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Feedback comments for LD42
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| Timestamp | Since previous | Game | silkworm_sweatshop's comment | |
|---|---|---|---|---|
| Aug 14 19:19:15 | Where the Cloud Lives | ♥ 1 | Got really frustrated at first because I forgot that you could scroll the screen 😜. Are you supposed to be able to stack infinite amount of stuff on a single square? If so, it kinda takes away the point of building more space. I also wish there was a bit more of a challenge, after a while it feels like just waiting for enough money and build the next thing without much else to manage. Since I could just stack over and over I didn't have to manage removing stuff or building new storage space. I did appreciate the little narrative going on with the hacker dude though and the option to BURN everything down (which I did my first time playing). | |
| Aug 14 19:41:02 | 21m 47s | Save Me A Seat | ♥ 1 | Took me a while but I finally saved all the seats! As people have pointed out there are some issues and bugs but the game was really charming. Art is adorable and the sound and dialogue from the movie was a nice touch. Congrats on your first LD! |
| Aug 14 20:04:34 | 23m 32s | Viral | ♥ 0 | Haha, spent too much time reading to save this computer. At least it wasn't my own as it felt I was spying and stalking through someones else's secret folders. While the gameplay is pretty random regarding if you find viruses or not, I like the personal touch of this entry. |
| Aug 19 17:07:26 | 117h 02m | Poseidon's Trident | ♥ 0 | I like the old school arcadey look and sound. I just wish there was a bit more to the gameplay than trial and error. |
| Aug 19 17:30:06 | 22m 40s | Pineapple Run | ♥ 1 | Simple and fun! Everything felt pretty well executed. As some others have mentioned it lacks a bit of progression as difficulty stays pretty much at the same level. |
| Aug 19 18:03:46 | 33m 40s | Hey, Hugo! | ♥ 1 | Aaah! I couldn't beat it. I tried becoming huge and staying small but it seems I'm missing something. Really nice presentation though. Visuals and audio are great. |
| Aug 19 18:50:57 | 47m 11s | Encroaching | ♥ 1 | Surprisingly tense! I do wish you could sprint, if only small distances. Maybe only for a bit right after being detected. It feels more like how a real deer would react. I do like the stealth aspect too so I wouldn't want to remove that completely. |
| Aug 20 15:00:34 | 20h 09m | Chroma Jump | ♥ 1 | That was pretty fun! While the rules aren't too complex, I think they should be explained in game. Last level was fun to figure out, I wish there was a bit more. Music was nice too! |
| Aug 24 16:29:40 | 97h 29m | Classic Snake (Made by 12 yr old) | ♥ 1 | Good job! Congrats on your first jam! I wish I had started gamedeving when I was 12 instead of my late 20s. Jams are a great way to learn different aspects of development. If I have any advice it's to get into art/music as well if you aren't already. It's super useful both as a solo dev and when working with other people to have well-rounded knowledge. I kinda went the other route, I think I started with music when I was 11-12 then got into art and finally programming in the recent years. |
| Aug 24 16:38:33 | 8m 53s | Dodge and pray | ♥ 1 | That was more enjoyable than I expected. The combination of the two enemies makes for a pretty good challenge. Art is simple but has a charm and I'm a big fan of mouth made sfx. |
| Aug 24 17:01:49 | 23m 16s | Literally | ♥ 1 | That was fun! It's kinda like lunar lander with a twist. Just the right amount of frustration involved so that it doesn't feel like the game is cheating you (although I only played the first couple of levels). |
| Aug 24 17:39:44 | 37m 55s | W a l l i f o r n i c a t i o n | ♥ 1 | Excellent entry! Really want to play more later and beat it. It controls simply but there's a lot of depth here. The simple stylized graphics look great too. Glad to see you're gonna work on this more. |
| Aug 24 17:56:34 | 16m 50s | Requiem for the Postman | ♥ 1 | Haha, this would probably make a great VR game. I got up to the damn German letters but it looks like there is a lot more further ahead. Maybe lower the difficulty a bit just to let people experience more of it. |
| Aug 24 18:08:52 | 12m 18s | Soggy Bunny | ♥ 0 | Fun little puzzle game, albeit a bit short. Good to see a game bringing focus to the very important but overlooked issue of Soggy Bunnies. |
| Aug 24 18:59:29 | 50m 37s | Popcorn Mayhem | ♥ 0 | Cute! Impressive for 10 hours but as people have mentioned there can definitely be improvements regarding the physics as it feels very sluggish. I like the concept though and a fun idea for the theme. |
