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Feedback comments for LD59
MicleFirst's games and stats for all events →
| Timestamp | Since previous | Game | MicleFirst's comment | |
|---|---|---|---|---|
| Apr 21 02:13:35 | Super Space Rescue Game | ♥ 2 | Oh! It finally worked. I’ve updated my rating. Thanks for the update!chrome_UkL6VbAzxu.png | |
| Apr 21 02:38:19 | 24m 44s | Islandia | ♥ 1 | GENIUS I actually laughed |
| Apr 21 03:12:19 | 34m 00s | HAYWIRE | ♥ 0 | Unfortunately, for some reason I couldn’t attack the enemy, but I like your graphics and mood |
| Apr 21 10:37:38 | 7h 25m | Guiding Signal | ♥ 3 | Great game! I like the simplicity of execution combined with the need for logical thinking. 5/5 |
| Apr 21 10:40:22 | 2m 44s | In a puff of smoke | ♥ 0 | Data folder not found Unfortunately, I couldn’t launch the game :( |
| Apr 21 11:04:20 | 23m 58s | Beyond The Ridge | ♥ 2 | The aiming and shooting were terrible, but I like the overall idea and mood. The alarm sound and the spread of the danger zone worked perfectly, creating a sense of danger |
| Apr 21 11:32:45 | 28m 25s | Battle Signals: Echoes of the Very Big Horn | ♥ 2 | Good job. As mentioned above, there are issues with understanding how to deploy troops, and I agree with that. I didn’t expect it to be a reaction-speed game rather than a strategy one. Still, the visuals really smooth things out and improve the overall impression |
| Apr 21 13:38:26 | 2h 05m | Signal Path | ♥ 3 | Unfortunately, the controls didn’t work, so I couldn’t really play properly, but I did appreciate your art style! |
| Apr 21 13:55:32 | 17m 06s | Last One Alive Leave The Light On | ♥ 1 | Well, I tried playing, but ran into a few issues. My mouse sensitivity was extremely high, and the field of view was veeeery limited. I tried to solve the puzzles, but couldn’t figure out how they worked. I did like the visual style, but unfortunately the game didn’t run well |
| Apr 21 14:03:15 | 7m 43s | Lethal Signal | ♥ 1 | It seems like this game is too genius for me. I tried to do something, but all my actions kept leading to detonation. The concept is pretty good though — I can appreciate your idea |
| Apr 21 14:28:13 | 24m 58s | Signal Slip | ♥ 3 | Great idea and execution! Each level brings something new, and although some effects were a bit too strong and finding the right direction was harder than it should be, the game still feels complete and really cool. Great job! |
| Apr 21 15:30:09 | 1h 01m | remote vroom vroom | ♥ 1 | It required a fair amount of focus while exploring the map, but I managed to finish the game. I like the art style. You also clearly managed to complete the game in time, and that deserves respect |
| Apr 21 15:51:47 | 21m 38s | Herdware Signal | ♥ 1 | Lol, that twist was unexpected. I like the eerie audio. And although the gameplay was a bit trivial, I still liked your ideachrome_45ETl35sJ3.jpg |
| Apr 21 16:07:52 | 16m 05s | Void Signal | ♥ 1 | Oh, I like your conceptual approach. The music was also really great up until the enemies started attacking. That high-pitched noise is quite unpleasant and slightly hurt the experience, but the overall idea and visual choices are really cool |
| Apr 21 16:16:52 | 9m 00s | The Echo | ♥ 0 | Wow, really cool pixel art. I’d gladly play a full game with visuals like this. There was a funny bug where the bullets changed direction mid-flight, but overall the impression is very positive.Signal_cdod1COTbp.png |
| Apr 21 16:27:58 | 11m 06s | Squeaking For Love | ♥ 5 | Oh my god, is that plasticine or clay? The art style… is memorable. Very… original and… uh… eccentric. Lol. Probably the weirdest game I’ve played in this jam. chrome_PoppNRGhaV.jpg |
| Apr 21 17:27:53 | 59m 55s | Signals of God | ♥ 3 | It seems like we’ve found a winner. Everything in this game is excellent — the organ music, the cries of the monkey, the visual style, and the atmosphere. I truly love it |
| Apr 21 17:47:23 | 19m 30s | Trail Signal | ♥ 6 | Pachinko time! chrome_0JjZ8Sz3DF.png |
| Apr 21 20:11:14 | 2h 23m | WORLD5 | ♥ 2 | The best .txt comment on a jam game from a developer that I’ve ever seen. Good luck with your future projects. Maybe you’ll want to try a game engine :D |
| Apr 21 21:05:07 | 53m 53s | Signal Spark | ♥ 1 | Well, jumping between towers was an interesting part of the game, and I also enjoyed watching how NPCs build their movement paths, but aside from that, nothing else really worked properly. So unfortunately, I wasn’t able to fully grasp the idea. It would be interesting to try again if you plan to release an update |
