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jlreymendez

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TimestampSince previousGamejlreymendez's comment
Dec 4 16:50:58 Bazooka Arms ♥ 2 Very fun gameplay. I liked it a lot! I am ashamed it took me some time to understand when the guns changed colors but after I figured that out I was amazed!
Dec 4 18:04:35 1h 13m Orbits ♥ 0 Excellent use of the theme! It gets hard really fast, I like it!
Dec 4 18:21:14 16m 39s Necromancer ♥ 1 I love the art specially the audio. Why did you go for the requirement of using the mouse to interact?
Dec 4 18:27:49 6m 35s Friends.OS ♥ 3 Stop being so demanding! I need more time to read these instructions..
Dec 4 18:57:51 30m 02s Doomsday Lovers! ♥ 3 Oh man! Why do they all have to buy goldfishes the same week. I can't remember all of them. :P
Dec 4 19:05:31 7m 40s RedCell ♥ 1 I couldn't understand how picking up the bubbles was making things more difficult for me. I agree with what people are saying the jumping wasn't feeling quite alright Last but not least, I really like the character. Poor little redeye having to do all work by herself.
Dec 4 19:27:32 22m 01s Earl's Quest ♥ 2 Nicely Done, I love the gameboy feeling! Only critique that I have is that I would make the world a bit smaller it was a bit tiring to walk thos long distances and things where hard to find. I loved the maze! I thought I was going to end up like Skel there for years! Greatly done!
Dec 4 19:34:47 7m 15s Maze Trudger! ♥ 1 Huge maze! I like it but I couldn't find my exit and at some point I got really lost surrounded by those creatures, another soul lost to the maze. An enjoyable game!
Dec 4 20:12:16 37m 29s Cairn ♥ 2 Nice very calm mood. I like it
Dec 4 20:19:50 7m 34s Rich in Space ♥ 0 I like the building system, it was hard to understand the way you could expand at first. But once you got the jist of it it is fun to make your space web station.
Dec 4 20:26:56 7m 06s what-doesn't kill you gets stronger ♥ 1 Unless I missed how to do it, I think it would be awesome if you could turn the spear your self. I like the low poly rats model but they are very shiny maybe changing the material a bit will help give them a better feel.
Dec 4 20:39:43 12m 47s Timeless Memories ♥ 1 I think I didn't get to see the picture in the middle due to a crash. Or was that a TV?
Dec 4 20:48:28 8m 45s Cute invaders ♥ 2 Poor chickens they go hide behind the loot boxes and I can't hug them there.
Dec 4 20:53:12 4m 44s Snakey Snake ♥ 0 Those snakes need to check for the closing doors or they will get their head cut of. Haha! I like the mechanic for ending up each level, first few levels were hard to understand why my body was left on the other side though.
Dec 4 20:59:25 6m 13s Sores ♥ 1 Nice art setting the general mood. The game feels very polished. Continue learning to code, hoping to see more from this!
Dec 4 21:42:47 43m 22s Overdosed! ♥ 1 I like the game idea, I couldn't quite understand how the joules in the defibrillator worked. But nice in general,congrats!
Dec 4 22:00:44 17m 57s Birds Birds Birds ♥ 1 Neat art and fun game as expected from the such a versatile team ;) Congrats!
Dec 4 22:25:56 25m 12s Gather the Darkness ♥ 2 That third level starts with a bang! Nice, but I definitely didn't go stealthy there
Dec 4 23:21:24 55m 28s Sea Wars: Piratefront ♥ 1 First of all, wow! those graphics! I enjoyed this game very much, although I am not convince at boxes physics in the boat. Sometimes they would fly away without any change of the ship direction. Other than that hats off to the devs!
Dec 5 11:23:30 12h 02m ... ♥ 0 I like the idea but jumping is extremely difficult or maybe I am not cut out for this. Nice graphics!
Dec 5 11:27:20 3m 50s Too Many Chooks ♥ 1 Fun game, I love the Meet the Chooks screen! Only thing I would recommend is taking control of the mouse cursor so fast movements are kept inside the game.
