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marbles

Feedback comments for LD46

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TimestampSince previousGamemarbles's comment
Apr 21 06:11:09 Hellianthus ♥ 2 I didnt understand what to do but I liked the pixel art of the vegetation.
Apr 21 06:30:24 19m 15s Heart on my sleeve ♥ 2 It was a nice concept. The tutorial is nice and "scattered" (not giving lots of information at one time to the player). Controller the character is a little too hard when he's with the fire, I mean there are points where the limited jump is unnecessary, like when jumping across a small gap, you need to throw the fire first
Apr 21 06:57:18 26m 54s The Wrecker ♥ 0 Nice clean graphics and being able to break the wooden walls (with some elasticity) is so awesome!
Apr 21 07:01:39 4m 21s Bump N' Jump ♥ 1 It's so challenging but it would make a nice mobile game!
Apr 21 07:17:11 15m 32s Lab Rat ♥ 3 Funny game and very nice pixel art except for the character, it feels like the colors don't go well with the rest of the environment. I also liked the tileset!
Apr 21 07:26:19 9m 08s Firepower ♥ 0 The character moves so fast there's little time to process everything that you see, making it so easy to get hit by enemy projectiles
Apr 21 07:52:29 26m 10s Feed The Pillar ♥ 1 I was about to say that I don't know where the next wraith will come from (and I die before I found one) but then I saw the arrow beside my character telling me which direction is the wraith. Good job!
Apr 21 07:57:17 4m 48s Tile Rider! ♥ 2 Cute game but there's no feedback for when I was attacking the chicken so I didn't really know if I was damaging it or not
Apr 21 08:11:27 14m 10s No Fish To Die ♥ 0 The concept is fun but it's also very hard, I couldn't get past level 4. But based on your gameplay video it's funny too as you could throw the fish and bounce it off the spring haha!
Apr 21 08:26:40 15m 13s Deadly Afterquest ♥ 2 Awesome pixel art! But the character movement feels so slow, but I think it is intentional
Apr 22 03:29:32 19h 02m Keep the station alive ♥ 1 Had fun and it has very smooth movement
Apr 22 04:52:08 1h 22m Tiny Fragments ♥ 2 very innovative!
Apr 22 05:09:16 17m 08s Burning Love ♥ 1 Not so fun for me but I like the concept of "not knowing until you have a look inside"
Apr 22 05:16:38 7m 22s Gryphon Peaks ♥ 0 nice graphics. I liked the roll animation
Apr 22 06:39:39 1h 23m Keep a Plant ♥ 1 Good job on your first jam! But the meteors are predictable, it will always come from the right, left, up, then down
Apr 22 07:13:03 33m 24s Careful Defense ♥ 0 It is a nice mechanic and it really makes you think about where to place your towers for to make your losses as low as possible. It's an interesting take on the theme. I mean it's a tower defense game but at the same time you need to keep the enemies alive. I think the music doesn't the game. Try my game, it's also a tower defense game!
Apr 22 07:27:43 14m 40s Save The Dinosaur ♥ 1 It'so simple but it's so fun! I think adding a combo system would make it even more fun. I love the graphics. I agree with @ruddgasm that there should be a penalty to prevent button mashing.
Apr 23 03:36:45 20h 09m Survive Compilation ♥ 1 I like the concept. It reminds of the Dumb Ways to Die minigames.
Apr 23 03:50:37 13m 52s Helium ♥ 1 cute little platformer. I think the colors are too dark. It is nice that you added a screen shake every time you shoot, it adds life to the game.
Apr 23 04:06:14 15m 37s Keep Pit Alive! ♥ 3 I like the horse art. Movement is a bit hard to control, like when jumping from box to box. Could do something with feedback, like when I didn't know the platform could fall (the railings?) or the boulder that fell could actually kill me when I touch it.
Apr 23 04:11:55 5m 41s Lich Clicker ♥ 2 Great artwork!
Apr 23 04:28:48 16m 53s King's Table ♥ 1 It's so fun and innovative! I haven't played many tower defense games but I think this is unique because the enemies have no predefined path and also because the towers or chess pieces are not the usual towers with range. I enjoyed it so much. The UI could have some improvement, like, the cost of the chess pieces should be shown on mouse over.
Apr 23 05:18:53 50m 05s Genki ♥ 1 Nicely done in 7 hours although there is no feedback when the player gets hit.
Apr 24 07:04:35 25h 45m 104 BPM ♥ 1 Very nice concept but I was expecting feedback when I hit the correct keys. It is more satisfying to hit the correct keys if there was feedback.
