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room606

Feedback comments for LD46

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TimestampSince previousGameroom606's comment
Apr 21 12:51:58 Eggy Roll ♥ 1 Hi, tried to play in HTML5 version. But got 404: shot_057.png Maybe you've forgot to publish it from draft stage?
Apr 21 19:27:28 6h 35m Breaking Egg ♥ 1 @mulberg Thank you, mister! Very nice game and fits theme 100%! I like simple tune and simple cartoonish style.
Apr 21 20:03:36 36m 08s Dragon Keep ♥ 1 Very nice concept. I played fully crafted and finished game and that was cool! I like that cute low rez and low details pixel art, you did not lie, it was crafted with love. Cool concept, simple but balanced and complete mechanics. I wish I could design and prototype games on LD some day. I like that effects when cauldron produces new coins the most. Nice Job, mister! shot_063.png
Apr 22 06:34:06 10h 30m Levain - My needy friend ♥ 1 @karas Nice submission. Very kind and pretty low poly, I like tiles on the floor and walls. Game mechanics good and reflects the theme. But I did not quite get how I can feed Levain. I press E next to it but nothing happens and then it just dies.. 😭
Apr 22 06:42:45 8m 39s Surviving the wasteland ♥ 2 @space-banana Good idea, the game looks complete, maybe just lacks some more gameplay features, like different kind of enemies and more gun types. Also the temp was kinda fast to me. I won in easy level but failed on medium. Very nice job done anyway! Keep mastering your gamedev skills, comrade!
Apr 22 07:12:48 30m 03s Keep It (restaurant and baby) alive ♥ 3 Very unusual movement mechanics but it kinda feature which adds challenge to the game. Graphics style nice and minecraftish. I'd add some highlight spots to the places the player can interact with and maybe add some music. The game definitely has some potential but just needs some more polishing. Also I've caught very funny bug. I could spin the baby around the restaraun, outside! 😆 That was funny. Screenshot from 2020-04-22 10-03-51.png
Apr 22 10:43:07 3h 30m platformEGG ♥ 1 Very fun, addictive pixel art. For me the game was a little bit hardcore right after few intro steps 😆 I'm a newbie though. Good job on level design, game design, art aspect. Very good job, comrade! Maybe skipping first intro rooms could be nice enhancement in polishing plans.
Apr 22 19:53:22 9h 10m Life of ITman ♥ 3 Haha. This game is really funny and has a lot of humor. I reall laughed a lot from all these phrases: "Not a real Nigerian prince", "You canno use password 123", "Just run ccleaner" 👏 😆 That is awesome idea! Game looks very complete and has all basic features nedeed: intro, help, balanced gameplay, humor. I also liked pixel art isometric projection, rare stuff currently. I've git 240K points till was fired finally 😎 shot_081.png Btw, does LeaderBoards feature work? Did not wait for my position in global rating and just closed browser page. shot_082.png
Apr 22 20:02:53 9m 31s Activated ♥ 2 Nice pixel art, cool concept which has a potential for sure. Not sure that HTML5 build is stable, after 2nd level I got blank screen and that's all. Thanks for the game experience, anyway, it should be released on Android devices! shot_083.png
Apr 22 20:12:40 9m 47s WHALE HOUSE ♥ 1 Hello, Art and visuals look addictive and nice! Any chances for Linux boys to try the game? =/ Maybe, HTML5 version somewhere on itch.io? Thanks in advance! shot_084.png
Apr 22 20:25:14 12m 34s Keep Fe Chicken ♥ 1 The puzzling mechanic is cool and well balanced. Pixel graphics also looks perfect and lovely done. But I liked the blog post (nice youtube teaser + screenshots and announcement) the most! 😆 Thanks for such intro, really invites to play your game, very players friendly approach. I like it.
