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Chaseplays

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TimestampSince previousGameChaseplays's comment
Apr 23 07:38:26 TypeBoxer ♥ 1 Nice work! This game, while simple, was pretty fun! I actually really liked the sound design, and it sounded like an arcade game. The way you formatted the game, rather than just having a WPM calculator, was pretty interesting as well. I am a bit confused what 2 genres you were combining, so I haven't rated you on theme (yet). Other than that, though, you made a pretty great game. I got 53 points!
Apr 23 09:21:24 1h 42m ASM Hell ♥ 1 Wow... that took a while to beat. Nice work, though! The game is really well-polished, and it was fun to figure out the solutions to each level. I don't have many criticisms, but I did realize that, on layer 7, it asks you to input "a", "b", and "c" variables without specifying which is which. I'm not sure if that's allowed as a "bug fix", but I did need to look at the solution to figure out which to use. Otherwise, after about an hour, I got all the levels done (prime numbers were really hard, but... in a good way). Great job!
Apr 23 09:30:21 8m 57s Tombagotchi ♥ 1 I've gotta say, I'm really happy that this game exists. The concept alone had me really excited to play it. The game was pretty fun, and I enjoyed seeing the different species. Online worked perfectly as well, and I enjoyed my time. I also really liked the way that the "arena" looked, and the particles helped a lot. As for the minigames, I liked the speed and dexterity minigames, although strength felt somewhat boring. I would have preferred a more active option for while the minigames were loading, possibly giving each game its own timer, but otherwise I had a lot of fun. Great job!
Apr 23 16:48:17 7h 17m Monster Stew ♥ 1 I really like this! While I'm not usually a fan of 3d games for jams, I think this one really worked; it was pretty polished and played great! I loved the cooking/fps combination, and the game stayed consistently fun throughout my playthrough. My only major criticisms were a few bugs. First of all, enemies could track you and shoot through walls, which felt unfair at times. Secondly, collision with a held monster often pushed you away. It would have been better if it held it in a set position in front of you for all monsters, rather than keeping them where they were when you picked it up. Otherwise, I really enjoyed my time! Nice work!
Apr 23 17:00:58 12m 41s Life Is Nuclear ♥ 1 Nice work! I liked the ASCII art style a lot, and the gameplay's fun as well. The music was great, and fit the game well! The rewind mechanic was interesting, but I think the level design prevented it from being used in a lot of interesting ways. Otherwise, I had a lot of fun with your game. Great job!
Apr 23 17:14:50 13m 52s Six Shooter: Cowboy vs Aliens ♥ 0 Wow! The reload mechanic in this game is really clever! It made the game really fun and I liked it a lot! The graphics were also great, accompanied by wonderful music/sfx. In the end, I somehow got 5940 points! Nice work!
Apr 23 17:38:57 24m 07s A Virtual Friend ♥ 1 Huh... I'm not exactly sure what I just played... and I'm pretty sure that's a compliment! While the base game isn't the *most* compelling experience, the... er... *other* aspect of it made it incredibly interesting throughout. Also, the sounds and graphics both complimented each other incredibly well. Amazing work! By the way, is there a real ending, or just an "end state" where, no matter what you do, the game will continue with two buttons?
Apr 23 17:55:03 16m 06s Agent Patissier ♥ 1 Nice work! You had a lot of polished mechanics here, combined with great art, and good music as well. My only major problem with the game was the level design. I believe there were a few levels that necessitated interesting mechanics, but most levels only required basic movement ability. If you were to work on the level design, this could be a fantastic game! Great job!
Apr 23 18:08:25 13m 22s Ragerint ♥ 1 Nice work! I really liked your twist on traditional labyrinth, and the game was fun!