Dec 5 13:29:04 2h 01m The Ol' Flower Shop ♥ 2 I had a hard time understanding why the controls were so difficult at some point and then it hit me. It was all the drinks I was having.. haha! Nice game!
Dec 5 14:46:16 1h 17m MiniDom (2-6 Player game) ♥ 1 A reference to the icons would help at first. But the game is easy to understand after a few turns. I like the mechanics and the variety of cards.
Dec 5 15:43:27 57m 11s Potion Pong ♥ 0 Awesome that you were able to add multiplayer to this. Congrats for this fun game!
Dec 5 16:13:22 29m 55s A Short Story ♥ 1 Sadly I couldn't read the letter at the end because I think I clicked it away to quickly by accident. The character is really odd at first, just a floating head I first thought it was a bug but then I imagined the truth, it gets more clear after visiting the garden. I would lock the character movement when you open one of the log entries or letters, it was very weird to move over or behind them. The End scene seamed a bit off, maybe living the letter in sight would have helped. To finish, I really liked the art and general mood of the game.
Dec 5 16:26:59 13m 37s Phool ♥ 1 You gotta hate those sperms trying to make your wizard pregnant! haha, nice game! I am not very good at it.
Dec 5 16:48:37 21m 38s Water Your Melons ♥ 2 Nice graphics and awesome animation for uncovering the map!
Dec 5 17:49:53 1h 01m Bobby's awful idea ♥ 4 Good idea for the theme! I like the art, sounds and general mood of the game. The party gets out of hands rather quickly that's good, but maybe giving the player someway to do some damage control would be nice in the future.
Dec 5 21:33:41 3h 43m CARnage ♥ 3 Oh no no! I can't get all that blood from my windshield! Fun game! I am extremely bad at not hitting people.
Dec 5 23:28:07 1h 54m Spiders in da house ♥ 1 Pretty nice entry! Those spiders in the attic are impossible to get, they would lay in ambush every time I got near that stair. I found a few glitches when jumping just out of a stair, the guy would get stuck at something and float for a while. All in all a fun gameplay!
Dec 5 23:54:58 26m 51s Big Man Broth ♥ 0 I like the way you used the saying for this entry. Game is simple but nice to play for a while. I would reduce the collision of the pan to a smaller section. There were times where I was dropping the food and it wasn't clear what part had hit.
Dec 6 00:04:55 9m 57s Captain Capsize ♥ 0 I cant steal other ships cannons! That was hilarious! I found the controls very cool and innovative, but they need some work! Of course I like stealing other ships stuff, but I think that might be a little too much. Also I was not sure how to pick some things of the water, they would never reach the ship level. With some extra work this could be a very fun game. The only thing I felt out of place was the music.
Dec 6 00:18:58 14m 03s Running With Scissors ♥ 3 Very cool and innovative game! Those kids are surely well coordinated
Dec 6 00:35:43 16m 45s Crunchtime, the revenge of feature creep: mo' monay mo' problems. ♥ 3 Excellent idea for the theme of the jam! The game was strange though, I was not sure when to slap the people. So I ended up slapping them all the time. My company went broke after the third game. So in hindsight I should have been more loving.
Dec 6 00:44:54 9m 11s Penguin Royale ♥ 1 Awesome! I scored 446, is that good? Fun game, I like that the counter intuitive action pays off. Nice art and music as well!
Dec 6 02:22:57 1h 38m Courier Springs ♥ 2 Interesting game! I like that you went for a story in the map environment. However the truck is very unruly, I guess this was the expected feel but men it was hard. Are the gaps in the road unintentional? Because I totally trusted you that I wouldn't need the backspace. Up until I fell below the road.. haha! Great effort!
Dec 6 02:44:16 21m 19s Radical Relocation ♥ 1 This is one of the most polished games I played in this LD. Excellent implementation of arts and mechanics! There are a lot of things that could be added in the future to improve the experience, like transit for starters. But a great entry! Just one comment regarding the audio I would tweak the volumes of the different sounds sources so they are all in ballance. Right now the crickets are very loud.
