Foon → Ludum Dare Explorer → LD38 → Feedback comment stats → Sun-Wukong

Sun-Wukong

Feedback comments for LD38

LD39 →

Sun-Wukong's games and stats for all events →

TimestampSince previousGameSun-Wukong's comment
Apr 28 11:16:01 AaaRrr - Fight epic battles on our small (and flat) world ♥ 3 Sound made this game - really good work on this aspect. It actually seems pretty fun but I couldn't appreciate it to the fullest since I don't have any buddy living close enough to sit before one monitor :( Also - it took me a while to find download links on the game page. You should organize them in one section, not hide between videos and screenshots(they are hiding pretty well now).
Apr 28 13:32:30 2h 16m Cosmonaut Pavel Tokarev ♥ 0 Dynamic linking to MSVS dlls are never good choice. And not providing needed dlls with distributive just doubles chances your game never be played by the next visitor.
May 2 07:42:18 90h 09m Den ♥ 2 Wow, that was really atmospheric experience. Solid graphics and sound and really good work putting it all together to make fresh experience for player. The controls felt little clunky, and I had a strange bug when at some point of the game the head of the beast just disappeared. Couldn't beat it, stuck in the room with metal door not knowing what to do next.
May 2 07:51:26 9m 08s Wake Up ! ♥ 1 Looks pretty but controls are messed up for some reason so I couldn't make it past second gate - gone past switch and couldn't get back to it since move left key was remapped for item use.
May 2 08:13:39 22m 13s Stardust - A space adventure ♥ 2 The graphic decision for this game is really good. Extra plus for space theme and little humor also. Enjoyed it pretty much even though I don't really like point-and-click adventure games. Now for some critique. What really felt bad and broke some impression of pretty graphics is the different resolution of the graphic assets. When low-res containter have high-res door - it feels wrong. Icons of the avaliable actions looks small and doesn't stand out from environment. Sometimes cosmonaut could move to strange places, e.g. above navigation desk. And in the main menu "Quit" option does not working.
May 2 08:31:34 17m 55s Planet Desumaton ♥ 1 (I've dl'ed your game days ago and after playing it only now spend like 15 minutes to find your game page :( we damned need search function or game list at least) Gameplay is pretty fun, I liked it. The only thing - it feels like asteroid field is too dense. I think with less asteroids on field and more space for maneuring it could be more fast-paced and fun. Now the most time you spending trying not to hit random asteroids on field.
May 2 08:47:02 15m 28s Stupid Humans ♥ 0 At first it felt a bit clunky but after I've found cataclysm hotkeys real fun started :) Nice idea and great execution. The pace overall felt a little too fast(and game finishing really quick) but other than then very solid and polished game, and fun to play what is most important!
May 2 08:56:39 9m 37s ZEUS VS MOLES ♥ 1 I somehow awaited more classic hack/n/slash controls with keyboard or gamepad, controlling with mouse didn't feel very comfortable(I constantly lose the trace of where my mouse pointer is) but other than that the game was really fun and enjoyable. It's pretty hard though. Is it possible to win anyway or it is just high score game?
May 2 11:19:05 2h 22m Lottery: you judge them I judge you ♥ 1 Interesting. I'm not sure if I got the thought as author meant it but it is always good to see people to do this kind of game instead of generic platformer. Also sorry to runt about it, but it was quite pointless to point this game as having small build when you have to dl this small(11Mb) build from the web page that weights 30Mb itself.
May 2 11:29:19 10m 14s Naughty Gnomes ♥ 0 Is there a version without Java?
May 2 19:10:18 7h 40m Come on, barbarian! ♥ 2 Oh, so much fun! I think it is the first time when clunky controls felt so fun, interesting and on the right place. Also amazing polish even for a team.
May 2 19:18:12 7m 54s Race against ferrum gigantes ♥ 2 Nice polish(especially UI) though gameplay somewhat dull.
May 2 19:23:47 5m 35s Our little island ♥ 0 Oh, I've beaten it! Ok, that was cute even if very simple.
May 3 10:51:07 15h 27m Little Sky Farm ♥ 1 Omg, downloaded yesterday, and after playing today I spend around 15 minutes to find your game on this site :( Strangely enough it seems not to be indexed by google since I've found this page only from twitter. Anyway, good to see another game made with Godot(mine too!) And the game was really nice too. Graphics are too minimalistic for my taste but having an end goal with plenty of gameplay to reach it give this game a good feeling of completeness. It was very satisfactory overall. The only negative thing - numbers on resources are almost illegible.
May 3 13:01:23 2h 10m A Growing Adventure ♥ 1 Looking for other rpg games besides mine, I've found this little gem. So far this is the game I played longest and enjoyed most among all LD38 games. Good idea and solid execution, I liked fast-paced y's-styled battles and continius world exploration. Really lot of content for compo entry(sigh, my two lonely enemy types), and most amazing of all - well-tuned game balance that is the most important thing in rpg, imho. Church felt a little op but besides that it felt very balanced, really good job on that!
