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Feedback comments for LD41

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TimestampSince previousGamepogo's comment
Apr 28 15:11:34 Spin.ENG.RefleX ♥ 1 This is a cool little game, I like the simple art direction and the ramping difficulty. It follows the theme well. I ran in browser using Chrome, and had no issues.
Apr 28 15:17:24 5m 50s Skate'n'Snipe ♥ 1 I think the move and stop buttons are a little bit unnecessary with out some sort of timer. I'd have liked to see more shooting mechanics like fire rate and reloading to force you to make a few more decisions. Otherwise a cool game idea, well done.
Apr 28 15:21:41 4m 17s Bridging the Gap ♥ 1 Nice work on the environment and cinematics, the gameplay itself is okay, but I wish there was a little more to do with it. A few more levels would have been ideal.
Apr 28 15:32:06 10m 25s Shattered Melodies ♥ 1 This was a cool idea. I wish the music was a little more musical, though. Each battle right now feels a little lackluster, a flashy intro sequence to each battle with some background music and a more "call and response" battle mechanic would have been super cool.
Apr 28 15:47:13 15m 07s Hoverfield Park - Beat Haven ♥ 1 I love the art, animation, and the world you've made (except the bar, is that missing textures?) but the gameplay is flat and boring. I can see the makings of a golf story style adventure, but it just doesn't get there.
Apr 28 15:59:43 12m 30s Dice Poker Chicken Battle ♥ 2 I like the genre mix you chose, but it wasn't communicated super well - I couldn't tell how much training was helping, or what points I was gaining without referring to the description here. I won first time around, buying only the xp boost items
Apr 28 19:17:26 3h 17m Nine Lives ♥ 1 The mice often spawn a little too close to the edge, which feels unfair. It's a neat little idea, well done for making a game in pure html5/js!
Apr 28 19:38:02 20m 36s HORSAMS: Heroes Of Royal Stones and Magic Scrolls ♥ 1 I liked the art and sound design here the most. The gameplay was fine, but I couldn't work out the point of summoning creatures apart from blocking spells. They seemed way to expensive for only that.
Apr 28 19:42:38 4m 36s Moon Omens ♥ 0 When I saw Endless Runner & Hang Man I'm not sure what I had in mind, but I was pleasantly surprised. It might have been better as a top down endless runner with multiple lanes, as currently waiting for the last letter or two is a little tiresome.
Apr 28 19:51:03 8m 25s Tristakto ♥ 1 I like this as like a tictactoe 2.0 type of game. Sometimes there are no moves available, which would be nice if the game detected and gave a draw. It's also not immediately clear whether the blocks under your cursor are already down or being placed, which can be a little confusing too.
Apr 28 19:55:02 3m 59s Platformer-Tetris ♥ 0 This heavily reminds me of the old flash game Avalanche (http://www.avalanchegame.org/). It's a cool idea, and I like the spin with the tetris blocks. The gameplay is a little too slow, and blocks often rotate when they land. You can fix this by locking the rotation about the up axis on your rigid body. Texturing the blocks more like tetris blocks would have also been a nice way to upgrade the experience.
Apr 28 19:59:09 4m 07s Get Out Of My Dungeon ♥ 1 I agree with the above comments, the enemies and player being non round made the physics a little unpredictable. I'd have also preferred if you pulled back to shoot instead of dragging where you want to go. That said, it's a super cool genre mashup idea!
Apr 28 20:03:26 4m 17s TPS: Top Person Shooter ♥ 1 I really like your theme mashup, but the execution leaves a little lacking. I wasn't a big fan of the mirrored movement, but it did the job of forcing you to act quickly, and solve the level.
Apr 28 20:10:59 7m 33s Rhybot, Escape! ♥ 0 Rhythm games without any sort of music are kind of annoying to play. It's hard to get into the flow of the beat, especially since it's so slow. I'd have preferred a necrodancer style of movement where you hit the arrow keys in the beat instead of using the arrow keys to predetermine your direction and then using space. It just seems like an unnecessary extra step to do the main action in the game.
Apr 28 20:16:59 6m 00s Control Point Drift ♥ 1 I couldn't work out the purpose of the capture points shooting, but it was a little fun. I wish you could actually drift though :(
Apr 28 20:24:23 7m 24s Pretty Crowded Dungeon ♥ 0 Some levels were definitely easier than others, matching 3 seemed to be totally optional when the key and door were close together. I missed cascading and other effects from making matches.
Apr 28 20:35:34 11m 11s Tactical Texting ♥ 0 I like the idea of this, the sound and art all work well enough. I had the same issue with being unable to see my text, but could still play well enough. I couldn't manage to hit any enemy, maybe my ranges were just wrong...
Apr 28 22:07:27 1h 31m Tactical Hydra ♥ 1 Hey, returning the review after reading your awesome comment. I really enjoyed the audio and shooting mechanic in your game - manoeuvring into position to line up the perfect shot and then dodging is super cool, if a little difficult.
Apr 28 22:33:48 26m 21s Final Football Tactics ♥ 2 The game really opens up once you get to the bruisers, kicking around strikers is good tactics. I'm fairly sure I reached the end, because it seemed impossible to complete the level with 3 enemy strikers in the way, and only one turn. The single player plays more like a puzzle game than a tactics game, but I think that works well
Apr 28 22:47:28 13m 40s Rolling Soccer ♥ 0 I love the combination, the art is well done, and it's a lot of fun!
