Foon → Ludum Dare Explorer → LD55 → Feedback comment stats → braktheman

braktheman

Feedback comments for LD55

← LD54   LD57 →

braktheman's games and stats for all events →

TimestampSince previousGamebraktheman's comment
Apr 16 04:57:36 Photographic Memory ♥ 4 Distinctive style and feels pretty polished to me for a jam game. Excellent UI. Nice work!
Apr 16 05:25:36 28m 00s Lorem Ipsummon ♥ 2 Nice art style and creative puzzles. Controls were a bit tough for me and I definitely fell downwards in to previous checkpoint flags a few times but I kept playing for the enthusiastic VO and humor. Really enjoyed the writing and the easter egg when I trapped myself in a box was a nice touch.
Apr 16 19:24:43 13h 59m Piggy Harvest ♥ 1 Yesss! I thought this was a lot of fun. Loved the pig names and seeing what they looked like as they upgrade. As a concept, it was a lot more engaging than most tower defense games to me. A few of the levels could maybe be balanced a little better, but I had no problem reaching the end (mostly) intact. Great job to the team! Keep up the good work!
Apr 16 20:03:34 38m 51s Super Pal Summoner! ♥ 2 This game clicked for me and seems like it could be really addictive. I don't think I'm smart enough to get a high score but you really did a great job on this one. Probably one of the few games I play this jam that I might actually come back to in my free time.
Apr 16 20:12:11 8m 37s Clone Stacking ♥ 1 Mechanics and engine are solid. Fun puzzle game that I enjoyed playing. While the puzzles were too easy, I think a few of them had pretty clever layouts. Definitely something there that you could add to if you wanted to make it a bigger project!
Apr 16 20:36:03 23m 52s Hades' Haunted Corn Maze ♥ 3 Mavis Beacon trained me for this very moment. Unique and original concept and challenging even on the easiest difficulty. Did see a few small bugs where when restarting the game the cash meter at the top didn't reset and I believe there was once it left me off on the day I had lost on previously. Really like that you found the time to do a video tutorial. Definitely helped me understand how the different creatures worked without having to just trial and error it. Keep up the good work!
Apr 17 01:12:57 4h 36m Demon Burger ♥ 1 I had a great time summoning the burger monsters! Creative use of ingredients for sure. A little bit of clipping issues with the ingredients left me slightly confused, but really only minor issues. Keep up the good work.
Apr 17 01:37:42 24m 45s Summoning ♥ 1 Absolutely nailed the aesthetic. Loved the eerie audio design. Puzzle mechanics worked well and felt fairly balanced too. Nice job.
Apr 17 02:11:39 33m 57s SUMMON THE COLOSSUS ♥ 1 Fun game loved the vibes and some of the puzzle felt well crafted. Ended up falling off the platform during the end credits and plummeting to my doom but no regrets. Nice job.
Apr 17 02:21:35 9m 56s A cake from beyond ♥ 2 I thought the art style was fantastic and it was a nice coherent story. Funny and lighthearted. Found a few animation bugs such as the walk animation playing during dialogue but they didn't take away from my enjoyment at all. Excellent work!
Apr 17 02:34:16 12m 41s The Ascension ♥ 1 I always appreciate a good idle game. It's a nice framework and I'll be interested to see where it goes from here. My only complaints are probably things you know based on the description - animations, enemy varieties, etc. Had fun playing and good luck with the progress to it!
Apr 17 02:49:21 15m 05s Waves of Chess ♥ 2 Great spin on the roguelite genre. The computer AI didn't seem too smart, but that's ok because I'm terrible at chess. Some of the abilities maybe felt a bit overpowered but it just helped me build up my confidence. I had a lot of fun playing it. Great work.
Apr 17 05:13:36 2h 24m Illusions of Grandeur ♥ 1 Definitely hurt my brain in a good way. This game feels like it took some wizardry to make work. Nailed it!
Apr 17 05:27:39 14m 03s LuciFare ♥ 1 I think I liked the concept better than the game itself as I kept trying to move faster than the game would allow - but I will say I found the unique blend of art styles to really be the strong suit here. Congrats on completing your first jam and here's to many more!
Apr 17 05:45:24 17m 45s Purrfect Stack ♥ 4 I have learned that this game is adorable and I have also learned that I am terrible at stacking cats. Really great concept and fun game! The whole vibe of it is so very good. Really liked that you chose to introduce each cat the first time you play it. It's a really nice touch. I usually try to leave some kind of critical/improvement ideas on these comments, but I have no notes this time around. I really just thought this was great all around. It was one of the better games I've played thus far. If you ever decide to add the mechanics you ran out of time for, I'm in.
