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Feedback comments for LD23
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| Timestamp | Since previous | Game | someone's comment |
|---|---|---|---|
| Apr 23 13:01:00 | Gulliver | Nice solid game, well presented and excellent music. <br/>The player hitbox sometimes feels a but unforgiving when there are many bullets to attempt to dodge. | |
| Apr 23 13:42:00 | 41m 00s | Dr. Biology's Educational Game | Nice. <br/>Took me a while to discover the multipush mechanic. |
| Apr 23 18:40:00 | 4h 58m | Accretion | A but buggy, I managed to break it. A running animation and not accepting input. Also my planet randomly vanished. |
| Apr 24 00:06:00 | 5h 26m | DIMENSIONAUTS | Fun game. The initial wall of text is felt a bit daunting and new text appearing at the top of the terminal seems a bit odd. |
| Apr 27 15:12:00 | 87h 06m | Memento XII | Wow, that was awesome. |
| Apr 28 18:39:00 | 27h 27m | Pixels World | You seem to have rounding errors or something when drawing the tiles. Sometimes lines appear between them. <br/>Fairly fun for a simple platformer. I liked the dissolve effect, but it could have done with better tile graphics to be able to see movement better. |
| Apr 28 18:48:00 | 9m 00s | A Drop of Water | Didn't work in wine, and your source link is broken. |
| Apr 28 18:50:00 | 2m 00s | 3rd Planet | XNA is good, but I have Linux. |
| Apr 28 18:52:00 | 2m 00s | SimHamlet | Linux user. Shame, it looked interesting. |
| Apr 28 19:14:00 | 22m 00s | ToastBiome | Took a while to work out what was going on. The placeable tiles don't seem to do much. <br/>The game seems to use the keyboard input repeat delay rather than checking the key state so so movement was horrible. |
| Apr 28 19:26:00 | 12m 00s | Macronauts, Go! | This game was fun! Unfortunately it froze up after a while. <br/>There is too much time spent waiting for your turn, and there doesn't seem to be anything happening at all for a lot of it. |
| Apr 28 19:46:00 | 20m 00s | Bottlecolonies | Nice game. I like the artwork and the music is nice. <br/>It would be helpful to have an indicator for where the tile will go, especially for the larger tiles as they sometimes didn't go where I intended. |
| Apr 28 19:48:00 | 2m 00s | The Two of Us | Can't run this. No mac. |
| Apr 28 19:54:00 | 6m 00s | Tiny Card World | Nice to see a card game. Unfortunately I use Linux so I cant play it. |
| Apr 28 20:00:00 | 6m 00s | Tiny World Peace | The audio was horrible. |
| Apr 28 20:24:00 | 24m 00s | Rocket Boat | That was awesome! Controls ware a bit awkward though. |
| Apr 28 20:54:00 | 30m 00s | Virus Wars | The game didn't seem to accept any keyboard input for me. I could shoot, but that was it. <br/>Also the tutorials are completely unhelpful. |
| Apr 28 21:25:00 | 31m 00s | Escape | Didn't get the Linux version to work, but the windows version worked in Wine. The speed was broken though, the car moved impossibly fast unless you held the mouse really close to it, and also the time bars when mining disappeared long before the mineral was extracted, leading to a lot of confusion. <br/>I would suggest moving to cancel, rather than clicking on the item. <br/>Also crashing into stuff was not obviously a bad thing. |
| Apr 28 21:54:00 | 29m 00s | Baby Farm | err ... okay ... |
| Apr 28 22:21:00 | 27m 00s | Stage 2 Chaos | It ran painfully slow in wine, put playable. Nice game though. |
| Apr 28 23:25:00 | 1h 04m | Sprace | Interesting idea. I died a few times initially due to having to move from the mouse to the keyboard. The start button should really be a key. |
| Apr 28 23:27:00 | 2m 00s | Link | Can't play XNA games on Linux unfortunately. |
| May 1 15:01:00 | 63h 34m | Twice Upon A Time | The windows version runs in wine, but unfortunately at about 1000fps and the character moves to fast it is almost impossible to go where you want. |