Apr 22 20:50:57 25m 43s Feast of blood ♥ 1 Good idea, cool art and cool light shaders in game. For some reason this game looked to me reminiscent to Hotline Miami but in slow paced mode. And it was very cruel to let player die in tutorial 😆 🕷 🌚
Apr 23 06:46:49 9h 55m Save the torch! ♥ 2 Hello, the game seems promising but what about Linux boys support? Are the html5 / Linux builds planned soon? Thanks in advance!
Apr 23 07:00:37 13m 48s Idle Idol ♥ 2 @abdul-zakkar Hey, nice idea, I like that you succeeded to build up a whole levels set not just a single level. I'm glad that you were good with the scope and managed to complete fully functional fun game.
Apr 23 07:11:50 11m 13s Samurai Slow Down ♥ 2 What a lovely ink art. What were your tools? Wacom + Krita / PS ? Mechanics looks fresh but not sure that it reflects the theme. Maybe after too early rapid sword hit there could be some effect added to game indicating that the player cannot make any movement anymore. I wonder, why my samurai got halfed? 😆 It's so cruel and violent. 😆 shot_086.png P.S. Although the game was windows-exe the game started just fine on my Ubuntu via WINE tool. Thanks for game again!
Apr 23 11:22:03 4h 10m Operation Asteroid ♥ 1 Played on Easy Difficulty level. Good idea, nice low poly art. Not sure that there are some music during the game but it could be cool to play some cosmic epic music while playing. Also, maybe it is a bug, but my scores were 0 on Game Over Screen shot_087.png Also, I'd recommend to add some highlight spots and glowing silhouettes of building on earth and in space so the player can see where it will be placed, so it will allow to locate towers accurately. Manual shots missiles look a little bit strange to me, I did not understand that they are missiles flying into space 😄 shot_088.png Congratulations on making your cool TD in Space game for LD 46! 🚀
Apr 23 11:28:08 6m 05s SPACE GARDEN ♥ 0 @katamary Concept looks cool.. but any chances to play it for Linux boys? Maybe a HTML5 build on itchio? 😕 shot_089.png
Apr 23 11:31:34 3m 26s Silkworm: Keeping the Game Alive ♥ 0 Hello, nice plot. But .. any chances for Linux Boys to play the game? Maybe an HTML5 build on itch.io? shot_090.png Thanks in advance!
Apr 24 21:50:25 34h 18m VAMP ♥ 1 @papabirb Wow, what a feedback! 👍
Apr 24 22:08:29 18m 04s Plant Party ♥ 0 Good colors palette. Good idea but it was quite not obvious for me that I also could (and should in fact) buy ingredients to combine them with water in the same menu. So, I tried to pick them from fridge, searched in the flat in panic 😆 That's how I've got my 1st 2 Game Overs. Also, it seems there is a bug in going to controls section (I think menu layer interleavies with it + cursor is center and I cannot move it to go back to menu or game) bug_menu.png You did great job with this game. Keep going and good luck!
Apr 24 22:16:48 8m 19s He Needs Healing ♥ 1 Cool mechanics, good take on theme. But I think pace is way too fast from the very beginning, I think first 10-20 quick time events should go in very slow manner, introducing the game mechanics to the player and helping him to get used to the game. Btw, does this game has Victory state or it is neverending battle of Good and Evil? 🙂
Apr 24 22:25:04 8m 16s Dummy Doggy ♥ 2 Fun and juicy sounds, love it for sure in this game! I'm not sure that I've got the idea of how items change balance of the game. Also, is it a bug or a feature? I can walk on the water and swim on the back of the sharks, I can even control them via movement keys! 😆 🦈 bug_menu.png P.S. Say Hi to Barley! He did good job! 🐕
Apr 25 11:30:48 13h 05m Tumbleweed ♥ 2 That looks like a masterpiece cool tecnhical demo to test modern GPUs and computers but at the same time is complete visual story! Game has cool logical challenges (physics based but still!). Really great CG art and post effects. 2222.jpg I want this game on my mobile Android phone. Do you guys have plans to evolve this idea, get some good publisher and make mobile game best seller? Wish you all the luck if you do! 🍀 🍀 🍀
Apr 25 15:32:02 4h 01m ADRENA-LINE ♥ 1 @managore Hey, this is very well done game mechanics, mister! Game is minimalistic (art and features and that's good!) but complete and all things work pretty good - intro level without the timer, I like it. Effects of screen shake and flash are just enough to convey game's live feedback to the player, this is so cool! My record is 11 level and I love this game. game_over.png Few questions: 1. Do you have plans to release this cool game on mobile phones (Android would be preferable, he-he)? I'd played such a game on my smarphone screen. 2. How do you generate random levels? Is there some interesting difficulty progression subsystem? And Am I correct in understanding that each level is 100% guaranteed to be solvable? How do you implement such limitations in your code? (Yeah, I see, there's link to source code but some comments and notes on code from the author would be appreciated). 3. Do you plan do post a dev-blog / post-mortem article about procedure generation of levels in your game? That would be a must read, sir! P.S. Followed you. Thanks for the game, sources and happy coding!!!