Apr 17 16:30:50 10h 45m Servant of Lord Doof ♥ 2 I don't want to serve this man at all! Fun concept and audio design. Creative use of the theme. Game broke a bit in fullscreen mode on a 4K monitor and could use a little polish around the edges but that just comes with the jam territory sometimes. Congrats on finishing your first team jam!
Apr 18 03:09:09 10h 38m Demon Doodles ♥ 3 Such a fun concept and game! Really enjoyed playing it. Drawing feels good, art is great, love it all. Fantastic!
Apr 18 03:56:14 47m 05s Cat Summon Simulator ♥ 1 These puzzles are designed so well! Had a great time and took a while to finish, but I made it through! Nice cohesive style and fun to play. Would play more levels.
Apr 18 05:05:20 1h 09m Spirit Edge ♥ 1 Loving the gameplay loop. Combat is extremely difficult but addictive so I didn't mind continuing to throw lives at it. Great style too.
Apr 18 18:58:48 13h 53m Diner Dash ♥ 1 Good vibes from a nice chunky pixel game. Action was frantic but never felt overwhelming which is a good balance. I had some issues sometimes delivering orders from certain angles, but it never held me back. Great job!
Apr 19 05:05:43 10h 06m PolyMancer ♥ 1 Wow moving while drawing complex shapes is surprisingly hard. I've always been a huge Geometry Wars fan and this gives off similar vibes even though it's a completely different concept. Really fun game and I enjoyed playing it a whole lot. Every once in a while the shape recognition wouldn't pick up what I was trying to draw but I think that's more of a me problem than anything. Great job!
Apr 19 18:30:47 13h 25m Ancestor Rain ♥ 3 Music mechanics work great! Felt pretty good and the timing felt responsive for a rhythm game. Nice story, good music, just a game that works on many levels. Only criticism I would have is sometimes the charting felt like I wasn't playing the actual music. Would have been a little nicer if repeated notes lined up on the same arrows but I know that's a bit challenging when dealing with only 4 lanes. Overall I had fun and the team did a fantastic job. Congratulations!
Apr 20 05:01:58 10h 31m Hardcore High School ♥ 1 Voice acting really brought it all together also love that you have a Dreamcast build of this. Nice job.
Apr 20 05:08:47 6m 49s Demanager ♥ 6 Good concept and pulled together well for a nice cohesive game experience. Really like the audio tapes and having to stick them in the player and manually click the play button. A small touch that worked for me! Great job to all of the team!
Apr 20 05:34:25 25m 38s Virtua Bob ♥ 1 Felt pretty good to me! Nice little contained story and the gun mechanics feel pretty good for the time frame it was made in. Voice acting was spot on too. Nice job!
Apr 20 05:45:28 11m 03s The Grand Summoner ... of Lifts ♥ 1 Was always fun seeing which upgrades would show up next. It took me four minutes to get the elevator down so I feel like a rookie compared to some of the other times, but as a fan of idlers this one checked a lot of boxes for me. Great work! Keep it up!
Apr 20 05:55:18 9m 50s Dungeon Skater ♥ 0 I absolutely love the animation for the wizard and the gameplay is fun. Only small criticism I have is that sometimes when I get a run going I wish I had a few lives or an end screen where I could see my final score and take a little breather before the game restarts, but overall I think it's a fun concept and I enjoyed doing multiple runs of it! Great job!
Apr 20 18:57:45 13h 02m Upcard Writ ♥ 1 It took me a few games to understand what I was doing fully but it's a really creative take on the jam! Eventually won a round and felt accomplished. Wahoo! Excellent job!
Apr 20 19:05:27 7m 42s i can be ur angle or yuor devil ♥ 0 Good framework here. Didn't immediately understand the mechanics but eventually I figured it out. Did once accidentally end up on the outside of the map - not exactly sure how that happened - maybe a wall just didn't load properly? Still, it's a good start. Keep up the good work.
Apr 20 19:13:59 8m 32s de-monday ♥ 2 Really creative mechanic having to level up between each round in the limited time. The game could always use some more enemy variety but I played more rounds of this than most games I've played and I think that's a good sign! Something really good here! Great work!
Apr 20 19:50:09 36m 10s Furriend: A Paw-some Summoning Odyssey ♥ 2 Well crafted puzzles, good vibes, nice sound design. Couldn't quite finish it had to tap out at stage 17 but I really appreciated the difficulty curve even though I didn't complete the game. Only small criticisms would be some sort of way to undo previous moves (unless there was one I just couldn't find) and making it easier to differentiate the circles for cats and dogs. These are just small nitpicks though. The game was fantastic.
Apr 20 20:14:49 24m 40s Bounce Bounce Goblin ♥ 1 Nice framework you have started here. Took me a few rounds to kind of understand what I was doing, but once I did it seems like it has potential to be a pretty addicting concept. Keep developing and congrats on accomplishing what you have so far. Good work!
