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Nathalia Hohl

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TimestampSince previousGameNathalia Hohl's comment
Apr 21 18:50:35 HearthFire ♥ 0 Adorei a fogueira, a ideia e a musiquinha casou bem. Pena que não deu pra desenvolver mais.
Apr 21 20:10:26 1h 19m Tamagojamy ♥ 3 The art is sooooo pretty and I loved that moustache. It took me a few attempts before understanding how the game worked, specially how to go to work. Also it could have more varied minigames in the future. The sounds were nice and it would be even better with music. It could be a pretty fun game if you developed it further. Keep up the good work. =] And please please please, how did you do that window on Godot? Could I have the source code?
Apr 21 20:32:37 22m 11s Overgarden ♥ 1 I loved the art and had fun with it but the game is soooo hard. Not that I can keep plants alive in real life, but... Controls were awkward and I really wish the right shift key would work as well. And space should be usable to interact. Clicking to choose which seeds to get while the game is still running makes you lose some precious time and I just couldn't bother to choose. Another possibility is to leave the left hand with just WASD and use J and K with the right. Would have made my life A LOT easier. Also, a lot of times thought I was standing on a plant but the water went to another one. And got stuck on the water once. Hate those potatoes. My highscore: 0. The game has potential and I know you're talented, please keep up the good work.
Apr 21 21:46:15 1h 13m Hope ♥ 1 First, nice foreshadowing with the zombie before you enter the building. :D Your art is amazing and the game looks very well polished. The atmosphere was great. And you, sir, know how to make a puzzle. I took a bit of time to understand the first half of the first one and at the second part it was already pretty challenging to me. haha When I got to the end of the first I had forgotten about using E and almost thought the game was bugged. I thought it would have only one level, but you surprised me with 2 more. I was lost with those lifts on the water level and needed the walkthrough to the underground puzzle with the boxes and buttons. The fuel level was way more easier than the second and I got a bit of movement bugs. Very nice job on this one. Just get a few bugs fixed, make ladders a bit better (but not slower) maybe add a more challenging part to the third level and you'll have a full solid game. =]
Apr 21 23:01:54 1h 15m Burned by the Poi ♥ 2 Your art is great and caught my eye along with the inovative idea. You also did a good job with the sound. =] The poi are a bit difficult to control and I confess I didn't really understand the mouse buttons effects. I looks like they both do the same thing(??). And sometimes one of them would get stuck on the wall. Keep up the nice work!
Apr 25 19:06:44 92h 04m Embers ♥ 0 The game is BEAUTIFUL and pretty fun. I didn't play enough to discover what the purple gems do, though. I'd REALLY love an inventory system, since it's a bit bothersome to go exploring further and be able to only take one item with you back to the base.
Apr 25 20:55:22 1h 48m STASIS ♥ 1 Great atmosphere! I confess I had a heck of a hrd time with the puzzles and part of the reason (besides myself) was that the game was running slow. Piling up that boxes was a nightmare.
Apr 25 21:32:29 37m 07s Fox! Hen! Bag! ♥ 3 You won me on the dancing models hahahah =D It was pretty charming, despite the simple gameplay.
Apr 25 21:34:28 1m 59s Morphology ♥ 1 Great work! The art is very good, gameplay is simple but challenging at first. I got all the morphs pretty easily but it escaped once. XD
Apr 25 21:51:19 16m 51s Lamps ♥ 2 The art is amazing, as always. ;] The atmosphere was pretty immersive. I still felt the lack of more gameplay, though. Or a proper story, even if mechanics were still simple. Congratz on the modelling!
Apr 25 22:30:07 38m 48s B R U I S E S ♥ 1 The art is beautiful and the mood is great. But the puzzles aren't very intuitive and I just can't arrange the photography parts. They are all about the right place but it never register as right and a lot of times I try to select one piece and end up picking up another. I ended up giving up becausa I was already stressed out from the first puzzles. Having to right click the box to be able to find the tape made me spend a lot of time stuck. I really wanted to experience the story but gameplay is driving me crazy. Still it has potential to an interesting narrative driven game. Keep up the great work!
Apr 25 22:49:00 18m 53s MACHINA ♥ 1 The idea if very interesting, the graphics are good (although there's too much white on white, it would be better if the block positioning light on the floor was redISH or blue), but it's sooo unforgiving I gave up on the second level. The tutorial was too long, although I did like most of the jokes. (The one about the theme was unecessary, though) Overall a very solid entry. Just be more nice to the player and keep up the good work!
Apr 25 22:53:18 4m 18s Social Distancing For LadyBugs ♥ 1 Solid entry for your first time! It works alright and the art is functional.
Apr 25 23:08:57 15m 39s Tiny Fragments ♥ 1 Very innovative, great art and juuuicynesss! Future versions could have more difficult levels, but it was already very interesting and didn't feel frustrating.
Apr 25 23:16:18 7m 21s Tumbleweed ♥ 2 Absolutely amazing entry. Sadly it lagged a lot on my PC and sometimes the gush of wind just wouldn't work. Graphics are really great and both the music and poetic lines helped to build the mood. It was also so unexpected and innovative.
Apr 25 23:17:44 1m 26s Dog's Best Friend ♥ 1 Loved the paper-like sprites! Yoyur entry was solid and very interesting. Keep up the amazing work!
Apr 29 00:20:02 73h 02m Tower Defence of the Heart ♥ 1 I was internally laughing at the music all the time hahah Nice take on tower defense, pretty tough and quite fun.