| May 1 16:22:00 | 1h 21m | Poiesis | Interesting game. It runs well in Wine. I did have trouble planting stuff initially as there is no feedback of what you did wrong. <br/>It would be helpful to have the tools on the table somewhere, and labeled to not have to remember the keys. <br/>Also the needle impression doesn't map perfectly to the tool which feels off. <br/>You also don't seem to have any seeds or anything in the later levels. <br/>If the worlds were a little more dynamic this game could be really awesome. <br/>Good work. |
| May 1 16:25:00 | 3m 00s | ResourceCollector | Sorry, Can't play XNA games on Linux. |
| May 1 17:21:00 | 56m 00s | The Invasion of Timmy | Finally managed to get it working in Linux. Needed to download the lwjgl libraries for linux from http://www.lwjgl.org. <br/>Nice little game. The input was a bit awkward, It didn't like pressing different direction too soon after releasing the previous key. Also there didn't seem to be an ending and there were only nine of one of the bacteria. <br/>The amount of back tracking required to heal was a bit irritating. |
| May 1 17:35:00 | 14m 00s | Tiny the Adventurer | I think the difficulty was ok for the game style, restarting from the beginning every time was a little harsh though. <br/>I got half way through the forth level before giving up. |
| May 1 17:47:00 | 12m 00s | Spaceship Planet Merge | Cant test the game in Linux, but thanks for the video. |
| May 1 19:52:00 | 2h 05m | Tiny Territories | The game feels smooth. I like that you can shoot down bullets. <br/>Its a great start, but is very unfinished. |
| May 1 20:00:00 | 8m 00s | First Import | Doesn't run on Linux, and doesn't give any helpful hints as to why not. |
| May 1 20:54:00 | 54m 00s | Searching for Heaven | Interesting idea. The linearity of the game did seem to diminish the purpose of the karma thing though. <br/>Also a lot of z-fighting going on and other graphical errors. Some of the jumps felt like I was way off, but somehow made it. |
| May 1 21:07:00 | 13m 00s | Childhood toys | Teleporters definitely need to be obviously off or on. I did get confused from going right to get the train first, and getting stuck. <br/>I don't think I went there at all when got to the end. <br/>I do like the static text, but sometimes they changed just when was leaving. |
| May 1 21:28:00 | 21m 00s | Rush Hour | Quite fun. I didn't see a single star though. <br/>Also a but awkward playing in Wine as it sometimes suddenly changes speed up due to wine not supporting music in gamemaker games. I guess when it loops or something. |
| May 1 21:37:00 | 9m 00s | Quark | Really nice game. The changing state was good. Shame it is so short. <br/>The font was tricky to read though, and the text sound was really grating. |
| May 3 13:41:00 | 40h 04m | Save Tiny World | Just got an android phone the other day - yay. <br/>Irritating when the planet changes colour right before you hit something. There should be some kind of warning. The game didn't feel particularly engaging. |
| May 3 13:43:00 | 2m 00s | Removed | Linux here. Can't play, sorry. |
| May 3 14:06:00 | 23m 00s | Tiny Bomber | Great game! Deformable terrain + explosives = win. <br/>It runs well in Wine. Its very easy to get stuck, and restarting from the beginning every time gets frustrating. You also didn't say in game how to restart when you do get stuck. <br/>Also if you try to throw a bomb when there is already one in the world, it delays it to be thrown after the first one explodes, which is odd behavior. Took a while to figure out why bombs were randomly being launched. <br/>I also managed to break it by getting out the top of the first screen. |
| May 3 14:22:00 | 16m 00s | Atomsmash | Got it running in Wine. Good stuff. <br/>Managed to die a couple of times for seemingly no reason. |
| May 3 14:58:00 | 36m 00s | Celia | Nicely put together game. The resizing is good. <br/>The way the level wraps is a bit odd just jumping, and I did manage to fall down a gap at the edge. <br/>Good job. |