Dec 6 03:04:29 20m 13s LDGolf ♥ 0 You should improve the physics the ball stops a lot on the curves and then it takes a little time to completely stop. Adding more friction as was mentioned before might help.
Dec 6 11:51:19 8h 46m Hell-A Work ♥ 3 Excellent art and audio! Game goes crazy very fast.. those lazy bastards ask for vacation on the second day of work! Fun idea!
Dec 6 16:54:03 5h 02m Doubloon Lagoon! ♥ 1 The ship seems a bit hard to control, it accelerates to fast. I would opt for giving it a constant speed and allow the player to set sails levels in order to manage it. Nice background music!
Dec 6 20:18:07 3h 24m Behemoth ♥ 1 Pretty hard game you have here! I like it but I would make a few changes. First the overheat gauge is huge and it is place where the player expects to be able to maneuver. Ships are firing way later than disappearing the screen, personally I didn't liked that a lot. I would expect I could simply forget about them after passing them by, specially in this game where you need to be careful about shooting. Anyhow I liked the general idea and vibe of the game. Keep it up!
Dec 6 20:36:18 18m 11s Space Overflow ♥ 2 I usually don't like clicker games, but there is something there are some interesting mechanics here. Well done and nice pixel art!
Dec 6 22:00:43 1h 24m Super Awesome Mage Power Ultra Magic Madness ♥ 1 Interesting mechanic, though it's missing something. Maybe it's space, monsters were to big even for normal monsters so the levels maybe fill a bit odd. Specially the boss in the level is too huge. I am not sure. But congrats anyhow it is not a small feat!
Dec 6 22:10:30 9m 47s Leader's guidance ♥ 1 Ahh.. the floor burns! it burns! Ok, I couldn't make it through the lava, but this was very impressive! It starts very weird and I didn't completely understand what was going on until the fourth promotion. But lava made it pretty clear :P Congrats!
Dec 6 22:18:13 7m 43s Aquariumus - Too Many Fishes ! ♥ 4 21 days On the first try, so I think I did good! This is an interesting concept, I played the web version and most of the tooltips on the right weren't fitting the screen size so I lost a lot of information. It wasn't quite easy to understand some of the measurements on the top and how one could affect them, with a bit more explaining I think you can have a lot more engagement. Congrats on this entry!
Dec 6 22:24:58 6m 45s The digger ♥ 1 That surely is a fancy miner! Controls weren't very good, I would have expected to be able to move diagonally. Also for the action that the player does the character should have had a pick instead of a shovel. Finally I got stuck at the bottom of the map at what seemed to be a door but somehow I couldn't get through it. Continue honing those skills and congrats for finishing this in jam time!
Dec 6 22:31:27 6m 29s bullets ♥ 1 Awesome bouncing bullets mechanics! This could be a fun game! I'm intrigue why are there cowboys dueling at what seems to be Santa's backyard?
Dec 7 02:37:21 4h 05m Squire ♥ 3 Pretty neat idea! I agree with what @mshopf has said a little warning before the heroes will need their stuff before becoming useless would be nice. Or maybe they should check their inventory before entering combat (or at least just for a while, so you don't have enough time to provide for all of them) I like it in general, so congrats for this game!
Dec 7 02:55:08 17m 47s Re:Tileation ♥ 1 Interesting backfires mechanic, I like it that you can destroy your enemies with it. I found a small bug were the double jump treasure chest would show closed multiple times when revisiting the room, but it's nothing critical. Although I am not a platformer fan, I like what you did here! Congrats!
Dec 7 03:06:21 11m 13s Witches' Brew ♥ 1 Very cool that you used your own engine! Very hard game it doesn't give you enough time already on the second level! You need to make the learning process a bit easier I think. Congrats on the 48hs entry!
