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Feedback comments for LD39
Carsen D.'s games and stats for all events →
| Timestamp | Since previous | Game | Carsen D.'s comment | |
|---|---|---|---|---|
| Aug 1 02:50:47 | Little Light | ♥ 2 | I like the art style and animation a lot! My main criticisms are that the character moves a little too quickly to stay in control sometimes, and due to the darkness of the levels, sometimes there would be a dark background that I would think is a wall but that one is pretty minor. Otherwise, I thought your game was good! | |
| Aug 1 02:58:57 | 8m 10s | V-Empire | ♥ 1 | I enjoyed the idea of having to balance between shapeshifting to stay alive and conserving power to, well, also stay alive! It gets a little crazy as the game goes on and more hunting villagers spawn (I only got to 1650 score though, dunno if that is good or not), and I feel like to balance out having to use your bat form more often, normal villagers should spawn more as well. Fun little game though! |
| Aug 1 03:11:16 | 12m 19s | Plug Busters | ♥ 3 | I think this has potential to become a really fun game if you expanded upon it! Maybe I did something different than everyone else, but I actually thought that the game could be a little harder? After the first wave of near-empty tenants, it ended up becoming pretty easy to just go around and top everyone up before they get low. I got to around 4500 points and stopped as there was no end in sight (Although for me to still keep playing for quite a while after the difficulty had gotten trivial is a testament to how addicting the core gameplay can be!). I was thinking if you were to add something you could have it so once the plugs are empty, you would have to take it back to the power grid from the tenant to recharge and reuse. I dunno, food for thought. Good job! |
| Aug 1 03:17:38 | 6m 22s | Sip Sip Universe | ♥ 0 | Interesting concept. I feel like it could be a little clearer as to what you are doing exactly, but I found it neat that you could see other people's wine names (I assume they were real people's!). |
| Aug 1 03:25:11 | 7m 33s | Eat pray live | ♥ 1 | Very charming game! I really like the whole combination of the sound effects, music, and art style. It all came together so well! |
| Aug 1 04:22:04 | 56m 53s | Mad Trax | ♥ 6 | Wow. This game is the whole package. I love the visuals, sounds, music, and a very fun game to boot! I like the management aspects of it and balancing getting further with powering up your guns. I would love to play an expanded version of this game, maybe even for mobile or something! Seriously, great job. |
| Aug 1 18:26:00 | 14h 03m | End of Time | ♥ 1 | Interesting concept, but I feel like it could be explained better and I just ended up researched a bunch of stuff then losing :( Kept me engaged though! |
| Aug 1 18:47:35 | 21m 35s | Snake out of Power | ♥ 0 | Pretty good game for such a short amount of time! I kind of like its simplicity with your interesting take on a classic game. Makes an already addicting game even more interesting! |
| Aug 1 18:50:45 | 3m 10s | Devil's Curse | ♥ 1 | Not sure if my earlier comment posted because the site is being stubborn, so sorry if I double-post! I really liked this game a lot! The graphics and music/sounds fit very well (the art style reminds me of Downwell!), and the gameplay is really interesting! I like the idea of having more restrictions put upon you as you go to make things more difficult and to force you to change up your playstyle. Things got pretty hard by round 4 though when I couldn't shoot at all! |
| Aug 1 18:55:24 | 4m 39s | Inefficient Plasma Weapon | ♥ 1 | Nice, solid game! The gameplay was interesting and could get challenging, and I enjoyed those explosion sound effects a lot! |
| Aug 1 19:02:09 | 6m 45s | Shadow Crawl | ♥ 1 | Very interesting atmosphere, definitely pretty creepy! Pretty challenging as people have said, I never got past the first level but maybe I'm just bad! Nice job. |
| Aug 1 20:03:54 | 1h 01m | Rat blasteroid | ♥ 0 | Once I figured out the teleporting melee mechanic, I quite liked it actually! It feels pretty cool to stun and then teleport for the kill. |
| Aug 2 03:21:43 | 7h 17m | Ted Crashed! | ♥ 1 | Cool concept, I really like the map structure with all the hexagons, reminds me of a board game or something! The one problem I had though was that the game started getting pretty laggy as I connected more power crystals and uncovered more of the map. Could just be my potato computer though. Otherwise, I liked it! |