Apr 23 22:44:16 4h 35m Core Dunk ♥ 2 YES YES YES!!! I FINISHED ALL 8 LEVELS!!! Alright, now on to my real comment. You made an great game, here. It was pretty complicated, and often times awfully confusing, but still had lots of great moments, followed by a rush of satisfaction after every level. The game itself was almost flawless. The formatting of everything made sense, at least after you understood it, and a lot of the game design was interesting; specifically the several "tests" of every level. The programming aspect of it was perfect. All of the lines made sense, and were well documented. The puzzles were also fantastic, and the idea of having several examples was brilliant. Finishing each puzzle was incredibly satisfying, and everything worked fast. My only criticism in the core gameplay was that you were forced to try every test at once, rather than just trying one at a time. Obviously the "final solution" of each level necessitated that every test function, but I often times simply wanted to try one test, or had created an infinite loop that prevented me from moving on to test 2. The main problem in this game, though, was the learning curve. By having a bunch of puzzles alongside a wall of text, you've run into a similar issue as Calor (which, by the way, I *still* remember because of its amazing battle system). Given the genre of Core Dunk, it was much more forgivable here, but I do think the complexity is likely to turn people away from the game. By making the pacing more gradual, and only introducing mechanics in the levels where they're first used, it would have made the game much more approachable. Finally, the graphics and audio were perfect for this sort of game. They both communicated a mellow, ambient mood, and complimented the puzzle nature of the game very well. Overall, you made a fantastic game! Despite its steep learning curve, it was incredibly polished, fun, and interesting to play. Great job!
Apr 24 02:45:02 4h 00m TetrisBridgeBuilder ♥ 2 This is a whole lot more fun than I expected! The gameplay is addicting, and Tetris goes strangely well with bridge constructor. The graphics and music were nice as well. Great job! This was really fun!
Apr 24 03:16:53 31m 51s Legion Academy (LD41) ♥ 1 This was a fun little game! I enjoyed my time with it, and ended up getting a few points in the process. Similar to ccglp, I wasn't quite clear on the instructions. To fix that, you should add some simple rules to this page. Obviously you can't change the game anymore, but you can at least add it here. Also, to fix the problem with enemies moving, I would have given the player a small bit of control over the projectile. Maybe it would follow the mouse, or be slightly moved by the left/right keys. By adding that bit of skill, I think it would help a lot. Otherwise, I had a lot of fun with this game. Great job!
Apr 24 03:59:24 42m 31s Don't text and fly ♥ 1 Huh, this was actually pretty fun. The constant balancing between the phone and spaceship constantly kept me paying attention, and I enjoyed it consistently. It had a bit of a learning curve, and the main problem that I saw was that asteroids would come from angles I couldn't see. It would have been nice to not just have clearer vision, but also a greater field of vision, when not looking at your phone. Otherwise, the spaceship controls were good, and the gameplay was incredibly fun. Great job!
Apr 24 04:17:17 17m 53s Road Rules ♥ 1 I really like this! These two genres are actually pretty interesting together, and the idea that almost everything was an obstacle made the game constantly interesting to play. Great job!
Apr 24 23:53:42 19h 36m Quest for Gold ♥ 1 This was actually really fun! I enjoyed the multiplayer aspect of the game, and the "waiting" system was really interesting! At first I thought it looked too long, but you kept introducing new challenges to expand on your concept. Great job!
Apr 25 00:07:39 13m 57s Pair's Lair ♥ 1 Good job! This game was short, but pretty fun. It also blended the genres together in a really interesting way!
Apr 25 00:16:06 8m 27s MowZTower ♥ 1 This is a really interesting idea! I think that the game is a bit too unpredictable to be played reliably, but you still made a fun game. I liked the music as well! Good job!
Apr 25 00:26:02 9m 56s Putt-Kill ♥ 1 Wow, I actually really liked this! The physics and controls were all easy and intuitive, and the game was really fun. The stealth mechanics combined with golf made a lot of sense as well, and this was a great combination. Amazing job!
Apr 26 01:43:18 25h 17m Cardbound ♥ 1 I really like this! I actually made a pretty similar game myself, but as a tile-based puzzle game rather than a platformer. The platforming in this was fun, and the cards were interesting, and added for some interesting mechanics. Personally, I would have preferred if the 5 cards were linked to five hotkeys (possibly just 1-5), but I still really enjoyed this. Also... I managed to beat level 2 through some pretty glitchy means, but I can't tell what the intended solution was. The gap above the stairs was too small to go through, so I had to go underneath the level, which was sort of weird. It would be interesting for me to know what I was supposed to do.
Apr 26 01:50:20 7m 02s Groove Chase ♥ 1 Great work! I really like the music, and the game was fun. As others have said, it was too hard, but I got just over 600 points in the end. I'm not sure if that's good or not, but still, I had fun! Nice job!
Apr 26 02:00:04 9m 44s Stealth Cooking ♥ 0 Nice work! I liked the combination of genres, and the game was fun. I really liked the 3D walls. They gave the game a really cool effect that I appreciated. Also, you should probably add controls to this page, as it took me a while to figure out that I needed to use "E" to pick up food.