Dec 7 03:14:54 8m 33s Space War Never Ends ♥ 1 What a crazy game! I hate those ricochet either I'm too sleepy to see them coming or this is a difficult mechanic to master. I love the way the bullets bounce with each other, the whole mechanic is very innovative The UI would need to change a bit those red/green gradients where a bit disturbing.
Dec 7 03:28:17 13m 23s Information OVERLOAD ♥ 1 Great art and sound! I think it is hard to do a humor/serious game so I applaud the effort. However I was almost ready to quit at some point because I wasn't to attracted to the story the only thing that kept me going was the HP Lovecraft reference and the difficult part at the end. Maybe tying the narrative a bit more to the challenges in the game would help make it the story click with more players. Congrats on finishing this on 48hs only!
Dec 7 11:54:54 8h 26m Plastic ♥ 0 I like the graphics and the mechanics idea. But I wasn't sure about the difficulty, didn't look to challenging even with the black dots. But in general I liked it.
Dec 7 21:09:50 9h 14m BaBaDungeon ♥ 0 Nice art! Gameplay needs a bit work I was able to finish the game by simply place spike traps all the way to the diamonds and upgrading them to the highest level. After that it was just watching them die (can ghost die again?) Also I would expect all ghost to be able to avoid this physical traps, maybe go with goblins, ratmen or whatever.
Dec 8 14:04:29 16h 54m International Gift Helper ♥ 2 The falling animation of presents needs some work, I gues it's to slow and maybe add some easing so it doesn't look so linear. But yeah as thy duck said a bit more variety could help make this funnier. I like the low poly world in the menu, that's pretty neat!
Dec 8 14:13:31 9m 02s Tiny Guardian ♥ 0 This game has some great art style! I liked it in general, but the game became to easy once I realized I could simply and freely change shield types. I didn't even needed to kill those dragons.
Dec 8 14:21:00 7m 29s Trial of the Reaper ♥ 1 That was brutal! haha.. Nice prototype, I wonder what you have in mind to make this more replayable. The core mechanic seems fun but I don't think it could retain player by itself. Congrats!
Dec 8 14:45:49 24m 49s A Boy and His Card ♥ 1 Nice concept! I can't stop spending though, I feel uncomplete!
Dec 8 15:55:06 1h 09m unrogue ♥ 1 Very well done! I would like to be allowed to select my initial equipment to try out different experiences.
Dec 8 15:59:21 4m 15s Lose weight ♥ 1 Nice change to flappy bird! Congrats
Dec 9 04:51:19 12h 51m RE-SANTA ♥ 0 Interesting puzzle, but it went for too long without me winning and just had to stop at some point. The knitted graphics are the best for this christmas themed game, I love them!
Dec 9 14:26:47 9h 35m Mesus VS The Broman Empire ♥ 2 Nice! I like it! I would make it so the fish has a bit more attraction aura, right now it's really hard to attract your followers with your fish! Nice art and funny audios!
Dec 9 15:31:38 1h 04m The Will of the Wisps ♥ 3 Wow, that was a lovely experience! Best game I have found in art/mood/sounds! Congrats on this nice concept!
Dec 10 04:43:53 13h 12m A Spark of Light ♥ 1 So I have mixed feelings about this game! I loved the minimalistic art and the mood in general. The floatiness of the player and the way the dark spots consumed you was very well executed. However I felt some objective was missing, for me simply surviving was just sitting in a corner and eventually grab one light when I was getting below 0.6. So this killed the fun of it! So congrats on the great work artwise and with the mechanics, but you need to give the design a spin to make it more of a game.
Dec 10 04:54:00 10m 07s Jazzy Beats ♥ 3 The music is very catchy, I loved that! The art style was also very nice and I liked the MOBA style controls with a twist. It took me a while to understand what was going on, maybe I should read instructions before starting play. The only complain I have is that the ultimate was way to strong and as both the player and the AI have it pretty much cancels itself out. However I was able to win by using it and quickly adding a combo of hits to the mas of fans. But in general I liked it and I think that for a JAM this is a great accomplishment!
