wademcgillis 2012-04-23 16:55
On the first playthrough, I had no idea that I was being timed.
It would be nice if the game had some sort of scoring, like "Maximum size achieved" or something.
Foon → Ludum Dare Explorer → LD23 → Tiny Black Hole
By ymihere
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 370 | 2.93 | ||
| Mood | 543 | 2.50 | ||
| Theme | 573 | 2.73 | ||
| Overall | 628 | 2.67 | ||
| Graphics | 710 | 2.33 | ||
| Innovation | 725 | 2.27 | ||
| Coolness | 874 | 32 |
On the first playthrough, I had no idea that I was being timed.
It would be nice if the game had some sort of scoring, like "Maximum size achieved" or something.
Pretty fun. I don't know how I feel about the timer. I think if you took away the timer and added some levels along with some sort of size goal for each level then it would be more fun. That is just my opinion though. :) Besides that pretty good for your first LD!!
Nicely done! I like the different color schemes, gets weirder and weirder :-)
Was quite fun, and an interesting take on the 'eat things to grow' theme that many games have used in this LD. I didn't realise there was a timer, though!
Alas, this game doesn't work on my mac.
It looked interesting from the previews, though. :D
good game, and congratulation for finishing your first ludumdare.
it reminds me a little of Fishy (http://www.addictinggames.com/action-games/fishy.jsp)
I had a lot of fun playing this! I sort of wondered what the white bar at the top was about until I saw "TIME'S UP" at the end, and proceeded to try four more times to not be a horrible black hole. I'm bad at being a black hole.
That said, I thought the timer was a fun challenge to work against. I didn't really notice, but does eating things give you more time? If not, I think that would be really fun. If so, I think they should give a bit more time.
A restart button at the end would be nice too :D
Failed to get it running on Linux.
Not sure why, got other games using lwjgl working.
Good fun.
Add some graphics and maybe levels and you've got a nice casual game.
Had a decent time playing, but as others have said, a score of some sorts would be nice. But nice work; I love the idea!
I would try it but I'm on an iMac.
Can't test on linux since the required lwjgl wasn't packed with
Exception in thread "main" java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1738)
at java.lang.Runtime.loadLibrary0(Runtime.java:823)
at java.lang.System.loadLibrary(System.java:1028)
at org.lwjgl.Sys$1.run(Sys.java:73)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:66)
at org.lwjgl.Sys.loadLibrary(Sys.java:95)
at org.lwjgl.Sys.<clinit>(Sys.java:112)
at org.lwjgl.opengl.Display.<clinit>(Display.java:135)
at pack.GLDraw.<init>(GLDraw.java:25)
at pack.MainWindow.<init>(MainWindow.java:14)
at pack.Driver.main(Driver.java:9)
Sorry everyone about the linux problems. Being my first LD, I had a hard enough time trying to figure out the proper packaging for what I do have.
@Raptor85, I did package lwjgl in the jar file so I'm not sure how that error could be coming up.
Thanks, anyway, to everyone who was able to play my game and rated it. :)
don't have windows