Foon → Ludum Dare Explorer → LD40 → Feedback comment stats → pogo
Feedback comments for LD40
pogo's games and stats for all events →
| Timestamp | Since previous | Game | pogo's comment | |
|---|---|---|---|---|
| Dec 13 18:11:28 | Red Friday | ♥ 0 | As soon as I launched this I was super excited to see what you had created. Using existing art was an good decision that allowed you to concentrate on implementing everything else. While the quest system is well implemented, and the writing and VA work is good, unfortunately there are only two short quests before the game is over. With the time saved on art and world building, I'd have liked to see a few more things to do to bring more customers into the mall. | |
| Dec 13 18:29:40 | 18m 12s | Spring Clean – DO NOT CROSS | ♥ 1 | I love the way the vacuum cleaner moves, it's so stupid and inefficient and I love it. This was good fun, I found that since the cats moved predictably you could move them around and bunch them up to move as a single cat cluster, which was much easier to restrict with tape. Well done! |
| Dec 13 18:39:36 | 9m 56s | Lantern | ♥ 2 | Love the art, sound and mood. Trapping monsters behind rocks was surprisingly effective |
| Dec 13 18:55:55 | 16m 19s | Stampede - Run or DIE | ♥ 0 | I really love the interactivity and the creativity here. It was kinda frustrating not knowing where fans would come from without trying a level and losing a life. Art and audio were well done, overall a good experience! |
| Dec 13 20:08:42 | 1h 12m | ISS Strike | ♥ 0 | This was a simple, challenging game. I enjoyed the art and mood, though it was a little difficult to work out whether an asteroid was going to hit, and those that were targeted near to the centre of the ISS were very hard to avoid. A way to shift the camera, or translate the iss would have been nice, too. |
| Dec 13 20:23:16 | 14m 34s | This is not a normal village... | ♥ 0 | I had a weird bug where launching this started up steam VR and made my system use loads of resources. I'm not exactly sure what happened but I gave the game a go anyway. I like the environment, the writing and the theme is good too. I wish the narration wouldn't slow me down so much, though. |
| Dec 13 20:47:34 | 24m 18s | Grim Groupies | ♥ 0 | Interesting idea, the zombies definitely get in the way when you have lots of them. I couldn't actually find a useful way of using the zombies, since they just get turned back into enemies as soon as they get hit, making it even harder to progress. I couldn't work out what I needed for the skull, and navigating became a real hassle once I had white knights and archers following me everywhere. |