| Aug 2 05:20:11 | 1h 58m | Saito's Transgression | ♥ 0 | Wow, I'm blown away by how good the visuals and sounds are with such a short time period to make it. Gameplay-wise though, it can be a bit frustrating if you aren't sure what to do at any given time, because that involves a lot of walking around trying to click things. The slow walking speed makes all the backtracking and searching around pretty tedious after the spell of the fantastic art and atmosphere wears off! |
| Aug 2 06:07:22 | 47m 11s | Spaceship Rescue | ♥ 1 | Interesting game! My only real problem with the gameplay is that sometimes it could be hard to understand if I was even going to line up with the openings or if I would only be one "tile" away or something. It can become pretty addicting though, and if that problem could somehow be fixed then even more so! |
| Aug 2 06:13:22 | 6m 00s | Dont ask me to stop being a outdated junkrobot | ♥ 2 | Oooh, this is great! Everything feels very cohesive with the gameplay, graphics, and music, and it just feels very satisfying and fun. Deaths can sometimes be a little unpredictable, but that's really my only problem! I only wish that my left shift key wasn't broken (making me unable to do the fancy special attacks) so I could get the full experience, but even running around left clicking things was fun so that's saying something! |
| Aug 2 06:17:45 | 4m 23s | ZapDune | ♥ 1 | Neat mechanics and very nice graphics. Once you get the hang of it, grappling around is fun! One thing though is that the grappling noise got kind of deafening because sometimes the sound would play a bunch at once which got a little annoying. Otherwise, nice! |
| Aug 2 06:30:06 | 12m 21s | Charge | ♥ 1 | Fun game! I like the idea of only being able to see enemies around where you are shooting. A lot of games like this revolve around being aware of all the enemies and which one is closest, but having that mechanic makes it much more interesting with having to search around and not knowing if a pesky battery is sneaking up behind you. Seems like it would be pretty fun with a friend, I tried it alone and trying to control both cannons became quite the mental exercise! |
| Aug 2 06:40:38 | 10m 32s | Robo Power | ♥ 0 | I really love the puzzle mechanics in this and how they build upon each other. It never felt too difficult, as I always felt that it was just my own logic being the problem rather than the game being obtuse. The feeling of solving a puzzle that you got stuck on is very satisfying too! Can't forget the grumpy mayor, I enjoyed him a lot as well! :) |
| Aug 2 07:12:57 | 32m 19s | The Last Question | ♥ 2 | Very intriguing and honestly a pretty refreshing and different experience I've seen to come out of a game jam. The sounds and visuals were great and paired very well with the story, and adding the small amount of interactivity with the anagrams made it that much more compelling, instead of just retelling the story just straight up. Really interesting take on the theme as well! An audio and visual experience indeed! |
| Aug 2 07:22:25 | 9m 28s | Bright Plateau | ♥ 1 | Very nice and calming game. I really like the overall atmosphere with the music and bright colors, just something very soothing about it, even as you accidentally cause people's homes to smolder. |
| Aug 2 07:32:09 | 9m 44s | No Sorcerer's Sky | ♥ 1 | As others have said, it is a bit confusing to figure out how to really start, and I think it would be a lot more helpful if you could see your inventory at all times. Still a pretty neat management/resource game! |
| Aug 2 07:41:17 | 9m 08s | Space Bear Panic | ♥ 3 | Cool concept, but for some reason I never even saw the Entity until the very end when I only had one fuel cell left to put in my ship, so that made the game pretty easy. I still enjoyed it though, and liked the pixel graphics! |
| Aug 2 07:49:10 | 7m 53s | Asteroids | ♥ 1 | Very charming and fun little game! I thought everything was done very well, and this shows you that you don't necessarily always need your mechanics to be super complicated for your game to still be enjoyable and addicting! |
| Aug 2 18:36:00 | 10h 46m | Unburdened | ♥ 0 | Sadly, for some reason the game didn't run very well on my computer so I couldn't really play it, but I still wanted to stop by and say that the concept is pretty cool! I like the idea of having to lose powers that you have become accustomed to using throughout a game. Having to decide what powers you need or don't need is an interesting idea as well. |
| Aug 2 18:43:08 | 7m 08s | Deus Lightning Force | ♥ 1 | I really like the art style! I agree that Zeus feels a little bit "slidey" which can sometimes be a little frustrating when trying to center on the light ray. Fun little game though! |
| Aug 2 18:54:28 | 11m 20s | Temple of Illumination | ♥ 2 | Cool idea with having a time limit instead of just looking to get the shortest time in games like Super Meat Boy. It gives more of a sense of urgency to finish the level! I like the music and art as well. One problem that I had was on the level where you fall down the pit of spikes and have to steer through them. The camera got pretty wonky and made it hard to see. |