Apr 25 18:53:21 3h 21m A Very Fishy Game ♥ 1 Hi, lovely cartoonish art-book style but I did not get the idea of how can I control the game? My fish dies eact time right after I click on food, in 5-10 seconds. 😄
Apr 25 19:04:19 10m 58s My Friend Phil ♥ 1 Pretty neat platformer with the fresh idea (water restores not kills unlike usual platforers), that's cool. I liked music the most in this game. Wall jumping was a little bit uncommon and hard to me, I was able just jump in zig-zag manner using 2 opposite walls but when had only one wall - the excercise was impossible for me in this game. 😆 Good LD submission, you did great job!
Apr 25 19:25:22 21m 03s Power Slime Shootout ♥ 1 This is very cool and funny shooter. VFX and music - are top 🔝 . Charging effect, glow, shot sparkles - all is so cool and bright. I wish for maybe reduced difficuly (big bosses shot strength) but more smart AI - not sure that enemies try to collect batteries. Also, I wish a multiplayer with my friends for this game. And one more little nice to have feature - can I scroll down at the very botttom of leadersboards and be proud of my low score? 😆
Apr 25 19:56:57 31m 35s Flora ♥ 1 Low-bass nes-like music is cool despite it's short repeated cycle. I like visuals of sky. The game concept is very cool and simple, right for the Ludum Dare scope, really glad that you managed with all the scope and made a complete game. Catching ice dropds was hard but that is the challenge I guess. flora_victory.jpg Just a crazy (or not?) idea - the plant growing in the form of DNA or a final seed - a DNA chain instead of the gold little sphere. Just to add some mystic details to the story the game plots. 😺
Apr 25 20:16:30 19m 33s Pandonteus ♥ 0 Nice top-down adventure game. Maybe it would be nice to have some restoring points to restore full Pandonteus's HP, otherwise the game was a little bit unforgiving 😆 Also it would be cool to have sounds for throwing the boomerang, breaking crates, returning boomerang to give more deep into game to the player. P.S. What was the story of how the "Pandonteus" as a name was born? 😄
Apr 26 21:02:17 24h 45m Missing Pieces ♥ 1 Hi, very good visual, cute and meditative sounds and ambient colors. But to my shame I've got stuck at the very beginning 🤦 😆 ; 2nd level where you move on music tiles.. So, my combo breaks on each route I choose, I have no idea, how can I pass this 2nd level? Any lite hints would be much appreciated. Screenshot from 2020-04-26 23-58-18.png
Apr 27 06:40:05 9h 37m Station Keeping ♥ 1 Nice graphics and juicy sounds, like the outer ships docking moment. Seems like the game has a base for co-op multiplayer (on one shared keyboard).
