Shapey Jets by Yumeito 2016-04-27T23:19:00
Nice graphics, nice music. It need a little more of "shapeshifting".
Foon → Ludum Dare Explorer → Users → Nexus64
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | Room Messers | jam | 573 | 3.16 | 2.90 | 3.58 | 4.05 | 2.89 | 3.33 | 3.06 | 42 | ||
| 2016 | 36 | Ancient Technology | Ancient Starship | jam | |||||||||||
| 2016 | 35 | Shapeshift | Morph Escape | jam | 723 | 3.04 | 3.11 | 3.78 | 3.19 | 55 |
| Year | MiniLD | Theme | Game | Rank | ||
|---|---|---|---|---|---|---|
| 2015 | 63 | Fusion | Bullet Duel Festival |
Nexus64 leaves an average of 22.5 feedback comments each event.
Nice graphics, nice music. It need a little more of "shapeshifting".
Good concept. I will probably play it again until I discober the murderer.
The music is a little bit repetitive.
Excellent game. In fact, so good that my browser almost crash with it (the windows version run fine).
Good concept and interesting level design.
It's a little too fast. Also it will be nice if the look of the characters reflect their powers (cape or wing for the blue, biger size for green...)
Very good. A think that probably will improve this game is that the shapes come at the rhythm of the music.
Great game but, please, don't force us to start over every time. At least it should allow to start from the last "member"
Good mechanism, but the game feel very empty. Maybe some landmarks (like nebulae or planets) will help
Incredible for a ludum dare.
Great graphics, great music, interesting spin to the block and buttons puzzle.
Very cool concept and the art is beautiful.
It's a bit too hard, but i think that it's only the original control scheme.
Good graphics and Ideas, but the control need polish.
Specially the bat, take forever to stop.
The music and sound are very nice. Specially the music, it don't feel repetitive.
Nice concept, but it needs more work.
Larger map, more places to hide corposes...
Keep working on it!
Very good in both graphics and gameplay.
Good job
The control scheme is awkward and the enemies can attack you whe you are talking.
Also my computer crashed the first time I try to play, but I don't think that it was because the game.
Awesome game. It's incredible the it have been made in three days.
My only sugestion is the posibility of manually rotate the ship.
Really good, with a very good twist.
Maybe it will be a good idea to add levels, and diferent ending depending of how "monstruous" you become.
Very good game.
The main problem it have is the camera. It show very little of what come next. The "small tunnel" level (third?) and the last one are simply unfair because that.
Very inteligent.
It had the potential of being a very good game.
I think it need polish, like abilities for the transformations.
The atmosphere is great. Also the idea of shapeshiting enviroment instead of player is genious.
The execution, however... Navigating in the always-changing maze without any reference point is tedious, and there is also the camera shake...
Very funny game. It's almost a complete game. Congratulations
Also thanks to hpearson2, I didn't see the secret meaning of the name
The music and graphics are pretty good.
The problem is the really basic gamplay. Also... What is the point of the human form?, is slower than the deer and can't scare like the bear.
LD37 — One room (20)
Bag of holding by kleinzach 2016-12-23T22:27:00
It's an interesting concept, have potential.
As a suggestion, maybe you should add some feedback to the "fights", like sound effects after every hit and a time bar between attack
Neon no Nakama by SimonHutchinson 2016-12-23T22:10:00
It is simply beautiful. You have done a great job.
But this game can be improved. Here some suggestions:
First, I think that the movement of the small fireballs need some feedback, like some blinks.
And talking of the fireballs, sometimes they go out of the room.
Sweet Home by JuDelCo 2016-12-20T23:24:00
The graphics look very good, but the gameplay feels a little clunky.
The character is slow, the fire spread too fast and is hard to know when the flames are really extinguished. Anyway, these are just balancing issues, the core game is well thought.
Buen juego, seguid así
Vault by springogeek 2016-12-20T23:09:00
Interesting, but short. The puzzle is very straightforward (except for the teapot, I have no idea of what it is for) but it has merit for being developed for pico.
Event Horizon by ProgrammerSteve 2016-12-20T22:57:00
It's very funny and original, but it feels a little repetitive after a while.
Maybe you should add more obstacles as you keep surviving
Post Mail Package Mail Room Office by mrhill 2016-12-19T23:31:00
It's interesting and looks like it has very well designed mechanics, but is hard to understand what is going on.
Try to invest in a better tutorials
BossRoom by Doomdad 2016-12-19T23:23:00
Interesting concept and well implemented.
The main problem I see is the lack of feedback when an enemy attack hit you.
OH GOD EYES EVERYWHERE by ThaRemo 2016-12-19T23:16:00
Funny and with a very solid and original base.
The controls, specially the jumps, suffer a little bit, but they isn't a big deal.
Dethroned by Devastus 2016-12-19T23:09:00
Incredible for a game made in three days!
My only complaint is that maybe it has a very hard start.
Your little human by Quaternius 2016-12-15T20:55:00
It's very good.
I want to play the full release.
What improvements have you planned for the full version?
Dark room by cushycode 2016-12-15T20:37:00
It's a good start for a game, but it needs more mechanics because right now it ends very quickly.
Maybe some kind of score system based on how quick you found the cat or a randomized room.
Keep working on it.
A bank is a dangerous place by jk5000 2016-12-13T19:49:00
Very challenging. It's not much different from a "Brain Training" minigame, but a much funnier.
You should try to make more "Bomb Scape Game", but with different puzzles
Mr Farmer by c2v4 2016-12-13T19:31:00
The gameplay looks like the typical farming game with a more polemic theme over it. Not very innovative, but it has its merits to be made in only a weekend
The problem is the control scheme. It is not only confusing but also but also don't work with all the keyboards (The Spanish keyboard don't have [ ] keys)
Walking Ghost by masoud.pezeshkzade 2016-12-13T19:10:00
A really good game. The music and artwork are amazing, the gameplay mechanic of the ghost is intelligent and can lead to interesting puzzles and the story is intriguing.
The only problems are caused by the small working time (minor control glitches and a painfully slow character)
Time-Align by Aaron-M 2016-12-13T18:51:00
Cool game and a good base to build upon.
Maybe you should play more with the time travel concept. For example, if you move something in the past, it change in the future, but not the other way around
Troom by mauricio-leonardo 2016-12-13T18:42:00
This game has a big problem: is incredibly easy for the mouse player to win, you only need to click the very slow character. You don't even have to change the weapon.
As an advice, add some kind of "safe zone" around the player to prevent this.
On the other side, the voxel graphics are good, especially the characters.
Decube by ato 2016-12-13T18:31:00
Good game.
I like the style and animations a lot.
I think that the biggest problem is the "killer walls". Normally, in this kind of shoot 'em up the walls are only limits, no insta-death. It can be very confusing.
Also, improve a little the lighting, it will make the style look even better.
One Room With Ladders in VR by kmausser 2016-12-13T18:16:00
Sorry, but I can't play this game.
Once the game start, it gets stuck in a white room.
The problems is probably that I don't have any VR controller.
Room by benjamins 2016-12-13T18:13:00
Sorry, but your game didn't work.
First, you have put the executable (executables because there are two of them) inside the "data" folder and that didn't work.
But, once the game star, is just a "connect to the server" room that doesn't let you connect to anything.
Please, solve that problems. Thanks
PEUVR - Punch Em Up VR (HTC Vive) by RamonRed 2016-12-13T18:01:00
The concept is promising, but it needs more polish.
Excluding all the thing that the game lacks obviously for the short development time, the biggest problem is the speed. Is too slow for a game which premise is to move around defeating enemies.
Also, some audio cues for the enemies will be good.