May 3 13:40:00 38m 37s Hamster, RUN! ♥ 1 Good artwork but I didn't quite understand why is it turn-based. Also I couldn't understand how much exactly time you have and if time is different on different levels.
May 3 13:41:55 1m 55s The Last Colony ♥ 0 Is there windows build?
May 3 14:14:18 32m 23s Planet or Die! ♥ 2 lol, dat Ace Attorney mechanics applied to such silly(in good way) theme! Very fresh and original, and good execution too. Thank you for good laugh.
May 5 16:42:14 50h 27m Icarus Isolation ♥ 1 You manage to make it really baeutyful, and I liked different islands very much, but controls were unexpectedly difficult and unresponsive making game hardly playable.
May 5 16:57:01 14m 47s Why Go Outside? ♥ 1 Kept getting mad at fist, but I survived at the end. Touching. The only thing - turn speed on my system was veeeeery slow.
May 8 23:55:49 78h 58m Until Tomorrow ♥ 1 Nice little adventure and very atmospheric too. But man, do this 3-pixel font made my eyes bleed.
May 9 11:07:15 11h 11m In Good Hands ♥ 1 Visuals looks very nice and polished, good job on that. At start I didn't quite understood what to do but soon got it. My harsh opinion - making it full-3D gameplay wise was a bad decision. It maybe makes it little more "cool", but besides that it have only demerits. Game becomes insanely hard very soon. You never know entire situation of your planet. Trying to track bear with cloud - and in the same time two meteors wipe out half of your population on the other side of the planet, and you never know about it. Besides field of view is pretty small and it's hard to track meteors at all. I've played another game(sorry don't remember title) from this jam with the pretty much the same idea and mechanics, but it's gameplay was in 2D, and it was much, much easier to control, though game itself was pretty difficult too. Also I encountered a bug: when I tried to land a meteor in the lake, it didn't go in, but just hovered over it until I rotated planet and then it landed on coast :(
May 9 11:31:43 24m 28s EarthWorms ♥ 0 Well, even being a simple snake clone, it was respectful decision to write game for jam on C++. I still can't bring myself to that even though I use C++/OpenGL for my long-running projects. But still using engine for jams because of faster development process.
May 9 11:41:41 9m 58s Submerged ♥ 0 I see where you got your inspiration from but it feels pretty rough for now. You should work on it, it have a potential to became pretty interesting game. I couldn't find any treasures, are they not implemented yet?
May 9 11:51:51 10m 10s Stellar Swarm ♥ 2 Oh, I love this concept of "active tower defense", made dozen of prototypes myself but still didn't find a formula fun enough to make into a full game.
May 9 11:58:51 7m 00s Dun Dun Dun Geonnnn ♥ 0 You don't often see games with full skill tree implemented on LD. It could be pretty fun game, but controls and movement are extremely confusing and wobbly, preventing to have fun from playing.
May 9 18:28:50 6h 29m Monolith ♥ 1 Wow, this is really cool game. Though I'm pretty tired from the recent "let's put a 'retro' shader on it to make it cooler" wave, your game still manage to be cool. Because of fast addictive gameplay, responsive controls and variety of enemies, mainly, but visual esthetics are still great. As soundtrack.
May 10 12:37:03 18h 08m rocket ship ♥ 0 Neat idea and pretty execution, game feels quite polished. Good fun for several minutes. I didn't find game difficult at all, never had my fuel drop below 80% but maybe that's because of my 1k hours spent in KSP.
May 14 12:01:47 95h 24m Annulus ♥ 0 Interesting idea but controls were so much confusing!
May 14 12:04:08 2m 21s Tiny Hero ♥ 1 Very interesting idea indeed. I like simple and clean execution, good job!
May 14 12:13:35 9m 27s Swords of Xalavus ♥ 1 Interesting retro game you have here, it certainly does have a feeling of the oldest rpg games. The controls also as confusing as they were in the old games though. You really could improve that one part(or it is just me personally never liked old style controls).
May 14 12:28:28 14m 53s It Isn't Easy Being Elite ♥ 0 Really simple but idea itself very funny. Good job with little bit of humor here, I had a good laugh.
May 14 12:32:39 4m 11s Rogue Basement ♥ 1 Oh, rarely seed ascii roguelike! And having a good ADOM feeling. Good job here, good job! It could have more variety, but not for a compo version, I guess. Also rock throwing mechanics was pretty confusing, I didn't fully understand how it actually work at the end.
May 14 12:40:46 8m 07s Land of the Sun ♥ 0 Have your vote, man :) A solid platformer with solid controls. But shooting mechanic is very confusing - I couldn't understand what affects aiming and if it affected by player at all, it seemed completely random.
May 15 13:24:52 24h 44m Planet Spin ♥ 1 Oh, I saw your game on stream([my game](https://ldjam.com/events/ludum-dare/38/petit-adventure) was there too) Honestly I didn't expect you wouldn't have enough rating, your game looks and feels pretty nice. I've seen some other games with similiar idea but your execution is truly the best so far. So good job and have your ratings :)