| Aug 2 19:00:53 | 6m 25s | daemon | ♥ 1 | Very nice looking and feeling game. The main problem I have though is that the camera doesn't really follow your character closely enough. What I mean is that there were a lot of times where I couldn't see down a pit and ended up landing on spikes that I wasn't able to see because the camera didn't pan back downward. Otherwise, good controls and cool mechanic! |
| Aug 2 19:10:42 | 9m 49s | Unadexus | ♥ 2 | Very impressively deep and complex at first glance, but this also means that the game is quite confusing to get into even with the tutorial. I wish that there wasn't such a wall at the start where it's hard to understand how to not keep losing, as I would have loved to play this game for quite some time. Very promising though. |
| Aug 2 19:20:16 | 9m 34s | Greenhouse Dystopia | ♥ 1 | Very cool! The art is very nice, and the gameplay is pretty cool if not quite challenging with having to manage your energy for everything. It does force you to go as quick as possible to get to the next kite though! Nice level design too, the difficulty ramps up pretty quickly but it doesn't feel overwhelming at all. Great job! |
| Aug 2 19:28:08 | 7m 52s | Lionel's Weekend | ♥ 3 | Amazing job! The whole concept works really well. Having to go though the level once normally and then retracing your steps in the dark works very nicely, and I thought the great sound design made it even better. It never really felt frustrating, and the use of specific lighted objects were good reference points as well. Damn that hard-of-hearing coworker! |
| Aug 6 00:31:56 | 77h 03m | Aphelion | ♥ 2 | I enjoyed the music a lot, it was really good and energetic! The sound effect for hitting things started to annoy me quite a bit though, because it got deafening and quite repetitive if you hit multiple things at once. The main mechanic was interesting with being limited on just holding down the button as well as being rewarded by hitting things and being accurate and deliberate. Interesting story as well. |
| Aug 6 00:43:43 | 11m 47s | Spaceship Clicker | ♥ 1 | Fun little game! I like the idea of it, with having to manage offense and defense using one resource. With a little fleshing out, it could be pretty good! |
| Aug 14 00:03:12 | 191h 19m | V.E.S.T.A.L.E. | ♥ 1 | Nice fit to the theme, I thought the battery indication could be a little bit clearer though. Interesting gameplay, nice way to kill a couple minutes. |
| Aug 14 02:24:27 | 2h 21m | robottodor | ♥ 0 | I really enjoy the roguelike sort of aspect to it where if you die, then you can upgrade your robot. However, the only time I died was when I finished the tutorial so I didn't really get to use it much. The game could benefit from a bit higher difficulty in terms of monsters and such to make those upgrades feel needed and/or worthwhile. Also, just having more levels that get harder could work too! Great game for the time frame though, quite polished and fun! |
| Aug 15 05:36:38 | 27h 12m | Turn Towards the Light | ♥ 0 | Pretty cool, sonic-like game with the added mechanic of the darkness.. Once you got the hang of how fast you can go it gets fun to run around! My main problem though is that it can make platforming a little frustrating. |
| Aug 15 05:47:31 | 10m 53s | Soul Gun | ♥ 2 | I really enjoyed the overall feel of the game! The graphical style reminds me of a game that I can't really put my finger on... It's almost like Shovel Knight mixed with VVVVVV? Anyways, that plus the music made a pretty good mood overall. The game didn't run too well on my computer for some reason so I couldn't make it too far, but I wish I could have! Seems promising! |
| Aug 15 05:55:30 | 7m 59s | Take my charge | ♥ 1 | Really cool little game! I certainly enjoyed the philosophical musings and the rising sound cues. The graphics fit nicely and the overall presentation was simple but nicely put together. I enjoyed the puzzles as well! |
| Aug 15 06:05:48 | 10m 18s | Glitch | ♥ 0 | Very nice graphics, as people have been saying. I thought the different effects were cool too, like the inverted colors flickering and all that. It helped really give the game that glitchy feel. The wall jumping could sometimes be a little wonky but thats my only main criticism. |
| Aug 15 18:23:40 | 12h 17m | Running out of Pow E.R. | ♥ 1 | I think you managed to take what would be a very simple and basic endless runner and made it really cool and fun with just the clever use of music and camera movement! It makes things seem a lot more epic, when in reality you're really just jumping over some dudes in bed. I had a good time with it! |
