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OffDutyExtractors

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TimestampSince previousGameOffDutyExtractors's comment
Apr 28 00:27:44 Match! Drop! Match! ♥ 1 Interesting spin on the match-three genre. Did you consider adding time to the clock for making matches? I think that could be fun.
Apr 28 00:32:08 4m 24s Hello, user. ♥ 1 The Commodore 64 aesthetic was done very well. And the game even game me a bit of a spook. What fun!
Apr 28 03:03:28 2h 31m Sunken Tower ♥ 1 The cutscene in the beginning was very funny. The gameplay was pretty smooth but it didn't change enough to be interesting. I think the player should be able to get more items within the playtime, alternatively there should be a way to keep items past the boss. Sound design was pretty good with the exception of the coins, they made my ears go owie.
Apr 28 03:22:24 18m 56s The Super Futuristic Shrinking Veterinarians ♥ 0 The graphics were extremely thematic, the microscopic setting was articulated very well. The aiming was extremely off putting, perhaps avoid changing the perspective when switching. The acid platforms were interesting, they seemed to move up and down at random which made jumping over them extremely difficult. The boss in world two was a little slow. The game was unbeatable in level 3.
Apr 28 03:40:39 18m 15s Untitled Simulator ♥ 1 This game was epic. The serious tone made it funnier. I learned a lot about Hitler through this game. My only suggestion is that text should be skipped if it has been gone over already.
Apr 29 19:16:43 39h 36m Deeper Into Enemy Lines! ♥ 1 This game was very fun. Very difficult to beat but not a stupid amount. The balancing was extremely well done, in my strategy I had to use at least one of each upgrade. My only suggestion is to have damage as a visible stat for each troop. This one is picky but I think the smoke particle effect could fade out a little better, perhaps check the colour over lifetime and size over lifetime options in the inspector. All in all very fun to play.
Apr 29 19:25:41 8m 58s Deep Down 2 ♥ 0 The learning process in this game was done flawlessly. I discovered each and every mechanic within 5 seconds of messing around and following intuition. The graphics suited the game very well and the audio that was in the game complimented it very well. The level design was developed and plentiful considering the timeframe. My only suggestion would be to make it a little more challenging. The levels were intuitive to the point where I could tell pretty quickly what needed to be done. Perhaps more complex puzzles. All in all a very well done game.
Apr 29 19:40:27 14m 46s Deep Dive to the wormhole ♥ 1 Pretty fun to play. Biggest complaint is that pretty much all of the audio was not fun to listen to. The strategy with mining made it interesting enough to play until completion. I think it would be best to look into generations in the ground other than ores. Enemies would have made this game significantly more interesting.
Apr 29 19:57:19 16m 52s Introspection ♥ 1 The colours hurt my eyes. The bosses were not interesting enough to have as much health as they should. The first boss was a neat concept. There should have been indicators for when you could shoot and dash again. Giving the bosses more attacks would make the game a interesting boss rush. Good concept to use for a boss rush, just needed a bit more content.
Apr 29 20:13:55 16m 36s Clockwork Abyss ♥ 1 Looked and sounded very good. The upgrades were a little confusing at first but they are a very interesting concept. Not being able to move the submarine is a little stressful and I do think some method of maneuvering would be nice, especially because it is very difficult to kill some of the fish in time early on. Very interesting concept.
Apr 29 20:18:46 4m 51s Void ♥ 3 The music was very nice. Though the concept of the meteors going the opposite direction of the ship is flawed. If you are approaching a black hole, chances are most other things will be approaching the black hole with you. The obstacles stayed in the first row for a very long time which made the start pretty boring. Not being able to see the ship made it extremely difficult to play. The concept of not seeing the ship is interesting though, I think a good compromise would be to make the meteors emit light so you can only see yourself when you are close to danger.
Apr 29 20:25:04 6m 18s Get to the choppa! ♥ 1 Music and graphics were very nice. Interesting controls for the chopper but I think they worked nicely. My only suggestion would be a faster pace through the game to counteract the slow and precise movements need to navigate some areas. Interesting that the helicopter is used to navigate down.