Apr 26 23:30:52 21h 30m Last Man Green ♥ 1 Nice work! Your game had an incredible atmosphere, and the sound effects and graphics blended perfectly to achieve this. I also really liked your take on the adventure genre, despite the fact that your game was pretty short. Great job!
Apr 26 23:46:26 15m 34s Gem Labyrinth ♥ 2 This game is phenomenal! The graphics were perfect, the music was great, and the gameplay was really interesting and fun. I really enjoyed the turn-based combat, and thought that every element of this game was incredibly polished. As TheMonsterFromTheDeep said, this game does need instructions, but it was really fun once I figured it out. I'd suggest adding them to both this page and the itch.io page. Besides that, though, this was a really good game. Great job!
Apr 27 00:04:57 18m 31s The Tale of Rulers ♥ 1 Good job! I liked the concept, and thought the game was fun!
Apr 27 00:27:41 22m 44s walking memory ♥ 1 Good job! I liked the idea of your game, and would really like to see it expanded. It would be great if you focused more on the platformer aspect, added jumping, and generally polished your game. Still, I had fun with this. Nice work!
Apr 27 01:27:33 59m 52s Shootanoid ♥ 1 I really like this! It does a good job of making the player avoid constantly moving "enemies", which makes the game constantly fun. I also liked the graphics and sound effects, which made the game feel incredibly polished. Despite the fact that I really liked your game, I would have liked to see either less levels, or more mechanics introduced, as the game eventually got a bit repetitive towards the end. Still, though, I really enjoyed my time. Fantastic job!
Apr 27 03:04:58 1h 37m Quiz Racing ♥ 0 This was really good! I had fun answering the questions, and even learned a couple of things in the process. I feel like the weird balance between racing and answering questions sometimes made racing a bit awkward, but I still enjoyed the combination a lot. Great job!
Apr 27 03:23:51 18m 53s KEYBOARD WARRIOR ♥ 1 Nice work! It felt really polished, the graphics looked great, and the gameplay was fun! Shooting the gun felt satisfying, and eventually the game just felt natural. I really enjoyed my time playing it, but I do think that if you had the difficulty increase over time, it would have helped as well. I got to about 500 points and don't think I got hit even once, as there weren't enough enemies to keep me in danger. Other than that, though, this was fantastic! Amazing job!
Apr 27 03:36:08 12m 17s Remote Bot ♥ 1 Woah, this is cool! It feels incredibly polished, fun, and I loved every bit of it! All of the mechanics felt great, and even the more awkward ones, like "up", made the game even better. The physics felt smooth, and the game introduced mechanics at a perfect pace. Everything about this game was amazing! Phenomenal work!
Apr 27 03:43:44 7m 36s golf hell ♥ 1 This was really cool! It doesn't have too much depth, but everything felt really polished and smooth. The physics were perfect, which was important for this sort of game, and it was fun just to move around, even just doing nothing. I really loved this game. Great job!
Apr 27 04:57:38 1h 13m 7575 ♥ 0 Good job! Your game had a good concept and I had fun with it! It was a bit difficult to figure out exactly how the cows were supposed to move, but I also think that was sort of the point. Nice work!
Apr 27 05:20:32 22m 54s Think Before Escape ♥ 1 Wow, this is great! I liked the central mechanic, and the game was just the perfect length with the mechanics it had. The physics felt fluid, the sound effects were perfect, and the graphics were clean and polished. I had a lot of fun with this. Amazing work!
Apr 28 19:46:58 38h 26m Splitscreen Hide N Seek ♥ 1 My brother and I played this together and really liked it! Your merging of hide-and-seek with splitscreen was really clever, and all of the mechanics you introduced fit the game perfectly. My only suggestion is to offer a smoother transition between 90° turns, as it was a bit confusing to have such a limited view of the stage at all times, and was a bit sudden visually. Otherwise, great job! We had a lot of fun with this!
Apr 28 19:59:17 12m 19s Simple Galactic ♥ 1 Nice job! The visuals were incredibly good, and the music was great as well. I got about 6 planets in the end, and had fun playing the game! I also liked how you showed humanity expanding, and the year in the top-right corner was a good touch. Now, I'm not sure that I fully understood all of the cards, but still thought it was interesting to choose which one to use. Great work!