| May 3 15:26:00 | 28m 00s | Land of Food | Yay, magical pretzels! <br/>Good job. |
| May 3 15:32:00 | 6m 00s | WTF World | Interesting idea. |
| May 3 15:48:00 | 16m 00s | Cat Planet | Fun game. The crosshair cursor is a bit misleading as the mouse does nothing. Some instructions would have helped too. |
| May 3 16:01:00 | 13m 00s | Little Sheep | Interesting game. <br/>You can also get it to work by defining java's library path: <br/>java -Djava.library.path=./lib/native/linux/ -jar littleSheep.jar |
| May 3 16:15:00 | 14m 00s | Petri | Very good game. A bit short though. I liked the music. Controls were a bit odd, but they worked well once you got used to them. Seems odd only having a keyboard shortcut for restart in a completely mouse controlled game though. <br/>Also a way to skip the intro would have been useful. |
| May 3 16:22:00 | 7m 00s | Rudolph the JUMPING SPIDER | Heh, that was great. My fly kept escaping the world though. <br/>The centre blob ended up concave once which was odd. <br/>Om nom nom ... |
| May 3 17:32:00 | 1h 10m | [Darkness Creeping] | I wanted to control the spiders, they were cool, though they didn't seem to do much. <br/>The player movement was interesting. |
| May 3 17:39:00 | 7m 00s | Tiny world helicopter rescue | Wasn't sure what was going on at first, but I managed to win. <br/>Good job for your first LD. |
| May 3 17:54:00 | 15m 00s | Moonmen: Journey to the Giant World | Fun game. Physics were a bit broken though. |
| May 3 18:01:00 | 7m 00s | Scavenger | Where is the source? <br/>Windows executable crashes in Wine. |
| May 3 18:11:00 | 10m 00s | Swift | Movement was very slow, Also waiting to shrink again after intimidating the boss into oblivion took far too long. the game chugged a bit there too. |
| May 3 18:15:00 | 4m 00s | Nom Nom? | Another Linux user. Can't play. |
| May 3 18:49:00 | 34m 00s | Zilla the Destroyer | I like the vector graphics. The controls were not great though. <br/> <br/>Managed to get it running in Linux. There are quite a few games here using lwjgl. It requires the binaries from http://www.lwjgl.org/download.php and run it with: <br/>java -Djava.library.path=lwjgl/native/linux -jar zilla.jar <br/>In future, I recommend packaging it with the whole native folder rather than just the windows binaries. |
| May 4 14:24:00 | 19h 35m | Tiny (Growing) World | I have no idea whats going on. <br/>It really doesn't feel like you are moving at all. <br/>Some visual feedback on the player would definitely help. <br/>This does require a lot more work to be shaped into a decent game though but it has potential, and I disagree with sythe, this game is very different from Osmos. |
| May 4 14:45:00 | 21m 00s | HMS Imahara | Runs almost unplayably slowly in Wine. Looks good though. <br/>It wasn't obvious what was going on. I didn't figure out how to get more oxygen until nearly everyone was dead. |
| May 4 14:51:00 | 6m 00s | Get The FROG Off My World !! | Great concept. Could do with a little more interaction though. |
| May 4 15:04:00 | 13m 00s | Tiny God wants a Bigger World | The concept is excellent, and the land building is really smooth. I like games like this. Unfortunately the unstoppable monsters killing everyone so quickly made it not as fun as it could be. |
| May 4 15:10:00 | 6m 00s | Shipwrecked | Not really sure whats going on, and the UI is really awkward to use. |
| May 4 15:23:00 | 13m 00s | Protector | Interesting concept and good music. <br/>I didn't get very far though. The dead planets hitboxes seem to be square, which seems off as I keep dying without actually touching them. |
| May 4 15:27:00 | 4m 00s | Tiny Room | Didn't get it working on Linux. |
| May 4 15:40:00 | 13m 00s | Tiny Black Hole | Failed to get it running on Linux. <br/>Not sure why, got other games using lwjgl working. |
| May 4 15:57:00 | 17m 00s | The World in a Bottle | Wouldn't run in wine unfortunately. Just freezes when you start a level. Like the intro though. |
