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Mordokay

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TimestampSince previousGameMordokay's comment
Apr 26 02:40:47 Tiny Tony ♥ 5 Loved every single part of this game! But I have to agree with @spinaljack ... that gasp starts to get annoying .. specially on the last part where you keep dying not crossing the wooden bridge. Great game all around :P
May 4 15:47:23 205h 06m Lil Planet ♥ 3 Fun game to play. The graphics were awesome and the changing of the seasons was very noticeable and very well made. Controls are very simple to grasp from the start. I feel like the music doesn't really fit with the game (but that is just my opinion). One thing I would add was a restart button when you lost (maybe I didn't find it?). I had to refresh the page a lot of times to play again. Overall a very cool game and a good take on the theme.
May 4 16:12:04 24m 41s Planetary Defense ♥ 1 The game in general was a nice idea but the fact that you cant see the entire planet really makes it hard. The stars behind give you a sense of movement when you left click to rotate around the planet ... but you really never know how far you have moved. Still ... when I played it I had lots of fun and the way it was made makes it very fast paced and exciting. Good Job!
May 4 16:23:06 11m 02s Its a small world ♥ 0 Game is lots of fun and very interesting. The idea behind it shows a lot of creativity and the progression is also very well defined and polished. Even if the graphics are not as good as you might have hoped the core gameplay is there and its one of those games where you keep playing until you find the thief. Great Job!
May 4 16:55:39 32m 33s Shrunk Down ♥ 1 I love platformers so I would obviously like this one. The music fits very well with the game and the hole story behind it is also very funny to think about. Good Job!
May 4 17:05:48 10m 09s Attack of the Planetary-Vampires ♥ 1 Loved it. Its simple, controls work great and very fun to play. Got 8800 on my first try! The pixelated graphics are very VERY well made giving the game an overall polished look you don't usually find that often in Ludum Dare games. Good Job!
May 4 17:19:59 14m 11s Strategic Survival ♥ 1 Loved it. Don't agree with @burgee .... lumber was very intuitive and easy to find for me. After a couple of times playing I discovered that I needed to stay on each resource 30 seconds (1:30). The last 30 seconds was to build 6 stone towers and 6 archer towers with a ammo building in the middle. In fact .... I discovered you could continue harvesting resources and building at the same time. so in the end It got kinda easy. There was no "You win!" or "You Lose!" feedback so I just assume you win by getting to the end of the 1 minute countdown (when retry appears). I also would show to the player how much it costs to build something (like I managed to do on my game). Overall great job and very fun game!
May 4 17:45:33 25m 34s Brawll ♥ 1 This is the best game I have played so far in LD38. Great gameplay and great controlls. The music is there but it doesn't distract you and the A.I. behind the enemies works very well. Overall a very nice experience. Great Job!
May 4 18:15:06 29m 33s Quantum ♥ 1 Loved this game. Gameplay was awesome and the music behind it really fit in the environment ... There are some things I would change ... the first thing I would change was adding limited bullets (you could get more bullets as you killed your enemies .. or they could just regenerate as time goes by). When I discovered that I could shoot forever I didn't released the left mouse button until the end. There was some small bugs I found .. for example .. if you write a big name for the highscore (like 20 characters) .. it gets ignored and your score doesn't appear. You also get in the highscore if you do 0 points... I would change that also. Besides those small things I mentioned the game was very well made and very fun to play. Congratz :P
May 4 18:28:56 13m 50s Colonial Kart World ♥ 2 Loved the game and loved the controls. The jumps you make when you increase the waves are awesome and when you get killed by another ship you know you deserved it :P One thing I particularly liked was when got stuck on top of an island and all I could do was wait for another wave to come by ... very realistic :P Would love to know how you managed to make those waves though ... it looks super hard to implement. The mod is great and the skybox goes very well with the ocean and the ships. Great Job!
May 4 20:11:24 1h 42m Planetary Garden ♥ 3 Loved the game and specially loved the graphics. The UI is simple to understand and the progression works really well. Spent a lot of time trying to build a bit of everything and that seemed like the best way to get resources faster. One of the best games I played so far... congratz :P
May 13 13:06:05 208h 54m Planetary Escape ♥ 0 Loved the idea a lot! I had fun playing it and that is what is all about. Controls are hard to grasp at first but after a while you start jumping around planets like a pro. Managed to have 6 space police after me before I got shoot down so I am very proud :P Good job overall!
May 13 13:13:31 7m 26s Goo Game ♥ 1 Loved the particle system and the game overall is fun and challenging. The controls were very well made and the fact that you had to slowly drag to not leave Goo behind was perfect. Very good job!