| Apr 21 21:19:12 | 14m 05s | S.I.G.N.A.L. | ♥ 1 | Unfortunately, for some reason nothing worked :с I played it on itch.io, and although the game launched, I couldn’t interact with the computers. By the way, the initial hint with explanations only showed up once, and restarting the game or refreshing the page didn’t trigger the gameplay hint script again. I honestly have no idea how that works. That’s a shamechrome_LqhdAvKzPk.png |
| Apr 21 22:02:47 | 43m 35s | Radio Beacon 34 | ♥ 2 | You have incredibly appealing visuals! On the downside, I’d point out the rather unpleasant alarm sound. It was quite distracting while I was trying to figure out the controls. Overall, the concept looks great |
| Apr 21 22:19:44 | 16m 57s | Antwork | ♥ 1 | Could you please tell me what the controls are here? I wasn’t able to direct my ants no matter what I tried. The most I managed was choosing a direction using the queen, but my ants still couldn’t reach the nearest mushroom. The music is pleasant. I’d really like to be able to play this game.chrome_RMM6W5HdWV.png |
| Apr 22 00:19:32 | 1h 59m | The Depths Listen | ♥ 1 | Well, I’ll add a bit of context about the game. You’re looking at 859 MB uncompressed. The game has pretty decent visuals, and I’ll include a few screenshots so you can better understand what it’s about. The atmosphere is quite oppressive—it seems like some kind of submarine or bunker. Unfortunately, I couldn’t figure out what exactly you’re supposed to do in the game. I wandered around the location a bit, and that’s where my experience ended.UnrealGame-Win64-Shipping_4wuJp7Nhdp.jpg UnrealGame-Win64-Shipping_aggcmHcxp9.jpg UnrealGame-Win64-Shipping_Y4YkkE0Ihh.jpg |
| Apr 22 10:36:15 | 10h 16m | After Light | ♥ 2 | Great game! It was a bit hard to navigate, and in my first attempt I died without understanding how it happened, but on my second try I found a way out by following the signal. I saw the anglerfish’s light and decided not to swim toward it, but to keep moving toward the sound of the signal. However, it seems that this wasn’t considered as an alternative outcome. Still, the game does a great job of creating an oppressive atmosphere |
| Apr 22 13:33:11 | 2h 56m | Combo Cooker | ♥ 2 | I didn’t play many rounds, but I still appreciated the originality of the idea, the humor, the difficulty, and the sheer amount of game content — outstanding work, you can be proud of it |
| Apr 22 14:16:43 | 43m 32s | Save the Cat | ♥ 1 | I managed to complete this game. It was an unpleasant experience—but don’t get me wrong, that’s actually a sign of good game design for your idea. The limited visibility and the threat from zombies created tension, so the discomfort felt appropriate. Unfortunately, the zombie movement wasn’t quite right, and they couldn’t enter rooms, which left a lot of safe zones on each floor. Still, my overall impression of the game is positive. I also like your intro—it sets the right mood right away. Great job! |
| Apr 22 14:23:22 | 6m 39s | Signal Breaker | ♥ 2 | Cool game! Unfortunately, it’s not optimized for playing on a 4K monitor, so I had to use windowed mode. Still, I really liked your art style—it’s something you don’t often see in modern games |
| Apr 22 14:24:57 | 1m 35s | Resonance Protocol | ♥ 1 | The controls are a bit awkward, but I can appreciate your original take on such a classic genre as tower defense. Nice work! |
| Apr 22 14:27:02 | 2m 05s | Last Resort | ♥ 3 | Wonderful art style! One of the most beautiful I’ve seen in this jam. The gameplay was satisfying as well. I’ve always enjoyed Vampire Survivors–like games |
| Apr 22 15:34:24 | 1h 07m | Walkietalkie Runnie | ♥ 1 | Unfortunately, I couldn’t find a way to leave this highway. No matter which route I chose, it was always the same. Still, I was able to appreciate your original approach. Keep it up! |
| Apr 22 20:54:38 | 5h 20m | RESCUE | ♥ 3 | Lol. I managed to find one person, but the game didn’t run very smoothly. Still, I can praise your persistence — keep it upchrome_7KFkxPIPYs.png |
| Apr 23 09:26:25 | 12h 31m | Radio Active | ♥ 2 | Unfortunately, for some reason I couldn’t interact with objects, and there was no sound in the game, so I can only evaluate your visual style. I really hope to see an updated, fixed version, because at first glance it immediately made me want to play it! |
