1 Overall well made! Atmosphere is creepy and not lacking and neither is the art! The sounds side felt a bit lonely but what was there was good! The gameplay had a nice twist to it to keep things interesting. It was interest losing the monster and then having to frantically scurry to find where it is. I liked it!
Apr 20 22:41:17 21m 04s Primed ♥ 1 Nice overall package. I liked the twist in the message :) Got both endings! The feel of the game is pretty solid! The knockback from the shooting the gun felt a bit too much however. Not a lot of shooting was involved so I guess it's okay?
Apr 21 18:18:59 19h 37m Remember, Apollo ♥ 0 The visuals are superb quality! The audio background ambiance is nice and fits the visuals nicely. One audiovisual gripe for me is that there is no reaffirmation that you actually hit a note. You just sort of stop and that's it. Nothing else. Feels stiff. The gameplay is utterly uninteresting. It seemed to take priority over the on-screen text for me, making me completely ignore the text all togehter and instead trying to find a fun way of interacting with the game. Speaking of, I couldn't find one except for trying to cheese the level transitions by hitting a node in another level without hitting any nodes in the current level. That was the only somewhat interesting thing to me. So while the presentation is great and one of the best I've seen in the whole jam, the interactivity/gameplay is uninspiring and uninteresting.
Apr 21 18:35:59 17m 00s Social Distancing Simulator ♥ 3 Pretty neat interactable! My only gripe was with the UI. I'm on a 1080p display and it was a bit awkward to know that there are various houses I should be looking at to get a feeling of how the spread works, but couldn't intuitively due that due to the fact that most of them were offscreen? I wonder how the UI would feel when all the information is presented to you at once. I think that at first the amount of information may be a bit much but you'd (at least me) quickly realize that the dynamics aren't that complicated. Another problem was the cyan footer menu thingy. It too was contributing to the awkward UI experience I had. Other than that, the visuals and the game are solid :).
Apr 21 18:49:12 13m 13s Genomix ♥ 2 Overall a pretty solid game! It's undoubtedly one of my favorites after playing 50 or so games :). I was happy to find that I could actually learn something about time travel, and, broadly, biology, from the game. I'd like to see more of games in this vein from future game jams. My only gripe would be that it seems that you'd have to try hard to mess up and fail to extend their extinction. I imagined that after researching virus immunity, my DNA modifying virus would face some sort of resistance. Or how, after say researching digestion or thick skin, I would run into issues researching other topics due to the fact that certain animals or resources have become extinct instead (though the ending delivers this insight rather clearly).
Apr 24 16:39:23 69h 50m Necroban ♥ 1 Pretty fun puzzler :). I'm not a fan of the amount of skeletons you have to deal with in the later levels (which is why I skipped 11 and 9), but all the other levels were fun to solve! I had a minor issue at the beginning visually understanding what I was supposed to do to enter into a puzzle.
Apr 24 16:51:48 12m 25s First Love / Late Spring ♥ 0 The art is nice. The game crashed when I had swiped everybody and clicked the X button. I think I get the message of the game. I would have liked to play more but the game kept closing after each message chain and I really did not enjoy sitting through 30 seconds of an intro screen that had seemingly nothing to do with the game. The audio was trying to be good but it was really hard to listen to it with the filter put on it. Idea is nice but the overall execution and how everything is put together seems to be very stiff unfortunately :(.
Apr 24 17:05:00 13m 12s Keep It Alive ♥ 1 The functional gameplay and the design of what you actually do in the game is rather simple yet the execution and production of it all are top-notch such that it all comes together to create a proper interesting experience about something. While I'm not a big fan of high quality production, I can't deny that this game is good.