Apr 28 23:08:17 20m 49s fishing: into the abyss ♥ 1 Despite it's appearances, the bullet hell in this was pretty good. The numbers on the o2 cards didn't seem to match up with how much oxygen they restored, but the cards in general were a cool addition
Apr 28 23:37:36 29m 19s PainBall ♥ 1 I like the idea and the game looks fab. The controls are a little awkward because of the orientation of the pitch, though. Also the ai tend to shoot all the balls before I have chance to use them, so after the first minute I rarely had any balls to shoot, which seems like a waste
Apr 29 15:16:36 15h 39m Bebop's Breakout! ♥ 0 Love the cats voice, but the entire game is an exercise in frustration. I ended up checking the source code to find out that you need to type "interact [object]" and "look [object]", which isn't listed in the help text
Apr 30 13:31:38 22h 15m Jing & Jang delivery Co. ♥ 1 I love the music and the change in pace when you swap between the characters! The cars that stop beside you are the most zen penetrating things in the world. The gameplay was a little repetitive, but I think that fits with the theme of manual labour you were going for. Well done on your submission!
Apr 30 13:40:15 8m 37s Bully squares ♥ 1 Nice use of the theme and good art, this is a really solid experience. I did run into one issue where enemies would walk through other enemies if their turns were out of sync, but ultimately this didn't ruin my experience. I finished with a score of 970 👍
Apr 30 14:17:45 37m 30s StrateJump ♥ 1 This was a super cool game, I like the humour and self awareness the game shows - you clearly have a bright future in games. I got stuck at the "give up" door after finding a fake wall, but enjoyed the rest of the experience!
Apr 30 18:01:22 3h 43m Obaké ♥ 0 Horror was a really good genre to choose to mix with the gameplay - While I was concentrating on either 2d or 3d, then swapping to the other, seeing an enemy super close was better than any jump scare because it was based on my actions. Great job!
Apr 30 18:10:20 8m 58s Super Platformer RPG ♥ 1 This was a good effort, I feel like the platformer and rpg elements themselves were a little lackluster, but together it made for a fun experience. It was just the right length to get the most out of it.
Apr 30 18:14:35 4m 15s Shuffle Climber ♥ 2 I liked the idea of this, art and sound are good too - Dying is a little too easy, a few hits to death would have been more forgiving, given that the randomly generated cards can really screw you over.
Apr 30 19:42:46 1h 28m Jotunn Trivia ♥ 0 Nice job, action trivia is a great idea for a genre mashup!
Apr 30 19:52:12 9m 26s Splitscreen Hide N Seek ♥ 0 I love the procedural levels. These genres sure are incompatible.
May 1 17:06:02 21h 13m Beach Please Splash ♥ 0 Pretty cool! The powerups were meaningful and impactful, but a little unclear at first. The flip powerup is overpowered as heck.
May 1 17:40:02 34m 00s My first day in the agency ♥ 2 My baddler wasn't ready for this. If my body ever becomes this frail and needy, pissing myself will be the least of my worries.
May 1 18:40:33 1h 00m Tower Racer ♥ 0 I wish I had a little more health so I could have played this longer.
May 1 18:47:08 6m 35s Cooking Mecha ♥ 1 Nice artwork and music, the gameplay is good but it gets tedious quickly. Well done, team!
May 9 14:37:21 187h 50m Drive Threw ♥ 1 I enjoyed this, the driving and cooking are each demanding enough to keep my attention, but I need to manage both to succeed. It was a little unclear whether something was cooked properly on both sides at a glance, and I could have used a bin for all my screw ups. I also had issues stacking ingredients to make burgers, but when it worked it worked well!
May 9 21:16:55 6h 39m Remote Bot ♥ 1 I've played a few games with the same idea, but this one really excels with the command history feature. Much of the frustration of typos and needing fast typing is taken out, well done!
May 13 21:52:06 96h 35m Astral Fantasy ♥ 0 Solid game, it becomes a little too much micromanagement with three ships, but this is super cool. Well done!
May 14 12:27:54 14h 35m Ragnor ♥ 0 Okay so I spent about 20 minutes figuring this out, I signalled password to A, signalled telemetry to get it to respond. Then when I went to set its XYZ, it flew off and I never saw it again. How am I supposed to get the coordinates for the stranded ship? The constant wobbly camera is super disorienting, and really hurts the experience.
May 14 18:15:43 5h 47m HappyBlock ♥ 2 Short and sweet, cute game about cheering people up and helping each other out. I like that you kept to the grid, and everything moved predictably. Well done!
May 14 18:19:45 4m 02s Jump Beat ♥ 1 Music was great, graphics look good. The platforming was a little clumsy and I kept bashing my head on the second level. Overall I enjoyed it a bunch, well done!
May 14 18:55:35 35m 50s Inky Dragon Inc ♥ 1 I love production line style games and this was no exception. I had an issue where setting tasks sent me back to the main window, which was kinda frustrating (web version). I also couldn't work out how to make paper after the second quest.
May 14 19:01:47 6m 12s The Tactical Trio ♥ 1 I wasn't a huge fan of my troops killing each other when lined up, considering how difficult it is already to manipulate the orcs. Good fun though.