May 13 14:39:23 1h 25m Quantum Frustum ♥ 0 This are the most trippy graphics I have ever seen. The game itself is fun to play and the fact that things are changing around you makes it MUCH more replayable. I had lots of trouble in the maze part and sometimes the platforms underneath me changed and I feel down. Overall a very good entry!
May 13 14:51:59 12m 36s Annulus ♥ 1 Loved almost everything about this game. The camera ended up weird and I would prefer the camera rotating with the player but besides that a very good job and great entry!
May 13 14:58:12 6m 13s Cell Wars ♥ 0 Liked this game a lot. Very minimalistic but the UI was simple and effective at telling you what you can and can't do. Some small bugs can break the game like the right click not always shooting. Overall a nice entry :P
May 13 15:04:36 6m 24s Island Boom (but it's cats so it's okay) ♥ 1 As someone who loves Worms this is awesome!!! I am amazed you managed to put the A.I. working. The graphics are simple and the procedural generation helped a lot with the replayability value. The music fits well with the game and the fact that its cats throwing fish to one another makes it hilarious :P... good job!
May 13 15:15:22 10m 46s Get Off My Land! ♥ 0 The graphics were very good and the gameplay itself is very interesting. Over time it gets repetitive but finding out what to do and how its very fun. I laughed a lot when the NPCs pulled out a gun and started shooting me. Good job!
May 13 15:21:39 6m 17s Mzae ♥ 1 Liked the graphics and the sound. I would fix some things like the player stopping when the button is released. Good entry!
May 13 15:30:25 8m 46s Deep Bottom ♥ 2 OK ... now I am depressed :P. But seriously ... the concept of the game was very good and the music really helps with the black graphics and story. The controls were simple and the map transforming to black was brilliant. Good job!
May 13 15:44:00 13m 35s A Sassy Platformer ♥ 0 Even with weird physics on the player I really liked it. The graphics were simple but good and the player itself looks good. I agree with the sound part ... it really is more fun with sound :P Good job!
May 13 16:16:35 32m 35s World of Echoes ♥ 1 First game I rate 5 stars. Its really an amazing game. Graphics are gorgeous and very detailed, sound works very well ... animations are in their right place ... controls are very simple and intuitive and the puzzles are awesome! The most impressive thing about this game was that it was made in Compo. The second most impressive thing is the recording of every movement of every echo ... it must have taken a lot of time to get that thing right. Really impressive game and definitely top 100 in my opinion :P
May 13 16:30:21 13m 46s Extension ♥ 1 Very complex puzzles but I like it! The guide helped me on some parts.
May 13 16:45:58 15m 37s Shovel vs deforestation ♥ 2 Great first LD! its simple but everything worked well together. The pixel art was awesome ... the sound wasn't very distracting or annoying and it just complemented the game in a good way. Controls were simple and the game was fun to play. At first I thought that only having one tree was good and you could defend that tree forever ... but as lumberjacks come for you in both directions you realize you are screwed :P Managed to getg to level 11 on my first try and with a score of more than 30 000. Good job!
May 13 17:01:03 15m 05s Low Orbit ♥ 0 The planets I liked the most were New New Earth III and Silverius IIIc. The Silverius planet reminds me a lot of Trackmania which is awesome!. I didn't notice much difference between the Catfish and the Sedan but it was awesome to use the Jetcrane no jump over other cars. The soundtrack work very well in this game and definitely helps a lot in the gameplay experience. One thing I would change was the car turning. When you are going really fast it starts to be very hard to turn. Overall a very good game! Good job!
May 13 17:35:28 34m 25s Cowmets ♥ 1 This is one of those games that deserve 5 stars and be on top 100. Amazing game with awesome graphics. Soundtrack and sound effects are perfect and the game looks and feels very polished. Congrats and good job!
May 13 17:58:33 23m 05s Inside the Blockhead ♥ 0 Loved the concept and for some reason I love the graphics like this. very challenging and sometimes frustrating but when you lose you have only yourself to blame. Good Job!
May 13 18:15:14 16m 41s Duckinator9000 ♥ 0 There are lots of things that stand out in this game and the first is the graphics. Graphics are very good in this game and the particle effects on the explosions are really awesome. Controls are easy to grasp from the start and all the game feels balanced and polished. Making the game harder and harder throughout the waves is really hard to implement in only three days and making items and weapons balanced is also no easy job. One thing I would change is nerfing the blue lasers ... I just felt like the game got a lot easier once I had the lasers instead of getting harder. No point in spawning a lot more enemies if your laser can almost one shoot them. Overall great Job!
May 13 18:28:24 13m 10s Badass Hobo ♥ 1 Had to read a couple of times what each item did (was confusing damage with dodge on buttons 1 and 2). Game was short but fun. Graphics were simple but good and the soundtrack fit the game perfectly and wasn't annoying (sometimes its hard to get a good soundtrack that doesn't make you want to mute the game). Could have played a couple more levels if there were any. Good job!
