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Feedback comments for LD44
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| Timestamp | Since previous | Game | mharring's comment | |
|---|---|---|---|---|
| Apr 30 01:28:36 | Grim | ♥ 1 | Nice entry! I love your direction with the theme. There seems to be a few bugs with the physics - I kept getting stuck on apparently nothing while walking. I would have liked the boss fight to be a bit more mobile - I just stood there and slashed at his legs until he died. Overall, I enjoyed it - good work! | |
| Apr 30 01:59:43 | 31m 07s | Front Line Fury | ♥ 2 | Reminds me of Plants vs Zombies. I'm impressed with what you managed in just 13 hours! The gameplay is fun but a little slow - I think everything needs to be sped up just a bit (monster spawning and health regeneration via Essence Reactors). It would also be great to get some more visual feedback from the dropped items that you pick up, so you can tell what it's doing. I ended up getting stuck with a monster attacking my Essence Reactor, but my reactor didn't appear to take any damage and no more monsters would spawn, so I had to restart. Good work, keep it up! |
| Apr 30 02:08:32 | 8m 49s | The Price To Pay | ♥ 2 | Love your implementation of the theme - choosing to lose certain aspects of yourself was very cool. Very fun and engaging. I found The camera moved around a bit too much. I also had trouble seeing some enemies due to the pillars in the foreground. Overall fun to play - great job! |
| Apr 30 02:22:10 | 13m 38s | Arrow of Light | ♥ 1 | Very fun! The shooting mechanic is tricky but once you get the hang of it it's pretty rewarding. I love the interactions with the townspeople - makes it believable. The reapers are a neat way to use the theme, but unfortunately you can get yourself stuck if you die and reload a save point beyond the reaper (you can't get back). Great job though! |
| Apr 30 02:35:07 | 12m 57s | Magical Resonance | ♥ 1 | Nicely done! The spell effects are great and very satisfying to use. I wish I could aim them a little more to hit the high flying enemies. Minor typo in the scroll in the first screenshot - "now" should be "know". Overall fun entry, good work! |
| Apr 30 13:29:45 | 10h 54m | Labyrinth of Souls | ♥ 0 | Great job! The music that starts when you have to run really gets your heart pumping. The mood is very creepy and ominous - well done! One critique is that it takes a little too long for your sprint to come back after running. |
| Apr 30 13:32:58 | 3m 13s | Finding Cookie | ♥ 3 | Unfortunately I'm unable to play - "Could not #include file: escarlib/p8v.lua" |
| Apr 30 13:45:23 | 12m 25s | SHROUD (Synthetic Human, Radiation OUtput Determined) | ♥ 2 | Neat concept! The interaction with the robots is a nice touch and the art style is pleasant. As previously mentioned, the environment feels a bit empty. The user interface isn't particularly intuitive either - moving your hand from mouse to arrow keys feels a bit clunky. |
| Apr 30 13:54:44 | 9m 21s | 100 leaves | ♥ 2 | Very original implementation of the theme. The controls were a little difficult to use, especially since the branch snaps back to the original position when you attack. This makes the difficulty rise quite quickly when the people come at you faster and faster. Love the art style! Good work. |
| Apr 30 14:03:07 | 8m 23s | A Pirate's Reward | ♥ 1 | Well done! Quite fun, although a little too easy for me. Great implementation of the theme and visually impressive for such a short time. I like how your cannons fire differently than the enemy ships - makes it so you can out-maneuver them and feel clever about it. |
| Apr 30 14:19:51 | 16m 44s | Hunt | ♥ 1 | Kudos for making your first game! The idea is solid, but I'd like to see more enemies and more of an environment. I think the large boxes should be static, as having them move when you run into them doesn't feel right. I like the visual for the enemy - kinda spooky. Keep at it! |
| Apr 30 14:29:42 | 9m 51s | Bankin' Bacon | ♥ 3 | Absolutely love this game! Superb visuals, the theme is on point, and the music matches the frantic mood. Perfect couch multiplayer game. One critique is that you can sometimes eject the coins outside the arena, which means nobody can pick them up again. Requiring a) multiple players and b) controllers may make this game hard to get reviewed, but it's totally worth it! |
| Apr 30 14:48:43 | 19m 01s | Hero Shop | ♥ 1 | Great take on the theme! The graphics were well done, but I wish the UI had the same flair (i.e. buttons). The interface was very intuitive but the customers came in a little too infrequently (I never had more than two customers at a time, mostly just one). I was generating enough health the entire time that I could always afford to give 100% chance of return. Increasing the intake of customers would make it more challenging. All said, well done! |