Dec 10 05:30:55 36m 55s Not Mush-Room Left ♥ 2 I'm not a fun of clickers, but I liked this one. I lost to fast to the big white spiders, I had just spent my fireball. The art and characters design is very nice. I think the robot needs to help out more in order to be effective with mushroom spawn rate. Congrats!
Dec 10 06:04:21 33m 26s Daltonista ♥ 0 Ok, I played version 1.0.0 so you are probably aware and maybe fixed the bugs in that. But my game was ended when I felt into a hole and I was allowed to see the entire level by simply moving to the sides. I am a cheater I know! The game was very hard for me, I think that the matter that the character was too tall and the jump takes you to the roof make it very hard to avoid some of the traps. I think I would play around a bit with the jumping variables. Nice accomplishment for the jam! Congrats!
Dec 10 13:50:11 7h 45m Psychosis Diagnosis ♥ 0 There was a bug moving my camera randomly which made it really difficult to see where the enemies where coming.
Dec 10 14:04:53 14m 42s Sheep-ish ♥ 0 Interesting idea, but I found the movement of the dog a bit awkward!
Dec 10 14:26:07 21m 14s CrudeCarnageCars40 ♥ 1 This was a fun chaotic game! I liked it a lot!
Dec 11 02:42:20 12h 16m Bloody Pop-ups! ♥ 2 I like the art of this a lot! Loved the way you handle the start button to be use to start each game, fantastic! I am not a fun of clickers, but I think you did a really great job. However I wasn't sure if the strategy was just simply going on a clicking frenzy or whether I should be careful and not click on the popups content (since that's what I would try to avoid in real life). Cool game guys!
Dec 12 02:44:15 24h 01m Grim Reaper ♥ 1 A few remarks about this, it would be good if you added a sound when you hit enemies different then when you swing and miss. Half the time I wasn't sure if I were hitting or not. Also you should add some graphics in the level limits to indicate this, like a wall or something, walking into a invisible wall wasn't what I expected. Last, I am not sure the music fits the mood you were going for, Grim Reaper isn't so grim with that upbeat music. Congrats on finishing your game for the jam! I liked that you were able to add a purchase system, did the points you spent there also counted for the final points?
Dec 12 03:02:09 17m 54s Tosser ♥ 0 This game gets really stressful at the end! Good work on this, works pretty nicely!
Dec 12 03:21:47 19m 38s Towers for Nuclear ♥ 1 OK, I really suck at this! But your game is solid, great concept for the theme. Congrats, very well done!
Dec 12 04:08:43 46m 56s Apocalypse Corp ♥ 0 This was really great! My only complain is that I would prefer not to have to click the center at all. Let it be automatic and allow me to focus on the strategy. As an addition I would maybe like a building that generates polution but fixes your buildings. That might be interesting. Solid use of the theme here, congrats!
Dec 13 22:44:40 42h 35m Dragon Blood ♥ 1 Good work on this entry! I have a few remarks I would add a different sound when the hero is hit something more like a yell and then I would use the current sound to indicate when enemies get hit (even when using the arrows). It was hard to know whether I was hitting more than I was getting hit, specially in melee. So sounds would greatly help here. Is there an ending to the game or do you keep fighting until you die? I wasn't very good surviving so that's why I ask.
Dec 13 22:50:19 5m 39s Run Guys ♥ 2 I have never in my life wanted so much to ditch my friends.. well that may be a lie
Dec 13 22:55:51 5m 32s KEY MASTER ♥ 1 My head hurts! I made it to 8 keys that felt good.
Dec 13 23:12:38 16m 47s Om ♥ 0 Nice game and general atmosphere created with the art and music. However the mechanic needs an improvement, it's basically deciding what movement will generate more squares or remove the least.
Dec 14 02:46:16 3h 33m Famous Knight ♥ 1 This was a fun experience! Great art and music, good humorous atmosphere!
Dec 15 03:29:38 24h 43m Loot Grabber ♥ 2 It was fun and the music gives it the right pace. I would expect it to be a bit harder though.