Foon → Ludum Dare Explorer → Users → Escortti
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | Mental Madness | jam | 3.23 | 2.91 | 3.50 | 3.50 | 3.68 | ||||||
| 2021 | 48 | Deeper and deeper | Rust Bucket | jam | 1045 | 3.45 | 3.32 | 3.02 | 3.41 | 3.29 | 3.09 | 2.32 | 2.93 |
Escortti leaves an average of 26.0 feedback comments each event.
LD48 — Deeper and deeper (26)
Cavebop by LukeTobin 2021-05-04T14:38:38Z ♥ 1
Fun puzzle game. I like how you gain more knowledge of the puzzle by digging around and once you have enough, you can get to the end. The game was maybe a bit easy. Many of the stages were undermined by the fact that you can just dig straight down and find the goal once you're at the bottom. But I liked trying to find routes with the least moves. So maybe some kind of ranking for the amount of moves taken would work with this sort of game.
Dungeon Depths by MaximBegunov 2021-05-04T12:11:41Z ♥ 1
Really cool rope physics that make for a great gameplay mechanic. Took a while to get use to the controls but once I did, it felt good.
River, Carry Me Away by Noire 2021-05-04T11:49:11Z ♥ 5
Art and music are really great but the gameplay is very minimal. Almost felt like a movie.
Unto the Eight by Threeli 2021-05-04T11:15:08Z ♥ 2
I really liked the game. The art and music are really good and the gameplay mechanics are unique. I found the cold damage very unforgiving and it really forced me to rush through.
Blackout by Frasse 2021-05-04T11:00:06Z ♥ 6
I feel like point-n-clicks are hard to pull of well. They can be so frustrating if not well designed. But I think this game pulled it off really well. The art and music are really great and create this ominous mood. I love it!
HELL deep is your love? by Villanelle 2021-05-04T10:34:42Z ♥ 5
Hard but fun. I wish you could see more of the stage at all times. The view felt too zoomed in.
A Dungeon by PxlDev 2021-05-04T10:03:08Z ♥ 1
Really good platformer with excellent pixel art. The jump physics felt good. Spikes were well color coded so it's easy to know what kills you. I only had problems with the blind jumps which seemed to be abundant.
That Movie You Watched in Science Class... by Drell 2021-05-02T15:45:13Z ♥ 1
A simple and fun game. Finding the fastest routes is a lot of fun.
What Lies Below by Roka Josh 2021-05-02T15:26:34Z ♥ 1
This is a great game. The music really sells the underwater mood. Really liked the art on the ships and the artefacts. Liked the progression system too.
Mars Cave Explorer by OddballDave 2021-05-02T15:07:44Z ♥ 0
The controls take time to get used to but once I did, they felt great.
ICECUBE: On a misson by Sharkz230 2021-05-01T15:07:30Z ♥ 1
Overall a fun little platformer.
The Great Machine by zeoxo 2021-05-01T14:12:18Z ♥ 1
I really liked the pickaxe throwing.
Deep in the Moon by Life_Lich 2021-04-29T13:23:25Z ♥ 0
Really solid entry. Personally I liked the addition of a tech tree to add depth to the game.
Submarine Salvage by veno501 2021-04-29T12:29:35Z ♥ 1
This game feels really polished and is a lot of fun. I hope this gets expanded upon.
Dig Deeper by Robbert Berrevoets 2021-04-28T20:20:15Z ♥ 0
Really fun and addicting gameplay. I like that you can get yourself out of a bad situation by jumping ahead 4 blocks. Although I wish it would mine the block you land on so you could line it up to get more charge.
I found a out that if you press space in the "try again" screen, the scores starts to go up again. Luckily it's a bug that doesn't get in the way of the game.
deep madness by domsse interactive 2021-04-28T17:04:45Z ♥ 1
The game concept is simple and fun and the art is great. There were some bugs with the character getting stuck on the wall and with the music starting another time on top of the first when you lose.
Deep Space Drill by Dorigami 2021-04-28T12:21:04Z ♥ 0
This is a really solid Shoot 'em Up and I really hope this gets developed further. The feel of the game is great. The sounds and visuals work really well together to create that retro style. The streak system is a nice way to reward good play. Also the way the enemies move into the view feels somehow really satisfyingly. Only criticism I have is that there is sometimes a lot of downtime between waves.
Deep Dream by oscarglo 2021-04-27T22:17:17Z ♥ 1
This is a really cool concept.
Color Bomb by BlondeMan 2021-04-27T21:14:15Z ♥ 0
I really liked the light throwing as a game mechanic. Although I would limit it somehow so you couldn't spam it.
Reaper by Kylene 2021-04-27T20:59:40Z ♥ 2
Throwing the scythe felt great. I also like that you get a chance to save yourself with the teleport.
FallBot by Obelex 2021-04-27T16:27:20Z ♥ 2
Simple yet very fun and addicting. Same goes for the graphics: very simple but very pleasing. Only thing this game lacked was some ambient sounds to fill the silence.
Crumbling Caves by Andreas Roschal 2021-04-27T15:18:44Z ♥ 2
I like how you need to go fast because of the time but need to slowdown to get the map pieces. It creates a lot on tension to the gameplay and prevents rushing through all the rooms.
To The Core by Paulsams 2021-04-27T14:59:13Z ♥ 1
The graphics of the game were really great. The dim environments gave the game a good underground ambience. The slowdowns felt odd at the beginning but they were a good choice for making it easier to land those tricky portal shots.
Shoot 'em Down by Pennycook 2021-04-27T13:17:05Z ♥ 1
I knew I couldn't be the only one making a SHMUP... well a SHMD. The opening dialog was great and so was the gameplay. Although I gotta admit it's too hard for me. Which was mostly due to the size of the ship's hitbox. Usually in SHMUP's the player hitbox is a lot smaller than the ship. Also big props for the audio and UI design.
Fly Away by PSV Games Studio 2021-04-27T12:42:37Z ♥ 1
Not being able to move sideways gives the controls a unique feel where movement relies a lot on the mouse. I needed to crank my mouse sensitivity way up for this. Diving down at full speed feels great. Wish you could see a little bit more behind the player when looking down.
Also found that you can end up outside the sinkhole if you hold forward while respawning. Not a big deal but thought I'd mention.
Low Notes by mhorth 2021-04-27T12:01:24Z ♥ 1
A really nice concept and a smart way to tie it to the theme. Presentation felt very polished. As a jam game I also liked that you made it very lenient. If this were any other rhythm game I would have gotten totally destroyed. Great job all around.