Apr 24 11:20:19 4h 15m Growing defense ♥ 2 Cute graphics! I think it is better that when you water (or use the other tools) the plant it doesn't disappear so that you don't have to click back and forth the plant and the tool (and can be cancelled by right clicking). It's not a good UX for me. Here is mine, it's also a tower defense game https://ldjam.com/events/ludum-dare/46/prototype-towers
Apr 25 04:18:34 16h 58m Turtle Daddy ♥ 2 Very polished game. I like that it is fast paced and great pixel art.
Apr 25 04:28:56 10m 22s Elementrees ♥ 2 Great pixel art. I like the design of the environment. I think the music fits the game but there is no sound effect feedback when attacking and hitting monsters. There is also no sound when trees are getting attacked so you won't know until you go to that tree.
Apr 25 04:36:54 7m 58s Precious Animals ♥ 0 Nice game but I think the art doesn't match with the other art. Not coherent? I think that's the word.
Apr 25 04:43:02 6m 08s Survivalgo ♥ 1 Nice and simple puzzle game (Not sure if you would even call it puzzle though). When the commands reach over 9, it will cover the buttons, maybe you could make it so that the squares will automatically resize so that the buttons aren't affected.
Apr 25 04:58:36 15m 34s Fleur Defense ♥ 5 Very polished game. Music fits the game and the art is clean and crisp. I love the attack animation and screen shake feedback. I found it hard since you need to go back and forth. The enemies come from the top and to be able to get a plant you must get to the bottom and bring it there one by one.
Apr 25 06:05:36 1h 07m Electro Service 2: Electric Boogaloo ♥ 2 I like the multitasking concept. And when it crashed, the game literally closed haha.
Apr 25 10:20:08 4h 14m Xeno Tender ♥ 1 Didn't really know what to do so I just kept on playing napping and feeding. I like the graphics and the gameboy colors.
Apr 25 10:26:39 6m 31s Wanted: Alive! ♥ 2 Great game! I enjoyed it. On my first try I tried to hide behind the barrel, didn't know that it could explode and I chuckled.
Apr 25 10:44:18 17m 39s The Call of the Unicore ♥ 1 Beautiful pixel art. I love the projectile hit effect! I also like that you incorporated different elements to keep the Unicore alive because health alone is too common.
Apr 25 10:56:11 11m 53s Game Jam Brain ♥ 1 Nice concept for a tower defense game. I think focus is plentiful, I just placed towers all over or maybe the monsters are just easy to kill, never had the enemies reach the brain.
Apr 26 15:19:00 28h 22m Inanis ♥ 1 I enjoyed this nice game!
Apr 27 06:02:32 14h 43m Seasons ♥ 1 The input doesn't feel right. I think it is lacking. I want to continuously place pipes while holding an arrow key and space. But I think it is a nice concept.
Apr 28 10:28:14 28h 25m Zoo keeper ♥ 2 Awesome game, reminds me of Dumb Ways to Die
Apr 29 01:39:07 15h 10m Death Trap II: Revenge of the Walls ♥ 3 Awesome puzzle game, very innovative. I really enjoyed it! And there's a lot of content too. The only thing that bothers me is that once I put a boulder I can't relocate it so I have to press the restart button. It's a UX issue when many boulders have been placed already but then you have one that needs to be relocated.
Apr 29 08:36:52 6h 57m VirusTD ♥ 0 Once I click on a spot, the UI opens and I can't change the spot I want to build in. The lighting is dark.
Apr 29 09:21:29 44m 37s Defend Pangolin Eggs ♥ 2 very clean looking graphics
Apr 30 08:01:40 22h 40m The pain ♥ 1 Awesome puzzle game. It would be more interesting if there was sound. And maybe it's just me but I didn't understand "Mouth needs to be connected on one side, noses two, and eyes three" at first so I was doing trial and errors in the first two levels until I realized what that instruction meant.
Apr 30 09:58:49 1h 57m Cthulhu: The Cult Must Not Die ♥ 2 The graphics looks so appealing just from the screenshots. Sometimes I (or enemies) would get stuck when there's incapacitated enemies in front of me. I exploited the game by leaving out one enemy and playing tag with him while I wait for the summoning process, sometime later I just let the enemy get stuck so I can stay at one spot and wait :D
Apr 30 10:05:13 6m 24s Cthulhu must be kept alive ♥ 1 Nice pixel art. It was amusing seeing humans run away from my character only to be carried to Cthulhu :D