Foon → Ludum Dare Explorer → LD47 → Feedback comment stats → Suchista
Feedback comments for LD47
Suchista's games and stats for all events →
| Timestamp | Since previous | Game | Suchista's comment | |
|---|---|---|---|---|
| Oct 5 13:17:38 | Minotaur's Labyrinth | ♥ 2 | Good idea, which utilizes the theme perfectly. I like the aesthetics, the shadows really make this game! Too bad it isn't longer, some sounds would be cool too, but all in all, it's a very solid, simple compo entry :) | |
| Oct 5 13:39:34 | 21m 56s | Paper Planes | ♥ 1 | What a fun little game! The core mechanics are very nice and fit the theme, I love the idea. And the art is simple and smooth as well. Good job! I've managed to get 18 points :) One thing I have to point out, is that the clones' movement is weird when they hit the edge, shouldn't they also get to the opposite side of the screen? |
| Oct 5 14:27:08 | 47m 34s | Grab Your Nutz | ♥ 2 | obraz_2020-10-05_162228.png Yay! It's fun, but way to hard, avoiding the birds is mostly luck. The music is fun to listen to, it doesn't get frustrating after a while. Also, I like the lore in the description, it adds a lot to this game. <3 |
| Oct 5 17:20:01 | 2h 52m | Super Sushi Circuit | ♥ 2 | It's a good game :) The gameplay was fun, a bit addictive even, haha. - One thing that's *REALLY* missing is a **restart option**. I was trying really hard to get a perfect score, but after overeating I had to refresh the whole page, which wasn't that convenient. - Sometimes when sushis were shaking, it was difficult to distinguish between them, but I guess that's part of the fun. - Also, when you miss one sushi, you still grab the next one for a looong time. |
| Oct 5 18:21:50 | 1h 01m | Looper | ♥ 1 | Hey hey hey, it's an ***amazing game*** :) I loove the aesthetics. The gameplay was fun, it reminded me of World's Hardest Game at times (maybe that's just me). I think I found a *bug*, tho: obraz_2020-10-05_201503.png After I reach the black dot, I'm teleported to the other end of the line, pretty much skipping the whole level. And not only this level. You can do that in levels **13**, **15** and **17**. I wasn't able to beat level 18, but I had fun during the whole game :) |
| Oct 6 11:49:25 | 17h 27m | Defuse in under 5 | ♥ 2 | obraz_2020-10-06_133911.png Am I the first one to break ***10k barrier***? 😎 It turns out you can just ***guess*** *the order* after the first death. Before that, that possibility is blocked, and I think it should remain that way until getting the code. I discovered it by accident - at first I wasn't sure what I'm supposed to do, so I just started randomly cutting the cables. After that, I've played the game properly for a few times and had ***lots of fun*** :) I really like the gameplay and the aesthetics. Good job! |
| Oct 6 18:27:52 | 6h 38m | The Titan's grave | ♥ 1 | Very good, one of my favorites :) I dig the looks, and the gameplay was *really* fun. |
| Oct 6 19:30:39 | 1h 02m | Froot Loops Delivery Job | ♥ 1 | Hahaha, that was **great**, I did well in my job. You had a great idea on how to handle the theme ^^ I found a little bug: when you catch a loop during destroying caught loops, they blink, but stay exitsing. littlebug.PNG *(btw. I love the details in the background)* And ***you can complete the last level without catching any loops***, by instead jumping on the wall, but that was fun, so I'm not complaining :) Overall, very neat game :3 |
| Oct 6 19:36:35 | 5m 56s | Shifting Edge | ♥ 1 | I like it, it looks and feels neat. The movement is sometimes frustrating (I falled off too many times, even without bullets), and it felt kinda weird at first that you couldn't jump over the obstacles. On the other hand killing the enemies is very satisfying :) Nice job! |
| Oct 6 19:48:57 | 12m 22s | Loopity | ♥ 0 | Pretty nice. One thing that bothered me was that the settings reset after each fail. Also, the thing is that every speed multiplier above 0 is a suicide in regards to score (since it's getting harder exponentially), although 1% was fun :) Oh, and I liked the music! |
| Oct 6 22:32:33 | 2h 43m | Falloop | ♥ 1 | It's nice, but ***lacks some gameplay***. At first I was looking for the food and it got me lost, after the restart it turned out I could just click at the top of the screen and win. It's still a pleasing experience, the idea, especially as an ***interpretation of the theme***, was great. The ***mood*** you created was pretty pleasing too. And the outro sequence was really nice. It just has kind of an unfinished vibe. Why would there be eating mechanic if it's not utilised in any way? *(Also, shouldn't you opt out the* ***audio category?*** *)* |
| Oct 6 22:55:10 | 22m 37s | BUSHIDÅŒ | ♥ 2 | I like it! The story and art feel great :) I wasn't able to finish (on the clouds, my "streak" was zeroed randomly every few seconds, maybe it's a bug, or maybe I don't really fully get the mechanics (and speaking of the clouds, the blue ones disappeared after the first cycle)), but I enjoyed the little story. The game has a great mood, nice job! |
