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megamasterx

Feedback comments for LD46

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TimestampSince previousGamemegamasterx's comment
Apr 21 14:13:23 OVERHOSPITALIZED ♥ 1 Got a few performance hiccups here and there but overall this was a pretty fun title. Would love to see what this looks like after some extra polish!
Apr 21 14:19:28 6m 05s Ethereal Tale ♥ 1 Always fun to see the interpretation of the theme. As a sucker of rhythm games I actually REALLY enjoyed this entry. Well done!
Apr 21 14:32:37 13m 09s SPOF: Single Point Of Failure ♥ 2 Holding off on rating because I couldn't launch the game. Also getting a libgcc_s_dw2-1.dll error on launch.
Apr 21 14:36:38 4m 01s HAL 2020 ♥ 2 Quite an interesting take on this theme! Admittedly I jumped right in and got immensely confused on the disconnect procedures but understood after a few failures. Aesthetically, this title nails it and you managed to create an air of panic pretty well. Good work!
Apr 21 14:38:16 1m 38s Dungeon of Robots ♥ 1 Mechanically, this title really nails it. I had a blast with this despite a few collision hiccups here and there. I don't know if it really hit the theme however, but the game itself is extremely fun.
Apr 21 14:40:05 1m 49s Keep Burning ♥ 1 The art is really nice here! You succeeded in creating a really nice and pleasing atmosphere. Challenging enough and quirks aside this is a really good job for your first game. Welcome to Ludum Dare!!
Apr 21 14:41:05 1m 00s Save The Miracle (Disaster) Dragon! ♥ 0 Looks like your Itch.io project isn't published, I couldn't try this! :(
Apr 21 14:45:25 4m 20s Well bucket ♥ 2 This. game. is. BEAUTIFUL. I agree that the animations could be tweaked a bit in terms of transitioning from one to the other, but altogether this is a good take on the theme and has a nice.. homely vibe? Very well done!
Apr 21 14:51:19 5m 54s Keep It Alive ♥ 1 I wasn't able to successfully craft any potion combinations, but I think I may have missed something. I do like the interpretation of the theme in that being a shopkeep keeping things alive is intriguing to me.
Apr 21 14:53:24 2m 05s Kaoamaru Kaiju ♥ 2 I am thoroughly blown away with how well this looks and how this turned out! I do agree that this lacks a little in the gameplay department but this entry honestly left me wanting to see what this would look like with some more work, polish, and solid core gameplay around it. Kudos!!
Apr 21 15:01:49 8m 25s Sheep Wrangler ♥ 1 Mechanically, this is a pretty interesting title! I COMPLETELY forgot Blender had a built in game engine basically. This gave me a pretty good arcadey feel so very well done! Hit 94k score before stopping.
Apr 21 15:07:01 5m 12s APawcalypse ♥ 2 The core mechanics in the context of a game jam I think are sufficient. I'd love to see what this title becomes with a little more polish and I hope you work on this beyond the Ludum Dare! Very well done!
Apr 21 15:14:25 7m 24s Elements ♥ 0 I like these sorts of graphics because they really highlight the game mechanics. Fortunately, this title is REALLY solid. Spellcasting was a treat and your use of lighting is pristine. A little laggy on my laptop, but after getting to a beefier machine it really shone. You should definitely be proud of this, I'd love to see this continue development post-dare!
Apr 21 15:24:08 9m 43s Grooveaholics: Rock-Bottom Bell-Bottoms ♥ 1 Tried to take this for a spin but got the following error: Error: Couldn't load project data at path ".". Is the .pck file missing? If you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension). Going to hold off on scoring because this sounds phenomenal! Please let me know when to try again.
Apr 21 16:42:33 1h 18m Tumble Baby ♥ 2 This is GENUINELY creative! I had a blast managing everything. Solid entry!
Apr 21 18:22:45 1h 40m Baby: Don't Hurt Me ♥ 4 I did NOT expect a platformer with this theme! The music really drove home this title. Player character was a little loose which made some of the levels a little more difficult than I think they should have been but having to maintain the baby is a genius compliment to this entry. Well done!
Apr 21 18:32:48 10m 03s The Keep! It's Alive! ♥ 3 This is probably one of my favorite titles so far! The music and graphics are PRISTINE and tie together nicely. I legitimately could *not* stop laughing while playing this. The quips the NPCs have are the perfect icing on this cake. Great entry!
Apr 21 18:40:01 7m 13s Abandoned Archive ♥ 3 Okay, I have a few thoughts on this. First off, The player control and controls in general are EXTREMELY well done. Your animation quality on this entry is top notch, though the normal running speed could probably be toned up a bit. Dodge rolling felt incredible, and it's not something I see many 2D Action titles do well. The level layouts are phenomenal and really nail home a sort of mage-centric building would be and your team should be proud of how well you did! Good use of particles and lighting effects as well. All around, a strong submission!
Apr 21 18:42:30 2m 29s Dr. Statnil's Dodo Egg ♥ 1 Welcome to the Ludum Dare and congrats on your first entry! The first one is always nerve-wracking but you get a rush after its finished. I hope you continue to do them! I actually think this is a good start and would love to see this expanded on further. You clearly took some risks and time thinking outside of the box, and I think that though you played it safe with the theme, your execution was good and on the right track.