Apr 29 00:30:19 10m 17s Pro Fishing: The Fishing Mini-Game Game ♥ 1 I absolutely loved this one and ended up spending 3 hours trying to catch all the fish (more than I consider healthy in LDs haha). I couldn't catch them all, but had a lot of fun with the content. Considering I didn't quite like the fishing mechanich itself (can't throw the line to the spot I want to save my life), I was doing it for the surprises in fish types and flavor text. It was addictive as h***, also great art and mood. PS: I didn't get if the team made all the art during the jam since at least some of it is credited to Kenney's website.
Apr 29 00:46:12 15m 53s Arrhythmia ♥ 1 Very unique idea and very good art and sound. I just couldn't get the hang of the bottle throwing mechanich and couldn't hit the zombies. The initial tutorial (learning how to keep the heart beating to start the game) was pretty clever. Keep up the great work!
Apr 29 01:52:06 1h 05m Desktop Garden ♥ 0 That was pretty fun! It took me a while to learn and it was too difficult with enemies, so I turned them off. Had no issues with triggering hotkeys or error sounds, since I had Chrome open behind everything else.
Apr 29 02:13:00 20m 54s HEAL ME PLZ ♥ 2 Awesome game! Overall very polished and loved the idea. My only complain is triggering the kick action just by touching someone, because sometimes I just wanted to move in that direction. A separate button to kicking would be nice.
Apr 29 02:42:23 29m 23s SPECIAL MEAT for a special boy ♥ 0 A very solid entry and quite innovative ^-^ I had some difficulty to grasp the controls and had to re-check the instructions a couple of times. Why don't both grab and throw with mouse buttons? What is crouching used for? (If I had needed it it would be difficult to use CTRL since my little finger rests more easily on left shift) Keep up the good work and I hope you come back for more Ludum Dares!
Apr 29 03:39:35 57m 12s Untitled Plant Game ♥ 1 I absolutely LOVED this game. The humor is perfect, the art is great, the music is pretty nice as well. I ended up failing because I couldn't find the eggs and had to watch a playthrough. Carrying things around was a bit annoying sometimes, but it was SO FUN. :D
Apr 29 03:48:52 9m 17s Solais ♥ 0 Great entry and the best "keep the flame" game I've seen this LD. The graphics are absolutely gorgeous, but sometimes difficult to read with all the light variation in high speed. It's pretty tough and nothing wrong with it, but I gave up before getting to the end. Overall a great job, keep makign games!
Apr 29 03:53:52 5m 00s Pigeon Ascent ♥ 2 Looooooooved the idea and most of the execution. = ] It's impossible not to keep the name Pombo when you're brazillian :p Loved all the jokes and the art was great! The Pokemon-style evolution was very well made and pigeon evolutions are very fun. I felt it was becoming too difficult after a few levels but maybe it was just me (and sometimes I'd try to tackle a foe that was too strong). Maybe we could have more beatable options per level. Let me just leave an obscure ptbr reference here: Rinha de galo SIM Apostar todo o dindin Um galo matando o outro Um galo matando o outro~ 🎵
May 1 22:23:07 66h 29m Keep It Alive ♥ 1 That was an amazing experience, the mood was spot on. The soundtrack helped a lot in achieving this. My only complain is that sometimes music was too loud and I had to turn it down a little and then the ambient sound was too low. The writing was really good. Please keep exploring this genre.
May 1 23:59:16 1h 36m A Cold Walk Home ♥ 1 It was a really interesting game! Loved the story progression along the actions in the world. The graphics are rough but pretty good (glad it has footsteps!), the music is simple but likeable. The start was a bit too slow (the first two crafts that only improved resourse capacity could probably be skipped and the scavenging bar was too slow), the boar has the already known issue of taking too long to die. I loved when in the end the character went out the game screen and walked on the text window. I was confused about if the game had truly ended because there wasn't an obvious "The End" or similar. Also I discovered it was possible to walk up along an invisible path with a dead end. It was certainly fun and could be even more if further developed following people's feedback. Combat was a bit off but the story was so sweet... Please keep up the great work!
May 2 00:06:19 7m 03s Mr. Cheesy ♥ 1 I LOVED the concept and the execution was mostly great! The hitbox seems to be a bit off and I frequently get confused with the directions because my right is the cheese's left and there's an angle that make it less obvious. Had fun playing it a couple times and got a 3000 something highscore. I saw there's a new build with additions to gameplay (and maybe interaction with the mouse, which was a bit lacking) and I'm sure it will add to replayability, just wanted to rate and comment with only the jam version in mind. It's obviously very innovative and the idea of a cheese slice sliding down a grater and risking being used on spagetthi is deliciously silly and fun. I hope it's sucessful in mobile!
May 4 02:26:35 50h 20m Friendly Fire ♥ 3 When I got to the dancing tree I lost it hahahaha Loved the dancing parts! Gameplay overall is fairly simple but the story and humor (and dancing!) gave it flavor along with the amazing and well put together art. From the start I suspected the fire could be on to something but still wanted to play the nice guy part...
May 4 02:38:58 12m 23s The Other Maple Story ♥ 0 Loved the idea and the humour, specially having to reason non-agressively with Canadians. The art is kinda inconsistent and the items not desappearing after pick up is pretty bad. You guys have fun ideas, keep up the good work and you're sure going to improve gameplay next LD!
May 4 03:00:22 21m 24s The Last Guardian ♥ 2 Great entry! The art is solid and very appealing. Loved the cacti and the clouds to some degree (felt they were too slow). Direct combat isn't so great but works alright with everything else. I wish there was an indicative of tree's HP besides the your own. Awesome work overall ^-^
May 4 03:29:00 28m 38s My Mother is a Caravan? ♥ 1 Very nice, great art and funny concept. But I confess it was too difficult to me.