Apr 27 12:29:55 5h 49m VITAMAN ♥ 1 Music is nice and non trivial in a good meaning 😄 . Maybe the gameplay sounds could be some other than currently in game - not sure that they are consistent and juicy in game now. Good challenging came, classic game mechanics, maybe the shooting in 4 directions using arrow keys was a little bit unusual and new to me - I think it adds some challenge and fun to game feel. Graphics is simple but bright and fun, all enemies and items are recognizable and clear to player, that's good. Good level desing and difficulty progression. Overall this is very good LD submission. Keep it up! I think I've caught a bug once when my character got stuck in North wall and was able only slide along it but not move on the area.. but after some time all was fixed itself in game.
Apr 27 17:40:37 5h 10m Balloon Rush ♥ 2 Cool air physics based mechanics. Nice level design, levels are composed from simple elements yet are challenging enough to give fun from play. Maybe there is a little bit not consistent style of UI (dialogs in pixelart lowrez style) comparing with all the rest sprites and sizes but looks good and all is clear and readable anyway. Music also good. I like game promo art the most (screen of this Post at the top). And little kitty, hehe. Meow! P.S. What are these pink large triangles mean on each level? shot_112.png
Apr 27 17:47:51 7m 14s YumYumMagic ♥ 3 Fresh idea as for me. Funny and original art style. Are empty cells can be used somehow for some food combination experiments? Not sure that I liked the music, mute button would be a nice feature 😆 Many thanks for HTML5 version, the most easy and fast way to play LD game.
Apr 27 18:04:43 16m 52s Come to Mama ♥ 2 This game for me is a good puzzle with working and challenging level design. Very cute pixel art, cute but maybe short cycled music. At first I thought that I need to guide the baby right into the house (to the door). But then I've got rid of all enemies on lvl 1 and then got whole idea. I think little intro or help screen describing the real goal would be gladly appreciated by newcomers.
May 1 10:20:11 88h 15m Perish alive ♥ 4 @virimine I Played your game and hey, this is definitely a masterpiece! Awesome game! Visuals, music, game mechanics, economic model - all is so great and balanced. Game is totally replayable and made me play it several times, I was in the flow and addicted. I like these ocean backgrounds, crew sprites are cool and engaging. For me this game is like a lite and casual (in a good meaning, my friend) version of Oxygen Not Included. The learning curve is ideal for non experienced players and for pro gamers as well. Some feedback as a gift to you, comrades: 1. Maybe the better animation for energy room would be character running on treadmill. I guess that's what you planned to do but maybe did not managed to complete in alloted Jam time. ship_worker.png 2. Did not found the way to restart game without refreshing my Browser (Google Chrome, Win10) 3. Music is great and engaging. All style and visuals are consistent and great. Buy a beer to your artist! 🍻 😆 4. Maybe some enhancement would be the ability to find new crew members to take them onboard. But not sure, it may break ideal game balance, currently it is well done. Some questions: 1. Would you guys plan to publish some YouTube PostMorted videos or Dev Diary? Maybe you already have some LD posts about the process. 2. Do you plan to develop this concept more. I want to see it on Steam / Android. 😏
May 6 19:45:51 129h 25m RushBomb ♥ 1 Tried to launch it on Linux using WINE.. No luck 😭
May 6 19:51:03 5m 12s Keep Him Alive ♥ 1 Combat mechanic is simple and fun but maybe there would be nice to have HP bar for warrior (not the old man) and some combat sounds. Also, screen shake effect was a little bit distracting and quite annoying, I think it could be easily fixed by reduced amplitude/shake speed. Nice submission, overall, you did great job, keep progress and evolve, comrade!
May 7 06:26:07 10h 35m Keep It Alive Game ♥ 1 The art is weird but in a good meaning 😆 These insane faces have some potential to become new memes, sir! shot_134.png Cool idea about scratching the shell in the beginning.
May 8 06:49:51 24h 23m The Last Flower ♥ 1 This is very good starting, sir! Low poly graphics adapted to 2D platformer looks good and pretty. I think music is not quite consistent with overall game art style but it's cool if it was written during Game Jam by you. Very clever and nice solution to allow the player pick the level. This allows to check out level design and see more game situations. shot_138.png Sometimes the character falls through platforms and gets stuck in them, something wrong in collision detections I guess. Keep it up!