| Apr 30 14:56:25 | 7m 42s | Stars Keeper | ♥ 1 | Great visuals and gameplay! Feels very polished. My only comment is on the controls - it's very difficult to dodge the enemy fire without a strafing mechanic. Recovering the stars and returning them to their position feels very satisfying. Good work! |
| Apr 30 16:24:23 | 1h 27m | Bloodletter | ♥ 1 | That shotgun animation is glorious... well done! The movement and shooting is very satisfying (the gore helps too). Very polished! The enemy sound effects are a little quiet - had to crank the volume to hear them. |
| Apr 30 16:37:10 | 12m 47s | Leif is Life | ♥ 2 | Fun game! Needs a way to restart when you lose. Reasonably difficult, it took me a few tries to beat it but felt satisfying when I did. Nicely done! |
| Apr 30 17:06:14 | 29m 04s | Warlock : Soul War | ♥ 2 | Fun game, well done! The visuals are great and the interface is intuitive. It would be helpful to be able to skip the instructions. Interestingly, the first time I played I crushed the opponents without trying. The next time I did the same thing but lost immediately. Overall very enjoyable! |
| Apr 30 17:13:19 | 7m 05s | With It Or On It | ♥ 2 | Well done! As already pointed out, the art style is fantastic. I would have liked the attack to have a little more gusto - maybe thrusting the spear forward more. I also found that if you stand in the same position as the enemy they will continuously swing but never hit you. Overall an enjoyable entry! |
| Apr 30 20:36:50 | 3h 23m | Pimp My Reaper | ♥ 3 | The amount of swag in the walk is fantastic. Great job! |
| May 1 00:28:29 | 3h 51m | Sinking Town | ♥ 2 | The aesthetics are great - nicely done! And the story is neat. Mixing body parts was fun, I only wish there were more things you could do with each one! |
| May 1 00:50:04 | 21m 35s | War Crimes | ♥ 1 | Well done! The bullet / hit effects are very satisfying. I didn't find the music annoying but the humming of the engine started to bug me after a while. Overall a fun entry! |
| May 2 01:23:35 | 24h 33m | Worked to Death | ♥ 1 | I'm impressed that you made your own engine - kudos! The game was fun, a little too easy for my taste (but perhaps I'm a glutton for pain). The graphics reminded me a bit of Hexen from the old days. |
| May 2 01:30:57 | 7m 22s | bloodsucker. | ♥ 1 | Well done! The graphics are great and the sounds add to the mood well. I think the difficulty could have been balanced by starting the current night over if you were caught instead of starting the whole game over. As previously mentioned, the movement was a bit jarring, but I laughed out loud when I read the description about investing in real estate. Good work! |
| May 2 01:39:24 | 8m 27s | Flash Dash Dungeon | ♥ 1 | Love the graphics! Felt like an NES game. The attack seemed a little too slow - I was frequently getting hit when I thought I had swung my sword first. The generated levels were a great idea, but 3 levels in a row for me generated the ladder right next to my spawn, so I think the algorithm needs a little tweaking. Overall had a great mood, nice work! |
| May 2 01:52:57 | 13m 33s | Grim Deeper | ♥ 1 | Great game! The combat was fun, especially with the dash mechanic added in (dashing in, slashing the enemies and dashing back out felt great). As already mentioned, some sound effects would have been great. I really enjoyed this one! |
| May 2 17:21:57 | 15h 29m | Coin Puzzles | ♥ 0 | Using the weight of the bag to influence the jumps, buttons and fans was a great idea! The jumping physics seemed a little off and make it hard to land where you would expect, but besides that I enjoyed it. Well done! |
| May 2 17:38:59 | 17m 02s | Harvest | ♥ 1 | Well done! The story was great. As mentioned by others, I wish the boss fights were a little more challenging, but I really enjoyed this one. Keep it up! |
| May 2 17:55:51 | 16m 52s | Infernum | ♥ 2 | Neat game! The graphics and mood were spot on. Like others, I found it a little hard to tell what you could click on and what you couldn't, but I figured it out after some random attempts. Having multiple endings added some replay value. Nice job! |
| May 3 01:24:01 | 7h 28m | Biomass | ♥ 1 | Great game. Visually stunning and chomping the enemies was super satisfying. As others have mentioned, shooting didn't seem necessary since it was usually more effective to eat everything. Well done! |
| May 3 01:33:11 | 9m 10s | Life of the Party | ♥ 0 | Great job! Very fun, I can see this being a great mobile game. The archer sound effect felt a little off, especially since you heard it so much if you dumped a bunch of hearts into it. Well done! |
| May 5 17:39:01 | 64h 05m | Body + Soul | ♥ 1 | Great game! Simple yet very effective. It was a little difficult to follow the soul around, perhaps the mouse could be used for movement instead of WASD? The controls are displayed too quickly as well - I had to restart the game because I didn't catch the first set of instructions the first time. All said well done! |