Apr 21 18:44:16 1m 46s Heart Break ♥ 1 The best entries have the simplest controls! For doing everything on this one solo, you did a fantastic job. A lot of people fall prey to scope creep and I think you hit the balance just fine in terms of mechanics vs quality of assets. All around, very strong entry to be proud of!
Apr 21 20:20:18 1h 36m Ignitus Dead Paw - The Revenge ♥ 1 I encountered quite a few collision quirks (The bear floating randomly on some of the icebergs) and I accidentally closed the tab twice while trying to crouch (Shoutouts to CTRL+W) BUT.. This is a /really/ pretty game. The bear's animations are SUPER sleek. Use of checkpoints was definitely a necessity. All around not a bad game!
Apr 23 03:37:39 31h 17m LAST HUMAN ♥ 1 Hey there. This is kind of a indirect way to fulfill the theme and I respect that! The game play controls are fairly smooth but had a few quirks regarding the rooms. Restarted the game and cleared it without issue so it seems kind of inconsistent. Aside from that, clean graphics and a clear goal. Well done! Please feel free to check out our title. https://ldjam.com/events/ludum-dare/46/you-live-like-this
Apr 24 16:13:49 36h 36m Birdie Burglars ♥ 1 This is a terrific entry! The arcadey feel of the game really lends itself nicely to your combination of art and sound. This was immensely enjoyable on a touch device, I'd love to see this continue to be worked on and refined!
Apr 27 13:19:49 69h 06m Hard Beat ♥ 1 I thoroughly enjoyed this! A platformer is a difficult genre to tack this theme on to and I think you did well with it. Few quirks that I see other commenters pointed out already but aside from that I'd love to see this polished and hope that you continue to work on it post-jam!
Apr 27 13:22:25 2m 36s Stayin Alive ♥ 1 Looks like the WebGL build either isn't published or isn't uploaded. For a solo project, this is alarmingly well put together! A rhythm game is immensely difficult to pull off and a unique interpretation of the theme but echo the feedback that some sort of visual indicator of performance may help out a bit more. All considered, given the time constraints, you did a phenomenal job and I look forward to seeing future Dare entries!
Apr 27 13:26:11 3m 46s Station Keeping ♥ 1 The fact that you managed to pull off a local co-op multiplayer game in a jam is actually a really cool feat! I do feel this title fell victim to feature creep though, in future jams it may be a good idea to build simple and expand out in order to ensure you hit the time limit without compromise. That said, I did enjoy this game after me and a few friends figured it out. It was difficult without any in game or in level clues as to controls or goals (not necessarily handholding or tutorials - it's not an easy task!), but you can poke around and eventually figure it out natively. I'd love to see this continue to be worked on in the future and can't wait to see your future game jam entries!
Apr 27 14:06:09 39m 58s Yandere Emulator ♥ 2 After several attempts I finally got an escape. While this sort of game isn't my cup of tea, this one is really well put together! You did a good job of conveying the player's state and options and I think you did a fine job of keeping the core design simple while fleshing it out in the time limit. Would love to see this worked on post-jam!
Apr 27 14:10:07 3m 58s Keep Boner Alive ♥ 1 I.... I'll be honest I didn't really expect this. But you nailed the theme and earned every point of your high humor rating. Creative!
Apr 27 14:20:18 10m 11s Terminal ♥ 0 This is an IMMENSELY clever game and I love seeing what you're able to do with PixelVision8. This hit a really good nostalgia chord with me and I thoroughly enjoyed playing through it.
Apr 27 14:23:35 3m 17s Fairy Fountain Factory Forest ♥ 0 This was a **BLAST**. Design wise I think that you and the team shot a little high but what you've managed to accomplish in a Jam scenario should certainly be applauded. The audio on this entry is second to none as well. I need this game finished and in my game library ASAP.
Apr 27 14:26:45 3m 10s Overstock! ♥ 0 The complexity of this title certainly is on display, and I think your team did an amazing job tying things together. The controls were fluid and your level layouts lent itself well to the overall theme and goals of the game - it gave a surprisingly high level of player agency and control. Well done!
Apr 27 14:30:41 3m 56s Feed Charles ♥ 1 This is really slick! Your core game design is really clean and perfect in the scope of a game jam. This was a joy to play and the controls are fluid once you get the hang of it. Well done!
Apr 27 14:47:02 16m 21s SAVE THE DINOS! ♥ 0 This is decently balanced and pretty fun! Very well put together and looks like it was scoped JUST right for a game jam.
May 9 23:15:47 296h 28m Death's Compass ♥ 0 This is clean for the time that you had, I think that this entry has some room to grow and I hope you continue working on it going forward!
May 9 23:17:41 1m 54s Friendly Fire ♥ 2 I'm utterly blown away with the quality of your entry. It's clear that a lot of love and effort was poured into every aspect of this, including its core mechanics and design. All considered a very well put together game that you and your team have created!