| Aug 19 07:27:52 | 85h 04m | The Liberation of Liberatia | ♥ 2 | I really enjoyed the overall idea of the game. The mechanics with having the differently aligned people and their effect on killing a leader was very interesting, and made a nice sort of pacing to the game (get rid of renegades, grow your followers, try to kill a leader). This concept makes the strategy aspect very engaging with some neat decisions. However, like the person above, I thought the RNG ended up making things a bit frustrating and almost too artificially difficult. The suggested operations helped with this, but made me feel like I should only really be doing what it told me would have a higher chance of success because everything else had a pretty low success rate. With that being said though, I still enjoyed the game! The strategy was a nice change of pace from the often fast pace of a lot of the other entries I've been playing! |
| Aug 19 07:44:00 | 16m 08s | Batteries in the Dungeon | ♥ 1 | Welp, I finished the tutorial, thought to myself, "this was a cool game, very neat mechanics! Too bad it is so short though." And then the *actual game* loaded. I have to say, I'm pretty impressed with what you've managed to make for your first LD. Having different enemy types that take different strategies to kill, managing your power, quite a large level size, the list goes on. I thought you did make it pretty clear overall as to how to kill an enemy, or at least once you figured it out you realize that it made perfect sense (I tried to use lightning on the plant at first instead of the fire...), so don't worry about that. I thought it added to the experience as well, and made it like a Binding of Isaac or Crypt of the Necrodancer where you eventually learn all the enemies' weaknesses and such. A big improvement would just be to add some music, as I think it would work wonders on the overall feel of the game. Otherwise, again, great job! |
| Aug 19 07:53:01 | 9m 01s | PLASMAGUN! | ♥ 1 | I thought this was a really fun game, I enjoyed playing it a lot! The graphics were pretty good, the music was fitting, and the game was quite fun! The wobbling text reminded my a lot of Hotline Miami. I would have preferred bars to show your plasma and health, as that would be much easier to read at a glance instead of having to read out the numbers all the time. That is what ultimately made me not continue after I died as it got a little bit irksome. That was my only real problem though, and if there truly are 100 levels, thats insane! I barely got past the first one. Nice job though! |
| Aug 19 19:46:53 | 11h 53m | Urban Campaign | ♥ 1 | It's so stylish! Everything just feels extremely polished, especially with all the graphics and animations. I only wish I had someone to play with, but it seems like it would be a really fun and silly game to play with even up to 4 people! Really nice job. |
| Aug 19 20:00:38 | 13m 45s | Last Shine | ♥ 0 | Very nice style to the game, feels pretty polished! It got kind of difficult pretty quickly, and I would often get stunlocked in the corner and die. Maybe if you charged a power attack or moved a little faster that could help? Otherwise, I really enjoyed it! The graphics were good and the music fit well. |
| Aug 19 20:25:23 | 24m 45s | Drone Supervisor | ♥ 1 | Really fun and addicting game! It's definitely got a great framework that could be expanded quite a bit, and it would be glorious. Trying to optimize everything to get the most money was pretty satisfying, and definitely left me wanting to keep going one turn after another. |
| Aug 19 20:34:07 | 8m 44s | Unlit | ♥ 1 | Really great mood and fun gameplay. The jumping and movement felt very tight, and also very satisfying just from the nice walking sound effect! i enjoyed it quite a bit! |
| Aug 19 20:41:14 | 7m 07s | Forgetting Things | ♥ 1 | Interesting take on puzzle platforming where you gain and lose different powers! Having to use different combinations of abilities for a certain level makes it a lot more engaging than just the normal fare of having everything at once. The music was nice and calm, pretty good fit, and I liked the square's comments about some things. |
| Aug 20 18:22:55 | 21h 41m | Voyage of the Indefatigable | ♥ 1 | Really cool game, kind of like a mix of FTL and Gods Will Be Watching or something. It is a bit difficult figuring out what to do at first, but once you figure it out it's pretty fun! Lots of nice juggling to do. The only problem is that everyone randomly got killed by a black hole? I'm not sure how I could have prevented that. Anyways, very well one! |
| Aug 21 23:25:36 | 29h 02m | Lost In Spb | ♥ 1 | Interesting concept, but it basically seems incredibly hard to win after trying a bunch of times... Nice game though! |