Apr 29 07:55:35 11h 56m Flatformer ♥ 1 Great work! I really liked this game, and had a lot of fun playing it. The deck-building was incredibly interesting (I made The Matter at Hand, so I have bias towards games with cards), and your execution was really good. Now, the main problem was that the game was a bit too easy, and I would love to see this idea expanded with more intricate level design. Otherwise, nice work!
May 4 01:02:10 113h 06m If Potato Meets Flag Then ♥ 1 This was great! I loved the mechanics, and the level design was fascinating, often times having a much more simple solution than I expected and brilliantly using misdirection. The concept was great, the graphics suited the game well, and the audio was good as well. I especially enjoyed the "You Win!" visual effect where the block falls from the top of the screen, especially when combined with the screen shake. Amazing work! I loved this!
May 5 18:25:50 41h 23m Email Fishing: A Tower Defense Fishing Simulator ♥ 1 This was fun! I thought the idea of choosing between spam and normal emails was great, and would have really loved to see more types of emails! I played for a while, but I think that the game increased in difficulty too quickly for me to catch up. Personally, I would have preferred that fisherman pick up mail by themselves, and you click on them afterwards to decide whether their mail is spam or not. They obviously couldn't pick up any more mail while they're holding one message, but I think it would make the game a bit more manageable. Otherwise, great job! I really liked your game!
May 5 19:56:14 1h 30m Fail Fast Co. ♥ 1 Amazing work! The game was confusing at first, but once I got the hang of it, it got really fun! I never technically finished my round, but I think it could have taken me an incredibly long time to officially lose, as all of my materials were increasing and I had a lot of buildings/building space to work with! The music was charming and fit the genre very well, and everything seemed really balanced! I especially liked how you were forced to use negative cards, and the "skipping" system. I really loved this! Great job!
May 5 23:55:39 3h 59m Power in Numbers ♥ 1 Good job! I liked the idea, and your combination of genres was fun! I think having a map of the world could have been helpful, as sometimes it got difficult to remember where I had been in the world, although that might just be a matter of preference. Otherwise, nice work!
May 6 00:19:11 23m 32s Blind Faith ♥ 1 Good job! I liked how this was a stealth game, and its concepts were fun. Overall, I found the game confusing, but I still enjoyed my time playing it. The music was quite interesting as well! Nice work!
May 6 00:39:07 19m 56s Text Card Action Game ♥ 0 Nice work! I liked the story, and enjoyed treating the combat as a puzzle - it made the story more interesting. Now, I'm not sure it exactly fit the theme (the cards were really just actions, and didn't retain any qualities of standard cards), but otherwise I had fun. Good job!
May 6 01:05:39 26m 32s Blitztris ♥ 1 Nice work! The visuals were phenomenal, and communicated the mood of the game very well! I found the gameplay itself somewhat confusing and difficult to pull off, but still enjoyed it. If I were to give any advice, I would use the scroll-wheel to rotate the user, instead of just moving the mouse. Otherwise, good job! You made a really fun game!
May 6 07:59:42 6h 54m Universe Savior Ultra X ♥ 0 Good job! There isn't too much content, but what content exists is pretty well polished. I liked the concept as well, and would be interested to see what you could do to take this further! I also loved the transition scenes, and found the jumping physics and space combat to be fluid and fun. Nice work!
May 6 08:21:20 21m 38s Keyboard Explorer ♥ 2 This was really fantastic! It was polished, fun, and I had almost no problems with it. I wish it was longer, but that's almost more of a compliment than anything! The graphics were great, and the music was chosen well! Amazing work! I had a lot of fun with this!
May 6 20:34:04 12h 12m Notified ! ♥ 0 Nice work! I had a lot of fun pressing each of the buttons on the phone, and exploring what they would each do! I'd love to see what you could do with some expansion! Great job!
May 11 20:20:24 119h 46m Type Ball ♥ 0 Nice work! It was really fun to try and type as fast as possible, and I liked that shooting from far away lead to more difficult words. It would have been nice if you added a lose condition, and used a "score" instead of "level", but otherwise I really liked this. Great job!
May 11 20:27:40 7m 16s Adventure Pong ♥ 2 This was really cool! I enjoyed the idea of using a text-based game to analyze the text and decide actions from that. Now, I would have especially loved this if it had given memory and puzzle challenges, rather than explicitly giving the answer for each move, but otherwise this was a lot of fun! Great job!