heroesgravedev 2012-12-17 01:06
I hate the sound effects.
Other than that, it's an okay game.
Foon → Ludum Dare Explorer → LD25 → Noble Weapon
By meep
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 96 | ||
| Fun | 136 | 3.34 | ||
| Theme | 139 | 3.73 | ||
| Overall | 158 | 3.39 | ||
| Innovation | 199 | 3.22 | ||
| Humor | 246 | 2.90 | ||
| Graphics | 288 | 3.13 | ||
| Mood | 306 | 2.90 | ||
| Audio | 460 | 2.13 |
I hate the sound effects.
Other than that, it's an okay game.
I had fun anticipating what each type of weapon I can get. Pretty good game!
Good implementation of a clever concept
The ability changing by princess is a nice touch. If only there were more variety of princesses
Midly annoying sound effects. Really clever idea to inherit powers from the princesses. :D
An interesting twist on an old idea.
I liked this a lot! Nice sprites!
Idea and graphics are impressive, good job.
Just the controls, not all keyboards has same layout, I have Y and Z flipped so I struggle a lot with it :( great game tho!
Impressive all around. Great use of theme and very fun!
I feel the same as ddionisio
great game, liked your idea a lot.
nice little cratebox-like game! I enjoyed playing this.
Jumping to pass the pit is quite hard. The rest are good.
Small but not bad.
Hey that's an interesting take!
One little thing, the level is constructed in a way that it's a bit too hard to dodge or kill the heroes. At least for a first level.
It's good ! Nice gameplay
Super crate box, but with princesses instead of guns! Neat idea. I liked that the different colored damsels gave different powers, but I wish they could have been combined or increased in power as you collected more. Also would have been cool to have a "bank" to drop them off at (tradeoff between not having a weapon v. cashing out)
Haha, I was wondering what the princesses were for and then I found out.
I like the variety, I counted I think 5 kinds of princess I could use to slay my enemies!
A very simple, kind of repetitive, super crate box with nice art.
Special abilities when carrying princesses is a really cool idea. Nice!
This is a great adaptation of Super Crate Box. Great job.
I love the art and game play, my only problem is the keys are too close for my hand, I would like the jump to be the up arrow.
This was a REALLY good game for me. Like, I'm not even joking. I'm a sucker for games with lots of different abilities and yours was really nicely executed. I'd love to see a version (if you choose to do so) with more abilities, better graphics/sound and enemies. Good job!
super crate princess ftw ;)
Nice. Though its very similar to Super Crate Box.
This is very solid work. I especially loved using the flamethrower ability. The controls felt very good, and I enjoyed the graphics and sounds too. Good job!
Great job, would love to see more levels with different layouts...
I enjoyed the art, though playing at 300x300 made it very hard, if I were you I'd make 600x600 the default. Also, I didn't get any bonuses from "depositing" more than one princess at a time, which didn't really make up for the risk involved.
I liked the powers being tied to the princesses. AS has been said, it'd be nice to see other levels and it was extremely hard to dodge the heroes due to the level design. I liked the tornado the most, I actually found myself avoiding some of the princesses (blue mostly) at times so I could keep my current ability.
I like the princess abilities. More sound and music would have made this much better. Still, well done.
Really fun game! Although I wish there was some sort of higher score reward for cashing in several princesses at once to make a combo worthwhile. Also, the ratio of number of princesses:warriors spawned becomes too small after a while, the bulk of the score comes from the early parts of the game and staying alive when it becomes hard doesn't give that much reward. Maybe killed enemies could give small amounts of score points as well to compensate for this. But overall it was a really solid entry!
I love the concept of this game and I think it's pretty well executed.
I don't like the audio, it was pretty harsh on the ears. However the graphics are nice.
It's a shame you didn't have time to extend the idea further as I think it could have been turned into something amazing.
For the gameplay the only problem with what you have is the lingering powers (like the tornado) killing princesses.
Not bad overall though.
Thanks for the comments so far, everyone. I really appreciate it and currently plan to further develop this post-LD; possibly porting it to Flash.
Summarizing some key feedback that I'm considering:
- More maps/layouts
- More princesses
- More enemy variety
- A more refined difficulty curve and balancing
- Some bonus/multiplier for depositing multiple princesses at once
- A method of rewarding those scoring points in the later, higher-difficulty times
- Better audio and graphics (More on audio)
could be fine with a greater size of screen (even with big sized pixel)
absolutely fantastic. this gets full marks from me, in everything apart from audio.
It has this Ice King (from Adventure Time) feel to it
Cool. Don't like the sounds on the menu - specially back. Really like the mechanic of inheriting power from princess, wish I could toggle between them. Controls were confusing - but I adapted. Art was great. Overall, good work!
It's such a high level of completion, you really planned the scope, and it shows. Good work!
I very much enjoyed the presentation here, and the mechanic was nice as well. It's hard to come up with many areas for improvement, but if I had to pick one it's that I feel the pit trap detracts from the game a bit.
Very solid game! I like the graphics and the gameplay is very interesting.