| Oct 6 23:13:55 | 18m 45s | Idol | ♥ 1 | **I love this one!** It has an ***awesome mood***, bacause of amazing music, great art and a nice little atmospheric story :) One little weak point is the lack of serious puzzles, but a nice and easy walk through the game was very pleasing because of all the other factors (the core idea itself is cool, I was thinking about something similar, but good execution of this concept isn't so easy). *One of my favorites so far.* If you want some ***technical feedback***, I found three bugs: - After walking into the clock and hitting space, the text appears after the player travels through timespace. somebug3.PNG - When you put the box on the floor near the wall, you can sometimes walk off the map (but can't go back, haha). somebug2.PNG - I don't know what happened, but the clock to the future disappeared (I could still interact with it, just the image wasn't there). sombug.PNG |
| Oct 7 15:02:31 | 15h 48m | Ace of Rope | ♥ 1 | Ah yes, *definately* one of my faves. Solid idea, fun gameplay, very nice art and awesome music. There's nothing I could complain about, I like it very mych :) @unluckyninja I think that's supposed to be part of the fun. |
| Oct 7 20:01:35 | 4h 59m | Justice Wagon | ♥ 0 | Nice little game, I especially liked the graphics :) (leaderboard didn't work for me, clicking in it in the menu, or trying to upload the score were freezing the whole game) |
| Oct 7 20:51:15 | 49m 40s | Loop2Loop | ♥ 2 | It looks absolutely ***gorgeous***, even the main menu, I love it. ^^ I like the music too. The awesome feel is there. The idea is great, although the gameplay itself feels kinda lacking. Still a *great job*, tho. I've found an ***exploit*** in the *Enemy Fighters* mode: you can hide behind the edge and the enemies and their bullets won't be able to reach you (not indefinately, but for a while). Furthermore, you can walk in **LOOPS** around the map, and they won't catch you until your computer gives up *(how thematically, maybe it's intentional after all, haha)*. exploit.png exploit2.png |
| Oct 7 22:24:25 | 1h 33m | Golden Ratio | ♥ 1 | Very cool interpretation of the theme. It looks ***mesmerising***, I like it :) With better gameplay it could be great. |
| Oct 10 20:55:35 | 70h 31m | Revenge of Loopy the Turtle | ♥ 1 | Woah, pretty dark story xD It's a nice game, I like its main idea and real-life inspiration. |
| Oct 11 17:03:40 | 20h 08m | Countercl0ckwise | ♥ 1 | I won by staying on top of the dot in the middle. Nice, good looking game. |
| Oct 11 17:10:42 | 7m 02s | W.M.L.F | ♥ 1 | Nice game with good feel (I like the camera movements). Gets a bit repetitive after a while. Still a good job tho :) |
| Oct 11 17:33:11 | 22m 29s | Time Saver | ♥ 3 | A lovely one, the color palette is great :) The mechanics are nice too. I was a bit confused at first, because killing first few enemies took several tries. I would like there to be a *visual indication at the top bar* when player gets extra time - and also when there's no energy for the second weapon, although it was pretty useless anyways. All in all, good entry :) |
| Oct 11 23:30:58 | 5h 57m | Schrodinger and the Quantic Forest | ♥ 1 | There were some clever puzzles in there. I like the mechanics and graphics. The enemies were annoying at times, but I still got to the end ^^ |
| Oct 11 23:42:25 | 11m 27s | Loop Frogs | ♥ 1 | I like this one, really cleverly executed idea (with some nice art). It has a feel of an old game in some way. I've completed all levels, although the one with multiple lasers in a chain was a nightmare XD |
| Oct 12 11:59:26 | 12h 17m | Tone | ♥ 1 | I love the mechanics, fun game, nicely done :) |
| Oct 12 12:14:30 | 15m 04s | Space Loop | ♥ 1 | I like it, it's simple and addictive :) The art looks clean too. I guess the difficulty could ramp up slower, since I've got 8 points at most, but it was still fun for me. |
| Oct 12 12:31:51 | 17m 21s | Super Jump Guy | ♥ 1 | Haha, it was great, I almost missed the full game! |
| Oct 12 17:14:12 | 4h 42m | If you think about it, ain't a sling a murder loop? | ♥ 0 | Very neat, I liked the aesthetics. I got like 350 point, after a while it is hard to loose XD Also hitting the ships is easy when they are right at the sling, maybe they should fly a little higher? Had a blast tho. |
| Oct 12 18:32:34 | 1h 18m | Loopy | ♥ 1 | Very nice, I especially liked the level design, there were some really clever levels (also hard ones). I somehow felt that the victory jingle didn't fit well with the background music, but that's a minor thing. Good job, I had fun! |
| Oct 12 22:10:48 | 3h 38m | LOOP | ♥ 1 | Nice and simple, I like the art and particles, the gameplay was quick and relaxing. Controls felt great, it was fun just to hop around ^^ |
| Oct 12 22:16:45 | 5m 57s | Astroline | ♥ 1 | Nice, a classical top-down shooter with a little twist. It was nicely polished, although it's really hard to actually shoot the enemies. Some indication that the player saved a checkpoint would be nice. I got lost after a while. Oh, and the ***music is awesome***, I loove it :3 |
| Oct 13 21:31:45 | 23h 15m | Loop Bouncer | ♥ 1 | I like it a lot, I had fun throughout the whole thing :) Simple and effective design with fitting artstyle, challenging gameplay. Very nice. |