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Well bucket
Well bucket
By jasuse and Anaferus
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 2174 | 3.01 | 39 | |
| Fun | 2316 | 2.63 | 39 | |
| Innovation | 1933 | 2.90 | 39 | |
| Theme | 2298 | 2.91 | 39 | |
| Graphics | 1290 | 3.58 | 39 | |
| Humor | 1397 | 2.68 | 38 | |
| Mood | 2005 | 2.87 | 38 | |
Comments
Enjoyed the art direction on the game, everything felt cohesive and together.
Minor tips to improve things a little further: - I would reduce the post processing blur as it felt over powered. - For Animations you can uncheck the time it takes to transition to reduce that extra half second that the walking is still going on after lifting a key.
Art Direction was great. Especially loved the trees. It was a little confusing what was food and what wasn't. My first playthrough I thought the rocks were pieces of bread and ended up not doing well.
This. game. is. BEAUTIFUL. I agree that the animations could be tweaked a bit in terms of transitioning from one to the other, but altogether this is a good take on the theme and has a nice.. homely vibe? Very well done!
png
2020-04-21 15:02
Nice graphics (less blur might be better) and a fun little story. I was a bit surprised to achieve the good ending after feeding fly agaric.^^
Nice game and art. The world is beautifully crafted. I really like how the geometry is removed/made look-through. Got the bad ending, though.
vedal
2020-04-21 19:33
I got the good ending. Great art!
I got the bad ending. The game looks great but animations were a bit weird.
nogam
2020-04-21 21:29
love the style , animations are quite good I think , especialy for a 72h jam.
bajtix
2020-04-22 13:36
It's pretty good, however the animations are a little bit weird and to rotation of the character feels out of place.
ulisses
2020-04-22 14:54
I like the idea, but the controls are a bit strange. Graphics and sound are very good!
Interesting game, but sometime I don't know what to do. Got a good ending, I'm wondering how to get a bad end?
It was a nice little, clear game (well, clarity is something often missed during jams and games are lacking proper explaination for gameplay so a huge plus on that! you did great)! I was expecting that I'll just go and water plants and see them grow (i didn't read the description first) so feeding a well was a neat plot twist! I liked the environment so good job overall! I wish there was some music but I know the pain of working in sound designer-less team DX Rotation of the character was super weird but I see someone else also mentioned this one.
despdair
2020-04-24 15:31
hard to control character, pratoganist does not look at the direction of mouse always which is a big issue. And walking sound is too repetitive but the sound it self is ends and starts instead of giving a feel of continuation
I like the idea of this game and some of the graphics/textures are nice, but it does need a bit more work. As some have mentioned already, the controls are a bit awkward. Mainly the way the character turns. The blurring effect is a little much at times. Also not digging the shadow effect on the text(how it's offset to the right). Not sure if this was something you just didn't get to, but the apple would highlight, but I couldn't pick it up.
On the bright side the game is self-explanatory, so directions aren't necessary. There's also a nice mood going on with the environment. This game could be a neat little short story with a bit more narrative/context added.
teto
2020-04-25 17:08
Really nice concept although I agree with previous comments about the graphics needing some work. The art and textures are nice but I feel it would have been much better for her to face the direction she's walking rather than the way your mouse is pointing. The storyline could have been fleshed out a little more maybe with some more variation in what to put down the well other than just food or rocks. Good job though!
This game lacks polishing, the graphics are nice, but controls are not convenient. There're funny moments in the gameplay, but the story isn't revealed enough in my opinion. I would add some background music. But I can really appreciate the work done on this project. Nice job!
I like the graphics but the animation of walking looks quite strange as it is not ata ll synced to the movement. Try to sync animation speed with velocity. This is one of the biggest graphical glitches, right next to the shadow which seems to be casted by the camera or some other object outsinde the visible screen.
Also to be honest I dod not get what exactly I am expected to do...? I tried to feed the "thing" in the well, but I did not find out when where or how the game ends.
We streamed the gameplay live on our twitch channel (https://www.twitch.tv/firesplashtv), watch out for the highlights of todays VOD ;)