Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Suchista
Feedback comments for LD46
Suchista's games and stats for all events →
| Timestamp | Since previous | Game | Suchista's comment | |
|---|---|---|---|---|
| Apr 20 20:04:57 | Keep, Calm! | ♥ 1 | Top notch interpretation of the theme! The name of the game is so good, haha. It is a very well polished entry with a lovely artstyle and feel to it (cannon balls hitting the keep were a great idea). The gameplay itself was clumsy because of the disorientating controls, but I guess it's a part of the fun! *Keep* up the good work! | |
| Apr 20 20:37:32 | 32m 35s | Save humanity: coronavirus killer | ♥ 1 | It's a good start, it works nicely. The gameplay is quite monotonous, so it gets boring after a while. I noticed a bug - when the viruses appear on the screen and you stop moving while they are very close to the edge, they don't start chasing you, so you can basically kill them without worrying. |
| Apr 20 20:47:56 | 10m 24s | Xtreme gardening 2020 | ♥ 1 | I liked the statistcs after each level. Many of the puzzles were obvious, but there were some clever ones. One thing that bothered me were clearly too long levels, where you had to go for a long walk without a reason. Nice game! |
| Apr 20 20:56:39 | 8m 43s | Keep It Alive Game | ♥ 1 | Hey, the opening scene with our creature appearing and eating the first three flowers was great! I would like to see more gameplay in the main part, since it's lacking. |
| Apr 20 21:04:49 | 8m 10s | Be Cool or Die | ♥ 1 | Oh, I too wondered how to take photos. I tried to collect all the batteries or get to the 100% (now I know it stops at 99%, haha), didn't work, so I guess it was a bit confusing. I like the animals running away and the little comments from our character, and bears chasing our guy. It just lacks the winning condition. Nice job tho! |
| Apr 20 21:07:45 | 2m 56s | ECG - Electro Cardio Goblins | ♥ 0 | It was very confusing at first and I still don't understand, how the hell could anyone beat it (or survive for a long time). It's still an original idea and nice interpretation of the theme! |
| Apr 20 21:16:41 | 8m 56s | Dimmer | ♥ 2 | It was fun! I beat it also in around 11 minutes. The batteries' capacities were a bit harsh, especially in the first few levels. I liked the simple artstyle and music, very cool game ^^ |
| Apr 20 21:22:20 | 5m 39s | Bring Back The Chick | ♥ 1 | Nice idea and really good execution for a first game ever! I liked it, especially the chick floating away, it was original. The hitboxes seemed too big, it was frustrating at times. But yeah, good job! |
| Apr 21 12:49:01 | 15h 26m | Tiger Zoo | ♥ 0 | Very well polished entry! I like the aesthetics and references. Not presenting all the synergies might be a bit confusing to the player, but I still enjoyed it. I managed to make some pretty good money if you ask me... tigerro.PNG |
| Apr 21 22:10:17 | 9h 21m | Gooperworm | ♥ 1 | It is simple, yet effective. I really enjoyed playing it. The music is awesome, the particles pleasing to the eye. One thing I must point out is that the special attack is basically useless, you can more easily win without it, haha. GJ! |
| Apr 22 16:23:36 | 18h 13m | dry dry | ♥ 1 | Very nice game, feels complete ^^ I really like distinct mechanics that players have to keep on their mind. The only thing I would change is the difficulty curve - it goes from easy to very hard (near 100 points) pretty violently... Oh, and I managed to get 140 points ^^ |
| Apr 22 16:27:45 | 4m 09s | That's Crazy, What? | ♥ 1 | That was surreal, in a perfect way! I'm impressed by the amount of things you managed to put into it, very nice game. |
| Apr 22 16:42:22 | 14m 37s | Life Ablaze | ♥ 0 | My left ear enjoyed the music, haha. The game was way too hard, it was difficult to even survive two waves of enemies, not to mention keeping the fire essence alive. I didn't really like slow shooting while I had to aim at the enemy for a second or two. That said, if only it was easier, it would be good :) |
| Apr 22 16:54:17 | 11m 55s | Keep E.T. Alive | ♥ 1 | It's a cool concept. The gameplay was buggy, especially with the collisions (and you can fall off the map), which made it a bit painful. It feels quite slow and difficult, I could launch the spaceship only when I ran for the first place with resources and then come back. I once won by pure luck, haha. I liked the spaceship art and idea for the entry. |
| Apr 22 17:15:14 | 20m 57s | An Eggscelent Farmer | ♥ 1 | Cute! I love the mood created by the graphics and music! The puzzles themselves were frankly quite obvious, something more complex would be nice. I wish I had known that you could run, I discovered it after I have beaten the game, haha. The whistling isn't really utilized, since the player just has to do it at the beginning and the end of each level. I found a bug - after you restart the very first level after beating it (for some reason xD), it's not cleared and you cannot win anymore. bug.PNG It looks funny tho. |
| Apr 22 17:30:21 | 15m 07s | Reeactor | ♥ 1 | I'm sorry, I tried, but I really don't know what's going on :( It's a very cool, brave idea though, I like the industrial feel! |
| Apr 22 17:35:23 | 5m 02s | Get To The Chopper! | ♥ 1 | It has some kind of a retro vibe, I dig it ^^ I love the idea of protecting little copters, which are basically obstacles. The hitboxes could be smaller, because sometimes they feel unfair. The game lacks a fair amount of polish, but the idea behind it is solid. |