| May 4 16:24:00 | 27m 00s | Tinius Worldifica | The windows version works well in Wine. Takes a while to load. <br/>Really enjoyable game, although a bit tough on the wrists after a while. <br/>The graphics are good, except the rock and hole images, and the music goes well to set the mood of the game. |
| May 4 16:32:00 | 8m 00s | Tiny World Adventure | Well done for creating a VM. The game could do with more levels though. |
| May 4 16:43:00 | 11m 00s | Unusable Man and the Orbs of Exponential Growth | Fairly fun game. The bombs seem to take ages to explode once they are on the ground. |
| May 4 17:03:00 | 20m 00s | The Lump World | Game has potential. Plenty of bugs though. <br/>In the first level, on of my attackers decided it didn't like the target planet and wanted to leave the universe. <br/>Also had problems sending miners to a planet. |
| May 4 17:19:00 | 16m 00s | TinyFish | Not sure what what the goal is. <br/>Took a little while to figure out the health bar wasn't the player. <br/>Jumping out of the water was a nice touch. <br/>The game has potential. |
| May 4 17:23:00 | 4m 00s | BamSquitch | Comma seems a bit of an odd choice for the restart button. <br/>Anyway, it crashes after the intro in Wine. |
| May 4 17:54:00 | 31m 00s | Planetship | Great game concept. Unfortunately the mouse-look doesn't work when running in Wine so I couldn't get very far. <br/>The game UI was a bit confusing. Its good you made a gameplay video. |
| May 4 18:00:00 | 6m 00s | Super Planet Crusher Extreme | Can't play XNA games on Linux. |
| May 4 18:11:00 | 11m 00s | Stupid Ants | Interesting concept. The interaction was confusing though. <br/>Won just by turning off all the boxes. |
| May 4 18:16:00 | 5m 00s | Athletic's Foot | Err, Whats going on? |
| May 4 18:17:00 | 1m 00s | World of doors | I don't have OSX either. |
| May 4 18:19:00 | 2m 00s | Flatlands | Can't play on Linux. XNA doesn't work in Wine. |
| May 4 18:24:00 | 5m 00s | Flea Game | That was fun. <br/>Reset button was hard to press without a mouse cursor. |
| May 4 18:37:00 | 13m 00s | Worlds End | Good game. I liked the music and the simplistic art style. <br/>Managed to win, but then the game crashed a not long after. |
| May 4 18:43:00 | 6m 00s | A dogfight above a small world (2 player 1 keyboard) | Yay particles. <br/>Running in Wine, which doesn't play the music in gamemaker games. Sounds like I'm not missing much though. |
| May 4 19:18:00 | 35m 00s | The Moth and The Menace | Heh, that was fun. <br/>The kid in the background was great. |
| May 4 21:09:00 | 1h 51m | ARACHNID | Music didn't work for me. (Firefox 11.0 64bit Linux). <br/>Very cool game though. Did start to get a bit slow around 300 points. <br/>Starting to fall seems a way too slow, I mostly died when trying to navigate a thin branch or web and the spider kept stopping to fall for a few pixels. |
| May 5 17:01:00 | 19h 52m | Rambros | Wow that game was awesome! Excellent graphics and music. <br/>The whole thing feels really well put together. <br/>I did manage to get stuck in the walls sometimes though, especially when trying to climb. <br/>More checkpoints would definitely help as you die really easily. <br/>Runs well in Wine, although my xbox controller didn't work. <br/> <br/>Fantastic job, well done! |
| May 11 15:04:00 | 142h 03m | Nasty Bubbly - 72 Hour JAM Entry | Fun game. Seemed to be lacking a goal though, something like a high score or a target, could be I just never got that far though. |
| May 11 15:27:00 | 23m 00s | SS Tiny World | Interesting idea, could make for some interesting puzzles. The random levels are not particularly interesting. <br/>Got a bit confused by the hat thing at first. Also the some of the tiles are not obviously walkable. The controls are also a bit awkward, especially if you have a long way to go. |
| May 11 15:36:00 | 9m 00s | Frustrating Tiny Rooms | Fun puzzle game, good set of levels. Well done. |
| May 11 15:53:00 | 17m 00s | Tiny Robot Island | Runs well in Wine. <br/>I didn't realise I was fighting at first. <br/>You can also easily get more oil by interacting with defeated robots. |
