FoonLudum Dare ExplorerUsers → Raaph

Raaph

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202354Limited Space👥Space Ltd. O.D.A. planet defenderjam7503.383.363.533.813.052.983.033.41

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Raaph

LD54 — Limited Space

Ex Automata by ping78 2023-10-09T10:19:49Z

It's a lot to expect from a player to figure out everything without a single clue in my opinion. You think you get the hang of some rules, turns out you don't. You game over for an unknown reason and realise it's going to take a lot of trial and error to understand the rules (if there even are any?). Great art and animations for sure.

Shell Smash! by MartensCedric 2023-10-05T08:17:47Z

I found myself switching weapons mostly so I didn't have to listen to the repetitive sound effects as opposed to suit the situation as there was very little variety between waves. The RE4 type inventory management is always fun but I didn't reach the point where stuff didn't fit because I wasn't being challenged. I also feel like the bigger gun and sword just make the others obsolete, although even the starting sword was more than enough to survive until boredom finally beat me. Great atmosphere and graphics, love the underwater vibe.

Comfort by Anper 2023-10-04T14:11:45Z

Great aesthetics, fun game.

S.P.A.C.E. Ltd. by thormoth 2023-10-06T07:30:41Z

Really nice, looks good and fun to play. Add some sfx and the package is complete.

Sworn to Carry by Evanaellio 2023-10-09T09:59:58Z

This was genuinely fun to play. The game did crash 3 times (when I pressed Q I think?) but other than that I had fun.

Afraid by Renge 2023-10-04T15:18:22Z

Big scope, great execution.

BULLETERO - - -🔫😐 by MEGA Marlon 2023-10-05T13:18:15Z

Nice concept and good job on implementing it. The whole mechanic has potential. I would have liked feedback during combat and maybe for the camera to not zoom in quite as far when shrinking as it takes away your whole view and sense of speed. The later portions of the level also weren't fun to explore because of an overload of passage ways.

Hot Drills by CodeRaurus 2023-10-03T06:52:50Z

The stress of overheating against the greed and needing to avoid enemies is a fun dynamic. At it's core it is a little simplistic from what I've seen though which holds it back for me. Great aesthetics.

Critical Core by Benjamin Halko 2023-10-03T06:26:52Z

Super simple, super clean but thematic and solid. The balance is far off though. Stage 11, 8 lives and I can still idle half the time and be fine. Playing until death felt like a chore at that point, let alone restarting after game over. Maybe different stages, shapes etc. could help.

The One by smiley405 2023-10-06T08:08:56Z

Nice art and atmosphere, simple but fun. I was stuck waiting for enemies to spawn a little too often and I think you could have done more with the theme. As it stands the level getting smaller doesn't add or detract a whole lot from the gameplay. I was also sad when it ended, would have been nice to loop with higher difficulty and maybe a better weapon or something.

Space Ltd. by Telkan 2023-10-18T21:31:06Z

I can't believe you did Stinky like that. Great art and dialogue, nice job.

disembARK by Crygos 2023-10-02T22:10:48Z

The game is a little too frantic for its own good. Fun to play though.

Experiment "Square" by DK Game Labs 2023-10-09T10:11:34Z

That was interesting. I did my tasks every day and (spoiler) died on day 18, not sure if there are different outcomes and also not entirely sure what the point was to be honest. Just glad the guy didn't end up wasting his 9000,- on going to Dubai.

Dead Zone by chaoli 2023-10-04T15:03:12Z

Unsure what determines how large of a zone you clean up? At first I thought linking them would be rewarded but that doesn't seem to be the case. Fun game though, nice polish.

Turbo Tumble by bad_fetus 2023-10-03T09:24:37Z

this is really fun. The moment of realisation upon finishing a lap got me. It works really well within the theme and is just fun to play. If you had an artist and more time for level design I think this could have been one of my favourites. The UI is really small and the levels are bland and that's a shame because it would have added a lot I think.

Avoider by Planetary 2023-10-05T12:59:46Z

The difficulty curve is a little off. It's 2 minutes of sitting still and then your space is so limited it gets challenging. More patterns to the missiles would have been nice.

Scorched Asteroids! by svkj 2023-10-03T07:36:26Z

There's really no interaction between the players when it's turn based like this. One shot is all it takes more times than not. I also don't really see the theme in it nor the value of recreating something that exists like this without adding much. The worms like gameplay never gets old though.

Space Ltd. O.D.A. planet defender by Wekslie 2023-09-27T07:58:14Z

Thanks for playing!

Claustrophobia by Maryk 2023-10-05T08:30:19Z

The breathing mechanic is fun but a little unexplored, fits the theme here really well. The end result for me boiled down to 'average platformer' a little too much to be honest, as there wasn't a lot going on. The atmosphere was on point though.

Tanuki Trouble by xett 2023-10-04T14:17:29Z

It's fun while it lasts, though it's a little simplistic in its mechanics and really short. I don't see the theme or a whole lot of innovation here but I enjoyed myself for a few minutes. Great visuals.

Super Wraparound by Bergeronimo 2023-10-03T08:26:55Z

I think the enemy behaviour only being to move towards the player at the same pace limits the fun for me. You want to kite them but the shooting mechanic doesn't allow for that which is fine by itself but then they spawn in from the sides and you never really get into a flow.

DigHard by Tkap1 2023-10-03T08:08:22Z

I digged down and never saw the void again. I think it would be hard to balance without some form of rubberbanding. Learning it was made in c++ without a commercial engine lifts it up for me, well done.

Labyrinth of the Minotaurs by dannysimo 2023-10-09T09:47:39Z

Nice music and art but there is not much to play here. You spend most of your time waiting for a chest to spawn and the gameplay never evolves at all.

The Hallway by DmVCh 2023-10-03T08:46:39Z

The swing sounds nearly ruptured my eardrums but great mood, great art. Felt uneasy while playing.