| Apr 23 09:38:43 | 12m 18s | Signal Machine | ♥ 4 | This is FANTASTIC. At first, the unusual cover caught my attention. Then I read the description and decided to give it a try. And as soon as I launched the game and pressed “jump,” I immediately realized this game is on another level. This is pure gold. Very funny, original, clear, and perfectly fits the theme. Wonderful work — congratulations! P.S.- My car broke a bit, but it didn’t ruin the experience chrome_b6AVUOCHEl.jpg |
| Apr 23 16:21:06 | 6h 42m | U.P.L.I.N.K | ♥ 2 | Great game! The graphics are very simple, but once I understood how the puzzles work, everything immediately clicked. I almost finished it and was about to complete it fully (which is quite rare for jam games), but unfortunately I ran into a bug where tens or hundreds of thousands of signals spawned, and the game froze. Still, it didn’t ruin my impression at all. Very good work.UPLINK_XWqtllOeEZ.png |
| Apr 24 09:20:45 | 16h 59m | What's Wrong With My Keyboard? | ♥ 1 | Great game! It took me a bit of time to understand the controls and logic, but once I got the idea of how they work, it became much easier. Excellent audio and a clean, unobtrusive visual style. Great work!chrome_yZoca9YoFO.png |
| Apr 24 12:16:18 | 2h 55m | SIGBLAST | ♥ 1 | What a wonderful game. A beautiful interpretation of Fez, I really enjoyed it! I got a bit confused at one point and thought the game was broken, but somehow I managed to move forward and finish the demo. Great idea and execution!chrome_f1Ngz7gLCP.png chrome_8tR8mO4T0K.png |
| Apr 24 16:13:39 | 3h 57m | Call For Help | ♥ 2 | It seems I didn’t fully understand the gameplay. In my first attempt, when I tried to choose where to send the signal, my score was 38. In the second attempt, when I didn’t choose anything and just pressed Enter, the score was 46. Maybe there were some hints in the game about how to find more useful things, but unfortunately I didn’t notice themchrome_cedSAZVpIz.pngchrome_K53ey6LQ4v.png |
| Apr 24 17:35:48 | 1h 22m | dearest friend | ♥ 1 | Oh, a really great game! My English isn’t very good, so I got stuck on this level, but I really liked the aesthetic you created. Great execution! chrome_3FfE69lfcl.png |
| Apr 25 13:56:22 | 20h 20m | Signal of the Dead | ♥ 1 | The download link doesn’t work :с |
| Apr 25 14:09:01 | 12m 39s | RadioBattles | ♥ 1 | A very simple but wonderful game! The mechanic is very clear, and I managed to win on my second try. For a jam project, this is great work!chrome_kGCFcslmmA.png |
| Apr 25 14:22:57 | 13m 56s | Signal Defender | ♥ 2 | Unfortunately, for some reason the collectors were broken. As soon as the first enemy touched the base, the collector would move to the center of the base instead of going to the resources. Because of this, just to play a bit, I had to restart the game around 10 times so the collector could gather the initial resources. Thanks to that, I managed to buy another collector and a few towers, but the new collectors didn’t move either, so in the end I still lost. It’s a shame the game didn’t work properly, since the core mechanic was clear and quite fun. Good luck with your future projects!chrome_B5Hu4Q951c.png |
| Apr 25 14:41:23 | 18m 26s | Signal wave path, NEW VERSION | ♥ 2 | I tried playing the game. Unfortunately, it seems it’s not working quite correctly. I explored the area and tried to understand how the puzzle works. I got attacked by bugs and decided to restart, but when I started a new run, my health didn’t reset. I wandered around a bit more, but when my health dropped to zero, I couldn’t start a new game anymore T_T I liked the visual style. I hope you update it later. Still, it’s a good attemptGyPBG3vA4k.jpg |
| Apr 26 10:46:07 | 20h 04m | STATIC | ♥ 3 | It seems the game is a bit lacking in gameplay explanation. I really liked the atmosphere and execution, but unfortunately I didn’t quite understand what I was supposed to do. Still, it didn’t ruin my overall impression — very nice work! |
| Apr 26 10:59:31 | 13m 24s | Aurora 4: Prelude | ♥ 1 | Great game! As soon as I got to the main menu with that awesome D&B track and the aurora borealis, I knew this would be a great experience — and it really was. The game is a bit too difficult, but still very engaging. I’d suggest allowing 2–3 hits before death, as well as adding a way to restore health during gameplay. Other than that, I have no complaints — great job!LD59_QFPWFONGlD.png |
| Apr 26 11:15:48 | 16m 17s | Sea Star | ♥ 2 | I didn’t quite understand how to play, but I managed to see a few spoilers by climbing onto a chair and leaning against the wall. Great atmosphere — keep it up! SeaStar_1L97ssZmO4.png |