theinventor13 2019-04-30 01:42
ayy
Foon → Ludum Dare Explorer → LD44 → Magical Resonance
By tjakka5
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 61 | 4.06 | 35 | |
| Fun | 40 | 4.06 | 35 | |
| Innovation | 239 | 3.50 | 35 | |
| Theme | 810 | 3.03 | 32 | |
| Graphics | 153 | 4.19 | 35 | |
| Humor | 592 | 2.75 | 32 | |
| Mood | 210 | 3.74 | 35 |
ayy
I lik graphics in this game, there is very well work with particles, but i don't like key controls, may be the problem with me. Thanks for experience!
Pleases a lot of content. You even managed to insert voice acting into the game! It's great.
Nicely done! The spell effects are great and very satisfying to use. I wish I could aim them a little more to hit the high flying enemies. Minor typo in the scroll in the first screenshot - "now" should be "know". Overall fun entry, good work!
Very solid survival game. I made it all the way to the end but everything I did did no damage to the last boss. So I wasn't sure how to progress there.The spells all felt pretty good and looked great though. Good job!
Sweet game, nice graphics. Small bug that confused me at the start, I clicked somewhere in the middle of the screen and it opened instagram links. Then I realized later that it was coming from the death/credits screen (But death screen wasn't open at that time)
Love the graphics and idea, when i tought game was getting repetitive a new power gets introduced, keet me engaged for a while. I liked the variation of enemies too.
Really engaging despite the slight clunk. The controls are a bit weird, the dub is slightly unintentionally funny, and the jumping is not fantastic. I recommend this video: https://www.youtube.com/watch?v=7KiK0Aqtmzc Nonetheless, this game is really engaging. You keep wanting to play "just one more time". It would've been nice if you could restart the level without restarting the whole game, though. The graphics are superb and I love the music! Well done!
Very cool game! I enjoyed the variety of spells! I think you did a good job of making them have very different uses. However, by the end, I felt like I had to spam a lot of attacks to win. I wonder if you can make enemies less spongy?
Start thinking: "When will this be fun". 30 minutes later: "Let me kill them for more 2 minutes, damn that particles feel so good!". Two more things, usually people don't read things, but that narration grabbed my attention and well... I read it. The last is the controls, maybe it has not a good idea, but it don't stopped me from enjoying the game.
I enjoyed the boss fight. Combat was way too easy in general because of how strong healing is, but it was pretty fun just messing around with all of the different spells anyway.
The best game I played so far! Good graphics and sound, controls are very well done. Every spell is unique and has its place. Wasn't hard after I stopped hitting the wrong buttons, but I still could not stop. A great experience overall.
This is an amazing entry, there are so many small details that just make the experience on another level compared to what I am used to when playing Jam games. The production quality is baffling! Below are just a few of the many things in your entry that I found amazing:
- The way the screen tilts/rotates instead of standard screen-shake felt really nice, and it was tuned perfectly. - There are so many cool spells, and they each have their own place when they are effective. You can't just spam 1 button and expect to do well. - The particle effects are just top tier. - It's so nice with voice acting, really makes a game stand out in my eyes (or uhm... I guess ears). - Hands down one of the best bosses I have encountered in a Ludum Dare game, the boss had so many cool abilities. - Really impressive art that is coherent and suites the game perfectly. - Great to find a game with a story behind it.
Overall a masterpiece, thank you for making it! :smiley:
Nice game!
@someday-not-today Thank you for the feedback. What kind of controls would've worked better for you?
@logicon211 There's very little audiovisual feedback for when the boss gets damaged. I'll try to improve this. Thank you for your feedback!
@wfmg Thank you for the kind words! I'll make sure to implement a better jump. What kind of controls would've worked better for you?
@dennis-jeong Making enemies quite weak was intentional such that any (non-gamer) person could play through the entire game without dying and just feel cool slinging spells. Thanks for you feedback!
@mahou I'm glad you enjoyed it so much :) What kind of controls would've worked better for you?
@simon-rahnasto Thank you very much for the kind words, I'm happy you noticed the little things like the way I implemented screenshake! :)
very cool, professional work