| Apr 22 17:41:44 | 6m 21s | Tale of a Little Guardian | ♥ 3 | It looks and sounds lovely, the created atmosphere is amazing! The snail boss was so easy, haha, I just needed to stay in one place and repeat attack. I got stuck after going to the "double jump" spot, I was probably doing something wrong. The controls felt wonky and the informational texts were a bit buggy, sometimes they stayed for a long time and even overlapped. It was a pleasant experience overall :) |
| Apr 22 17:50:34 | 8m 50s | Keep The Blobs Alive | ♥ 1 | Keeping them all alive seems impossible. I agree that bigger gravity would be better. I especially liked the soundtrack, it was amazing! |
| Apr 25 22:20:11 | 76h 29m | Tusk Til Dawn | ♥ 0 | Classic tower defense, everything works fine :) |
| Apr 25 22:22:49 | 2m 38s | Helium | ♥ 1 | It was a very nice experience, the game felt like a good old flash game. An the artstyle fits perfectly. Gameplay itselt is fun and feels complete, great job! |
| Apr 25 22:30:05 | 7m 16s | Xeno Tender | ♥ 1 | This was a very interesitng take on a tamagotchi, it felt quite surreal, haha. I didn't mamage to save Kassa, since I got pretty confused, but I get that it was probably supposed to be like that. A nice challenge. Also the graphics is good, especially for a cat! |
| Apr 25 22:32:58 | 2m 53s | 1000 Miles Drive | ♥ 1 | Oh man, loosing 30 miles away from the hospital felt bad! The art is pretty and adds to that old-school feel. Fun little game! |
| Apr 25 22:43:32 | 10m 34s | Precious Animals | ♥ 3 | The bullets coming back and back to the player after deflecting them felt terrible. Also some telegraphing on when the enemies are about to shoot would be nice. Other than that, nice job! |
| Apr 25 22:48:18 | 4m 46s | Ruins of Waste | ♥ 1 | I also had to maximize the window to see what I can actually do with the trash. It's a simple game but for a first game ever it's really amazing! I liked the art, loved the background gradient and ruins coming to life! |
| Apr 25 22:51:26 | 3m 08s | Shiver | ♥ 1 | Cool little game. The first mode was probably too difficult, I couldn't keep the prisoners alive for more than a few seconds. The second mode, on the other hand, felt a bit too easy, since the player may just spam attack. Cooldown or something like that could improve it. |
| Apr 25 22:55:46 | 4m 20s | IGKNIGHT: Keeper of Flame | ♥ 1 | The controls felt really weird, but I guess that's part of the concept. Graphics of the dragons could be improved, the rest was really nice. Fun little game, gj! |
| Apr 26 13:51:17 | 14h 55m | ECHO | ♥ 2 | I love the mood of this game! Feels calming and mysterious. Control of the ECHO felt a bit out of hand, but it was quite fun nonetheless. Great job! |
| Apr 26 13:55:34 | 4m 17s | Frog Rations | ♥ 1 | A great idea with a lovely art. It gets hard pretty quickly, but the controls are fun, and it feels complete :) |
| Apr 26 16:25:35 | 2h 30m | Keep Charlie Alive | ♥ 1 | Hey, it was a nic little game. The controls felt a bit weird, and I didn't like restarting the whole game after some fails. But congrats on finishing a game! Also, I had an UI bug, where it was a bit tricky to start the game: uibug.png |
| Apr 26 16:28:18 | 2m 43s | Fencing Meka | ♥ 1 | Man, the atmosphere in this game was amazing! I admire the looks and sounds of it, also a bit of storytelling was a nice touch. A very solid entry, great job! |
| Apr 26 16:33:01 | 4m 43s | LiveLock | ♥ 0 | It was fine, especially for such short amount of time. I liked the UI. |
| Apr 26 16:41:33 | 8m 32s | Human Spiderweb | ♥ 0 | A great entry, I loved the art for creatures and space pirates (the interior of the spaceship no so much). The puzzles were pretty obvious and walking speed seemed too slow, but it was still a pleasant experience. The idea and mood were really good! |
| Apr 26 16:52:17 | 10m 44s | Synergy | ♥ 1 | I liked it, the gameplay was fun, the background looked great with nice simplistic art for the ships, and the music was amazing! Not very innovative, but a nice little game. |
| Apr 26 17:56:38 | 1h 04m | Reckless Brave | ♥ 1 | A fun game, I liked it. It was definately greatly polished. I would prefer if the grid visibility didn't turn on at the start of each level. The art was pretty, the puzzles nice, I enjoyed playing it. Also, the "slightly nsfw content" occured already at the intro, haha! |
| Apr 26 18:20:54 | 24m 16s | Steven Saves The World! | ♥ 0 | The scope of this game is great, and it was pretty fun. I really liked the camera movement and the little cave map in the corner. At first I didn't know how to get out of the village, haha. The hook was quite buggy - it sometimes didn't hit the enemies when it should, and sometimes it wasn't cleared from the board, so I had to play with like three hooks on the screen, which was confusing. Interaction with villagers was buggy too - sometimes I didn't have to stay near them to trigger talking with both of them (even at the same time). The web version didn't work for me, I got the error: "Cannot read property 'getParameter' of undefined". I appreciate lots of work put into this game, it has a lot of things going! Good job! Oh, and the art was great! |
| May 11 18:10:25 | 359h 49m | Duck Tails | ♥ 1 | It was cool! I liked the graphics, music and outro. It would be nice if the gameplay was a bit longer! |
| May 11 18:27:54 | 17m 29s | MicroVore | ♥ 1 | I've watched the video and I gotta say, the visuals are stunning! |
| May 11 19:03:21 | 35m 27s | Till Death Do Us Part | ♥ 0 | It was fun, and winning felt satisfying! I love the voiceacting! The graphics of characters were quite MS Paint-y, but the overall experience was still great. |
| May 12 19:59:44 | 24h 56m | Across the Lake | ♥ 1 | Wow, it's gorgeous! <3 Amazing atmosphere. The interpretation of the theme is great and the gameplay is fitting and fun. Definately one of the best entries. |