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Feedback comments for LD51
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| Timestamp | Since previous | Game | michaelaranda's comment | |
|---|---|---|---|---|
| Oct 6 04:50:26 | Bygone Melodies | ♥ 1 | I really loved the art and visual style. I found the actual gameplay to be frustrating, in that it was difficult to anticipate when a note would be played. I did enjoy the story and vibe, though. Great job on finishing! | |
| Oct 6 05:07:22 | 16m 56s | Town (町) | ♥ 3 | Very ambitious! Perhaps... TOO ambitious for a 72-hour game jam! The learning curve for such a game is quite steep, and without a significant amount of balancing and polish on game mechanics, and a significant amount of effort into a well-design tutorial, it's unlikely that a new player will understand what is happening. I quite enjoy deck-building games, so it's exciting to see jam games in this genre, but pulling it off well would be quite a feat. Great job on getting across the finish line in 72 hours! |
| Oct 6 05:26:28 | 19m 06s | 10 Second Village | ♥ 0 | I really enjoyed the vibe of this one! I found myself wishing that the available resources were randomized every visit to the shop, so that I could address resource shortages or natural disasters during a season. Great job on getting this accomplished in 72 hours! |
| Oct 6 05:48:08 | 21m 40s | Sleepcheckers | ♥ 1 | I really enjoyed this take on the theme! Maybe I'm just bad at reading instructions, but it wasn't clear to me at first that I needed to type the prompts that appeared on-screen. The worldbuilding, the vibe, and what little story we could glean were all very compelling! Great job! |
| Oct 6 05:55:55 | 7m 47s | The Legend of CAPYBARA! | ♥ 1 | The running animation of the capybara is mega cute! |
| Oct 6 06:14:40 | 18m 45s | This Date Blows! | ♥ 1 | I really like this concept; it's very clever! I'm really bad at disarming bombs and talking to women at the same time, however, so I didn't get very far! |
| Oct 6 06:36:06 | 21m 26s | Thornscatter | ♥ 1 | I really like the mechanic of your character spawning the hazards they must then avoid. I also really appreciate that you chose something with a scope that could be done well in the short game jam period! Great job! |
| Oct 6 06:55:25 | 19m 19s | Sweet Seconds | ♥ 2 | This was a lovely experience. Thanks! And great job pulling it all off in just one weekend! |
| Oct 6 07:20:40 | 25m 15s | Count Down Dracula | ♥ 5 | Very impressive for a jam game! Excellent job working together to get this finished in just one weekend! |
| Oct 6 07:37:26 | 16m 46s | Game Name | ♥ 2 | Fantastic job! |
| Oct 6 07:52:26 | 15m 00s | Do it slowly | ♥ 1 | I enjoyed myself while playing this! I think it could do with a tutorial, if I'm honest. Great job on finishing this in one weekend! |
| Oct 6 08:05:27 | 13m 01s | Beardadette and the Eternal Hiccup | ♥ 2 | I quite enjoyed this take on the theme! Great job team! |
| Oct 6 08:21:04 | 15m 37s | 10 Second Mixtape | ♥ 3 | It's always nice to see entries that are more of a toy than a game. High replayability! Impressive that you could put this together in just one weekend! |
| Oct 6 09:58:07 | 1h 37m | Holospecter | ♥ 3 | Pulling of an engaging, feature-filled platformer during a weekend-long game jam is no easy feat, but you guys have done it! Excellent job! |
| Oct 6 10:13:35 | 15m 28s | Spellthief | ♥ 0 | Congrats on finishing this in one weekend! For a solo project, there's a lot that got done! |
| Oct 6 10:26:19 | 12m 44s | Tempus | ♥ 1 | Nice job on getting a game finished during a single weekend! I appreciate the creepy vibes going on here. Art was a little simplistic and much of the topography was just a simple grey rectangle, but also there's only so much one can accomplish during a game jam. Good work! |
| Oct 6 10:37:20 | 11m 01s | Earth tremor | ♥ 2 | Nice job on getting this across the finish line in only one weekend! Would love to see some of the controls polished up, as sometimes it felt like my inputs were not being received by the game, for example when trying to jump off a wall. Great effort! |
| Oct 6 11:11:52 | 34m 32s | DEEP DIVE | ♥ 1 | I quite enjoyed the relatively slow pace of this one. It was calm and relaxing, in spite of all the terrible projectiles flying at my face. Excellent job, especially for your first outing! |
| Oct 6 12:03:46 | 51m 54s | Michael Finnegan Begins Again | ♥ 1 | Excellent level design on top of a creative interpretation of the theme. Great job! |
| Oct 6 12:17:29 | 13m 43s | Crazy Carrier | ♥ 1 | Excellent job in only 48 hours! I just wish I were better at moving airplanes around. So much death. So much destruction... |
| Oct 6 12:29:19 | 11m 50s | Heckin' Schmeckin' | ♥ 1 | Fun game with a simple scope: a good goal for only 48 hours, and I think you did well! |
| Oct 6 12:41:08 | 11m 49s | Timeslime | ♥ 1 | I think you chose a very appropriate scope for the jam, and, as a result, ended up with a polished product. I've not seen a game concept quite like this before, and I quite enjoyed it, especially the music that ramps up in intensity as you progress. Excellent work! |
| Oct 6 12:56:39 | 15m 31s | Sokobyo | ♥ 1 | Interesting puzzle game! I think you made the right choice in abandoning the theme for the sake of not making the player wait for 10 seconds between moves. Good job finishing this in only one weekend! |
| Oct 6 18:20:08 | 5h 23m | > deploy helper bot | ♥ 5 | I really dig the hand-drawn art/animation. It especially gives the little helper bots an endearing personality. |
| Oct 7 12:44:32 | 18h 24m | Sonar | ♥ 3 | I really enjoyed the moodiness of this one! Excellent job with keeping the environment dark and scary, and enhancing the feeling of isolation and danger with the audio. |
| Oct 7 13:09:41 | 25m 09s | Please don't litter | ♥ 1 | I'm quite a fan of the retro-style graphics. I found the gameplay to be a bit on the tedious side, and the lore seemed to be a little nonsensical, but I enjoyed my time in this garbage world nonetheless. I think the scope of this game is especially impressive, given that only one person worked on it. Good job on getting this across the finish line in 72 hours! |
| Oct 7 13:46:17 | 36m 36s | Blink | ♥ 1 | The game mechanics here are pretty genius, if you ask me. Great job! Very impressive that you could pull this off in just one weekend! |
| Oct 7 14:01:48 | 15m 31s | The decasecond | ♥ 1 | Good job on coming up with quite a unique take on the theme! |
| Oct 7 14:29:12 | 27m 24s | Dr. Word's Machine | ♥ 2 | Very neat idea! Reminded me of one of my favorite games, A Dark Room. Excellent job! |
| Oct 7 16:08:12 | 1h 39m | Dice Against Time | ♥ 1 | I guess it's just down to the RNG, but almost all of my rounds ended up forcing me to pass, since I didn't have the necessary dice to activate any of the options. I liked the concept, though. I don't think I've seen a game where dice are used to unlock options in a game, and I think I'd enjoy playing a full-fledged game built around that mechanic. Nice job! |