Apr 20 20:52:40 37m 51s Back to Life ♥ 2 Fun game. Really cute world and characters. Almost got stuck because one of the boxes on the floor was blocking the bottom shelf of the corner bookshelf but I eventually got it pushed out of the way enough to interact with the items. Really liked when the items came to life. Fun playthrough. Thank you for making it and keep on creating!
Apr 20 21:18:40 26m 00s Summon & Chill ♥ 1 Simple concept with great vibes. Love the audio design. Couldn't actually finish it because the final word I needed wouldn't spawn? Incantation failed :( Good job regardless! Congrats on finishing your first Ludum Dare! Keep making stuff!
Apr 21 01:58:14 4h 39m Robo Climb ♥ 1 I never can get very far in these kind of games just because my brain never really fully grasps the control but I appreciate the dedication put in. I'm glad you put a video in the comments it helps me to see the stuff I couldn't see myself. Great job making an engine that works pretty well and I like that it infinitely loops. Keep up the good work!
Apr 21 02:11:06 12m 52s Summoning Circuits ♥ 1 I would play more levels of this! I thought the puzzles were cleverly designed and I like that timing is such a critical part of it. The simple and minimalistic design works for it. Great little game and I hope you expand on it down the road!
Apr 21 02:43:05 31m 59s Lift Summoner Deluxe 1997: Kitten Edition ♥ 2 Nice arcade game - feels very hectic at times which works in its favor. Had fun playing - keep up the good work!
Apr 21 02:50:50 7m 45s Haunted Forest ♥ 2 Never been so scared to be chased since Ski-Free. Nice atmosphere and very effective 1 bit graphics. I didn't make it too far in but I had fun. Keep up the good work!
Apr 21 03:18:59 28m 09s Last Ritual ♥ 2 I got through the game! It did a number on my wrist, but I did it! Pretty fun time. No regrets. Would love to see a version of this just go on endlessly with ramping up waves and just watching my summon levels increase and automate. Nice job!
Apr 21 03:53:04 34m 05s Ritual of Ribbit ♥ 1 I felt so smart when I figured out how to beat the final boss! Really fun engine. Summoning blocks to cross the fluid pits was a little cumbersome but other than that no notes. Great audio, great gameplay, fun energy, nice atmosphere. Feels pretty polished for a compo game especially!
Apr 21 04:06:01 12m 57s Summoner's Delight ♥ 2 Wasn't expecting the requested burnt items on the third day - funny stuff! Good spin on the classic Tapper format. Enjoyed the game!
Apr 21 05:03:49 57m 48s Pack Goat Hero ♥ 1 It felt like a real unique and interesting game to me! Congrats on what you did here. I was pretty lost the first few attempts but then I started completing some summons. Loved the audio and the atmosphere. Great job to the whole family!
Apr 21 05:16:47 12m 58s Keyboard Warrior ♥ 1 I got jump scared by the text to text and I loved it. This game proves that my typing accuracy is lacking but I had fun writing the incantations. Nice job and a real unique take.
Apr 21 05:30:06 13m 19s Return to the Kingdom of Calories ♥ 2 Took me a few rounds to understand the holding down mechanic, but once I got it I understood the game. I liked the unique way of letting me spawn the sweets at the rate I want. Nice story, nice music, had fun playing the game! Great job!
Apr 21 18:24:56 12h 54m Ezra’s Bloodcall ♥ 1 Good amount of items and combinations to play around with. I think the game feels pretty good! I was feeling invincible and my hubris eventually got the best of me as I flew too close to the sun picking up too many minus max HP upgrades. Nailed the Isaac aesthetic too. Really fun!
Apr 21 18:29:35 4m 39s LD55 - Hell Binder ♥ 1 The falling animation was making me crack up. Nice job on finishing your first Godot project! Obviously the game is a bit short, but I think you have a nice framework here. Things seem to work as intended which is a great start. Congratulations and keep making stuff!
Apr 21 19:35:35 1h 06m Court Date ♥ 1 I like that you can punch projectiles to parry them in to enemies. Good variety of enemies - some levels felt harder than others. Did find a few bugs - somewhere around level 4 I stopped being able to throw projectiles. I also ended up dying on the final level and when I clicked Begin it just gave me the You Escaped screen. Still a good framework and I liked the concept of throwing punches with the mouse while walking around with WASD. Nice job. Keep on making stuff!
Apr 21 20:21:58 46m 23s Songbird Symphony ♥ 1 This is a really clever concept. The engine works and replicating the bird sounds has a nice ambient feel to it. Perfect game for mobile. Great work!
Apr 21 20:49:08 27m 10s Hellevator ♥ 1 Took me a few minutes to understand but once I did it works well for me. Like the added strategy of having to fly between the elevators. Controls felt a little cumbersome at times but I don't really have any suggestions to make them less. Impressed how many different levels you had. Really enjoyed playing it! Great job!