May 13 18:41:53 13m 29s A Small War ♥ 0 Loved the graphics, soundtrack and sound effects. Looking around the world with the mouse its also very easy. The one thing I didn't like was the way you spawned your units ... I would prefer to have hotkeys like 1, 2, 3 and then click with the mouse on the lane I wanted for them to appear. The reason for this change is that I spent half of the time looking at the buttons instead of what was really happening on the map. Spawning units should be a very easy and fast process. Apart from the spawning mechanic I loved this game ... good job!
May 13 18:56:54 15m 01s A Minor Madness ♥ 1 I liked this game. Controls were easy to understand and I didn't really need to rotate my camera so I just focused of shooting fireballs. You can notice the soundtrack looping after a short time and after a while it starts to get annoying. There was no clear feedback on what the player did and that is something I would add in a possible new version. One bug I noticed was that some enemies spawned on top of nothing so after the level started they immediately fell to their deaths. Overall a nice game ... congratz :P
May 13 19:27:53 30m 59s Tiny lil' Kingdom ♥ 0 Great idea and awesome graphics (I am a huge fan of low poly). For me the problem wasn't that was too much difficult or in need of a tutorial .... you explanation was enough for me to understand how the game worked. My problem was that in the beginning you have nothing to do besides wait for your money to increase so you could build more stuff. I would also go easy on the "fail to provide enough food for each peasant" (remove less money from the player). One thing I would change was giving the player with some food and water on the start of the game. If you don't have initial food and water there is no way your field can produce enough food before peasants have to eat. I would also make the game go faster ... or five more money per second so that the player can expand quicker. Overall a very nice game with lots of potential to be more than it is. Good job!
May 13 19:36:36 8m 43s Spider Collider ♥ 1 I can't find anything wrong with this game or something that needs improvement without changing what this game is. Its a very VERY good game with a very polished feeling. I love how the spider moves and its animation ... The soundtrack fits perfectly in the game and the controls are very intuitive. I don't know how other people are voting this game but for me its a 5/5 stars on almost all categories. Great job guys!
May 13 21:48:27 2h 11m Giant Steps ♥ 0 This is a great game. Love the puzzles and love the way it all fits together. Graphics are very good (I love low poly) and the controls are simple and with no need for any explanation. It looks like a very polished game ... no bugs or game breaking mechanics .... everything works well. great job!
May 14 00:15:37 2h 27m Wereld ♥ 1 As a Starcraft player this game gives me awesome feelings :P Just like any RTS in a beta stage it needs more balance. My build order is starting with 3 harvesters and then you start mass producing fighters. You want to always have 3 harvesters but NO MORE THAN 3!!! You also have to micro the harvesters ... sometimes they don't go for the nearest patch of minerals so if you micro your harvesters correctly you get a lot more minerals in the early stages (Suggestion: if you right click on a mineral patch the harvester starts mining from that one and not a different one). Enemies will always focus on harvesters ... I liked that part a lot but with that behavior you have to spread your units so they shoot the enemies before they get near your harvesters. Even though more feedback would be appreciated (like some health bars for units and building) I really liked this game and ... (don't tell anyone) ... my voting will be a little bit biased :P Great job!
May 14 03:01:43 2h 46m Super Smash Globes ♥ 1 When I try to make a game there is only one thing I want ... to make it as fun as possible. Your game is a perfect example of what a game should be ... the soundtrack is not that good and the graphics are acceptable but not that awesome either ... but its fun. Its the "OMG this was awesome" kind of fun. I passed all the levels and felt very satisfied in the end. This is one of those games that has that "something" that makes it great ... one of those games that if it was on the google play store or app store I would gladly buy and never regret my decision. A game should not be about technical skill but how good it feels while you are playing it and you take the cake on that department. Gonna give you 5/5 stars for this one ... Congrat and great work! :P
May 14 04:03:02 1h 01m Something Something ♥ 0 Its a good start ... developing a RTS takes a lot of time and most of it is spent balancing all the elements. Its very easy to have game breaking elements in a RTS. Your map editor looks good and you have a good starting point to possibly add new features... keep up the good job!
May 16 02:42:26 46h 39m Slightly Angry Max ♥ 2 The game itself is very fun to play. Feels very polished and the progression and increased difficulty is well balanced. Aside from a few details like enemies don't walking around obstacles its a very enjoyable experience. Also loved the UI. The shades of red and the font used work very well here. :P Good Job!
Aug 2 14:53:02 1884h 10m Goodbye, world! ♥ 1 It was fun trying to shoot other players ... This could be a really fun local multiplayer. As it is this game is more like a concept then a game. Still .... what is playable is well made and I would like to see where it goes from here.