| May 11 15:54:00 | 1m 00s | love in the time of fishbowls | XNA Games don't run in Wine. |
| May 11 16:07:00 | 13m 00s | tiny world war | Works in Wine, but without sound. <br/>Nice game, The tanks didn't feel much like tanks though, and I had some trouble with the controls. <br/>The menus are a bit unpolished, but well done for adding that much functionality. |
| May 11 16:09:00 | 2m 00s | The return of The Lost Viking vs Tiny Predator IIX | XNA games don't run on Linux using Wine. |
| May 11 16:10:00 | 1m 00s | The Lost Isles | 404 for both links. |
| May 11 16:14:00 | 4m 00s | Giant's Crash ! | Can't play on Linux. <br/>A Windows release would be helpful as they run in Wine. |
| May 11 16:37:00 | 23m 00s | Tiny's World | The music was great, though the gameplay wasn't interesting and the levels took far too long. <br/>Also the first two levels can be easily be beaten by doing nothing. |
| May 11 16:47:00 | 10m 00s | NanoQuest | The game seems very buggy, The first time I tried to run it I got: <br/>java.lang.IllegalStateException: Buffers have not been created <br/>The next time, it worked but crashed when I touched an enemy. (same error as artefon reported) |
| May 11 17:01:00 | 14m 00s | Sfrumz! | You really should have said somewhere that it was an XNA game. XNA does not work in Linux using Wine. Also installers are not ideal for this competition as they are annoying when you are trying to play a lot of games. <br/>See http://www.ludumdare.com/compo/2011/12/20/packaging-and-preparing-your-game/ |
| May 11 17:18:00 | 17m 00s | Battle of the Worlds | I also get the java.io.IOException: Can't read fonts/visitor.ttf exception in Linux, but the game sometimes seems to work. <br/>The input doesn't work very well, it suffers from the keyboard repeat delay when you hold down a key and movement is really slow. <br/>Also everything seems so random that I have no idea whats going on. Transitions between screens are not obvious. The drawn passageways the the green screen don't seem to correlate to anything, and there is no clue how to exit the shop. <br/>Some instructions would have helped. |
| May 11 17:34:00 | 16m 00s | Submarine: This Ain't Your Momma's Bathtub, Tovarisch | Interesting game, Still not entirely sure what was going on, but I was entertained by the story. |
| May 11 17:58:00 | 24m 00s | Rubiq's Garden | Very nice game. The mechanics are solid, though I did manage to get stuck in a bush once somehow. The music works well. <br/>A bit irritating when starting a busy level and dying before you even locate the player. <br/>Good work. |
| May 11 19:36:00 | 1h 38m | Spaceman Biff vs The Red Robots | It is a nice start of a game. The idea is good, but not particularly interesting in its current form. Good work for 48 hours. <br/>Flying between planets was fun, though the turning circle felt a bit slow. |
| May 12 13:11:00 | 17h 35m | GraviPlay | Interesting idea. The flight mechanics are good though there is no feedback for getting hit. Sometimes I died when I was sure I wasn't that close to a planet. <br/>Works in Wine. |
| May 12 13:22:00 | 11m 00s | Solar Thief | Doesn't work properly in Firefox 11.0 64bit in Linux, No music and sound effects cause it to stutter badly. Runs fine in Opera though. <br/>Didn't realise why the gun would stop working at first, you should mention the energy thing somewhere. <br/>Also getting hit didn't seem to do anything. <br/>Good game. |
| May 12 13:42:00 | 20m 00s | MacroPong | Heh, interesting. Takes far too long to get anywhere though. |
| May 12 13:57:00 | 15m 00s | On Another Scale | Nice graphical style and the music really adds to the mood. <br/>Not sure what i was supposed to be doing though, and it didn't help that I couldn't turn at all. Mouse look doesn't work running in Wine. |
| May 12 14:02:00 | 5m 00s | Revolves | Good concept. <br/>The third level seems to break badly. |