Apr 29 20:38:15 13m 11s Ancient Heart ♥ 3 Sound was good and graphics were too. The concept of chasing progressively smaller and smaller targets around is not very fun. This is especially true when the player doesn't have any special movement options. Upon killing the drone I did not know what to do, it dropped something but I couldn't interact with it at all. It said go to the cypher but after looking around the map for a while I found nothing.
Apr 29 21:14:47 36m 32s PIBE ♥ 2 Best music and audio I have seen so far. Not a big of waiting.
Apr 29 21:44:10 29m 23s LoweFix ♥ 3 I really enjoyed this game. Really epic story and movement and shooting were really snappy. Quite fun.
Apr 29 21:48:21 4m 11s An Unforgiving Sea ♥ 1 Game won't open.
Apr 29 21:54:53 6m 32s Bouldaouf dash ♥ 0 Interesting jumping mechanics.
Apr 29 22:11:44 16m 51s Loach Dive ♥ 2 This game is absolutely epic. My only complaint is that the boss hit box could have been better. He was dashing through jellyfish sometimes and also sniping me from very far away. I like the clownfish.
Apr 29 22:23:01 11m 17s To the Core ♥ 1 Could use a bit more variety in blocks. Also the energy gets a little too rare near the bottom.
Apr 29 22:28:24 5m 23s Caves and Ropes ♥ 1 Not quite sure what happened. Ropes were pretty funny though.
Apr 29 22:36:03 7m 39s Infinite Slime ♥ 0 Art was good. Should have added sound. Also should have made the boss actually die. For the next one maybe spend less time on art and more on the actual game.
Apr 29 22:43:56 7m 53s Deeper and Deeper Mining Operations ltd. ♥ 1 Its cool that you don't immediately lose when you run out of fuel. Other then that you should try to make the player think about something other than turning, or add upgrades to encourage the player to keep playing.
Apr 29 22:49:05 5m 09s Baby Drill ♥ 2 The most challenging part is pressing the play button.
Apr 29 22:50:31 1m 26s The Shrinking ♥ 2 A gigabyte is a bit much for a game jam game.
Apr 29 23:09:34 19m 03s The Naked Truth ♥ 0 Not much for gameplay.
Apr 29 23:37:49 28m 15s Conduit ♥ 1 Very good game! The puzzle mechanics are awesome. The music and sound design are especially good.
Apr 30 01:11:32 1h 33m Ramón ♥ 2 Cool!
May 2 05:17:19 52h 05m Implosion ♥ 2 Very clever concept. The concept could make for an extremely interesting puzzle game if you intend to work on it more.
May 2 06:21:30 1h 04m Deep Into the Night ♥ 2 Interesting management game. The art was really charming and the concept was relevant. Management was quite stressful, which I believe is a good thing.
May 2 07:33:17 1h 11m Dante's Refrigerator ♥ 0 Pretty fun. Good use of the controlling multiple characters concept. My biggest criticism would be that the game is too easy. The puzzles aren't very thought provoking and the combat is not difficult at all. Though I did like the fighting game style attacks.
May 2 07:56:59 23m 42s Rabbit Rappel ♥ 2 Looks amazing and the rope physics feel super accurate. Really well done. The music is also sick. The syncing between battle and climbing is crazy. Doesn't look like a game jam game at all.
May 2 08:35:57 38m 58s Enter The Golfeon ♥ 0 Very fun game. Being able to hit the ball while its still moving was very chaotic.
May 2 10:29:54 1h 53m Soaring Under ♥ 1 Very pretty looking and sounding. I really like the random piano notes when hitting the ground. Wind sounds amazing too. Very peaceful atmosphere. Well done!
May 2 10:54:19 24m 25s Boombox ♥ 4 Very polished all around. The style is very goofy and enjoyable. The gameplay itself is very stressful which is a good drive. The concept is a good interpretation of the theme. Well done.
May 2 11:26:21 32m 02s improbability engine ♥ 1 The most entrancing graphics I have seen so far. Very cerebral puzzle solving. A bit of jank with the movement but overall a very strong submission. Well done.
May 2 11:54:40 28m 19s How Low Can you Go ♥ 0 Very pretty models. Gameplay is very basic and gets boring pretty quick. Variety in enemies or attacks would make the game much more interesting.