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Feedback comments for LD39
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| Timestamp | Since previous | Game | Mordokay's comment | |
|---|---|---|---|---|
| Aug 2 15:05:27 | Supervision | ♥ 1 | it was a short game but it was fun! Great level design and overall a very good gaming experience. The controls are weird and take some time to get used to but after a couple of levels you get the hang of it. Good job! | |
| Aug 2 15:25:12 | 19m 45s | Winding Woods | ♥ 1 | Great game. It reminds me a lot of Slender Man without the Slender :P I would like to suggest a change ... Battery takes too long to charge. On my second time charging I just got up and went to the bathroom. That takes away some of the imersion this game requires. So I wouldd make charging take less time. Its very rewarding when you finally get to the end and you can almost feel relieved. There is also a lot of charging stations scatteredddd around. A player that is exploiting the On/Off trick for saving battery will never be desperate for power. I manageddd to get to the end without getting below 40%. Great job overall! |
| Aug 2 15:54:28 | 29m 16s | Blobby | ♥ 2 | Damn ... this game is awesome! Controls are great but still its super hard. Not "bad" hard but like "I have to try again" hard. Was not expecting that final boss to be so hard. I dont know if its a bug or feature but in the final boss if you are fast enough clicking right he does not go after you. I recognize that soudtrack from somewhere :P but making it sount like an 8 bit sound really helped setting the mood of the game. Great job and I definetly would play again with more levels. |
| Aug 2 16:04:02 | 9m 34s | Battery Boy | ♥ 1 | Game was fun. And even though some arenas were a bit unbalanced when I died I knew the fault was mine. My best score was 99 Points on the very first arena! Its only when you start losing strength and cant jump high enough to reach power that you start to understand that there is more to this game than collecting power. You also have to manage where you are in the map and save the easier to get power in case of emergency. I also noticed a small bug that crashed the game when your power runned out. With the ammout of arenas you managed to make this game becomes very replayable and you can always return to your favourite arena to try and beat your highscore :P Great job! Specially for your first Jam! |
| Aug 2 16:31:25 | 27m 23s | Times New Robots | ♥ 2 | Audio and graphics were amazing! I wasnt expecting that level of detail on the 3d models. There were no major game crashing bugs and that is also a very good thing on game jams. I would change some things: 1-> Limit the battery count ot make batteries disapear after a short ammount of time: The reason for this change is that after 5 or 10 minutes you have more batteries that defense turrets. What that means is that if the player doesn't fall asleep on the computer he can non stop power up turrets. This also means that you ddont really needd to use your weapon. 2 -> Make the gun sight more visible or in a different color (white?). Those 2 horizontal black lines were barelly visible. 3 -> You should make robots spawn faster over time. After a couple of minutes the game is exactly the same. In games where you are trying to stay alive as much as you can the player should feel like its becoming more difficult to stay alive. 4 -> This is just a small bug I encountered: when you finally die the mouse cursor isn't released so you cant click on the restart button. ( Cursor.visible = true; Cursor.lockState = CursorLockMode.None; ) |
| Aug 2 16:47:41 | 16m 16s | Infinitree | ♥ 1 | I had a feeling before I player this game that it was going to go on my "Best off Ludum Dare 39" folder. And it is! best game I played so far. graphics are amazing ... sound is amazing ...gameplay is amazing ... all other stuff amazing as well. Great job! |
| Aug 2 17:09:40 | 21m 59s | The devil works in an open space | ♥ 1 | Great graphics and animation. Love the cartoon style. There wasn't that much difference between the left and right click atacks. Also, the player didn't really have to be in front of the blue enemies to atack them. The game isn't very replayable since once you know the exit and win you know exactly what you needd to know afterwards. Still ... I had lots of fun playing it and what I did see I liked a lot. Congratz |
| Aug 2 17:24:01 | 14m 21s | Turn Out | ♥ 1 | You really need to be a genius to create this type of 3D level design! This can be the most rewarding game when you win and the most frustating game when you lose. Controls, Graphics and gameplay are awesome and I can definetly say this is one of the best Ludum dare games I have seen. This game is going on my "Best of LD39" folder for sure :P |