| May 5 17:51:42 | 12m 41s | TheDescent | ♥ 3 | Fun game! Reminds me of older Zelda titles. The visuals are great - well done! It needed some more feedback when hitting an enemy, sometimes it was hard to tell whether I hit it or not. |
| May 5 17:59:20 | 7m 38s | Little Dead Riding Hood | ♥ 0 | Great visuals! The animations were simple yet well done. As mentioned already, I found some weird hitbox issues where I was being hit by ghosts that were far away from me. It also isn't clear how many respawns you have before losing - might be nice to have a UI for that. |
| May 6 00:46:09 | 6h 46m | Soul Surge | ♥ 0 | Nice! Love the graphics. As already mentioned by others, it would be nice to have a restart button. It was also hard to tell if you would hit the enemy before they hit you. That said, this was fun to play! |
| May 6 16:32:33 | 15h 46m | F_NULL | ♥ 1 | Great game! It would have been nice to have a more obvious start point, so you can tell when you are approaching the next lap. Also I'd suggest adding some items to pick up to regenerate your health - if you had a rough start you didn't have any way to recover. That said, well done! |
| May 7 21:15:02 | 28h 42m | The Last Drop | ♥ 1 | Fantastic game! The art and use of the theme are incredibly well done. The music is a great addition - really helps add to the mood. The movement felt a little slow, and some sound effects beyond the music would have gone a long way, but overall this was a joy to play and really impressive! Well done! |
| May 12 15:16:07 | 114h 01m | NecroBlood | ♥ 1 | Great game! Love the visuals and use of the theme. As mentioned above, some sound effects and a little more polish would make this a great mobile game. Unfortunately, once you start doing poorly it's pretty hard to come back. Maybe some random drops that blow up a chunk of enemies, or a slowly recharging spell from the necromancer? Very fun, I found myself playing for 20 minutes. Keep at it! |
| May 14 01:20:25 | 34h 04m | Seaway | ♥ 0 | Excellent execution! Visually looks fantastic, the circle of vision is a great artistic choice and the different climates makes it believable. My only critique is that the upgrade menu is a little hard to read. Very impressive! |
| May 14 01:33:01 | 12m 36s | Death Alley | ♥ 1 | Well done! Challenging but once you got the hang of the controls it was very satisfying. The animated scenery makes it feel very alive and spooky. |
| May 15 01:37:43 | 24h 04m | BioTech Inc. | ♥ 1 | Well done! The controls were easy to handle and the visuals were great. I think the player moves a little too fast (or the zombies move too slow). You may want to normalize the movement vector to avoid moving faster when moving diagonally ;) Good job! |
| May 15 02:07:13 | 29m 30s | README.btc | ♥ 2 | This is great! Simple yet very effective. It wasn't immediately clear what each object did, but after playing around it was clear. I also didn't realize you could rotate the lasers at first, so a tutorial would have been helpful. Excellent job on the mood, keep it up! |
| May 17 00:45:50 | 46h 38m | Kill Kill Bank Bank | ♥ 0 | Really well done! Loved the visuals and the sound effects (the opening "Kill Kill Bank Bank" reminded me of an arcade game). I found the mouse aiming a little frustrating since it didn't quite follow the mouse. The minimap was great - knowing which rooms you've already visited was very helpful. Great job! |
| May 17 02:14:19 | 1h 28m | Fair n Square | ♥ 0 | Great game! Very fun to play. Simple yet very effective. The menu could have used a little more polish, but the gameplay was on point and the music matched perfectly. Well done! |
| May 17 20:34:38 | 18h 20m | Mana Loss | ♥ 1 | Great use of the theme! As other mentioned, it was a little difficult to figure out what's going on (i.e. which monsters have already attacked). It would be great to have more visual feedback - understandably time is a major constraint here. Well done, would be interested to see an updated version! |
| May 17 20:45:57 | 11m 19s | Currency delivery | ♥ 1 | Neat concept! As mentioned by others, the keyboard controls are difficult and the camera feels a little too close to the player. Could make for a good educational game, well done! |
| May 17 20:56:52 | 10m 55s | Umbra | ♥ 2 | The art atmosphere is great here. I enjoyed the music, but it didn't seem to fit the mood of the game. I found it quite challenging, partially because you had to drop your current item to pick up another instead of just swapping them, which led me to die a few times. I also couldn't get the D-PAD to work on my PS4 controller. Overall good entry! |
| May 17 21:22:37 | 25m 45s | The Coin's Unexpected Adventure | ♥ 2 | Very well done! The achievements were a great idea because it had me trying again and again to get them all. Kind of felt like a treasure hunt. The controls were a little challenging at first, particularly turning and jumping, because I felt like I kept missing my intended location. Visuals were great and I really enjoyed this one, great job! |