Archimagus by Poroporo-su 2020-04-21T13:18:03Z
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Foon → Ludum Dare Explorer → Users → Vederant
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | We Must Go Deeper | compo | 189 | 3.77 | 3.29 | 4.04 | 3.70 | 4.54 | |||
| 2020 | 46 | Keep it alive | 👥 | Carrying is Caring | jam | 1050 | 3.56 | 3.37 | 3.63 | 3.76 | 4.28 | 2.91 | 3.26 |
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An extremelly cool to play with a deck of cards like that. Whenever I though I found a winning strategy the deck corrected me (like people mentioning getting a big hand with heart cards). Feel like there could be e bit more of balancing still there, but really enjoyable nonetheless!
A rather neat idea. It wasn't really clear to me what all of the buttons did and what were the advantages and disadvantages of pressing each one. It has potential to be expanded further though.
Wow, one of the best games I've seen here so far! Loved the atmosphere. Great medium for self-expression.
A cool twist on minesweeper. By adding a "timer" though you make a game that only caters towards the players that already know how to play the game. Making the timer optional or a "bonus" would be nice going forward.
Great project! Really addictive and I could see myself playing more of it in the future if there was more to do!
This is a very neat idea! I feel like the game need a bit of work. Finding 2 coins seems a bit superfluous and doesn't mesh with the flow of the game. But overall it's very enjoyable and a cool fez-like spin on the theme!
Really cool idea! It's feels weird that this is the first snake-adventure I came across, but it is such a great combination! The "snake" looks a bit suggestive though ( ͡° ͜ʖ ͡°)
A pretty fun game! For games like these I feel like it might be important to fine tune your physics system, so the bounces are accurate as the player expects. Additionally wish you leaned even more into the adventure part of the game as it was a neat spin on the classic mini-golf experience. Overall a really pleasant experience!
A neat little game, although sometimes pressing the space bar with the same rhythm creates slightly different results.
Quite a unique concept for this jam and really well done! Barring the keeping of commands as others have pointed out, I feel like there is a lack of feeling of progress between the "runs". Things to find in the rooms on your unsuccessful runs or a general "you are X amount of rooms away from your goal" would certainly help. Good job though!
A simple little game that's really cool for your first Ludum Dare! Would be nice if the bubbles/rocks (grey spheres xD) were bit more clearly in the background.
A very cool little game. Overall looks great and plays quite well too! A midair attack would definitely make the combat a bit more interesting.
A very cool game! Nice use of 3D space. The lighting can get a bit intense at times but overall a very enjoyable experience!
A neat small game. Does what it says on the tin. If you continue on this it would be cool if each level of the simulation had some modifiers to it.
The game is quite enjoyable. A solid base for a shmup. One thing though, there is a punishment for using your gun too much, but not for avoiding enemies really. And especially the first ones leave almost no room to shoot them, which turns it from a shmup into avoid-em-up ;)
A fun little game! The enemies tend to get stuck on the trees as it so often happens with randomly generated levels ;) Kiting them is really enjoyable and the grenade cheese is strong xD