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Suchista

Feedback comments for LD48

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TimestampSince previousGameSuchista's comment
Apr 26 18:20:21 Deep Fried Pancake! ♥ 2 I DID IT! didit.png The game was fun, I've played it probably too many times :D I like the falling pancake idea and the intro with jumping and zooming out is really nice.
Apr 27 17:42:07 23h 21m How to Swim! ♥ 1 It is an amazing idea and execution. I really liked the learning curve in this game. I got to over 90 meters and it felt good. Big props! :)
Apr 27 18:05:48 23m 41s Deep(er) Purple ♥ 1 I love it! It is cute and funny, the artstyle and music are very impressive. The aggressiveness of the camera is almost as impressive, but it made me dizzy at times. xD Besides that, the only thing I would add is some smooth transition to the loosing/winning screen. Very good job!
May 14 22:47:41 412h 41m Deep Mining Cookie Clicker ♥ 1 I liked shaking mountain on click and changing background color on level up. The money required to get to the next level were brutal, maybe if I had a whole day it could be nice in the background, although the automated money makers were really slow. I would like to have more to do between levels. But hey, it's a cookie clicker and it works.
May 14 23:05:17 17m 36s Deeper and Deeper in Debt - Slumlord ♥ 1 It was a great experience :) I really like the audio, which gives the game the chill vibe it needs. I won the game and I'm still not sure how some of the things work, like happiness (which behaves in some mysterious way) or difference between houses (like why not use only the luxury apartments). Yes, more distinction or balance would be cool, but honestly it is already an ambitious entry, so I think you did a great job, since it's playable and fun. The art is not great but clear. I had some bugs with not being able to click on the tiles and one time my van was stuck fixing a building indefinitely. Also: happ.png I assume it's -10, but it wasn't obvious when I was just learning the mechanics, it should be displayed more clearly. So anyway, good job :)
May 15 11:25:57 12h 20m The Circles of Purrgatory ♥ 1 It's a very well made game :) A bit too difficult for me, I got stuck in the second level. I like the whole execution, the art, music, story and the little decorations like cups or fish. Clicking on stuff doesn't always work, but I suppose it's within the concept. Good job overall!
May 15 11:54:06 28m 09s Under Pressure ♥ 1 Once I understood what's going on, I had fun :) I like the concept and the clean aestherics. Exploring different builds feels nice. mysub.png Btw, I got an error once: Zrzut1.png I think it occured when I removed a wall block before removing grey struts attached to it and tried to swim.
May 15 12:08:42 14m 36s Keyboard to the Depths ♥ 1 Very nice game, I liked it, although it was very short. The placement of the tube in the second level felt unnecesserily far away. The spikes were sometimes flickering, it was throwing me off a bit. I like the clean aesthetics and the music is great. And I love the concept.
May 15 13:03:20 54m 38s Treasure Diver ♥ 1 Good game, I got to 813 meters :) It reminded me of the old classic flash games. surf.png I really like the mood, the music and the art with all the details, like the dots in the backround or bubbles coming out of the diver's mouth. And of course I love the angler fish. As much as I liked almost all of the things in this game, the gameplay got stale rather quick, at the end it was just boring. When I got the treasure upgrade and found out it just gave random 10-gold pickups, I wasn't very pleased at all, since it was second-to-last upgrade I bought, and the last one was for 100 dollars also, so why not just buy this one and not care about extra money? I was hoping it would add a treasure at the bottom of the trench and getting to it would win the game (but that's just one idea). But overall, it was a very solid entry, so good job!
May 15 14:49:23 1h 46m Face Your Fear ♥ 1 The concept was cool, but the game dragged for soo long. I got to 400m on 3rd try but could't bother to try again for another couple of minutes. I mean, the replayability isn't great, as there's really not much to do. Perhaps getting rid of the oxygen mechanic would be a good idea. I would also like to see some more events during the run, even just the girl's thoughts, it would be cool (as well as some more visual(?) indication of going in the right direction). The replay button was bugged, as it didn't reset my oxygen level and I died immediately. Also, I would like to see controls somewhere, because I'm always not sure if there's some action I don't know about. And last thing, I'm guilty of this myself, but the wall of the text at the beginning is a bad idea, possibly some people don't even read it xD Okay, I said a lot of critical things, but the game is pretty nice and with some more work it could be great ^^ I like the visuals, especially the graphic after suffocating, it's very pretty. The mood was strong. Good job!
May 15 15:30:40 41m 17s Savestate ♥ 1 Hey, I like this game! The idea is really cool and especially the level design shines here. The artstyle was nice too, althought I'm not a fan of the player's square look. The controls were a bit confusing, but I got used to it after a while.
May 15 15:50:30 19m 50s Mind Depths LD 48 ♥ 1 Well, that escalated quickly! The mood is on point, but the pacing is almost ruining this game. Just clicking a few times on the TV and then bed and boom, you're floating on the guy. I would love to see it in a longer, maybe more exploratory way, with a proper intro. But hey, it was still a good experience. *PS:* Hey, I also went into the weird horror direction as an interpretation of the theme, I'm glad I'm not the only one! ^^
May 15 16:12:51 22m 21s The Ancient Key ♥ 1 It was a lot of fun, I love seeing something different from time to time! The ghost was 2 spooky 4 me, tho.
May 15 16:48:53 36m 02s Welcome to the Factory ♥ 1 A nice little game, I liked the level design. I'm not too convinced about the graphics, but maybe it's a matter of preference.
May 15 19:51:28 3h 02m Into The Depths ♥ 0 Honestly, this is one of my favorites. I've played it for way too much time. 23.png The idea is dead simple and old as the world, but the execution is amazing. All of the upgrades are useful and interesting. At first I thought the corridors were too narrow, but after getting used to the controls, I think they're perfect, as with enough care you can avoid getting hit most of the time, but the challenge is still there, even after a lot of time (especially with the speeding up). I love the "background" art on the rocks and the transitions between different phases. And of course the terrain generation and destruction, and the mile markers. Golden Replicator upgrade for 125K is probably too expensive, I didn't get close to getting it after playing for a lot of time. One thing I don't like is that the coin pick-ups are overpowered - one run with a 1900 score and no coins is waaay worse than a run with a 1200 score and 2 coins. But hey, when I'm complaining about extra money, it's probably a good sign xD