| Aug 24 19:31:41 | 32m 12s | Roham! | ♥ 0 | Nice entry! Feels like some long lost arcade game. Felt really good to play, the simple graphics work and feel polished for the style. Difficulty seemed to stagnate after a bit. On my second try I got around 19K until I ended up outside of the circle (hooray bugs!), couldn't move and finally died. Fun while it lasted though! |
| Aug 24 20:01:11 | 29m 30s | Alone in the Sea | ♥ 1 | I need some lore for this game. Why am alone at sea? Why do I have some sort of plant gun? Why are these birds haunting me??? Jokes aside though, people have already mentioned the jump thing and you fixed it. Although I think one could make a case for these kind of jump controls (well, maybe not in this game). But it's like you're "charging" a jump, feels weird at first but maybe it could be cool in certain circumstances. I dunno, I'm open to weird controls, I guess. I tried cheesing the game by just jumping and shooting downwards which worked surprisingly well, but then I discovered the ultimate cheese.. jumping off screen (it won't kill you). Art looks pretty good and I'm glad there is at least sound for the gun although some more sound would've been nice. |
| Aug 24 20:22:24 | 21m 13s | Personal Space | ♥ 1 | I made it out (sorry Kyle)! That was fun. It balances quirky and creepy pretty well. The walking sound was a great touch. |
| Aug 24 20:49:27 | 27m 03s | From Hell | ♥ 0 | Physics could use some work. I like that the levels have names (although I'm not sure if there was a connection design-wise to each deadly sin, that would be cool though). Having to sit through the spelling of the names every time you die was painful though. These games need fast restarts. |
| Aug 24 21:21:38 | 32m 11s | Pathcloser | ♥ 1 | Nice puzzle game! I beat it after struggling for a bit. It was an enjoyable challenge though and just the right amount of levels. |
| Aug 24 21:37:12 | 15m 34s | Happy Knight | ♥ 1 | Simple but pretty fun and the art is cute! Not completely sure how damage works as I would sometimes take damage from enemies even though I was facing them. Only taking damage from the back would make more sense. |
| Aug 24 22:09:04 | 31m 52s | Rampart | ♥ 0 | Lovely art and music! Concept is neat too but man does the space fill up fast. I don't think I ever made it past a minute before I got stuck. I'd suggest slowing the pace a bit and gradually ramp up the difficulty. |
| Aug 24 22:40:35 | 31m 31s | Stepping Stones | ♥ 1 | Solid entry! Nice sense of progression and just the right amount of levels. Art does the job and even without music the sound effects have a satisfying feel to them. I always seem to enjoy these simple puzzle games during LD. |
| Aug 24 23:12:07 | 31m 32s | float and stuff | ♥ 1 | Even though it feels like the game is over before it really "kicks in", there is something here. I wanted to keep playing when it was over and I can't say that about every game. Maybe it's the ambient music, maybe it's the dopey animation of the player :). |
| Aug 24 23:30:15 | 18m 08s | Plastic Patch Cleanup | ♥ 1 | Interesting take on the theme. I like the way the garbage looks and moves. Is the game fun? Well.. no. But that's not really the point with this entry I feel. |
| Aug 24 23:45:49 | 15m 34s | Claustro | ♥ 0 | At first I thought destroying enemies caused holes in the floor which would be a more straight forward take on the theme but having it obscure and hide the enemies is actually pretty interesting and a bit different. Looks and sounds nice! |
| Aug 24 23:56:42 | 10m 53s | Delusional Thoughts | ♥ 1 | Haha, more entries need full vocal tracks. Nice, well executed entry! Salad fingers huh, sure takes me back. |
| Aug 25 00:20:41 | 23m 59s | CLAUSTROPHOBOI | ♥ 0 | Those visuals are pretty damn dope. Concept is pretty neat too although I'm not sure what's going on. I'm some kind of cube/duck/camera getting shot at by red octahedrons whose bullets summon my spirit brothers? Hell yeah! All it's missing is a rockin' soundtrack. |
| Aug 25 10:50:05 | 10h 29m | Astropocalypse | ♥ 1 | I beat it! Really fun, I didn't expect this kind of depth in what I thought was a simple space shooter. I like how every element feels slightly different, from traveling to the planets, the battles and escape drive collection at the planets themselves and finally going back into ground zero and fighting the boss. |
| Aug 25 11:14:17 | 24m 12s | Pizza Defender | ♥ 1 | Visuals are stunning! I wish there was a bit more to the gameplay though. Also adding basic sounds takes just a few minutes and makes a huge difference in game feel. BFXR is a great generator for simple sounds. Congrats on your first jam! |
| Aug 25 23:28:28 | 12h 14m | stROLL | ♥ 0 | Really cool concept! With some more polish this could be a real gem. Right now it's still a bit too frustrating with how unpredictable the bounces are, which is understandable as I imagine working with drawn lines must be pretty tough. One of the most interesting uses of the theme I've seen so far. |