| Aug 2 17:40:26 | 16m 25s | Lightning racer | ♥ 1 | Very nice graphics and a fun game to play indeed. I would have likedd it more if the player could turn left and right faster. There are some obstacles that are impossible to avoid even if you anticipate them. Overall very nice game! |
| Aug 2 17:49:24 | 8m 58s | Battery Block: Bypass | ♥ 1 | The game is simple but fun. I would definetly have played more levels if there were more. The fact that the map changes when you move is whatb makes this game awesome to play and easy to move if you dont catch right away the "map behavior" Good job! |
| Aug 2 18:00:48 | 11m 24s | Every Light Goes Out | ♥ 3 | One of the most genious ideas I have ever seen in the last 8 Ludum Dares I entered. I can't think of a more innovative game like this one. graphics were great and so was the audio. And I managed to survive! The flashlight from the phone works well but nothing compares to using a real flashlight. Total immersion and a real role playing experience! Veeeerrryyyyyyyy gooooooooodddddd jjoooooobobbbbbb!!!!!!! |
| Aug 2 19:29:46 | 1h 28m | Funhouse Blackout | ♥ 2 | Awesome game .. love the sound and the mood. The voice lines behind the game are really scarry. very hard to complete it though :P I had to draw the entire map to find the location of the key and the exit door: (MAJOR walkthrough spoiler alert!) http://imgur.com/a/VpvtH BUG report: Most of the times I took a picture of the key I didnt get it. (Spent around 2 hours taking pictures of the wall with the key until it finally appeared on the smartphone) Awesome job! |
| Aug 2 20:56:16 | 1h 26m | Five swords to Hell | ♥ 0 | Even though it was short I didn't need any instructions and knew exactly what to do :P great visual experience with awesome ghraphics and sound. Good job! |
| Aug 2 21:25:55 | 29m 39s | Electric Car | ♥ 2 | I liked it. Every time you tried again you found out some place you could go or another place that was a ddead end. Very minimalistic game. Sound was OK at first but I have to agree that it becomes a lot repetitive over time. Good job! |
| Aug 2 21:57:58 | 32m 03s | Tiny Sub Mission | ♥ 2 | Came here for the graphics and stayed for the gameplay. The game feels very polished for a 2 day compo. I agree that with some sounbd would have been better but as it is it feels great to play with. One thing I would change is the charging bar on top. There is no reson to go slower than the full charge. If you do that you will never reach the next sphere. SO during my play I never tried to control my speed .. just pressed "W" always until charge was complete. Great job overall! |
| Aug 2 22:09:19 | 11m 21s | MotherBoard | ♥ 1 | Very creative idea. graphics were awesome and really contributed to the awesome looking environment. Gameplay was simple and fluid and I didn't encounter any glitches or game crashing bugs. One thing I would change is the camera angles. I would keep the camera without rotation following the player around in the XZ axis. The camera rotating around made the moving controls a bit weird. Great job overall! |
| Aug 2 22:30:59 | 21m 40s | Back Home | ♥ 1 | There is maybe 1 or 2 games I can give 5 stars every year. And yours deserves 6 stars! Everything was perfect ... from the soundtrack to the amazing graphics .... With the controller everything is easy to maneuver and honestly it doesn't seem like it was made in only 3 days. If I had to change one thing it would be ... nothing. You guys clearly know better than me how to give a great experience to a player. :P Great job! |
| Aug 2 23:05:40 | 34m 41s | Captain Lettuce | ♥ 1 | Very well made game. Graphics and animations were amazing and gameplay was fluid and easy to understand. Wish there were more levels ... I would definitely would have kept playing more time. Good job! |
| Aug 2 23:22:17 | 16m 37s | Baguette Hour | ♥ 0 | Great graphics and controls. The whole situation of walking around with a baguette is very funny. At first I thought the map was the same but on my third try I noticed things were different ... thats when I realized it was procedurally generated (which is awesome!). Would have increase the immersion with some sound but I guess sometimes you don't have time to do it all :P Good job overal. |
| Aug 2 23:39:15 | 16m 58s | Crystals Of Power | ♥ 1 | The fact that you managed to make a backround story before the game starts is awesome on its own. The game works great and controls are simple to understand. The graphics work well with the song and overall its a very nice entry. Good job! |